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-rw-r--r--drivers/infiniband/hw/nes/nes_utils.c917
1 files changed, 917 insertions, 0 deletions
diff --git a/drivers/infiniband/hw/nes/nes_utils.c b/drivers/infiniband/hw/nes/nes_utils.c
new file mode 100644
index 000000000000..c4ec6ac63461
--- /dev/null
+++ b/drivers/infiniband/hw/nes/nes_utils.c
@@ -0,0 +1,917 @@
+/*
+ * Copyright (c) 2006 - 2008 NetEffect, Inc. All rights reserved.
+ *
+ * This software is available to you under a choice of one of two
+ * licenses. You may choose to be licensed under the terms of the GNU
+ * General Public License (GPL) Version 2, available from the file
+ * COPYING in the main directory of this source tree, or the
+ * OpenIB.org BSD license below:
+ *
+ * Redistribution and use in source and binary forms, with or
+ * without modification, are permitted provided that the following
+ * conditions are met:
+ *
+ * - Redistributions of source code must retain the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer.
+ *
+ * - Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ */
+
+#include <linux/module.h>
+#include <linux/moduleparam.h>
+#include <linux/netdevice.h>
+#include <linux/etherdevice.h>
+#include <linux/ethtool.h>
+#include <linux/mii.h>
+#include <linux/if_vlan.h>
+#include <linux/crc32.h>
+#include <linux/in.h>
+#include <linux/ip.h>
+#include <linux/tcp.h>
+#include <linux/init.h>
+
+#include <asm/io.h>
+#include <asm/irq.h>
+#include <asm/byteorder.h>
+
+#include "nes.h"
+
+
+
+static u16 nes_read16_eeprom(void __iomem *addr, u16 offset);
+
+u32 mh_detected;
+u32 mh_pauses_sent;
+
+/**
+ * nes_read_eeprom_values -
+ */
+int nes_read_eeprom_values(struct nes_device *nesdev, struct nes_adapter *nesadapter)
+{
+ u32 mac_addr_low;
+ u16 mac_addr_high;
+ u16 eeprom_data;
+ u16 eeprom_offset;
+ u16 next_section_address;
+ u16 sw_section_ver;
+ u8 major_ver = 0;
+ u8 minor_ver = 0;
+
+ /* TODO: deal with EEPROM endian issues */
+ if (nesadapter->firmware_eeprom_offset == 0) {
+ /* Read the EEPROM Parameters */
+ eeprom_data = nes_read16_eeprom(nesdev->regs, 0);
+ nes_debug(NES_DBG_HW, "EEPROM Offset 0 = 0x%04X\n", eeprom_data);
+ eeprom_offset = 2 + (((eeprom_data & 0x007f) << 3) <<
+ ((eeprom_data & 0x0080) >> 7));
+ nes_debug(NES_DBG_HW, "Firmware Offset = 0x%04X\n", eeprom_offset);
+ nesadapter->firmware_eeprom_offset = eeprom_offset;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 4);
+ if (eeprom_data != 0x5746) {
+ nes_debug(NES_DBG_HW, "Not a valid Firmware Image = 0x%04X\n", eeprom_data);
+ return -1;
+ }
+
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
+ nes_debug(NES_DBG_HW, "EEPROM Offset %u = 0x%04X\n",
+ eeprom_offset + 2, eeprom_data);
+ eeprom_offset += ((eeprom_data & 0x00ff) << 3) << ((eeprom_data & 0x0100) >> 8);
+ nes_debug(NES_DBG_HW, "Software Offset = 0x%04X\n", eeprom_offset);
+ nesadapter->software_eeprom_offset = eeprom_offset;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 4);
+ if (eeprom_data != 0x5753) {
+ printk("Not a valid Software Image = 0x%04X\n", eeprom_data);
+ return -1;
+ }
+ sw_section_ver = nes_read16_eeprom(nesdev->regs, nesadapter->software_eeprom_offset + 6);
+ nes_debug(NES_DBG_HW, "Software section version number = 0x%04X\n",
+ sw_section_ver);
+
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
+ nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
+ eeprom_offset + 2, eeprom_data);
+ next_section_address = eeprom_offset + (((eeprom_data & 0x00ff) << 3) <<
+ ((eeprom_data & 0x0100) >> 8));
+ eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
+ if (eeprom_data != 0x414d) {
+ nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x414d but was 0x%04X\n",
+ eeprom_data);
+ goto no_fw_rev;
+ }
+ eeprom_offset = next_section_address;
+
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
+ nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
+ eeprom_offset + 2, eeprom_data);
+ next_section_address = eeprom_offset + (((eeprom_data & 0x00ff) << 3) <<
+ ((eeprom_data & 0x0100) >> 8));
+ eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
+ if (eeprom_data != 0x4f52) {
+ nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x4f52 but was 0x%04X\n",
+ eeprom_data);
+ goto no_fw_rev;
+ }
+ eeprom_offset = next_section_address;
+
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
+ nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
+ eeprom_offset + 2, eeprom_data);
+ next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3);
+ eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
+ if (eeprom_data != 0x5746) {
+ nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x5746 but was 0x%04X\n",
+ eeprom_data);
+ goto no_fw_rev;
+ }
+ eeprom_offset = next_section_address;
+
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
+ nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
+ eeprom_offset + 2, eeprom_data);
+ next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3);
+ eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
+ if (eeprom_data != 0x5753) {
+ nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x5753 but was 0x%04X\n",
+ eeprom_data);
+ goto no_fw_rev;
+ }
+ eeprom_offset = next_section_address;
+
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
+ nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
+ eeprom_offset + 2, eeprom_data);
+ next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3);
+ eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
+ if (eeprom_data != 0x414d) {
+ nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x414d but was 0x%04X\n",
+ eeprom_data);
+ goto no_fw_rev;
+ }
+ eeprom_offset = next_section_address;
+
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
+ nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
+ eeprom_offset + 2, eeprom_data);
+ next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3);
+ eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
+ if (eeprom_data != 0x464e) {
+ nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x464e but was 0x%04X\n",
+ eeprom_data);
+ goto no_fw_rev;
+ }
+ eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 8);
+ printk(PFX "Firmware version %u.%u\n", (u8)(eeprom_data>>8), (u8)eeprom_data);
+ major_ver = (u8)(eeprom_data >> 8);
+ minor_ver = (u8)(eeprom_data);
+
+ if (nes_drv_opt & NES_DRV_OPT_DISABLE_VIRT_WQ) {
+ nes_debug(NES_DBG_HW, "Virtual WQs have been disabled\n");
+ } else if (((major_ver == 2) && (minor_ver > 21)) || ((major_ver > 2) && (major_ver != 255))) {
+ nesadapter->virtwq = 1;
+ }
+ nesadapter->firmware_version = (((u32)(u8)(eeprom_data>>8)) << 16) +
+ (u32)((u8)eeprom_data);
+
+no_fw_rev:
+ /* eeprom is valid */
+ eeprom_offset = nesadapter->software_eeprom_offset;
+ eeprom_offset += 8;
+ nesadapter->netdev_max = (u8)nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ mac_addr_high = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ mac_addr_low = (u32)nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ mac_addr_low <<= 16;
+ mac_addr_low += (u32)nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "Base MAC Address = 0x%04X%08X\n",
+ mac_addr_high, mac_addr_low);
+ nes_debug(NES_DBG_HW, "MAC Address count = %u\n", nesadapter->netdev_max);
+
+ nesadapter->mac_addr_low = mac_addr_low;
+ nesadapter->mac_addr_high = mac_addr_high;
+
+ /* Read the Phy Type array */
+ eeprom_offset += 10;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->phy_type[0] = (u8)(eeprom_data >> 8);
+ nesadapter->phy_type[1] = (u8)eeprom_data;
+
+ /* Read the port array */
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->phy_type[2] = (u8)(eeprom_data >> 8);
+ nesadapter->phy_type[3] = (u8)eeprom_data;
+ /* port_count is set by soft reset reg */
+ nes_debug(NES_DBG_HW, "port_count = %u, port 0 -> %u, port 1 -> %u,"
+ " port 2 -> %u, port 3 -> %u\n",
+ nesadapter->port_count,
+ nesadapter->phy_type[0], nesadapter->phy_type[1],
+ nesadapter->phy_type[2], nesadapter->phy_type[3]);
+
+ /* Read PD config array */
+ eeprom_offset += 10;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->pd_config_size[0] = eeprom_data;
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->pd_config_base[0] = eeprom_data;
+ nes_debug(NES_DBG_HW, "PD0 config, size=0x%04x, base=0x%04x\n",
+ nesadapter->pd_config_size[0], nesadapter->pd_config_base[0]);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->pd_config_size[1] = eeprom_data;
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->pd_config_base[1] = eeprom_data;
+ nes_debug(NES_DBG_HW, "PD1 config, size=0x%04x, base=0x%04x\n",
+ nesadapter->pd_config_size[1], nesadapter->pd_config_base[1]);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->pd_config_size[2] = eeprom_data;
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->pd_config_base[2] = eeprom_data;
+ nes_debug(NES_DBG_HW, "PD2 config, size=0x%04x, base=0x%04x\n",
+ nesadapter->pd_config_size[2], nesadapter->pd_config_base[2]);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->pd_config_size[3] = eeprom_data;
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->pd_config_base[3] = eeprom_data;
+ nes_debug(NES_DBG_HW, "PD3 config, size=0x%04x, base=0x%04x\n",
+ nesadapter->pd_config_size[3], nesadapter->pd_config_base[3]);
+
+ /* Read Rx Pool Size */
+ eeprom_offset += 22; /* 46 */
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->rx_pool_size = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "rx_pool_size = 0x%08X\n", nesadapter->rx_pool_size);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->tx_pool_size = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "tx_pool_size = 0x%08X\n", nesadapter->tx_pool_size);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->rx_threshold = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "rx_threshold = 0x%08X\n", nesadapter->rx_threshold);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->tcp_timer_core_clk_divisor = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "tcp_timer_core_clk_divisor = 0x%08X\n",
+ nesadapter->tcp_timer_core_clk_divisor);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->iwarp_config = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "iwarp_config = 0x%08X\n", nesadapter->iwarp_config);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->cm_config = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "cm_config = 0x%08X\n", nesadapter->cm_config);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->sws_timer_config = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "sws_timer_config = 0x%08X\n", nesadapter->sws_timer_config);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->tcp_config1 = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "tcp_config1 = 0x%08X\n", nesadapter->tcp_config1);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->wqm_wat = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "wqm_wat = 0x%08X\n", nesadapter->wqm_wat);
+
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ eeprom_offset += 2;
+ nesadapter->core_clock = (((u32)eeprom_data) << 16) +
+ nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nes_debug(NES_DBG_HW, "core_clock = 0x%08X\n", nesadapter->core_clock);
+
+ if ((sw_section_ver) && (nesadapter->hw_rev != NE020_REV)) {
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->phy_index[0] = (eeprom_data & 0xff00)>>8;
+ nesadapter->phy_index[1] = eeprom_data & 0x00ff;
+ eeprom_offset += 2;
+ eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
+ nesadapter->phy_index[2] = (eeprom_data & 0xff00)>>8;
+ nesadapter->phy_index[3] = eeprom_data & 0x00ff;
+ } else {
+ nesadapter->phy_index[0] = 4;
+ nesadapter->phy_index[1] = 5;
+ nesadapter->phy_index[2] = 6;
+ nesadapter->phy_index[3] = 7;
+ }
+ nes_debug(NES_DBG_HW, "Phy address map = 0 > %u, 1 > %u, 2 > %u, 3 > %u\n",
+ nesadapter->phy_index[0],nesadapter->phy_index[1],
+ nesadapter->phy_index[2],nesadapter->phy_index[3]);
+ }
+
+ return 0;
+}
+
+
+/**
+ * nes_read16_eeprom
+ */
+static u16 nes_read16_eeprom(void __iomem *addr, u16 offset)
+{
+ writel(NES_EEPROM_READ_REQUEST + (offset >> 1),
+ (void __iomem *)addr + NES_EEPROM_COMMAND);
+
+ do {
+ } while (readl((void __iomem *)addr + NES_EEPROM_COMMAND) &
+ NES_EEPROM_READ_REQUEST);
+
+ return readw((void __iomem *)addr + NES_EEPROM_DATA);
+}
+
+
+/**
+ * nes_write_1G_phy_reg
+ */
+void nes_write_1G_phy_reg(struct nes_device *nesdev, u8 phy_reg, u8 phy_addr, u16 data)
+{
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+ u32 u32temp;
+ u32 counter;
+ unsigned long flags;
+
+ spin_lock_irqsave(&nesadapter->phy_lock, flags);
+
+ nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
+ 0x50020000 | data | ((u32)phy_reg << 18) | ((u32)phy_addr << 23));
+ for (counter = 0; counter < 100 ; counter++) {
+ udelay(30);
+ u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
+ if (u32temp & 1) {
+ /* nes_debug(NES_DBG_PHY, "Phy interrupt status = 0x%X.\n", u32temp); */
+ nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
+ break;
+ }
+ }
+ if (!(u32temp & 1))
+ nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
+ u32temp);
+
+ spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+}
+
+
+/**
+ * nes_read_1G_phy_reg
+ * This routine only issues the read, the data must be read
+ * separately.
+ */
+void nes_read_1G_phy_reg(struct nes_device *nesdev, u8 phy_reg, u8 phy_addr, u16 *data)
+{
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+ u32 u32temp;
+ u32 counter;
+ unsigned long flags;
+
+ /* nes_debug(NES_DBG_PHY, "phy addr = %d, mac_index = %d\n",
+ phy_addr, nesdev->mac_index); */
+ spin_lock_irqsave(&nesadapter->phy_lock, flags);
+
+ nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
+ 0x60020000 | ((u32)phy_reg << 18) | ((u32)phy_addr << 23));
+ for (counter = 0; counter < 100 ; counter++) {
+ udelay(30);
+ u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
+ if (u32temp & 1) {
+ /* nes_debug(NES_DBG_PHY, "Phy interrupt status = 0x%X.\n", u32temp); */
+ nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
+ break;
+ }
+ }
+ if (!(u32temp & 1)) {
+ nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
+ u32temp);
+ *data = 0xffff;
+ } else {
+ *data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+ }
+ spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+}
+
+
+/**
+ * nes_write_10G_phy_reg
+ */
+void nes_write_10G_phy_reg(struct nes_device *nesdev, u16 phy_reg,
+ u8 phy_addr, u16 data)
+{
+ u32 dev_addr;
+ u32 port_addr;
+ u32 u32temp;
+ u32 counter;
+
+ dev_addr = 1;
+ port_addr = phy_addr;
+
+ /* set address */
+ nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
+ 0x00020000 | (u32)phy_reg | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23));
+ for (counter = 0; counter < 100 ; counter++) {
+ udelay(30);
+ u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
+ if (u32temp & 1) {
+ nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
+ break;
+ }
+ }
+ if (!(u32temp & 1))
+ nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
+ u32temp);
+
+ /* set data */
+ nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
+ 0x10020000 | (u32)data | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23));
+ for (counter = 0; counter < 100 ; counter++) {
+ udelay(30);
+ u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
+ if (u32temp & 1) {
+ nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
+ break;
+ }
+ }
+ if (!(u32temp & 1))
+ nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
+ u32temp);
+}
+
+
+/**
+ * nes_read_10G_phy_reg
+ * This routine only issues the read, the data must be read
+ * separately.
+ */
+void nes_read_10G_phy_reg(struct nes_device *nesdev, u16 phy_reg, u8 phy_addr)
+{
+ u32 dev_addr;
+ u32 port_addr;
+ u32 u32temp;
+ u32 counter;
+
+ dev_addr = 1;
+ port_addr = phy_addr;
+
+ /* set address */
+ nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
+ 0x00020000 | (u32)phy_reg | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23));
+ for (counter = 0; counter < 100 ; counter++) {
+ udelay(30);
+ u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
+ if (u32temp & 1) {
+ nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
+ break;
+ }
+ }
+ if (!(u32temp & 1))
+ nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
+ u32temp);
+
+ /* issue read */
+ nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
+ 0x30020000 | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23));
+ for (counter = 0; counter < 100 ; counter++) {
+ udelay(30);
+ u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
+ if (u32temp & 1) {
+ nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
+ break;
+ }
+ }
+ if (!(u32temp & 1))
+ nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
+ u32temp);
+}
+
+
+/**
+ * nes_get_cqp_request
+ */
+struct nes_cqp_request *nes_get_cqp_request(struct nes_device *nesdev)
+{
+ unsigned long flags;
+ struct nes_cqp_request *cqp_request = NULL;
+
+ if (!list_empty(&nesdev->cqp_avail_reqs)) {
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ cqp_request = list_entry(nesdev->cqp_avail_reqs.next,
+ struct nes_cqp_request, list);
+ list_del_init(&cqp_request->list);
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+ } else {
+ cqp_request = kzalloc(sizeof(struct nes_cqp_request), GFP_KERNEL);
+ if (cqp_request) {
+ cqp_request->dynamic = 1;
+ INIT_LIST_HEAD(&cqp_request->list);
+ }
+ }
+
+ if (cqp_request) {
+ init_waitqueue_head(&cqp_request->waitq);
+ cqp_request->waiting = 0;
+ cqp_request->request_done = 0;
+ cqp_request->callback = 0;
+ init_waitqueue_head(&cqp_request->waitq);
+ nes_debug(NES_DBG_CQP, "Got cqp request %p from the available list \n",
+ cqp_request);
+ } else
+ printk(KERN_ERR PFX "%s: Could not allocated a CQP request.\n",
+ __FUNCTION__);
+
+ return cqp_request;
+}
+
+
+/**
+ * nes_post_cqp_request
+ */
+void nes_post_cqp_request(struct nes_device *nesdev,
+ struct nes_cqp_request *cqp_request, int ring_doorbell)
+{
+ struct nes_hw_cqp_wqe *cqp_wqe;
+ unsigned long flags;
+ u32 cqp_head;
+ u64 u64temp;
+
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+
+ if (((((nesdev->cqp.sq_tail+(nesdev->cqp.sq_size*2))-nesdev->cqp.sq_head) &
+ (nesdev->cqp.sq_size - 1)) != 1)
+ && (list_empty(&nesdev->cqp_pending_reqs))) {
+ cqp_head = nesdev->cqp.sq_head++;
+ nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+ cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+ memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
+ barrier();
+ u64temp = (unsigned long)cqp_request;
+ set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_COMP_SCRATCH_LOW_IDX,
+ u64temp);
+ nes_debug(NES_DBG_CQP, "CQP request (opcode 0x%02X), line 1 = 0x%08X put on CQPs SQ,"
+ " request = %p, cqp_head = %u, cqp_tail = %u, cqp_size = %u,"
+ " waiting = %d, refcount = %d.\n",
+ le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f,
+ le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX]), cqp_request,
+ nesdev->cqp.sq_head, nesdev->cqp.sq_tail, nesdev->cqp.sq_size,
+ cqp_request->waiting, atomic_read(&cqp_request->refcount));
+ barrier();
+ if (ring_doorbell) {
+ /* Ring doorbell (1 WQEs) */
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
+ }
+
+ barrier();
+ } else {
+ nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X), line 1 = 0x%08X"
+ " put on the pending queue.\n",
+ cqp_request,
+ le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f,
+ le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_ID_IDX]));
+ list_add_tail(&cqp_request->list, &nesdev->cqp_pending_reqs);
+ }
+
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+
+ return;
+}
+
+
+/**
+ * nes_arp_table
+ */
+int nes_arp_table(struct nes_device *nesdev, u32 ip_addr, u8 *mac_addr, u32 action)
+{
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+ int arp_index;
+ int err = 0;
+
+ for (arp_index = 0; (u32) arp_index < nesadapter->arp_table_size; arp_index++) {
+ if (nesadapter->arp_table[arp_index].ip_addr == ip_addr)
+ break;
+ }
+
+ if (action == NES_ARP_ADD) {
+ if (arp_index != nesadapter->arp_table_size) {
+ return -1;
+ }
+
+ arp_index = 0;
+ err = nes_alloc_resource(nesadapter, nesadapter->allocated_arps,
+ nesadapter->arp_table_size, (u32 *)&arp_index, &nesadapter->next_arp_index);
+ if (err) {
+ nes_debug(NES_DBG_NETDEV, "nes_alloc_resource returned error = %u\n", err);
+ return err;
+ }
+ nes_debug(NES_DBG_NETDEV, "ADD, arp_index=%d\n", arp_index);
+
+ nesadapter->arp_table[arp_index].ip_addr = ip_addr;
+ memcpy(nesadapter->arp_table[arp_index].mac_addr, mac_addr, ETH_ALEN);
+ return arp_index;
+ }
+
+ /* DELETE or RESOLVE */
+ if (arp_index == nesadapter->arp_table_size) {
+ nes_debug(NES_DBG_NETDEV, "mac address not in ARP table - cannot delete or resolve\n");
+ return -1;
+ }
+
+ if (action == NES_ARP_RESOLVE) {
+ nes_debug(NES_DBG_NETDEV, "RESOLVE, arp_index=%d\n", arp_index);
+ return arp_index;
+ }
+
+ if (action == NES_ARP_DELETE) {
+ nes_debug(NES_DBG_NETDEV, "DELETE, arp_index=%d\n", arp_index);
+ nesadapter->arp_table[arp_index].ip_addr = 0;
+ memset(nesadapter->arp_table[arp_index].mac_addr, 0x00, ETH_ALEN);
+ nes_free_resource(nesadapter, nesadapter->allocated_arps, arp_index);
+ return arp_index;
+ }
+
+ return -1;
+}
+
+
+/**
+ * nes_mh_fix
+ */
+void nes_mh_fix(unsigned long parm)
+{
+ unsigned long flags;
+ struct nes_device *nesdev = (struct nes_device *)parm;
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+ struct nes_vnic *nesvnic;
+ u32 used_chunks_tx;
+ u32 temp_used_chunks_tx;
+ u32 temp_last_used_chunks_tx;
+ u32 used_chunks_mask;
+ u32 mac_tx_frames_low;
+ u32 mac_tx_frames_high;
+ u32 mac_tx_pauses;
+ u32 serdes_status;
+ u32 reset_value;
+ u32 tx_control;
+ u32 tx_config;
+ u32 tx_pause_quanta;
+ u32 rx_control;
+ u32 rx_config;
+ u32 mac_exact_match;
+ u32 mpp_debug;
+ u32 i=0;
+ u32 chunks_tx_progress = 0;
+
+ spin_lock_irqsave(&nesadapter->phy_lock, flags);
+ if ((nesadapter->mac_sw_state[0] != NES_MAC_SW_IDLE) || (nesadapter->mac_link_down[0])) {
+ spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+ goto no_mh_work;
+ }
+ nesadapter->mac_sw_state[0] = NES_MAC_SW_MH;
+ spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+ do {
+ mac_tx_frames_low = nes_read_indexed(nesdev, NES_IDX_MAC_TX_FRAMES_LOW);
+ mac_tx_frames_high = nes_read_indexed(nesdev, NES_IDX_MAC_TX_FRAMES_HIGH);
+ mac_tx_pauses = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_FRAMES);
+ used_chunks_tx = nes_read_indexed(nesdev, NES_IDX_USED_CHUNKS_TX);
+ nesdev->mac_pause_frames_sent += mac_tx_pauses;
+ used_chunks_mask = 0;
+ temp_used_chunks_tx = used_chunks_tx;
+ temp_last_used_chunks_tx = nesdev->last_used_chunks_tx;
+
+ if (nesdev->netdev[0]) {
+ nesvnic = netdev_priv(nesdev->netdev[0]);
+ } else {
+ break;
+ }
+
+ for (i=0; i<4; i++) {
+ used_chunks_mask <<= 8;
+ if (nesvnic->qp_nic_index[i] != 0xff) {
+ used_chunks_mask |= 0xff;
+ if ((temp_used_chunks_tx&0xff)<(temp_last_used_chunks_tx&0xff)) {
+ chunks_tx_progress = 1;
+ }
+ }
+ temp_used_chunks_tx >>= 8;
+ temp_last_used_chunks_tx >>= 8;
+ }
+ if ((mac_tx_frames_low) || (mac_tx_frames_high) ||
+ (!(used_chunks_tx&used_chunks_mask)) ||
+ (!(nesdev->last_used_chunks_tx&used_chunks_mask)) ||
+ (chunks_tx_progress) ) {
+ nesdev->last_used_chunks_tx = used_chunks_tx;
+ break;
+ }
+ nesdev->last_used_chunks_tx = used_chunks_tx;
+ barrier();
+
+ nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONTROL, 0x00000005);
+ mh_pauses_sent++;
+ mac_tx_pauses = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_FRAMES);
+ if (mac_tx_pauses) {
+ nesdev->mac_pause_frames_sent += mac_tx_pauses;
+ break;
+ }
+
+ tx_control = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONTROL);
+ tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
+ tx_pause_quanta = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_QUANTA);
+ rx_control = nes_read_indexed(nesdev, NES_IDX_MAC_RX_CONTROL);
+ rx_config = nes_read_indexed(nesdev, NES_IDX_MAC_RX_CONFIG);
+ mac_exact_match = nes_read_indexed(nesdev, NES_IDX_MAC_EXACT_MATCH_BOTTOM);
+ mpp_debug = nes_read_indexed(nesdev, NES_IDX_MPP_DEBUG);
+
+ /* one last ditch effort to avoid a false positive */
+ mac_tx_pauses = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_FRAMES);
+ if (mac_tx_pauses) {
+ nesdev->last_mac_tx_pauses = nesdev->mac_pause_frames_sent;
+ nes_debug(NES_DBG_HW, "failsafe caught slow outbound pause\n");
+ break;
+ }
+ mh_detected++;
+
+ nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONTROL, 0x00000000);
+ nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, 0x00000000);
+ reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
+
+ nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value | 0x0000001d);
+
+ while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
+ & 0x00000040) != 0x00000040) && (i++ < 5000)) {
+ /* mdelay(1); */
+ }
+
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
+ serdes_status = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0);
+
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
+ if (nesadapter->OneG_Mode) {
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
+ } else {
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
+ }
+ serdes_status = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_STATUS0);
+ nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
+
+ nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONTROL, tx_control);
+ nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
+ nes_write_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_QUANTA, tx_pause_quanta);
+ nes_write_indexed(nesdev, NES_IDX_MAC_RX_CONTROL, rx_control);
+ nes_write_indexed(nesdev, NES_IDX_MAC_RX_CONFIG, rx_config);
+ nes_write_indexed(nesdev, NES_IDX_MAC_EXACT_MATCH_BOTTOM, mac_exact_match);
+ nes_write_indexed(nesdev, NES_IDX_MPP_DEBUG, mpp_debug);
+
+ } while (0);
+
+ nesadapter->mac_sw_state[0] = NES_MAC_SW_IDLE;
+no_mh_work:
+ nesdev->nesadapter->mh_timer.expires = jiffies + (HZ/5);
+ add_timer(&nesdev->nesadapter->mh_timer);
+}
+
+/**
+ * nes_clc
+ */
+void nes_clc(unsigned long parm)
+{
+ unsigned long flags;
+ struct nes_device *nesdev = (struct nes_device *)parm;
+ struct nes_adapter *nesadapter = nesdev->nesadapter;
+
+ spin_lock_irqsave(&nesadapter->phy_lock, flags);
+ nesadapter->link_interrupt_count[0] = 0;
+ nesadapter->link_interrupt_count[1] = 0;
+ nesadapter->link_interrupt_count[2] = 0;
+ nesadapter->link_interrupt_count[3] = 0;
+ spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+
+ nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
+ add_timer(&nesadapter->lc_timer);
+}
+
+
+/**
+ * nes_dump_mem
+ */
+void nes_dump_mem(unsigned int dump_debug_level, void *addr, int length)
+{
+ char xlate[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+ 'a', 'b', 'c', 'd', 'e', 'f'};
+ char *ptr;
+ char hex_buf[80];
+ char ascii_buf[20];
+ int num_char;
+ int num_ascii;
+ int num_hex;
+
+ if (!(nes_debug_level & dump_debug_level)) {
+ return;
+ }
+
+ ptr = addr;
+ if (length > 0x100) {
+ nes_debug(dump_debug_level, "Length truncated from %x to %x\n", length, 0x100);
+ length = 0x100;
+ }
+ nes_debug(dump_debug_level, "Address=0x%p, length=0x%x (%d)\n", ptr, length, length);
+
+ memset(ascii_buf, 0, 20);
+ memset(hex_buf, 0, 80);
+
+ num_ascii = 0;
+ num_hex = 0;
+ for (num_char = 0; num_char < length; num_char++) {
+ if (num_ascii == 8) {
+ ascii_buf[num_ascii++] = ' ';
+ hex_buf[num_hex++] = '-';
+ hex_buf[num_hex++] = ' ';
+ }
+
+ if (*ptr < 0x20 || *ptr > 0x7e)
+ ascii_buf[num_ascii++] = '.';
+ else
+ ascii_buf[num_ascii++] = *ptr;
+ hex_buf[num_hex++] = xlate[((*ptr & 0xf0) >> 4)];
+ hex_buf[num_hex++] = xlate[*ptr & 0x0f];
+ hex_buf[num_hex++] = ' ';
+ ptr++;
+
+ if (num_ascii >= 17) {
+ /* output line and reset */
+ nes_debug(dump_debug_level, " %s | %s\n", hex_buf, ascii_buf);
+ memset(ascii_buf, 0, 20);
+ memset(hex_buf, 0, 80);
+ num_ascii = 0;
+ num_hex = 0;
+ }
+ }
+
+ /* output the rest */
+ if (num_ascii) {
+ while (num_ascii < 17) {
+ if (num_ascii == 8) {
+ hex_buf[num_hex++] = ' ';
+ hex_buf[num_hex++] = ' ';
+ }
+ hex_buf[num_hex++] = ' ';
+ hex_buf[num_hex++] = ' ';
+ hex_buf[num_hex++] = ' ';
+ num_ascii++;
+ }
+
+ nes_debug(dump_debug_level, " %s | %s\n", hex_buf, ascii_buf);
+ }
+}
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