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-rw-r--r--drivers/scsi/isci/state_machine.c138
1 files changed, 0 insertions, 138 deletions
diff --git a/drivers/scsi/isci/state_machine.c b/drivers/scsi/isci/state_machine.c
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index 8cfefb959f22..000000000000
--- a/drivers/scsi/isci/state_machine.c
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-/*
- * This file is provided under a dual BSD/GPLv2 license. When using or
- * redistributing this file, you may do so under either license.
- *
- * GPL LICENSE SUMMARY
- *
- * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of version 2 of the GNU General Public License as
- * published by the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
- * The full GNU General Public License is included in this distribution
- * in the file called LICENSE.GPL.
- *
- * BSD LICENSE
- *
- * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Intel Corporation nor the names of its
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-/**
- * This file contains all of the functionality common to all state machine
- * object implementations.
- *
- *
- */
-
-#include "state_machine.h"
-
-static void sci_state_machine_exit_state(struct sci_base_state_machine *sm)
-{
- u32 state = sm->current_state_id;
- sci_state_transition_t exit = sm->state_table[state].exit_state;
-
- if (exit)
- exit(sm);
-}
-
-static void sci_state_machine_enter_state(struct sci_base_state_machine *sm)
-{
- u32 state = sm->current_state_id;
- sci_state_transition_t enter = sm->state_table[state].enter_state;
-
- if (enter)
- enter(sm);
-}
-
-/**
- * This method will set the initial state and state table for the state
- * machine. The caller should follow this request with the initialize
- * request to cause the state machine to start.
- * @sm: This parameter provides the state machine object to be
- * constructed.
- * @state_table: This parameter specifies the table of state objects that is
- * managed by this state machine.
- * @initial_state: This parameter specifies the value of the initial state for
- * this state machine.
- *
- */
-void sci_base_state_machine_construct(struct sci_base_state_machine *sm,
- const struct sci_base_state *state_table,
- u32 initial_state)
-{
- sm->initial_state_id = initial_state;
- sm->previous_state_id = initial_state;
- sm->current_state_id = initial_state;
- sm->state_table = state_table;
-}
-
-/**
- * This method will cause the state machine to enter the initial state.
- * @sm: This parameter specifies the state machine that is to
- * be started.
- *
- * sci_base_state_machine_construct() for how to set the initial state none
- */
-void sci_base_state_machine_start(struct sci_base_state_machine *sm)
-{
- sm->current_state_id = sm->initial_state_id;
- sci_state_machine_enter_state(sm);
-}
-
-/**
- * This method will cause the state machine to exit it's current state only.
- * @sm: This parameter specifies the state machine that is to
- * be stopped.
- *
- */
-void sci_base_state_machine_stop(
- struct sci_base_state_machine *sm)
-{
- sci_state_machine_exit_state(sm);
-}
-
-void sci_change_state(struct sci_base_state_machine *sm, u32 next_state)
-{
- sci_state_machine_exit_state(sm);
-
- sm->previous_state_id = sm->current_state_id;
- sm->current_state_id = next_state;
-
- sci_state_machine_enter_state(sm);
-}
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