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authorTakashi Iwai <tiwai@suse.de>2005-11-17 14:13:14 +0100
committerJaroslav Kysela <perex@suse.cz>2006-01-03 12:18:04 +0100
commit5b1646a8eceff0a4ff06f309abb6e7f43f99a498 (patch)
treeecbb7c1d5ffdf2f3f732a18aae3ed6b2a3752e9e /sound/drivers/opl3/opl3_drums.c
parente1fad17bb4084dc7c435360185417aed55656ec8 (diff)
downloadblackbird-op-linux-5b1646a8eceff0a4ff06f309abb6e7f43f99a498.tar.gz
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[ALSA] Remove xxx_t typedefs: OPL3
Modules: OPL3,Raw OPL FM Remove xxx_t typedefs from the OPL3 driver Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/drivers/opl3/opl3_drums.c')
-rw-r--r--sound/drivers/opl3/opl3_drums.c45
1 files changed, 24 insertions, 21 deletions
diff --git a/sound/drivers/opl3/opl3_drums.c b/sound/drivers/opl3/opl3_drums.c
index f26332680c19..73694380734a 100644
--- a/sound/drivers/opl3/opl3_drums.c
+++ b/sound/drivers/opl3/opl3_drums.c
@@ -45,7 +45,7 @@ static char snd_opl3_drum_table[47] =
OPL3_CYMBAL_ON, OPL3_CYMBAL_ON /* 80 - 81 */
};
-typedef struct snd_opl3_drum_voice {
+struct snd_opl3_drum_voice {
int voice;
int op;
unsigned char am_vib;
@@ -54,33 +54,34 @@ typedef struct snd_opl3_drum_voice {
unsigned char sustain_release;
unsigned char feedback_connection;
unsigned char wave_select;
-} snd_opl3_drum_voice_t;
+};
-typedef struct snd_opl3_drum_note {
+struct snd_opl3_drum_note {
int voice;
unsigned char fnum;
unsigned char octave_f;
unsigned char feedback_connection;
-} snd_opl3_drum_note_t;
+};
-static snd_opl3_drum_voice_t bass_op0 = {6, 0, 0x00, 0x32, 0xf8, 0x66, 0x30, 0x00};
-static snd_opl3_drum_voice_t bass_op1 = {6, 1, 0x00, 0x03, 0xf6, 0x57, 0x30, 0x00};
-static snd_opl3_drum_note_t bass_note = {6, 0x90, 0x09};
+static struct snd_opl3_drum_voice bass_op0 = {6, 0, 0x00, 0x32, 0xf8, 0x66, 0x30, 0x00};
+static struct snd_opl3_drum_voice bass_op1 = {6, 1, 0x00, 0x03, 0xf6, 0x57, 0x30, 0x00};
+static struct snd_opl3_drum_note bass_note = {6, 0x90, 0x09};
-static snd_opl3_drum_voice_t hihat = {7, 0, 0x00, 0x03, 0xf0, 0x06, 0x20, 0x00};
+static struct snd_opl3_drum_voice hihat = {7, 0, 0x00, 0x03, 0xf0, 0x06, 0x20, 0x00};
-static snd_opl3_drum_voice_t snare = {7, 1, 0x00, 0x03, 0xf0, 0x07, 0x20, 0x02};
-static snd_opl3_drum_note_t snare_note = {7, 0xf4, 0x0d};
+static struct snd_opl3_drum_voice snare = {7, 1, 0x00, 0x03, 0xf0, 0x07, 0x20, 0x02};
+static struct snd_opl3_drum_note snare_note = {7, 0xf4, 0x0d};
-static snd_opl3_drum_voice_t tomtom = {8, 0, 0x02, 0x03, 0xf0, 0x06, 0x10, 0x00};
-static snd_opl3_drum_note_t tomtom_note = {8, 0xf4, 0x09};
+static struct snd_opl3_drum_voice tomtom = {8, 0, 0x02, 0x03, 0xf0, 0x06, 0x10, 0x00};
+static struct snd_opl3_drum_note tomtom_note = {8, 0xf4, 0x09};
-static snd_opl3_drum_voice_t cymbal = {8, 1, 0x04, 0x03, 0xf0, 0x06, 0x10, 0x00};
+static struct snd_opl3_drum_voice cymbal = {8, 1, 0x04, 0x03, 0xf0, 0x06, 0x10, 0x00};
/*
* set drum voice characteristics
*/
-static void snd_opl3_drum_voice_set(opl3_t *opl3, snd_opl3_drum_voice_t *data)
+static void snd_opl3_drum_voice_set(struct snd_opl3 *opl3,
+ struct snd_opl3_drum_voice *data)
{
unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
unsigned char voice_offset = data->voice;
@@ -114,7 +115,8 @@ static void snd_opl3_drum_voice_set(opl3_t *opl3, snd_opl3_drum_voice_t *data)
/*
* Set drum voice pitch
*/
-static void snd_opl3_drum_note_set(opl3_t *opl3, snd_opl3_drum_note_t *data)
+static void snd_opl3_drum_note_set(struct snd_opl3 *opl3,
+ struct snd_opl3_drum_note *data)
{
unsigned char voice_offset = data->voice;
unsigned short opl3_reg;
@@ -131,8 +133,9 @@ static void snd_opl3_drum_note_set(opl3_t *opl3, snd_opl3_drum_note_t *data)
/*
* Set drum voice volume and position
*/
-static void snd_opl3_drum_vol_set(opl3_t *opl3, snd_opl3_drum_voice_t *data,
- int vel, snd_midi_channel_t *chan)
+static void snd_opl3_drum_vol_set(struct snd_opl3 *opl3,
+ struct snd_opl3_drum_voice *data,
+ int vel, struct snd_midi_channel *chan)
{
unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
unsigned char voice_offset = data->voice;
@@ -159,7 +162,7 @@ static void snd_opl3_drum_vol_set(opl3_t *opl3, snd_opl3_drum_voice_t *data,
/*
* Loads drum voices at init time
*/
-void snd_opl3_load_drums(opl3_t *opl3)
+void snd_opl3_load_drums(struct snd_opl3 *opl3)
{
snd_opl3_drum_voice_set(opl3, &bass_op0);
snd_opl3_drum_voice_set(opl3, &bass_op1);
@@ -179,11 +182,11 @@ void snd_opl3_load_drums(opl3_t *opl3)
/*
* Switch drum voice on or off
*/
-void snd_opl3_drum_switch(opl3_t *opl3, int note, int vel, int on_off,
- snd_midi_channel_t *chan)
+void snd_opl3_drum_switch(struct snd_opl3 *opl3, int note, int vel, int on_off,
+ struct snd_midi_channel *chan)
{
unsigned char drum_mask;
- snd_opl3_drum_voice_t *drum_voice;
+ struct snd_opl3_drum_voice *drum_voice;
if (!(opl3->drum_reg & OPL3_PERCUSSION_ENABLE))
return;
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