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/*
* Copyright 2011 Red Hat Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
*/
/*
* Authors:
* Jerome Glisse <glisse@freedesktop.org>
*/
/* Algorithm:
*
* We store the last allocated bo in "hole", we always try to allocate
* after the last allocated bo. Principle is that in a linear GPU ring
* progression was is after last is the oldest bo we allocated and thus
* the first one that should no longer be in use by the GPU.
*
* If it's not the case we skip over the bo after last to the closest
* done bo if such one exist. If none exist and we are not asked to
* block we report failure to allocate.
*
* If we are asked to block we wait on all the oldest fence of all
* rings. We just wait for any of those fence to complete.
*/
#include "drmP.h"
#include "drm.h"
#include "radeon.h"
static void radeon_sa_bo_remove_locked(struct radeon_sa_bo *sa_bo);
static void radeon_sa_bo_try_free(struct radeon_sa_manager *sa_manager);
int radeon_sa_bo_manager_init(struct radeon_device *rdev,
struct radeon_sa_manager *sa_manager,
unsigned size, u32 domain)
{
int i, r;
spin_lock_init(&sa_manager->lock);
sa_manager->bo = NULL;
sa_manager->size = size;
sa_manager->domain = domain;
sa_manager->hole = &sa_manager->olist;
INIT_LIST_HEAD(&sa_manager->olist);
for (i = 0; i < RADEON_NUM_RINGS; ++i) {
INIT_LIST_HEAD(&sa_manager->flist[i]);
}
r = radeon_bo_create(rdev, size, RADEON_GPU_PAGE_SIZE, true,
RADEON_GEM_DOMAIN_CPU, &sa_manager->bo);
if (r) {
dev_err(rdev->dev, "(%d) failed to allocate bo for manager\n", r);
return r;
}
return r;
}
void radeon_sa_bo_manager_fini(struct radeon_device *rdev,
struct radeon_sa_manager *sa_manager)
{
struct radeon_sa_bo *sa_bo, *tmp;
if (!list_empty(&sa_manager->olist)) {
sa_manager->hole = &sa_manager->olist,
radeon_sa_bo_try_free(sa_manager);
if (!list_empty(&sa_manager->olist)) {
dev_err(rdev->dev, "sa_manager is not empty, clearing anyway\n");
}
}
list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
radeon_sa_bo_remove_locked(sa_bo);
}
radeon_bo_unref(&sa_manager->bo);
sa_manager->size = 0;
}
int radeon_sa_bo_manager_start(struct radeon_device *rdev,
struct radeon_sa_manager *sa_manager)
{
int r;
if (sa_manager->bo == NULL) {
dev_err(rdev->dev, "no bo for sa manager\n");
return -EINVAL;
}
/* map the buffer */
r = radeon_bo_reserve(sa_manager->bo, false);
if (r) {
dev_err(rdev->dev, "(%d) failed to reserve manager bo\n", r);
return r;
}
r = radeon_bo_pin(sa_manager->bo, sa_manager->domain, &sa_manager->gpu_addr);
if (r) {
radeon_bo_unreserve(sa_manager->bo);
dev_err(rdev->dev, "(%d) failed to pin manager bo\n", r);
return r;
}
r = radeon_bo_kmap(sa_manager->bo, &sa_manager->cpu_ptr);
radeon_bo_unreserve(sa_manager->bo);
return r;
}
int radeon_sa_bo_manager_suspend(struct radeon_device *rdev,
struct radeon_sa_manager *sa_manager)
{
int r;
if (sa_manager->bo == NULL) {
dev_err(rdev->dev, "no bo for sa manager\n");
return -EINVAL;
}
r = radeon_bo_reserve(sa_manager->bo, false);
if (!r) {
radeon_bo_kunmap(sa_manager->bo);
radeon_bo_unpin(sa_manager->bo);
radeon_bo_unreserve(sa_manager->bo);
}
return r;
}
static void radeon_sa_bo_remove_locked(struct radeon_sa_bo *sa_bo)
{
struct radeon_sa_manager *sa_manager = sa_bo->manager;
if (sa_manager->hole == &sa_bo->olist) {
sa_manager->hole = sa_bo->olist.prev;
}
list_del_init(&sa_bo->olist);
list_del_init(&sa_bo->flist);
radeon_fence_unref(&sa_bo->fence);
kfree(sa_bo);
}
static void radeon_sa_bo_try_free(struct radeon_sa_manager *sa_manager)
{
struct radeon_sa_bo *sa_bo, *tmp;
if (sa_manager->hole->next == &sa_manager->olist)
return;
sa_bo = list_entry(sa_manager->hole->next, struct radeon_sa_bo, olist);
list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
if (sa_bo->fence == NULL || !radeon_fence_signaled(sa_bo->fence)) {
return;
}
radeon_sa_bo_remove_locked(sa_bo);
}
}
static inline unsigned radeon_sa_bo_hole_soffset(struct radeon_sa_manager *sa_manager)
{
struct list_head *hole = sa_manager->hole;
if (hole != &sa_manager->olist) {
return list_entry(hole, struct radeon_sa_bo, olist)->eoffset;
}
return 0;
}
static inline unsigned radeon_sa_bo_hole_eoffset(struct radeon_sa_manager *sa_manager)
{
struct list_head *hole = sa_manager->hole;
if (hole->next != &sa_manager->olist) {
return list_entry(hole->next, struct radeon_sa_bo, olist)->soffset;
}
return sa_manager->size;
}
static bool radeon_sa_bo_try_alloc(struct radeon_sa_manager *sa_manager,
struct radeon_sa_bo *sa_bo,
unsigned size, unsigned align)
{
unsigned soffset, eoffset, wasted;
soffset = radeon_sa_bo_hole_soffset(sa_manager);
eoffset = radeon_sa_bo_hole_eoffset(sa_manager);
wasted = (align - (soffset % align)) % align;
if ((eoffset - soffset) >= (size + wasted)) {
soffset += wasted;
sa_bo->manager = sa_manager;
sa_bo->soffset = soffset;
sa_bo->eoffset = soffset + size;
list_add(&sa_bo->olist, sa_manager->hole);
INIT_LIST_HEAD(&sa_bo->flist);
sa_manager->hole = &sa_bo->olist;
return true;
}
return false;
}
static bool radeon_sa_bo_next_hole(struct radeon_sa_manager *sa_manager,
struct radeon_fence **fences,
unsigned *tries)
{
struct radeon_sa_bo *best_bo = NULL;
unsigned i, soffset, best, tmp;
/* if hole points to the end of the buffer */
if (sa_manager->hole->next == &sa_manager->olist) {
/* try again with its beginning */
sa_manager->hole = &sa_manager->olist;
return true;
}
soffset = radeon_sa_bo_hole_soffset(sa_manager);
/* to handle wrap around we add sa_manager->size */
best = sa_manager->size * 2;
/* go over all fence list and try to find the closest sa_bo
* of the current last
*/
for (i = 0; i < RADEON_NUM_RINGS; ++i) {
struct radeon_sa_bo *sa_bo;
if (list_empty(&sa_manager->flist[i])) {
continue;
}
sa_bo = list_first_entry(&sa_manager->flist[i],
struct radeon_sa_bo, flist);
if (!radeon_fence_signaled(sa_bo->fence)) {
fences[i] = sa_bo->fence;
continue;
}
/* limit the number of tries each ring gets */
if (tries[i] > 2) {
continue;
}
tmp = sa_bo->soffset;
if (tmp < soffset) {
/* wrap around, pretend it's after */
tmp += sa_manager->size;
}
tmp -= soffset;
if (tmp < best) {
/* this sa bo is the closest one */
best = tmp;
best_bo = sa_bo;
}
}
if (best_bo) {
++tries[best_bo->fence->ring];
sa_manager->hole = best_bo->olist.prev;
/* we knew that this one is signaled,
so it's save to remote it */
radeon_sa_bo_remove_locked(best_bo);
return true;
}
return false;
}
int radeon_sa_bo_new(struct radeon_device *rdev,
struct radeon_sa_manager *sa_manager,
struct radeon_sa_bo **sa_bo,
unsigned size, unsigned align, bool block)
{
struct radeon_fence *fences[RADEON_NUM_RINGS];
unsigned tries[RADEON_NUM_RINGS];
int i, r = -ENOMEM;
BUG_ON(align > RADEON_GPU_PAGE_SIZE);
BUG_ON(size > sa_manager->size);
*sa_bo = kmalloc(sizeof(struct radeon_sa_bo), GFP_KERNEL);
if ((*sa_bo) == NULL) {
return -ENOMEM;
}
(*sa_bo)->manager = sa_manager;
(*sa_bo)->fence = NULL;
INIT_LIST_HEAD(&(*sa_bo)->olist);
INIT_LIST_HEAD(&(*sa_bo)->flist);
spin_lock(&sa_manager->lock);
do {
for (i = 0; i < RADEON_NUM_RINGS; ++i) {
fences[i] = NULL;
tries[i] = 0;
}
do {
radeon_sa_bo_try_free(sa_manager);
if (radeon_sa_bo_try_alloc(sa_manager, *sa_bo,
size, align)) {
spin_unlock(&sa_manager->lock);
return 0;
}
/* see if we can skip over some allocations */
} while (radeon_sa_bo_next_hole(sa_manager, fences, tries));
if (block) {
spin_unlock(&sa_manager->lock);
r = radeon_fence_wait_any(rdev, fences, false);
spin_lock(&sa_manager->lock);
if (r) {
/* if we have nothing to wait for we
are practically out of memory */
if (r == -ENOENT) {
r = -ENOMEM;
}
goto out_err;
}
}
} while (block);
out_err:
spin_unlock(&sa_manager->lock);
kfree(*sa_bo);
*sa_bo = NULL;
return r;
}
void radeon_sa_bo_free(struct radeon_device *rdev, struct radeon_sa_bo **sa_bo,
struct radeon_fence *fence)
{
struct radeon_sa_manager *sa_manager;
if (sa_bo == NULL || *sa_bo == NULL) {
return;
}
sa_manager = (*sa_bo)->manager;
spin_lock(&sa_manager->lock);
if (fence && fence->seq && fence->seq < RADEON_FENCE_NOTEMITED_SEQ) {
(*sa_bo)->fence = radeon_fence_ref(fence);
list_add_tail(&(*sa_bo)->flist,
&sa_manager->flist[fence->ring]);
} else {
radeon_sa_bo_remove_locked(*sa_bo);
}
spin_unlock(&sa_manager->lock);
*sa_bo = NULL;
}
#if defined(CONFIG_DEBUG_FS)
void radeon_sa_bo_dump_debug_info(struct radeon_sa_manager *sa_manager,
struct seq_file *m)
{
struct radeon_sa_bo *i;
spin_lock(&sa_manager->lock);
list_for_each_entry(i, &sa_manager->olist, olist) {
if (&i->olist == sa_manager->hole) {
seq_printf(m, ">");
} else {
seq_printf(m, " ");
}
seq_printf(m, "[0x%08x 0x%08x] size %8d",
i->soffset, i->eoffset, i->eoffset - i->soffset);
if (i->fence) {
seq_printf(m, " protected by 0x%016llx on ring %d",
i->fence->seq, i->fence->ring);
}
seq_printf(m, "\n");
}
spin_unlock(&sa_manager->lock);
}
#endif
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