| Commit message (Collapse) | Author | Age | Files | Lines |
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This adds preliminary NUMA support to SLOB, primarily aimed at systems with
small nodes (tested all the way down to a 128kB SRAM block), whether
asymmetric or otherwise.
We follow the same conventions as SLAB/SLUB, preferring current node
placement for new pages, or with explicit placement, if a node has been
specified. Presently on UP NUMA this has the side-effect of preferring
node#0 allocations (since numa_node_id() == 0, though this could be
reworked if we could hand off a pfn to determine node placement), so
single-CPU NUMA systems will want to place smaller nodes further out in
terms of node id. Once a page has been bound to a node (via explicit node
id typing), we only do block allocations from partial free pages that have
a matching node id in the page flags.
The current implementation does have some scalability problems, in that all
partial free pages are tracked in the global freelist (with contention due
to the single spinlock). However, these are things that are being reworked
for SMP scalability first, while things like per-node freelists can easily
be built on top of this sort of functionality once it's been added.
More background can be found in:
http://marc.info/?l=linux-mm&m=118117916022379&w=2
http://marc.info/?l=linux-mm&m=118170446306199&w=2
http://marc.info/?l=linux-mm&m=118187859420048&w=2
and subsequent threads.
Acked-by: Christoph Lameter <clameter@sgi.com>
Acked-by: Matt Mackall <mpm@selenic.com>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Acked-by: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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If ARCH_KMALLOC_MINALIGN is set to a value greater than 8 (SLUBs smallest
kmalloc cache) then SLUB may generate duplicate slabs in sysfs (yes again)
because the object size is padded to reach ARCH_KMALLOC_MINALIGN. Thus the
size of the small slabs is all the same.
No arch sets ARCH_KMALLOC_MINALIGN larger than 8 though except mips which
for some reason wants a 128 byte alignment.
This patch increases the size of the smallest cache if
ARCH_KMALLOC_MINALIGN is greater than 8. In that case more and more of the
smallest caches are disabled.
If we do that then the count of the active general caches that is displayed
on boot is not correct anymore since we may skip elements of the kmalloc
array. So count them separately.
This approach was tested by Havard yesterday.
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Cc: Haavard Skinnemoen <hskinnemoen@atmel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Instead of returning the smallest available object return ZERO_SIZE_PTR.
A ZERO_SIZE_PTR can be legitimately used as an object pointer as long as it
is not deferenced. The dereference of ZERO_SIZE_PTR causes a distinctive
fault. kfree can handle a ZERO_SIZE_PTR in the same way as NULL.
This enables functions to use zero sized object. e.g. n = number of objects.
objects = kmalloc(n * sizeof(object));
for (i = 0; i < n; i++)
objects[i].x = y;
kfree(objects);
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Acked-by: Pekka Enberg <penberg@cs.helsinki.fi>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Currently we have a maze of configuration variables that determine the
maximum slab size. Worst of all it seems to vary between SLAB and SLUB.
So define a common maximum size for kmalloc. For conveniences sake we use
the maximum size ever supported which is 32 MB. We limit the maximum size
to a lower limit if MAX_ORDER does not allow such large allocations.
For many architectures this patch will have the effect of adding large
kmalloc sizes. x86_64 adds 5 new kmalloc sizes. So a small amount of
memory will be needed for these caches (contemporary SLAB has dynamically
sizeable node and cpu structure so the waste is less than in the past)
Most architectures will then be able to allocate object with sizes up to
MAX_ORDER. We have had repeated breakage (in fact whenever we doubled the
number of supported processors) on IA64 because one or the other struct
grew beyond what the slab allocators supported. This will avoid future
issues and f.e. avoid fixes for 2k and 4k cpu support.
CONFIG_LARGE_ALLOCS is no longer necessary so drop it.
It fixes sparc64 with SLAB.
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: "David S. Miller" <davem@davemloft.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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I'm getting zillions of undefined references to __kmalloc_size_too_large on
alpha. For some reason alpha is building out-of-line copies of kmalloc_slab()
into lots of compilation units.
It turns out that gcc just isn't smart enough to work out that
__builtin_contant_p(size)==true implies that __builtin_contant_p(index)==true.
So let's give it a bit of help.
Cc: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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There is no user of destructors left. There is no reason why we should keep
checking for destructors calls in the slab allocators.
The RFC for this patch was discussed at
http://marc.info/?l=linux-kernel&m=117882364330705&w=2
Destructors were mainly used for list management which required them to take a
spinlock. Taking a spinlock in a destructor is a bit risky since the slab
allocators may run the destructors anytime they decide a slab is no longer
needed.
Patch drops destructor support. Any attempt to use a destructor will BUG().
Acked-by: Pekka Enberg <penberg@cs.helsinki.fi>
Acked-by: Paul Mundt <lethal@linux-sh.org>
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Sorry I screwed up the comparison. It is only an error if we attempt
to allocate a slab larger than the maximum allowed size.
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Take MAX_ORDER into consideration when determining KMALLOC_SHIFT_HIGH.
Otherwise we may run into a situation where we attempt to create general
slabs larger than MAX_ORDER.
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Cc: "David S. Miller" <davem@davemloft.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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If slab tracking is on then build a list of full slabs so that we can verify
the integrity of all slabs and are also able to built list of alloc/free
callers.
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Makes SLUB behave like SLAB in this area to avoid issues....
Throw a stack dump to alert people.
At some point the behavior should be switched back. NULL is no memory as
far as I can tell and if the use asked for 0 bytes then he need to get no
memory.
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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This is a new slab allocator which was motivated by the complexity of the
existing code in mm/slab.c. It attempts to address a variety of concerns
with the existing implementation.
A. Management of object queues
A particular concern was the complex management of the numerous object
queues in SLAB. SLUB has no such queues. Instead we dedicate a slab for
each allocating CPU and use objects from a slab directly instead of
queueing them up.
B. Storage overhead of object queues
SLAB Object queues exist per node, per CPU. The alien cache queue even
has a queue array that contain a queue for each processor on each
node. For very large systems the number of queues and the number of
objects that may be caught in those queues grows exponentially. On our
systems with 1k nodes / processors we have several gigabytes just tied up
for storing references to objects for those queues This does not include
the objects that could be on those queues. One fears that the whole
memory of the machine could one day be consumed by those queues.
C. SLAB meta data overhead
SLAB has overhead at the beginning of each slab. This means that data
cannot be naturally aligned at the beginning of a slab block. SLUB keeps
all meta data in the corresponding page_struct. Objects can be naturally
aligned in the slab. F.e. a 128 byte object will be aligned at 128 byte
boundaries and can fit tightly into a 4k page with no bytes left over.
SLAB cannot do this.
D. SLAB has a complex cache reaper
SLUB does not need a cache reaper for UP systems. On SMP systems
the per CPU slab may be pushed back into partial list but that
operation is simple and does not require an iteration over a list
of objects. SLAB expires per CPU, shared and alien object queues
during cache reaping which may cause strange hold offs.
E. SLAB has complex NUMA policy layer support
SLUB pushes NUMA policy handling into the page allocator. This means that
allocation is coarser (SLUB does interleave on a page level) but that
situation was also present before 2.6.13. SLABs application of
policies to individual slab objects allocated in SLAB is
certainly a performance concern due to the frequent references to
memory policies which may lead a sequence of objects to come from
one node after another. SLUB will get a slab full of objects
from one node and then will switch to the next.
F. Reduction of the size of partial slab lists
SLAB has per node partial lists. This means that over time a large
number of partial slabs may accumulate on those lists. These can
only be reused if allocator occur on specific nodes. SLUB has a global
pool of partial slabs and will consume slabs from that pool to
decrease fragmentation.
G. Tunables
SLAB has sophisticated tuning abilities for each slab cache. One can
manipulate the queue sizes in detail. However, filling the queues still
requires the uses of the spin lock to check out slabs. SLUB has a global
parameter (min_slab_order) for tuning. Increasing the minimum slab
order can decrease the locking overhead. The bigger the slab order the
less motions of pages between per CPU and partial lists occur and the
better SLUB will be scaling.
G. Slab merging
We often have slab caches with similar parameters. SLUB detects those
on boot up and merges them into the corresponding general caches. This
leads to more effective memory use. About 50% of all caches can
be eliminated through slab merging. This will also decrease
slab fragmentation because partial allocated slabs can be filled
up again. Slab merging can be switched off by specifying
slub_nomerge on boot up.
Note that merging can expose heretofore unknown bugs in the kernel
because corrupted objects may now be placed differently and corrupt
differing neighboring objects. Enable sanity checks to find those.
H. Diagnostics
The current slab diagnostics are difficult to use and require a
recompilation of the kernel. SLUB contains debugging code that
is always available (but is kept out of the hot code paths).
SLUB diagnostics can be enabled via the "slab_debug" option.
Parameters can be specified to select a single or a group of
slab caches for diagnostics. This means that the system is running
with the usual performance and it is much more likely that
race conditions can be reproduced.
I. Resiliency
If basic sanity checks are on then SLUB is capable of detecting
common error conditions and recover as best as possible to allow the
system to continue.
J. Tracing
Tracing can be enabled via the slab_debug=T,<slabcache> option
during boot. SLUB will then protocol all actions on that slabcache
and dump the object contents on free.
K. On demand DMA cache creation.
Generally DMA caches are not needed. If a kmalloc is used with
__GFP_DMA then just create this single slabcache that is needed.
For systems that have no ZONE_DMA requirement the support is
completely eliminated.
L. Performance increase
Some benchmarks have shown speed improvements on kernbench in the
range of 5-10%. The locking overhead of slub is based on the
underlying base allocation size. If we can reliably allocate
larger order pages then it is possible to increase slub
performance much further. The anti-fragmentation patches may
enable further performance increases.
Tested on:
i386 UP + SMP, x86_64 UP + SMP + NUMA emulation, IA64 NUMA + Simulator
SLUB Boot options
slub_nomerge Disable merging of slabs
slub_min_order=x Require a minimum order for slab caches. This
increases the managed chunk size and therefore
reduces meta data and locking overhead.
slub_min_objects=x Mininum objects per slab. Default is 8.
slub_max_order=x Avoid generating slabs larger than order specified.
slub_debug Enable all diagnostics for all caches
slub_debug=<options> Enable selective options for all caches
slub_debug=<o>,<cache> Enable selective options for a certain set of
caches
Available Debug options
F Double Free checking, sanity and resiliency
R Red zoning
P Object / padding poisoning
U Track last free / alloc
T Trace all allocs / frees (only use for individual slabs).
To use SLUB: Apply this patch and then select SLUB as the default slab
allocator.
[hugh@veritas.com: fix an oops-causing locking error]
[akpm@linux-foundation.org: various stupid cleanups and small fixes]
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Hugh Dickins <hugh@veritas.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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