diff options
Diffstat (limited to 'Documentation')
-rw-r--r-- | Documentation/DocBook/drm.tmpl | 6 | ||||
-rw-r--r-- | Documentation/DocBook/media/v4l/dev-codec.xml | 35 | ||||
-rw-r--r-- | Documentation/DocBook/media/v4l/v4l2.xml | 2 | ||||
-rw-r--r-- | Documentation/bcache.txt | 12 | ||||
-rw-r--r-- | Documentation/devices.txt | 8 | ||||
-rw-r--r-- | Documentation/devicetree/bindings/drm/tilcdc/tilcdc.txt | 8 | ||||
-rw-r--r-- | Documentation/devicetree/bindings/media/exynos-fimc-lite.txt | 2 | ||||
-rw-r--r-- | Documentation/devicetree/bindings/rtc/atmel,at91rm9200-rtc.txt | 2 | ||||
-rw-r--r-- | Documentation/devicetree/bindings/video/display-timing.txt | 1 | ||||
-rw-r--r-- | Documentation/fb/uvesafb.txt | 16 | ||||
-rw-r--r-- | Documentation/kernel-parameters.txt | 3 | ||||
-rw-r--r-- | Documentation/m68k/kernel-options.txt | 2 | ||||
-rw-r--r-- | Documentation/sound/alsa/HD-Audio-Models.txt | 3 | ||||
-rw-r--r-- | Documentation/ww-mutex-design.txt | 344 |
14 files changed, 403 insertions, 41 deletions
diff --git a/Documentation/DocBook/drm.tmpl b/Documentation/DocBook/drm.tmpl index f9df3b872c16..91ee107d5d0e 100644 --- a/Documentation/DocBook/drm.tmpl +++ b/Documentation/DocBook/drm.tmpl @@ -2161,6 +2161,12 @@ void intel_crt_init(struct drm_device *dev) <title>EDID Helper Functions Reference</title> !Edrivers/gpu/drm/drm_edid.c </sect2> + <sect2> + <title>Rectangle Utilities Reference</title> +!Pinclude/drm/drm_rect.h rect utils +!Iinclude/drm/drm_rect.h +!Edrivers/gpu/drm/drm_rect.c + </sect2> </sect1> <!-- Internals: vertical blanking --> diff --git a/Documentation/DocBook/media/v4l/dev-codec.xml b/Documentation/DocBook/media/v4l/dev-codec.xml index dca0ecd54dc6..ff44c16fc080 100644 --- a/Documentation/DocBook/media/v4l/dev-codec.xml +++ b/Documentation/DocBook/media/v4l/dev-codec.xml @@ -1,18 +1,27 @@ <title>Codec Interface</title> - <note> - <title>Suspended</title> + <para>A V4L2 codec can compress, decompress, transform, or otherwise +convert video data from one format into another format, in memory. Typically +such devices are memory-to-memory devices (i.e. devices with the +<constant>V4L2_CAP_VIDEO_M2M</constant> or <constant>V4L2_CAP_VIDEO_M2M_MPLANE</constant> +capability set). +</para> - <para>This interface has been be suspended from the V4L2 API -implemented in Linux 2.6 until we have more experience with codec -device interfaces.</para> - </note> + <para>A memory-to-memory video node acts just like a normal video node, but it +supports both output (sending frames from memory to the codec hardware) and +capture (receiving the processed frames from the codec hardware into memory) +stream I/O. An application will have to setup the stream +I/O for both sides and finally call &VIDIOC-STREAMON; for both capture and output +to start the codec.</para> - <para>A V4L2 codec can compress, decompress, transform, or otherwise -convert video data from one format into another format, in memory. -Applications send data to be converted to the driver through a -&func-write; call, and receive the converted data through a -&func-read; call. For efficiency a driver may also support streaming -I/O.</para> + <para>Video compression codecs use the MPEG controls to setup their codec parameters +(note that the MPEG controls actually support many more codecs than just MPEG). +See <xref linkend="mpeg-controls"></xref>.</para> - <para>[to do]</para> + <para>Memory-to-memory devices can often be used as a shared resource: you can +open the video node multiple times, each application setting up their own codec properties +that are local to the file handle, and each can use it independently from the others. +The driver will arbitrate access to the codec and reprogram it whenever another file +handler gets access. This is different from the usual video node behavior where the video properties +are global to the device (i.e. changing something through one file handle is visible +through another file handle).</para> diff --git a/Documentation/DocBook/media/v4l/v4l2.xml b/Documentation/DocBook/media/v4l/v4l2.xml index bfc93cdcf696..bfe823dd0f31 100644 --- a/Documentation/DocBook/media/v4l/v4l2.xml +++ b/Documentation/DocBook/media/v4l/v4l2.xml @@ -493,7 +493,7 @@ and discussions on the V4L mailing list.</revremark> </partinfo> <title>Video for Linux Two API Specification</title> - <subtitle>Revision 3.9</subtitle> + <subtitle>Revision 3.10</subtitle> <chapter id="common"> &sub-common; diff --git a/Documentation/bcache.txt b/Documentation/bcache.txt index 77db8809bd96..b3a7e7d384f6 100644 --- a/Documentation/bcache.txt +++ b/Documentation/bcache.txt @@ -319,7 +319,10 @@ cache<0..n> Symlink to each of the cache devices comprising this cache set. cache_available_percent - Percentage of cache device free. + Percentage of cache device which doesn't contain dirty data, and could + potentially be used for writeback. This doesn't mean this space isn't used + for clean cached data; the unused statistic (in priority_stats) is typically + much lower. clear_stats Clears the statistics associated with this cache @@ -423,8 +426,11 @@ nbuckets Total buckets in this cache priority_stats - Statistics about how recently data in the cache has been accessed. This can - reveal your working set size. + Statistics about how recently data in the cache has been accessed. + This can reveal your working set size. Unused is the percentage of + the cache that doesn't contain any data. Metadata is bcache's + metadata overhead. Average is the average priority of cache buckets. + Next is a list of quantiles with the priority threshold of each. written Sum of all data that has been written to the cache; comparison with diff --git a/Documentation/devices.txt b/Documentation/devices.txt index 08f01e79c41a..b9015912bca6 100644 --- a/Documentation/devices.txt +++ b/Documentation/devices.txt @@ -498,12 +498,8 @@ Your cooperation is appreciated. Each device type has 5 bits (32 minors). - 13 block 8-bit MFM/RLL/IDE controller - 0 = /dev/xda First XT disk whole disk - 64 = /dev/xdb Second XT disk whole disk - - Partitions are handled in the same way as IDE disks - (see major number 3). + 13 block Previously used for the XT disk (/dev/xdN) + Deleted in kernel v3.9. 14 char Open Sound System (OSS) 0 = /dev/mixer Mixer control diff --git a/Documentation/devicetree/bindings/drm/tilcdc/tilcdc.txt b/Documentation/devicetree/bindings/drm/tilcdc/tilcdc.txt index e5f130159ae1..fff10da5e927 100644 --- a/Documentation/devicetree/bindings/drm/tilcdc/tilcdc.txt +++ b/Documentation/devicetree/bindings/drm/tilcdc/tilcdc.txt @@ -10,6 +10,14 @@ Recommended properties: services interrupts for this device. - ti,hwmods: Name of the hwmod associated to the LCDC +Optional properties: + - max-bandwidth: The maximum pixels per second that the memory + interface / lcd controller combination can sustain + - max-width: The maximum horizontal pixel width supported by + the lcd controller. + - max-pixelclock: The maximum pixel clock that can be supported + by the lcd controller in KHz. + Example: fb: fb@4830e000 { diff --git a/Documentation/devicetree/bindings/media/exynos-fimc-lite.txt b/Documentation/devicetree/bindings/media/exynos-fimc-lite.txt index 3f62adfb3e0b..de9f6b78ee51 100644 --- a/Documentation/devicetree/bindings/media/exynos-fimc-lite.txt +++ b/Documentation/devicetree/bindings/media/exynos-fimc-lite.txt @@ -2,7 +2,7 @@ Exynos4x12/Exynos5 SoC series camera host interface (FIMC-LITE) Required properties: -- compatible : should be "samsung,exynos4212-fimc" for Exynos4212 and +- compatible : should be "samsung,exynos4212-fimc-lite" for Exynos4212 and Exynos4412 SoCs; - reg : physical base address and size of the device memory mapped registers; diff --git a/Documentation/devicetree/bindings/rtc/atmel,at91rm9200-rtc.txt b/Documentation/devicetree/bindings/rtc/atmel,at91rm9200-rtc.txt index 2a3feabd3b22..34c1505774bf 100644 --- a/Documentation/devicetree/bindings/rtc/atmel,at91rm9200-rtc.txt +++ b/Documentation/devicetree/bindings/rtc/atmel,at91rm9200-rtc.txt @@ -1,7 +1,7 @@ Atmel AT91RM9200 Real Time Clock Required properties: -- compatible: should be: "atmel,at91rm9200-rtc" +- compatible: should be: "atmel,at91rm9200-rtc" or "atmel,at91sam9x5-rtc" - reg: physical base address of the controller and length of memory mapped region. - interrupts: rtc alarm/event interrupt diff --git a/Documentation/devicetree/bindings/video/display-timing.txt b/Documentation/devicetree/bindings/video/display-timing.txt index 150038552bc3..e1d4a0b59612 100644 --- a/Documentation/devicetree/bindings/video/display-timing.txt +++ b/Documentation/devicetree/bindings/video/display-timing.txt @@ -34,6 +34,7 @@ optional properties: - ignored = ignored - interlaced (bool): boolean to enable interlaced mode - doublescan (bool): boolean to enable doublescan mode + - doubleclk (bool): boolean to enable doubleclock mode All the optional properties that are not bool follow the following logic: <1>: high active diff --git a/Documentation/fb/uvesafb.txt b/Documentation/fb/uvesafb.txt index eefdd91d298a..f6362d88763b 100644 --- a/Documentation/fb/uvesafb.txt +++ b/Documentation/fb/uvesafb.txt @@ -81,17 +81,11 @@ pmipal Use the protected mode interface for palette changes. mtrr:n Setup memory type range registers for the framebuffer where n: - 0 - disabled (equivalent to nomtrr) (default) - 1 - uncachable - 2 - write-back - 3 - write-combining - 4 - write-through - - If you see the following in dmesg, choose the type that matches - the old one. In this example, use "mtrr:2". -... -mtrr: type mismatch for e0000000,8000000 old: write-back new: write-combining -... + 0 - disabled (equivalent to nomtrr) + 3 - write-combining (default) + + Values other than 0 and 3 will result in a warning and will be + treated just like 3. nomtrr Do not use memory type range registers. diff --git a/Documentation/kernel-parameters.txt b/Documentation/kernel-parameters.txt index 6e3b18a8afc6..2fe6e767b3d6 100644 --- a/Documentation/kernel-parameters.txt +++ b/Documentation/kernel-parameters.txt @@ -3351,9 +3351,6 @@ bytes respectively. Such letter suffixes can also be entirely omitted. plus one apbt timer for broadcast timer. x86_mrst_timer=apbt_only | lapic_and_apbt - xd= [HW,XT] Original XT pre-IDE (RLL encoded) disks. - xd_geo= See header of drivers/block/xd.c. - xen_emul_unplug= [HW,X86,XEN] Unplug Xen emulated devices Format: [unplug0,][unplug1] diff --git a/Documentation/m68k/kernel-options.txt b/Documentation/m68k/kernel-options.txt index 97d45f276fe6..eaf32a1fd0b1 100644 --- a/Documentation/m68k/kernel-options.txt +++ b/Documentation/m68k/kernel-options.txt @@ -80,8 +80,6 @@ Valid names are: /dev/sdd: -> 0x0830 (forth SCSI disk) /dev/sde: -> 0x0840 (fifth SCSI disk) /dev/fd : -> 0x0200 (floppy disk) - /dev/xda: -> 0x0c00 (first XT disk, unused in Linux/m68k) - /dev/xdb: -> 0x0c40 (second XT disk, unused in Linux/m68k) The name must be followed by a decimal number, that stands for the partition number. Internally, the value of the number is just diff --git a/Documentation/sound/alsa/HD-Audio-Models.txt b/Documentation/sound/alsa/HD-Audio-Models.txt index bb8b0dc532b8..77d68e23b247 100644 --- a/Documentation/sound/alsa/HD-Audio-Models.txt +++ b/Documentation/sound/alsa/HD-Audio-Models.txt @@ -29,6 +29,8 @@ ALC269/270/275/276/280/282 alc271-dmic Enable ALC271X digital mic workaround inv-dmic Inverted internal mic workaround lenovo-dock Enables docking station I/O for some Lenovos + dell-headset-multi Headset jack, which can also be used as mic-in + dell-headset-dock Headset jack (without mic-in), and also dock I/O ALC662/663/272 ============== @@ -42,6 +44,7 @@ ALC662/663/272 asus-mode7 ASUS asus-mode8 ASUS inv-dmic Inverted internal mic workaround + dell-headset-multi Headset jack, which can also be used as mic-in ALC680 ====== diff --git a/Documentation/ww-mutex-design.txt b/Documentation/ww-mutex-design.txt new file mode 100644 index 000000000000..8a112dc304c3 --- /dev/null +++ b/Documentation/ww-mutex-design.txt @@ -0,0 +1,344 @@ +Wait/Wound Deadlock-Proof Mutex Design +====================================== + +Please read mutex-design.txt first, as it applies to wait/wound mutexes too. + +Motivation for WW-Mutexes +------------------------- + +GPU's do operations that commonly involve many buffers. Those buffers +can be shared across contexts/processes, exist in different memory +domains (for example VRAM vs system memory), and so on. And with +PRIME / dmabuf, they can even be shared across devices. So there are +a handful of situations where the driver needs to wait for buffers to +become ready. If you think about this in terms of waiting on a buffer +mutex for it to become available, this presents a problem because +there is no way to guarantee that buffers appear in a execbuf/batch in +the same order in all contexts. That is directly under control of +userspace, and a result of the sequence of GL calls that an application +makes. Which results in the potential for deadlock. The problem gets +more complex when you consider that the kernel may need to migrate the +buffer(s) into VRAM before the GPU operates on the buffer(s), which +may in turn require evicting some other buffers (and you don't want to +evict other buffers which are already queued up to the GPU), but for a +simplified understanding of the problem you can ignore this. + +The algorithm that the TTM graphics subsystem came up with for dealing with +this problem is quite simple. For each group of buffers (execbuf) that need +to be locked, the caller would be assigned a unique reservation id/ticket, +from a global counter. In case of deadlock while locking all the buffers +associated with a execbuf, the one with the lowest reservation ticket (i.e. +the oldest task) wins, and the one with the higher reservation id (i.e. the +younger task) unlocks all of the buffers that it has already locked, and then +tries again. + +In the RDBMS literature this deadlock handling approach is called wait/wound: +The older tasks waits until it can acquire the contended lock. The younger tasks +needs to back off and drop all the locks it is currently holding, i.e. the +younger task is wounded. + +Concepts +-------- + +Compared to normal mutexes two additional concepts/objects show up in the lock +interface for w/w mutexes: + +Acquire context: To ensure eventual forward progress it is important the a task +trying to acquire locks doesn't grab a new reservation id, but keeps the one it +acquired when starting the lock acquisition. This ticket is stored in the +acquire context. Furthermore the acquire context keeps track of debugging state +to catch w/w mutex interface abuse. + +W/w class: In contrast to normal mutexes the lock class needs to be explicit for +w/w mutexes, since it is required to initialize the acquire context. + +Furthermore there are three different class of w/w lock acquire functions: + +* Normal lock acquisition with a context, using ww_mutex_lock. + +* Slowpath lock acquisition on the contending lock, used by the wounded task + after having dropped all already acquired locks. These functions have the + _slow postfix. + + From a simple semantics point-of-view the _slow functions are not strictly + required, since simply calling the normal ww_mutex_lock functions on the + contending lock (after having dropped all other already acquired locks) will + work correctly. After all if no other ww mutex has been acquired yet there's + no deadlock potential and hence the ww_mutex_lock call will block and not + prematurely return -EDEADLK. The advantage of the _slow functions is in + interface safety: + - ww_mutex_lock has a __must_check int return type, whereas ww_mutex_lock_slow + has a void return type. Note that since ww mutex code needs loops/retries + anyway the __must_check doesn't result in spurious warnings, even though the + very first lock operation can never fail. + - When full debugging is enabled ww_mutex_lock_slow checks that all acquired + ww mutex have been released (preventing deadlocks) and makes sure that we + block on the contending lock (preventing spinning through the -EDEADLK + slowpath until the contended lock can be acquired). + +* Functions to only acquire a single w/w mutex, which results in the exact same + semantics as a normal mutex. This is done by calling ww_mutex_lock with a NULL + context. + + Again this is not strictly required. But often you only want to acquire a + single lock in which case it's pointless to set up an acquire context (and so + better to avoid grabbing a deadlock avoidance ticket). + +Of course, all the usual variants for handling wake-ups due to signals are also +provided. + +Usage +----- + +Three different ways to acquire locks within the same w/w class. Common +definitions for methods #1 and #2: + +static DEFINE_WW_CLASS(ww_class); + +struct obj { + struct ww_mutex lock; + /* obj data */ +}; + +struct obj_entry { + struct list_head head; + struct obj *obj; +}; + +Method 1, using a list in execbuf->buffers that's not allowed to be reordered. +This is useful if a list of required objects is already tracked somewhere. +Furthermore the lock helper can use propagate the -EALREADY return code back to +the caller as a signal that an object is twice on the list. This is useful if +the list is constructed from userspace input and the ABI requires userspace to +not have duplicate entries (e.g. for a gpu commandbuffer submission ioctl). + +int lock_objs(struct list_head *list, struct ww_acquire_ctx *ctx) +{ + struct obj *res_obj = NULL; + struct obj_entry *contended_entry = NULL; + struct obj_entry *entry; + + ww_acquire_init(ctx, &ww_class); + +retry: + list_for_each_entry (entry, list, head) { + if (entry->obj == res_obj) { + res_obj = NULL; + continue; + } + ret = ww_mutex_lock(&entry->obj->lock, ctx); + if (ret < 0) { + contended_entry = entry; + goto err; + } + } + + ww_acquire_done(ctx); + return 0; + +err: + list_for_each_entry_continue_reverse (entry, list, head) + ww_mutex_unlock(&entry->obj->lock); + + if (res_obj) + ww_mutex_unlock(&res_obj->lock); + + if (ret == -EDEADLK) { + /* we lost out in a seqno race, lock and retry.. */ + ww_mutex_lock_slow(&contended_entry->obj->lock, ctx); + res_obj = contended_entry->obj; + goto retry; + } + ww_acquire_fini(ctx); + + return ret; +} + +Method 2, using a list in execbuf->buffers that can be reordered. Same semantics +of duplicate entry detection using -EALREADY as method 1 above. But the +list-reordering allows for a bit more idiomatic code. + +int lock_objs(struct list_head *list, struct ww_acquire_ctx *ctx) +{ + struct obj_entry *entry, *entry2; + + ww_acquire_init(ctx, &ww_class); + + list_for_each_entry (entry, list, head) { + ret = ww_mutex_lock(&entry->obj->lock, ctx); + if (ret < 0) { + entry2 = entry; + + list_for_each_entry_continue_reverse (entry2, list, head) + ww_mutex_unlock(&entry2->obj->lock); + + if (ret != -EDEADLK) { + ww_acquire_fini(ctx); + return ret; + } + + /* we lost out in a seqno race, lock and retry.. */ + ww_mutex_lock_slow(&entry->obj->lock, ctx); + + /* + * Move buf to head of the list, this will point + * buf->next to the first unlocked entry, + * restarting the for loop. + */ + list_del(&entry->head); + list_add(&entry->head, list); + } + } + + ww_acquire_done(ctx); + return 0; +} + +Unlocking works the same way for both methods #1 and #2: + +void unlock_objs(struct list_head *list, struct ww_acquire_ctx *ctx) +{ + struct obj_entry *entry; + + list_for_each_entry (entry, list, head) + ww_mutex_unlock(&entry->obj->lock); + + ww_acquire_fini(ctx); +} + +Method 3 is useful if the list of objects is constructed ad-hoc and not upfront, +e.g. when adjusting edges in a graph where each node has its own ww_mutex lock, +and edges can only be changed when holding the locks of all involved nodes. w/w +mutexes are a natural fit for such a case for two reasons: +- They can handle lock-acquisition in any order which allows us to start walking + a graph from a starting point and then iteratively discovering new edges and + locking down the nodes those edges connect to. +- Due to the -EALREADY return code signalling that a given objects is already + held there's no need for additional book-keeping to break cycles in the graph + or keep track off which looks are already held (when using more than one node + as a starting point). + +Note that this approach differs in two important ways from the above methods: +- Since the list of objects is dynamically constructed (and might very well be + different when retrying due to hitting the -EDEADLK wound condition) there's + no need to keep any object on a persistent list when it's not locked. We can + therefore move the list_head into the object itself. +- On the other hand the dynamic object list construction also means that the -EALREADY return + code can't be propagated. + +Note also that methods #1 and #2 and method #3 can be combined, e.g. to first lock a +list of starting nodes (passed in from userspace) using one of the above +methods. And then lock any additional objects affected by the operations using +method #3 below. The backoff/retry procedure will be a bit more involved, since +when the dynamic locking step hits -EDEADLK we also need to unlock all the +objects acquired with the fixed list. But the w/w mutex debug checks will catch +any interface misuse for these cases. + +Also, method 3 can't fail the lock acquisition step since it doesn't return +-EALREADY. Of course this would be different when using the _interruptible +variants, but that's outside of the scope of these examples here. + +struct obj { + struct ww_mutex ww_mutex; + struct list_head locked_list; +}; + +static DEFINE_WW_CLASS(ww_class); + +void __unlock_objs(struct list_head *list) +{ + struct obj *entry, *temp; + + list_for_each_entry_safe (entry, temp, list, locked_list) { + /* need to do that before unlocking, since only the current lock holder is + allowed to use object */ + list_del(&entry->locked_list); + ww_mutex_unlock(entry->ww_mutex) + } +} + +void lock_objs(struct list_head *list, struct ww_acquire_ctx *ctx) +{ + struct obj *obj; + + ww_acquire_init(ctx, &ww_class); + +retry: + /* re-init loop start state */ + loop { + /* magic code which walks over a graph and decides which objects + * to lock */ + + ret = ww_mutex_lock(obj->ww_mutex, ctx); + if (ret == -EALREADY) { + /* we have that one already, get to the next object */ + continue; + } + if (ret == -EDEADLK) { + __unlock_objs(list); + + ww_mutex_lock_slow(obj, ctx); + list_add(&entry->locked_list, list); + goto retry; + } + + /* locked a new object, add it to the list */ + list_add_tail(&entry->locked_list, list); + } + + ww_acquire_done(ctx); + return 0; +} + +void unlock_objs(struct list_head *list, struct ww_acquire_ctx *ctx) +{ + __unlock_objs(list); + ww_acquire_fini(ctx); +} + +Method 4: Only lock one single objects. In that case deadlock detection and +prevention is obviously overkill, since with grabbing just one lock you can't +produce a deadlock within just one class. To simplify this case the w/w mutex +api can be used with a NULL context. + +Implementation Details +---------------------- + +Design: + ww_mutex currently encapsulates a struct mutex, this means no extra overhead for + normal mutex locks, which are far more common. As such there is only a small + increase in code size if wait/wound mutexes are not used. + + In general, not much contention is expected. The locks are typically used to + serialize access to resources for devices. The only way to make wakeups + smarter would be at the cost of adding a field to struct mutex_waiter. This + would add overhead to all cases where normal mutexes are used, and + ww_mutexes are generally less performance sensitive. + +Lockdep: + Special care has been taken to warn for as many cases of api abuse + as possible. Some common api abuses will be caught with + CONFIG_DEBUG_MUTEXES, but CONFIG_PROVE_LOCKING is recommended. + + Some of the errors which will be warned about: + - Forgetting to call ww_acquire_fini or ww_acquire_init. + - Attempting to lock more mutexes after ww_acquire_done. + - Attempting to lock the wrong mutex after -EDEADLK and + unlocking all mutexes. + - Attempting to lock the right mutex after -EDEADLK, + before unlocking all mutexes. + + - Calling ww_mutex_lock_slow before -EDEADLK was returned. + + - Unlocking mutexes with the wrong unlock function. + - Calling one of the ww_acquire_* twice on the same context. + - Using a different ww_class for the mutex than for the ww_acquire_ctx. + - Normal lockdep errors that can result in deadlocks. + + Some of the lockdep errors that can result in deadlocks: + - Calling ww_acquire_init to initialize a second ww_acquire_ctx before + having called ww_acquire_fini on the first. + - 'normal' deadlocks that can occur. + +FIXME: Update this section once we have the TASK_DEADLOCK task state flag magic +implemented. |