diff options
Diffstat (limited to 'drivers/char/drm/radeon_drm.h')
-rw-r--r-- | drivers/char/drm/radeon_drm.h | 286 |
1 files changed, 144 insertions, 142 deletions
diff --git a/drivers/char/drm/radeon_drm.h b/drivers/char/drm/radeon_drm.h index 3792798270a4..1cd81a671a36 100644 --- a/drivers/char/drm/radeon_drm.h +++ b/drivers/char/drm/radeon_drm.h @@ -57,78 +57,77 @@ #define RADEON_UPLOAD_TEX0IMAGES 0x00001000 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000 -#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ +#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ #define RADEON_REQUIRE_QUIESCENCE 0x00010000 -#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ +#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ #define RADEON_UPLOAD_ALL 0x003effff #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff - /* New style per-packet identifiers for use in cmd_buffer ioctl with * the RADEON_EMIT_PACKET command. Comments relate new packets to old * state bits and the packet size: */ -#define RADEON_EMIT_PP_MISC 0 /* context/7 */ -#define RADEON_EMIT_PP_CNTL 1 /* context/3 */ -#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ -#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ -#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ -#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ -#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ -#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ -#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ -#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ -#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ -#define RADEON_EMIT_RE_MISC 11 /* misc/1 */ -#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ -#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ -#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ -#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ -#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ -#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ -#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ -#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ -#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ -#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ -#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ -#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ -#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ -#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ -#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ -#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ -#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ -#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ -#define R200_EMIT_TFACTOR_0 30 /* tf/7 */ -#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ -#define R200_EMIT_VAP_CTL 32 /* vap/1 */ -#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ -#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ -#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ -#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ -#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ -#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ -#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ -#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ -#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ -#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ -#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ -#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ -#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ -#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ -#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ -#define R200_EMIT_VTE_CNTL 48 /* vte/1 */ -#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ -#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ -#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ -#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ -#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ -#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ -#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ -#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ -#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ -#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ -#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ -#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ +#define RADEON_EMIT_PP_MISC 0 /* context/7 */ +#define RADEON_EMIT_PP_CNTL 1 /* context/3 */ +#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ +#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ +#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ +#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ +#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ +#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ +#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ +#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ +#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ +#define RADEON_EMIT_RE_MISC 11 /* misc/1 */ +#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ +#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ +#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ +#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ +#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ +#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ +#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ +#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ +#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ +#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ +#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ +#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ +#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ +#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ +#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ +#define R200_EMIT_TFACTOR_0 30 /* tf/7 */ +#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ +#define R200_EMIT_VAP_CTL 32 /* vap/1 */ +#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ +#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ +#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ +#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ +#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ +#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ +#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ +#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ +#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ +#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ +#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ +#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ +#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ +#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ +#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ +#define R200_EMIT_VTE_CNTL 48 /* vte/1 */ +#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ +#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ +#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ +#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ +#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ +#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ +#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ +#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ +#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ +#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ #define R200_EMIT_PP_CUBIC_FACES_0 61 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62 #define R200_EMIT_PP_CUBIC_FACES_1 63 @@ -153,42 +152,50 @@ #define RADEON_EMIT_PP_CUBIC_FACES_2 82 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 #define R200_EMIT_PP_TRI_PERF_CNTL 84 -#define RADEON_MAX_STATE_PACKETS 85 +#define R200_EMIT_PP_AFS_0 85 +#define R200_EMIT_PP_AFS_1 86 +#define R200_EMIT_ATF_TFACTOR 87 +#define R200_EMIT_PP_TXCTLALL_0 88 +#define R200_EMIT_PP_TXCTLALL_1 89 +#define R200_EMIT_PP_TXCTLALL_2 90 +#define R200_EMIT_PP_TXCTLALL_3 91 +#define R200_EMIT_PP_TXCTLALL_4 92 +#define R200_EMIT_PP_TXCTLALL_5 93 +#define RADEON_MAX_STATE_PACKETS 94 /* Commands understood by cmd_buffer ioctl. More can be added but * obviously these can't be removed or changed: */ -#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ -#define RADEON_CMD_SCALARS 2 /* emit scalar data */ -#define RADEON_CMD_VECTORS 3 /* emit vector data */ -#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ -#define RADEON_CMD_PACKET3 5 /* emit hw packet */ -#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ -#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ -#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: - * doesn't make the cpu wait, just - * the graphics hardware */ - +#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ +#define RADEON_CMD_SCALARS 2 /* emit scalar data */ +#define RADEON_CMD_VECTORS 3 /* emit vector data */ +#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ +#define RADEON_CMD_PACKET3 5 /* emit hw packet */ +#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ +#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ +#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: + * doesn't make the cpu wait, just + * the graphics hardware */ typedef union { int i; - struct { + struct { unsigned char cmd_type, pad0, pad1, pad2; } header; - struct { + struct { unsigned char cmd_type, packet_id, pad0, pad1; } packet; - struct { - unsigned char cmd_type, offset, stride, count; + struct { + unsigned char cmd_type, offset, stride, count; } scalars; - struct { - unsigned char cmd_type, offset, stride, count; + struct { + unsigned char cmd_type, offset, stride, count; } vectors; - struct { - unsigned char cmd_type, buf_idx, pad0, pad1; + struct { + unsigned char cmd_type, buf_idx, pad0, pad1; } dma; - struct { - unsigned char cmd_type, flags, pad0, pad1; + struct { + unsigned char cmd_type, flags, pad0, pad1; } wait; } drm_radeon_cmd_header_t; @@ -204,10 +211,10 @@ typedef union { * The interface has not been stabilized, so some of these may be removed * and eventually reordered before stabilization. */ -#define R300_CMD_PACKET0 1 -#define R300_CMD_VPU 2 /* emit vertex program upload */ -#define R300_CMD_PACKET3 3 /* emit a packet3 */ -#define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ +#define R300_CMD_PACKET0 1 +#define R300_CMD_VPU 2 /* emit vertex program upload */ +#define R300_CMD_PACKET3 3 /* emit a packet3 */ +#define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ #define R300_CMD_CP_DELAY 5 #define R300_CMD_DMA_DISCARD 6 #define R300_CMD_WAIT 7 @@ -232,13 +239,13 @@ typedef union { } packet3; struct { unsigned char cmd_type, packet; - unsigned short count; /* amount of packet2 to emit */ + unsigned short count; /* amount of packet2 to emit */ } delay; struct { unsigned char cmd_type, buf_idx, pad0, pad1; } dma; struct { - unsigned char cmd_type, flags, pad0, pad1; + unsigned char cmd_type, flags, pad0, pad1; } wait; } drm_r300_cmd_header_t; @@ -292,7 +299,7 @@ typedef union { #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) -#endif /* __RADEON_SAREA_DEFINES__ */ +#endif /* __RADEON_SAREA_DEFINES__ */ typedef struct { unsigned int red; @@ -303,7 +310,7 @@ typedef struct { typedef struct { /* Context state */ - unsigned int pp_misc; /* 0x1c14 */ + unsigned int pp_misc; /* 0x1c14 */ unsigned int pp_fog_color; unsigned int re_solid_color; unsigned int rb3d_blendcntl; @@ -311,7 +318,7 @@ typedef struct { unsigned int rb3d_depthpitch; unsigned int rb3d_zstencilcntl; - unsigned int pp_cntl; /* 0x1c38 */ + unsigned int pp_cntl; /* 0x1c38 */ unsigned int rb3d_cntl; unsigned int rb3d_coloroffset; unsigned int re_width_height; @@ -319,27 +326,27 @@ typedef struct { unsigned int se_cntl; /* Vertex format state */ - unsigned int se_coord_fmt; /* 0x1c50 */ + unsigned int se_coord_fmt; /* 0x1c50 */ /* Line state */ - unsigned int re_line_pattern; /* 0x1cd0 */ + unsigned int re_line_pattern; /* 0x1cd0 */ unsigned int re_line_state; - unsigned int se_line_width; /* 0x1db8 */ + unsigned int se_line_width; /* 0x1db8 */ /* Bumpmap state */ - unsigned int pp_lum_matrix; /* 0x1d00 */ + unsigned int pp_lum_matrix; /* 0x1d00 */ - unsigned int pp_rot_matrix_0; /* 0x1d58 */ + unsigned int pp_rot_matrix_0; /* 0x1d58 */ unsigned int pp_rot_matrix_1; /* Mask state */ - unsigned int rb3d_stencilrefmask; /* 0x1d7c */ + unsigned int rb3d_stencilrefmask; /* 0x1d7c */ unsigned int rb3d_ropcntl; unsigned int rb3d_planemask; /* Viewport state */ - unsigned int se_vport_xscale; /* 0x1d98 */ + unsigned int se_vport_xscale; /* 0x1d98 */ unsigned int se_vport_xoffset; unsigned int se_vport_yscale; unsigned int se_vport_yoffset; @@ -347,20 +354,19 @@ typedef struct { unsigned int se_vport_zoffset; /* Setup state */ - unsigned int se_cntl_status; /* 0x2140 */ + unsigned int se_cntl_status; /* 0x2140 */ /* Misc state */ - unsigned int re_top_left; /* 0x26c0 */ + unsigned int re_top_left; /* 0x26c0 */ unsigned int re_misc; } drm_radeon_context_regs_t; typedef struct { /* Zbias state */ - unsigned int se_zbias_factor; /* 0x1dac */ + unsigned int se_zbias_factor; /* 0x1dac */ unsigned int se_zbias_constant; } drm_radeon_context2_regs_t; - /* Setup registers for each texture unit */ typedef struct { @@ -378,11 +384,10 @@ typedef struct { unsigned int finish; unsigned int prim:8; unsigned int stateidx:8; - unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ - unsigned int vc_format; /* vertex format */ + unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ + unsigned int vc_format; /* vertex format */ } drm_radeon_prim_t; - typedef struct { drm_radeon_context_regs_t context; drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; @@ -390,7 +395,6 @@ typedef struct { unsigned int dirty; } drm_radeon_state_t; - typedef struct { /* The channel for communication of state information to the * kernel on firing a vertex buffer with either of the @@ -413,16 +417,16 @@ typedef struct { unsigned int last_dispatch; unsigned int last_clear; - drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1]; + drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS + + 1]; unsigned int tex_age[RADEON_NR_TEX_HEAPS]; int ctx_owner; - int pfState; /* number of 3d windows (0,1,2ormore) */ - int pfCurrentPage; /* which buffer is being displayed? */ - int crtc2_base; /* CRTC2 frame offset */ + int pfState; /* number of 3d windows (0,1,2ormore) */ + int pfCurrentPage; /* which buffer is being displayed? */ + int crtc2_base; /* CRTC2 frame offset */ int tiling_enabled; /* set by drm, read by 2d + 3d clients */ } drm_radeon_sarea_t; - /* WARNING: If you change any of these defines, make sure to change the * defines in the Xserver file (xf86drmRadeon.h) * @@ -432,15 +436,15 @@ typedef struct { /* Radeon specific ioctls * The device specific ioctl range is 0x40 to 0x79. */ -#define DRM_RADEON_CP_INIT 0x00 -#define DRM_RADEON_CP_START 0x01 +#define DRM_RADEON_CP_INIT 0x00 +#define DRM_RADEON_CP_START 0x01 #define DRM_RADEON_CP_STOP 0x02 #define DRM_RADEON_CP_RESET 0x03 #define DRM_RADEON_CP_IDLE 0x04 -#define DRM_RADEON_RESET 0x05 +#define DRM_RADEON_RESET 0x05 #define DRM_RADEON_FULLSCREEN 0x06 -#define DRM_RADEON_SWAP 0x07 -#define DRM_RADEON_CLEAR 0x08 +#define DRM_RADEON_SWAP 0x07 +#define DRM_RADEON_CLEAR 0x08 #define DRM_RADEON_VERTEX 0x09 #define DRM_RADEON_INDICES 0x0A #define DRM_RADEON_NOT_USED @@ -491,7 +495,7 @@ typedef struct { typedef struct drm_radeon_init { enum { - RADEON_INIT_CP = 0x01, + RADEON_INIT_CP = 0x01, RADEON_CLEANUP_CP = 0x02, RADEON_INIT_R200_CP = 0x03, RADEON_INIT_R300_CP = 0x04 @@ -524,7 +528,7 @@ typedef struct drm_radeon_cp_stop { typedef struct drm_radeon_fullscreen { enum { - RADEON_INIT_FULLSCREEN = 0x01, + RADEON_INIT_FULLSCREEN = 0x01, RADEON_CLEANUP_FULLSCREEN = 0x02 } func; } drm_radeon_fullscreen_t; @@ -545,15 +549,15 @@ typedef struct drm_radeon_clear { unsigned int clear_color; unsigned int clear_depth; unsigned int color_mask; - unsigned int depth_mask; /* misnamed field: should be stencil */ + unsigned int depth_mask; /* misnamed field: should be stencil */ drm_radeon_clear_rect_t __user *depth_boxes; } drm_radeon_clear_t; typedef struct drm_radeon_vertex { int prim; - int idx; /* Index of vertex buffer */ - int count; /* Number of vertices in buffer */ - int discard; /* Client finished with buffer? */ + int idx; /* Index of vertex buffer */ + int count; /* Number of vertices in buffer */ + int discard; /* Client finished with buffer? */ } drm_radeon_vertex_t; typedef struct drm_radeon_indices { @@ -561,7 +565,7 @@ typedef struct drm_radeon_indices { int idx; int start; int end; - int discard; /* Client finished with buffer? */ + int discard; /* Client finished with buffer? */ } drm_radeon_indices_t; /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices @@ -569,8 +573,8 @@ typedef struct drm_radeon_indices { * - supports driver change to emit native primitives */ typedef struct drm_radeon_vertex2 { - int idx; /* Index of vertex buffer */ - int discard; /* Client finished with buffer? */ + int idx; /* Index of vertex buffer */ + int discard; /* Client finished with buffer? */ int nr_states; drm_radeon_state_t __user *state; int nr_prims; @@ -578,10 +582,10 @@ typedef struct drm_radeon_vertex2 { } drm_radeon_vertex2_t; /* v1.3 - obsoletes drm_radeon_vertex2 - * - allows arbitarily large cliprect list + * - allows arbitarily large cliprect list * - allows updating of tcl packet, vector and scalar state * - allows memory-efficient description of state updates - * - allows state to be emitted without a primitive + * - allows state to be emitted without a primitive * (for clears, ctx switches) * - allows more than one dma buffer to be referenced per ioctl * - supports tcl driver @@ -595,7 +599,7 @@ typedef struct drm_radeon_cmd_buffer { } drm_radeon_cmd_buffer_t; typedef struct drm_radeon_tex_image { - unsigned int x, y; /* Blit coordinates */ + unsigned int x, y; /* Blit coordinates */ unsigned int width, height; const void __user *data; } drm_radeon_tex_image_t; @@ -604,7 +608,7 @@ typedef struct drm_radeon_texture { unsigned int offset; int pitch; int format; - int width; /* Texture image coordinates */ + int width; /* Texture image coordinates */ int height; drm_radeon_tex_image_t __user *image; } drm_radeon_texture_t; @@ -620,19 +624,18 @@ typedef struct drm_radeon_indirect { int discard; } drm_radeon_indirect_t; - /* 1.3: An ioctl to get parameters that aren't available to the 3d - * client any other way. + * client any other way. */ -#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ +#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ #define RADEON_PARAM_LAST_FRAME 2 #define RADEON_PARAM_LAST_DISPATCH 3 #define RADEON_PARAM_LAST_CLEAR 4 /* Added with DRM version 1.6. */ #define RADEON_PARAM_IRQ_NR 5 -#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ +#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ /* Added with DRM version 1.8. */ -#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ +#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ #define RADEON_PARAM_STATUS_HANDLE 8 #define RADEON_PARAM_SAREA_HANDLE 9 #define RADEON_PARAM_GART_TEX_HANDLE 10 @@ -663,10 +666,9 @@ typedef struct drm_radeon_mem_free { typedef struct drm_radeon_mem_init_heap { int region; int size; - int start; + int start; } drm_radeon_mem_init_heap_t; - /* 1.6: Userspace can request & wait on irq's: */ typedef struct drm_radeon_irq_emit { @@ -677,18 +679,18 @@ typedef struct drm_radeon_irq_wait { int irq_seq; } drm_radeon_irq_wait_t; - /* 1.10: Clients tell the DRM where they think the framebuffer is located in * the card's address space, via a new generic ioctl to set parameters */ typedef struct drm_radeon_setparam { unsigned int param; - int64_t value; + int64_t value; } drm_radeon_setparam_t; #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ +#define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */ /* 1.14: Clients can allocate/free a surface */ |