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* xfrm: Move the test on replay window size into the replay check functionsSteffen Klassert2011-03-281-2/+15
| | | | | | | | | | | As it is, the replay check is just performed if the replay window of the legacy implementation is nonzero. So we move the test on a nonzero replay window inside the replay check functions to be sure we are testing for the right implementation. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
* xfrm: Add support for IPsec extended sequence numbersSteffen Klassert2011-03-131-1/+189
| | | | | | | | | | This patch adds support for IPsec extended sequence numbers (esn) as defined in RFC 4303. The bits to manage the anti-replay window are based on a patch from Alex Badea. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
* xfrm: Support anti-replay window size bigger than 32 packetsSteffen Klassert2011-03-131-1/+206
| | | | | | | | | | | | | | | | | As it is, the anti-replay bitmap in struct xfrm_replay_state can only accomodate 32 packets. Even though it is possible to configure anti-replay window sizes up to 255 packets from userspace. So we reject any packet with a sequence number within the configured window but outside the bitmap. With this patch, we represent the anti-replay window as a bitmap of variable length that can be accessed via the new struct xfrm_replay_state_esn. Thus, we have no limit on the window size anymore. To use the new anti-replay window implementantion, new userspace tools are required. We leave the old implementation untouched to stay in sync with old userspace tools. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
* xfrm: Move IPsec replay detection functions to a separate fileSteffen Klassert2011-03-131-0/+141
To support multiple versions of replay detection, we move the replay detection functions to a separate file and make them accessible via function pointers contained in the struct xfrm_replay. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
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