| Commit message (Collapse) | Author | Age | Files | Lines |
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Now that bitmaps can grow and shrink it is best if we record
how much space is available. This means that when
we reduce the size of the bitmap we won't "lose" the space
for late when we might want to increase the size of the bitmap
again.
Signed-off-by: NeilBrown <neilb@suse.de>
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This function will allocate the new data structures and copy
bits across from old to new, allowing for the possibility that the
chunksize has changed.
Use the same function for performing the initial allocation
of the structures. This improves test coverage.
When bitmap_resize is used to resize an existing bitmap, it
only copies '1' bits in, not '0' bits.
So when allocating the bitmap, ensure everything is initialised
to ZERO.
Signed-off-by: NeilBrown <neilb@suse.de>
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The new "struct bitmap_counts" contains all the fields that are
related to counting the number of active writes in each bitmap chunk.
Having this separate will make it easier to change the chunksize
or overall size of a bitmap atomically.
Signed-off-by: NeilBrown <neilb@suse.de>
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We currently use '&' and '|' which isn't the norm in the kernel
and doesn't allow easy atomicity.
So change to bit numbers and {set,clear,test}_bit.
This allows us to remove a spinlock/unlock (which was dubious anyway)
and some other simplifications.
Signed-off-by: NeilBrown <neilb@suse.de>
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This number is more generally useful, and bytes-in-last-page is
easily extracted from it.
Signed-off-by: NeilBrown <neilb@suse.de>
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This new 'struct bitmap_storage' reflects the external storage of the
bitmap.
Having this clearly defined will make it easier to change the storage
used while the array is active.
Signed-off-by: NeilBrown <neilb@suse.de>
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There are two different 'pending' concepts in the handling of the
write intent bitmap.
Firstly, a 'page' from the bitmap (which container PAGE_SIZE*8 bits)
may have changes (bits cleared) that should be written in due course.
There is no hurry for these and the page will transition from
PENDING to NEEDWRITE and will then be written, though if it ever
becomes DIRTY it will be written much sooner and PENDING will be
cleared.
Secondly, a page of counters - which contains PAGE_SIZE/2 counters, one
for each bit, can usefully have a 'pending' flag which indicates if
any of the counters are low (2 or 1) and ready to be processed by
bitmap_daemon_work(). If this flag is clear we can skip the whole
page.
These two concepts are currently combined in the bitmap-file flag.
This causes a tighter connection between the counters and the bitmap
file than I would like - as I want to add some flexibility to the
bitmap file.
So introduce a new flag with the page-of-counters, and rewrite
bitmap_daemon_work() so that it handles the two different 'pending'
concepts separately.
This also allows us to clear BITMAP_PAGE_PENDING when we write out
a dirty page, which may occasionally reduce the number of times we
write a page.
Signed-off-by: NeilBrown <neilb@suse.de>
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commit 61a0d80c "md/bitmap: discard CHUNK_BLOCK_SHIFT macro"
replaced CHUNK_BLOCK_RATIO() by the same text that was
replacing CHUNK_BLOCK_SHIFT() - which is clearly wrong.
The result is that 'chunks' is often too small by 1,
which can sometimes result in a crash (not sure how).
So use the correct replacement, and get rid of CHUNK_BLOCK_RATIO
which is no longe used.
Reported-by: Karl Newman <siliconfiend@gmail.com>
Tested-by: Karl Newman <siliconfiend@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
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Be redefining ->chunkshift as the shift from sectors to chunks rather
than bytes to chunks, we can just use "bitmap->chunkshift" which is
shorter than the macro call, and less indirect.
Signed-off-by: NeilBrown <neilb@suse.de>
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The part of /proc/mdstat which describes the bitmap should really
be generated by code in bitmap.c. So move it there.
Signed-off-by: NeilBrown <neilb@suse.de>
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Signed-off-by: NeilBrown <neilb@suse.de>
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Having mddev_t and 'struct mddev_s' is ugly and not preferred
Signed-off-by: NeilBrown <neilb@suse.de>
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Revert most of commit e384e58549a2e9a83071ad80280c1a9053cfd84c
md/bitmap: prepare for storing write-intent-bitmap via dm-dirty-log.
MD should not need to use DM's dirty log - we decided to use md's
bitmaps instead.
Keeping the DIV_ROUND_UP clean-ups that were part of commit
e384e58549a2e9a83071ad80280c1a9053cfd84c, however.
Signed-off-by: Jonathan Brassow <jbrassow@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
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Get rid of ->syncchunk and ->counter_bits since they're never used.
Also discard COUNTER_BYTE_RATIO which is unused.
Signed-off-by: Namhyung Kim <namhyung@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
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Fixes generated by 'codespell' and manually reviewed.
Signed-off-by: Lucas De Marchi <lucas.demarchi@profusion.mobi>
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bitmap_get_counter returns the number of sectors covered
by the counter in a pass-by-reference variable.
In some cases this can be very large, so make it a sector_t
for safety.
Signed-off-by: NeilBrown <neilb@suse.de>
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dm makes this distinction between ->ctr and ->resume, so we need to
too.
Also get the new bitmap_load to clear out the bitmap first, as this is
most consistent with the dm suspend/resume approach
Signed-off-by: NeilBrown <neilb@suse.de>
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This allows md/raid5 to fully work as a dm target.
Normally md uses a 'filemap' which contains a list of pages of bits
each of which may be written separately.
dm-log uses and all-or-nothing approach to writing the log, so
when using a dm-log, ->filemap is NULL and the flags normally stored
in filemap_attr are stored in ->logattrs instead.
Signed-off-by: NeilBrown <neilb@suse.de>
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When a raid1 array is configured to support write-behind
on some devices, it normally only reads from other devices.
If all devices are write-behind (because the rest have failed)
it is possible for a read request to be serviced before a
behind-write request, which would appear as data corruption.
So when forced to read from a WriteMostly device, wait for any
write-behind to complete, and don't start any more behind-writes.
Signed-off-by: NeilBrown <neilb@suse.de>
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Keep track of the maximum number of concurrent write-behind requests
for an md array and exposed this number in sysfs at
md/bitmap/max_backlog_used
Writing any value to this file will clear it.
This allows userspace to be involved in tuning bitmap/backlog.
Signed-off-by: Paul Clements <paul.clements@steeleye.com>
Signed-off-by: NeilBrown <neilb@suse.de>
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In this case, the metadata needs to not be in the same
sector as the bitmap.
md will not read/write any bitmap metadata. Config must be
done via sysfs and when a recovery makes the array non-degraded
again, writing 'true' to 'bitmap/can_clear' will allow bits in
the bitmap to be cleared again.
Signed-off-by: NeilBrown <neilb@suse.de>
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... and into bitmap_info. These are all configuration parameters
that need to be set before the bitmap is created.
Signed-off-by: NeilBrown <neilb@suse.de>
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A write intent bitmap can be removed from an array while the
array is active.
When this happens, all IO is suspended and flushed before the
bitmap is removed.
However it is possible that bitmap_daemon_work is still running to
clear old bits from the bitmap. If it is, it can dereference the
bitmap after it has been freed.
So introduce a new mutex to protect bitmap_daemon_work and get it
before destroying a bitmap.
This is suitable for any current -stable kernel.
Signed-off-by: NeilBrown <neilb@suse.de>
Cc: stable@kernel.org
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Move the headers with the local structures for the disciplines and
bitmap.h into drivers/md/ so that they are more easily grepable for
hacking and not far away. md.h is left where it is for now as there
are some uses from the outside.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: NeilBrown <neilb@suse.de>
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