diff options
-rw-r--r-- | drivers/gpu/drm/msm/msm_drv.h | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/msm_gem.c | 25 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/msm_gem.h | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/msm_gpu.c | 9 |
4 files changed, 27 insertions, 11 deletions
diff --git a/drivers/gpu/drm/msm/msm_drv.h b/drivers/gpu/drm/msm/msm_drv.h index 80d75094bf0a..1ea9d46e01bc 100644 --- a/drivers/gpu/drm/msm/msm_drv.h +++ b/drivers/gpu/drm/msm/msm_drv.h @@ -153,7 +153,7 @@ void *msm_gem_vaddr(struct drm_gem_object *obj); int msm_gem_queue_inactive_work(struct drm_gem_object *obj, struct work_struct *work); void msm_gem_move_to_active(struct drm_gem_object *obj, - struct msm_gpu *gpu, uint32_t fence); + struct msm_gpu *gpu, bool write, uint32_t fence); void msm_gem_move_to_inactive(struct drm_gem_object *obj); int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, struct timespec *timeout); diff --git a/drivers/gpu/drm/msm/msm_gem.c b/drivers/gpu/drm/msm/msm_gem.c index 6b5a6c8c7658..df0390f5ec58 100644 --- a/drivers/gpu/drm/msm/msm_gem.c +++ b/drivers/gpu/drm/msm/msm_gem.c @@ -393,11 +393,14 @@ int msm_gem_queue_inactive_work(struct drm_gem_object *obj, } void msm_gem_move_to_active(struct drm_gem_object *obj, - struct msm_gpu *gpu, uint32_t fence) + struct msm_gpu *gpu, bool write, uint32_t fence) { struct msm_gem_object *msm_obj = to_msm_bo(obj); msm_obj->gpu = gpu; - msm_obj->fence = fence; + if (write) + msm_obj->write_fence = fence; + else + msm_obj->read_fence = fence; list_del_init(&msm_obj->mm_list); list_add_tail(&msm_obj->mm_list, &gpu->active_list); } @@ -411,7 +414,8 @@ void msm_gem_move_to_inactive(struct drm_gem_object *obj) WARN_ON(!mutex_is_locked(&dev->struct_mutex)); msm_obj->gpu = NULL; - msm_obj->fence = 0; + msm_obj->read_fence = 0; + msm_obj->write_fence = 0; list_del_init(&msm_obj->mm_list); list_add_tail(&msm_obj->mm_list, &priv->inactive_list); @@ -433,8 +437,14 @@ int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, struct msm_gem_object *msm_obj = to_msm_bo(obj); int ret = 0; - if (is_active(msm_obj) && !(op & MSM_PREP_NOSYNC)) - ret = msm_wait_fence_interruptable(dev, msm_obj->fence, timeout); + if (is_active(msm_obj) && !(op & MSM_PREP_NOSYNC)) { + uint32_t fence = 0; + if (op & MSM_PREP_READ) + fence = msm_obj->write_fence; + if (op & MSM_PREP_WRITE) + fence = max(fence, msm_obj->read_fence); + ret = msm_wait_fence_interruptable(dev, fence, timeout); + } /* TODO cache maintenance */ @@ -455,9 +465,10 @@ void msm_gem_describe(struct drm_gem_object *obj, struct seq_file *m) uint64_t off = drm_vma_node_start(&obj->vma_node); WARN_ON(!mutex_is_locked(&dev->struct_mutex)); - seq_printf(m, "%08x: %c(%d) %2d (%2d) %08llx %p %d\n", + seq_printf(m, "%08x: %c(r=%u,w=%u) %2d (%2d) %08llx %p %d\n", msm_obj->flags, is_active(msm_obj) ? 'A' : 'I', - msm_obj->fence, obj->name, obj->refcount.refcount.counter, + msm_obj->read_fence, msm_obj->write_fence, + obj->name, obj->refcount.refcount.counter, off, msm_obj->vaddr, obj->size); } diff --git a/drivers/gpu/drm/msm/msm_gem.h b/drivers/gpu/drm/msm/msm_gem.h index d746f13d283c..0676f32e2c6a 100644 --- a/drivers/gpu/drm/msm/msm_gem.h +++ b/drivers/gpu/drm/msm/msm_gem.h @@ -36,7 +36,7 @@ struct msm_gem_object { */ struct list_head mm_list; struct msm_gpu *gpu; /* non-null if active */ - uint32_t fence; + uint32_t read_fence, write_fence; /* Transiently in the process of submit ioctl, objects associated * with the submit are on submit->bo_list.. this only lasts for diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c index e1e1ec9321ff..cb9cdffdc41f 100644 --- a/drivers/gpu/drm/msm/msm_gpu.c +++ b/drivers/gpu/drm/msm/msm_gpu.c @@ -265,7 +265,8 @@ static void retire_worker(struct work_struct *work) obj = list_first_entry(&gpu->active_list, struct msm_gem_object, mm_list); - if (obj->fence <= fence) { + if ((obj->read_fence <= fence) && + (obj->write_fence <= fence)) { /* move to inactive: */ msm_gem_move_to_inactive(&obj->base); msm_gem_put_iova(&obj->base, gpu->id); @@ -321,7 +322,11 @@ int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, submit->gpu->id, &iova); } - msm_gem_move_to_active(&msm_obj->base, gpu, submit->fence); + if (submit->bos[i].flags & MSM_SUBMIT_BO_READ) + msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence); + + if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE) + msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence); } hangcheck_timer_reset(gpu); mutex_unlock(&dev->struct_mutex); |