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-rw-r--r--include/linux/dvb/audio.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/include/linux/dvb/audio.h b/include/linux/dvb/audio.h
index cc314443f1c4..2b8797084685 100644
--- a/include/linux/dvb/audio.h
+++ b/include/linux/dvb/audio.h
@@ -32,39 +32,39 @@
typedef enum {
- AUDIO_SOURCE_DEMUX, /* Select the demux as the main source */
+ AUDIO_SOURCE_DEMUX, /* Select the demux as the main source */
AUDIO_SOURCE_MEMORY /* Select internal memory as the main source */
} audio_stream_source_t;
typedef enum {
AUDIO_STOPPED, /* Device is stopped */
- AUDIO_PLAYING, /* Device is currently playing */
+ AUDIO_PLAYING, /* Device is currently playing */
AUDIO_PAUSED /* Device is paused */
} audio_play_state_t;
typedef enum {
- AUDIO_STEREO,
- AUDIO_MONO_LEFT,
+ AUDIO_STEREO,
+ AUDIO_MONO_LEFT,
AUDIO_MONO_RIGHT
} audio_channel_select_t;
typedef struct audio_mixer {
- unsigned int volume_left;
- unsigned int volume_right;
+ unsigned int volume_left;
+ unsigned int volume_right;
// what else do we need? bass, pass-through, ...
} audio_mixer_t;
typedef struct audio_status {
- int AV_sync_state; /* sync audio and video? */
- int mute_state; /* audio is muted */
- audio_play_state_t play_state; /* current playback state */
- audio_stream_source_t stream_source; /* current stream source */
- audio_channel_select_t channel_select; /* currently selected channel */
- int bypass_mode; /* pass on audio data to */
+ int AV_sync_state; /* sync audio and video? */
+ int mute_state; /* audio is muted */
+ audio_play_state_t play_state; /* current playback state */
+ audio_stream_source_t stream_source; /* current stream source */
+ audio_channel_select_t channel_select; /* currently selected channel */
+ int bypass_mode; /* pass on audio data to */
audio_mixer_t mixer_state; /* current mixer state */
} audio_status_t; /* separate decoder hardware */
@@ -74,8 +74,8 @@ struct audio_karaoke{ /* if Vocal1 or Vocal2 are non-zero, they get mixed */
int vocal1; /* into left and right t at 70% each */
int vocal2; /* if both, Vocal1 and Vocal2 are non-zero, Vocal1 gets*/
int melody; /* mixed into the left channel and */
- /* Vocal2 into the right channel at 100% each. */
- /* if Melody is non-zero, the melody channel gets mixed*/
+ /* Vocal2 into the right channel at 100% each. */
+ /* if Melody is non-zero, the melody channel gets mixed*/
} audio_karaoke_t; /* into left and right */
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