| Commit message (Collapse) | Author | Age | Files | Lines |
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The drivers/video directory is a mess. It contains generic video related
files, directories for backlight, console, linux logo, lots of fbdev
device drivers, fbdev framework files.
Make some order into the chaos by creating drivers/video/fbdev
directory, and move all fbdev related files there.
No functionality is changed, although I guess it is possible that some
subtle Makefile build order related issue could be created by this
patch.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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With module.h being implicitly everywhere via device.h, the absence
of explicitly including something for EXPORT_SYMBOL went unnoticed.
Since we are heading to fix things up and clean module.h from the
device.h file, we need to explicitly include these files now.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
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The backlight and lcd subsystems can be notified by the framebuffer layer
of blanking events. However, these subsystems, as a whole, can function
independently from the framebuffer layer. But in order to enable to the
lcd and backlight subsystems, the framebuffer has to be compiled also,
effectively sucking in a huge amount of unneeded code.
To prevent dependency problems, separate out the framebuffer notification
mechanism from the framebuffer layer and permanently link it to the kernel.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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