| Commit message (Collapse) | Author | Age | Files | Lines |
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Return some useful information such as the maximum listen backlog and
the current listen backlog in the tcp_info structure and
INET_DIAG_INFO.
Signed-off-by: Rick Jones <rick.jones2@hp.com>
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Jörn Engel <joern@wohnheim.fh-wedel.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
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While debugging a TCP server hang issue, we noticed that currently there is
no way for a user to get the acceptq backlog value for a TCP listen socket.
All the standard networking utilities that display socket info like netstat,
ss and /proc/net/tcp have 2 fields called rx_queue and tx_queue. These
fields do not mean much for listening sockets. This patch uses one of these
unused fields(rx_queue) to export the accept queue len for listening sockets.
Signed-off-by: Sridhar Samudrala <sri@us.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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With this the previous setup is back, i.e. tcp_diag can be built as a module,
as dccp_diag and both share the infrastructure available in inet_diag.
If one selects CONFIG_INET_DIAG as module CONFIG_INET_TCP_DIAG will also be
built as a module, as will CONFIG_INET_DCCP_DIAG, if CONFIG_IP_DCCP was
selected static or as a module, if CONFIG_INET_DIAG is y, being statically
linked CONFIG_INET_TCP_DIAG will follow suit and CONFIG_INET_DCCP_DIAG will be
built in the same manner as CONFIG_IP_DCCP.
Now to aim at UDP, converting it to use inet_hashinfo, so that we can use
iproute2 for UDP sockets as well.
Ah, just to show an example of this new infrastructure working for DCCP :-)
[root@qemu ~]# ./ss -dane
State Recv-Q Send-Q Local Address:Port Peer Address:Port
LISTEN 0 0 *:5001 *:* ino:942 sk:cfd503a0
ESTAB 0 0 127.0.0.1:5001 127.0.0.1:32770 ino:943 sk:cfd50a60
ESTAB 0 0 127.0.0.1:32770 127.0.0.1:5001 ino:947 sk:cfd50700
TIME-WAIT 0 0 127.0.0.1:32769 127.0.0.1:5001 timer:(timewait,3.430ms,0) ino:0 sk:cf209620
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Next changeset will introduce net/ipv4/tcp_diag.c, moving the code that was put
transitioanlly in inet_diag.c.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Next changeset will rename tcp_diag.[ch] to inet_diag.[ch].
I'm taking this longer route so as to easy review, making clear the changes
made all along the way.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Next changeset will rename tcp_diag to inet_diag and move the tcp_diag code out
of it and into a new tcp_diag.c, similar to the net/dccp/diag.c introduced in
this changeset, completing the transition to a generic inet_diag
infrastructure.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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In the same way as was done with the v4 counterparts, this will be moved
to inet6_hashtables.c.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Similar to CONFIG_IP_TCPDIAG_IPV6
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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With ugly ifdefs, etc, but this actually:
1. keeps the existing ABI, i.e. no need to recompile the iproute2
utilities if not interested in DCCP.
2. Provides all the tcp_diag functionality in DCCP, with just a
small patch that makes iproute2 support DCCP.
Of course I'll get this cleaned-up in time, but for now I think its
OK to be this way to quickly get this functionality.
iproute2-ss050808 patch at:
http://vger.kernel.org/~acme/iproute2-ss050808.dccp.patch
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This changeset basically moves tcp_sk()->{ca_ops,ca_state,etc} to inet_csk(),
minimal renaming/moving done in this changeset to ease review.
Most of it is just changes of struct tcp_sock * to struct sock * parameters.
With this we move to a state closer to two interesting goals:
1. Generalisation of net/ipv4/tcp_diag.c, becoming inet_diag.c, being used
for any INET transport protocol that has struct inet_hashinfo and are
derived from struct inet_connection_sock. Keeps the userspace API, that will
just not display DCCP sockets, while newer versions of tools can support
DCCP.
2. INET generic transport pluggable Congestion Avoidance infrastructure, using
the current TCP CA infrastructure with DCCP.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This creates struct inet_connection_sock, moving members out of struct
tcp_sock that are shareable with other INET connection oriented
protocols, such as DCCP, that in my private tree already uses most of
these members.
The functions that operate on these members were renamed, using a
inet_csk_ prefix while not being moved yet to a new file, so as to
ease the review of these changes.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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And also some TIME_WAIT functions.
[acme@toy net-2.6.14]$ grep built-in /tmp/before.size /tmp/after.size
/tmp/before.size: 282955 13122 9312 305389 4a8ed net/ipv4/built-in.o
/tmp/after.size: 281566 13122 9312 304000 4a380 net/ipv4/built-in.o
[acme@toy net-2.6.14]$
I kept them still inlined, will uninline at some point to see what
would be the performance difference.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This paves the way to generalise the rest of the sock ID lookup
routines and saves some bytes in TCPv4 TIME_WAIT sockets on distro
kernels (where IPv6 is always built as a module):
[root@qemu ~]# grep tw_sock /proc/slabinfo
tw_sock_TCPv6 0 0 128 31 1
tw_sock_TCP 0 0 96 41 1
[root@qemu ~]#
Now if a protocol wants to use the TIME_WAIT generic infrastructure it
only has to set the sk_prot->twsk_obj_size field with the size of its
inet_timewait_sock derived sock and proto_register will create
sk_prot->twsk_slab, for now its only for INET sockets, but we can
introduce timewait_sock later if some non INET transport protocolo
wants to use this stuff.
Next changesets will take advantage of this new infrastructure to
generalise even more TCP code.
[acme@toy net-2.6.14]$ grep built-in /tmp/before.size /tmp/after.size
/tmp/before.size: 188646 11764 5068 205478 322a6 net/ipv4/built-in.o
/tmp/after.size: 188144 11764 5068 204976 320b0 net/ipv4/built-in.o
[acme@toy net-2.6.14]$
Tested with both IPv4 & IPv6 (::1 (localhost) & ::ffff:172.20.0.1
(qemu host)).
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Also expose all of the tcp_hashinfo members, i.e. killing those
tcp_ehash, etc macros, this will more clearly expose already generic
functions and some that need just a bit of work to become generic, as
we'll see in the upcoming changesets.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This is to break down the complexity of the series of patches,
making it very clear that this one just does:
1. renames tcp_ prefixed hashtable functions and data structures that
were already mostly generic to inet_ to share it with DCCP and
other INET transport protocols.
2. Removes not used functions (__tb_head & tb_head)
3. Removes some leftover prototypes in the headers (tcp_bucket_unlock &
tcp_v4_build_header)
Next changesets will move tcp_sk(sk)->bind_hash to inet_sock so that we can
make functions such as tcp_inherit_port, __tcp_inherit_port, tcp_v4_get_port,
__tcp_put_port, generic and get others like tcp_destroy_sock closer to generic
(tcp_orphan_count will go to sk->sk_prot to allow this).
Eventually most of these functions will be used passing the transport protocol
inet_hashinfo structure.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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- Remove bogus code for compiling netlink as module
- Add module refcounting support for modules implementing a netlink
protocol
- Add support for autoloading modules that implement a netlink protocol
as soon as someone opens a socket for that protocol
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Enhancement to the tcp_diag interface used by the iproute2 ss command
to report the tcp congestion control being used by a socket.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Allow TCP to have multiple pluggable congestion control algorithms.
Algorithms are defined by a set of operations and can be built in
or modules. The legacy "new RENO" algorithm is used as a starting
point and fallback.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This chunks out the accept_queue and tcp_listen_opt code and moves
them to net/core/request_sock.c and include/net/request_sock.h, to
make it useful for other transport protocols, DCCP being the first one
to use it.
Next patches will rename tcp_listen_opt to accept_sock and remove the
inline tcp functions that just call a reqsk_queue_ function.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Ok, this one just renames some stuff to have a better namespace and to
dissassociate it from TCP:
struct open_request -> struct request_sock
tcp_openreq_alloc -> reqsk_alloc
tcp_openreq_free -> reqsk_free
tcp_openreq_fastfree -> __reqsk_free
With this most of the infrastructure closely resembles a struct
sock methods subset.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Kept this first changeset minimal, without changing existing names to
ease peer review.
Basicaly tcp_openreq_alloc now receives the or_calltable, that in turn
has two new members:
->slab, that replaces tcp_openreq_cachep
->obj_size, to inform the size of the openreq descendant for
a specific protocol
The protocol specific fields in struct open_request were moved to a
class hierarchy, with the things that are common to all connection
oriented PF_INET protocols in struct inet_request_sock, the TCP ones
in tcp_request_sock, that is an inet_request_sock, that is an
open_request.
I.e. this uses the same approach used for the struct sock class
hierarchy, with sk_prot indicating if the protocol wants to use the
open_request infrastructure by filling in sk_prot->rsk_prot with an
or_calltable.
Results? Performance is improved and TCP v4 now uses only 64 bytes per
open request minisock, down from 96 without this patch :-)
Next changeset will rename some of the structs, fields and functions
mentioned above, struct or_calltable is way unclear, better name it
struct request_sock_ops, s/struct open_request/struct request_sock/g,
etc.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Let's recap the problem. The current asynchronous netlink kernel
message processing is vulnerable to these attacks:
1) Hit and run: Attacker sends one or more messages and then exits
before they're processed. This may confuse/disable the next netlink
user that gets the netlink address of the attacker since it may
receive the responses to the attacker's messages.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
c) Restrict/prohibit binding.
2) Starvation: Because various netlink rcv functions were written
to not return until all messages have been processed on a socket,
it is possible for these functions to execute for an arbitrarily
long period of time. If this is successfully exploited it could
also be used to hold rtnl forever.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
Firstly let's cross off solution c). It only solves the first
problem and it has user-visible impacts. In particular, it'll
break user space applications that expect to bind or communicate
with specific netlink addresses (pid's).
So we're left with a choice of synchronous processing versus
SOCK_STREAM for netlink.
For the moment I'm sticking with the synchronous approach as
suggested by Alexey since it's simpler and I'd rather spend
my time working on other things.
However, it does have a number of deficiencies compared to the
stream mode solution:
1) User-space to user-space netlink communication is still vulnerable.
2) Inefficient use of resources. This is especially true for rtnetlink
since the lock is shared with other users such as networking drivers.
The latter could hold the rtnl while communicating with hardware which
causes the rtnetlink user to wait when it could be doing other things.
3) It is still possible to DoS all netlink users by flooding the kernel
netlink receive queue. The attacker simply fills the receive socket
with a single netlink message that fills up the entire queue. The
attacker then continues to call sendmsg with the same message in a loop.
Point 3) can be countered by retransmissions in user-space code, however
it is pretty messy.
In light of these problems (in particular, point 3), we should implement
stream mode netlink at some point. In the mean time, here is a patch
that implements synchronous processing.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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