| Commit message (Collapse) | Author | Age | Files | Lines |
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This interface allows userspace to request hyperz support, it probably
needs more locking, and really reporting that you can have hyperz is racy
since someone else might get it before you do.
v2: modify so we pass 0 valued packets to let DDX/r300c keep working.
also fixed incorrect 0x4f1c reference.
v3: fixup zb_bw_cntl so older drivers keep working
v4: add locking, fixup SC_HYPERZ_EN - patch stream to disable hiz
Signed-off-by: Dave Airlie <airlied@redhat.com>
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- pm_misc() - handles voltage, pcie lanes, and other non
clock related power mode settings. Currently disabled.
Needs further debugging
- pm_prepare() - disables crtc mem requests right now.
All memory clients need to be disabled when changing
memory clocks. This function can be expanded to include
disabling fb access as well.
- pm_finish() - enable active memory clients.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This simplify and improve GPU reset for R1XX-R6XX hw, it's
not 100% reliable here are result:
- R1XX/R2XX works bunch of time in a row, sometimes it
seems it can work indifinitly
- R3XX/R3XX the most unreliable one, sometimes you will be
able to reset few times, sometimes not even once
- R5XX more reliable than previous hw, seems to work most
of the times but once in a while it fails for no obvious
reasons (same status than previous reset just no same
happy ending)
- R6XX/R7XX are lot more reliable with this patch, still
it seems that it can fail after a bunch (reset every
2sec for 3hour bring down the GPU & computer)
This have been tested on various hw, for some odd reasons
i wasn't able to lockup RS480/RS690 (while they use to
love locking up).
Note that on R1XX-R5XX the cursor will disapear after
lockup haven't checked why, switch to console and back
to X will restore cursor.
Next step is to record the bogus command that leaded to
the lockup.
V2 Fix r6xx resume path to avoid reinitializing blit
module, use the gpu_lockup boolean to avoid entering
inifinite waiting loop on fence while reiniting the GPU
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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New init path allow to simply asic initialization and make easier
to trace what happen on each different asic. We are removing most
callback. More cleanup should happen latter to remove even more
callback. Also cleanup register specific to R100,RV200,RV250.
Version 2 correct the placement on IGP of the VRAM inside GPU address
space to match the stollen RAM placement of IGP.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Also cleanup register specific to RS400/RS480. This patch also fix
legacy VGA register used to disable VGA access we were programming
wrong register. Now we should properly disable VGA on r100 up to
rs400 asics. Note that RS400/RS480 resume is broken, it hangs the
computer while reprogramming dynamic clock, doesn't work either
without that patch. We need to spend more time investigating this
issue. Version 2 of the patch remove dead code that was left
commented out in the previous version. Version 3 correct the
placement on IGP of the VRAM inside GPU address space to match the
stollen RAM placement of IGP.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This convert r4xx to new init path it also fix few bugs.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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If we stop CP and that it's still processing thing GPU hang might
happen, this patch wait for CP idle (the wait can timeout) so we
can avoid shutting down CP at bad time. This is especialy usefull
when reseting the GPU as it seems GPU reset fails to properly reset
CP when the CP wasn't stop after being idle.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This adds the r600 KMS + CS support to the Linux kernel.
The r600 TTM support is quite basic and still needs more
work esp around using interrupts, but the polled fencing
should work okay for now.
Also currently TTM is using memcpy to do VRAM moves,
the code is here to use a 3D blit to do this, but
isn't fully debugged yet.
Authors:
Alex Deucher <alexdeucher@gmail.com>
Dave Airlie <airlied@redhat.com>
Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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