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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/video/cfbimgblt.c
downloadblackbird-op-linux-1da177e4c3f41524e886b7f1b8a0c1fc7321cac2.tar.gz
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Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'drivers/video/cfbimgblt.c')
-rw-r--r--drivers/video/cfbimgblt.c339
1 files changed, 339 insertions, 0 deletions
diff --git a/drivers/video/cfbimgblt.c b/drivers/video/cfbimgblt.c
new file mode 100644
index 000000000000..4c123abaa843
--- /dev/null
+++ b/drivers/video/cfbimgblt.c
@@ -0,0 +1,339 @@
+/*
+ * Generic BitBLT function for frame buffer with packed pixels of any depth.
+ *
+ * Copyright (C) June 1999 James Simmons
+ *
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License. See the file COPYING in the main directory of this archive for
+ * more details.
+ *
+ * NOTES:
+ *
+ * This function copys a image from system memory to video memory. The
+ * image can be a bitmap where each 0 represents the background color and
+ * each 1 represents the foreground color. Great for font handling. It can
+ * also be a color image. This is determined by image_depth. The color image
+ * must be laid out exactly in the same format as the framebuffer. Yes I know
+ * their are cards with hardware that coverts images of various depths to the
+ * framebuffer depth. But not every card has this. All images must be rounded
+ * up to the nearest byte. For example a bitmap 12 bits wide must be two
+ * bytes width.
+ *
+ * Tony:
+ * Incorporate mask tables similar to fbcon-cfb*.c in 2.4 API. This speeds
+ * up the code significantly.
+ *
+ * Code for depths not multiples of BITS_PER_LONG is still kludgy, which is
+ * still processed a bit at a time.
+ *
+ * Also need to add code to deal with cards endians that are different than
+ * the native cpu endians. I also need to deal with MSB position in the word.
+ */
+#include <linux/config.h>
+#include <linux/module.h>
+#include <linux/string.h>
+#include <linux/fb.h>
+#include <asm/types.h>
+
+#define DEBUG
+
+#ifdef DEBUG
+#define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt,__FUNCTION__,## args)
+#else
+#define DPRINTK(fmt, args...)
+#endif
+
+static u32 cfb_tab8[] = {
+#if defined(__BIG_ENDIAN)
+ 0x00000000,0x000000ff,0x0000ff00,0x0000ffff,
+ 0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff,
+ 0xff000000,0xff0000ff,0xff00ff00,0xff00ffff,
+ 0xffff0000,0xffff00ff,0xffffff00,0xffffffff
+#elif defined(__LITTLE_ENDIAN)
+ 0x00000000,0xff000000,0x00ff0000,0xffff0000,
+ 0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00,
+ 0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff,
+ 0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff
+#else
+#error FIXME: No endianness??
+#endif
+};
+
+static u32 cfb_tab16[] = {
+#if defined(__BIG_ENDIAN)
+ 0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff
+#elif defined(__LITTLE_ENDIAN)
+ 0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff
+#else
+#error FIXME: No endianness??
+#endif
+};
+
+static u32 cfb_tab32[] = {
+ 0x00000000, 0xffffffff
+};
+
+#define FB_WRITEL fb_writel
+#define FB_READL fb_readl
+
+#if defined (__BIG_ENDIAN)
+#define LEFT_POS(bpp) (32 - bpp)
+#define SHIFT_HIGH(val, bits) ((val) >> (bits))
+#define SHIFT_LOW(val, bits) ((val) << (bits))
+#else
+#define LEFT_POS(bpp) (0)
+#define SHIFT_HIGH(val, bits) ((val) << (bits))
+#define SHIFT_LOW(val, bits) ((val) >> (bits))
+#endif
+
+static inline void color_imageblit(const struct fb_image *image,
+ struct fb_info *p, u8 __iomem *dst1,
+ u32 start_index,
+ u32 pitch_index)
+{
+ /* Draw the penguin */
+ u32 __iomem *dst, *dst2;
+ u32 color = 0, val, shift;
+ int i, n, bpp = p->var.bits_per_pixel;
+ u32 null_bits = 32 - bpp;
+ u32 *palette = (u32 *) p->pseudo_palette;
+ const u8 *src = image->data;
+
+ dst2 = (u32 __iomem *) dst1;
+ for (i = image->height; i--; ) {
+ n = image->width;
+ dst = (u32 __iomem *) dst1;
+ shift = 0;
+ val = 0;
+
+ if (start_index) {
+ u32 start_mask = ~(SHIFT_HIGH(~(u32)0, start_index));
+ val = FB_READL(dst) & start_mask;
+ shift = start_index;
+ }
+ while (n--) {
+ if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
+ p->fix.visual == FB_VISUAL_DIRECTCOLOR )
+ color = palette[*src];
+ else
+ color = *src;
+ color <<= LEFT_POS(bpp);
+ val |= SHIFT_HIGH(color, shift);
+ if (shift >= null_bits) {
+ FB_WRITEL(val, dst++);
+
+ val = (shift == null_bits) ? 0 :
+ SHIFT_LOW(color, 32 - shift);
+ }
+ shift += bpp;
+ shift &= (32 - 1);
+ src++;
+ }
+ if (shift) {
+ u32 end_mask = SHIFT_HIGH(~(u32)0, shift);
+
+ FB_WRITEL((FB_READL(dst) & end_mask) | val, dst);
+ }
+ dst1 += p->fix.line_length;
+ if (pitch_index) {
+ dst2 += p->fix.line_length;
+ dst1 = (u8 __iomem *)((long __force)dst2 & ~(sizeof(u32) - 1));
+
+ start_index += pitch_index;
+ start_index &= 32 - 1;
+ }
+ }
+}
+
+static inline void slow_imageblit(const struct fb_image *image, struct fb_info *p,
+ u8 __iomem *dst1, u32 fgcolor,
+ u32 bgcolor,
+ u32 start_index,
+ u32 pitch_index)
+{
+ u32 shift, color = 0, bpp = p->var.bits_per_pixel;
+ u32 __iomem *dst, *dst2;
+ u32 val, pitch = p->fix.line_length;
+ u32 null_bits = 32 - bpp;
+ u32 spitch = (image->width+7)/8;
+ const u8 *src = image->data, *s;
+ u32 i, j, l;
+
+ dst2 = (u32 __iomem *) dst1;
+
+ for (i = image->height; i--; ) {
+ shift = val = 0;
+ l = 8;
+ j = image->width;
+ dst = (u32 __iomem *) dst1;
+ s = src;
+
+ /* write leading bits */
+ if (start_index) {
+ u32 start_mask = ~(SHIFT_HIGH(~(u32)0, start_index));
+ val = FB_READL(dst) & start_mask;
+ shift = start_index;
+ }
+
+ while (j--) {
+ l--;
+ color = (*s & (1 << l)) ? fgcolor : bgcolor;
+ color <<= LEFT_POS(bpp);
+ val |= SHIFT_HIGH(color, shift);
+
+ /* Did the bitshift spill bits to the next long? */
+ if (shift >= null_bits) {
+ FB_WRITEL(val, dst++);
+ val = (shift == null_bits) ? 0 :
+ SHIFT_LOW(color,32 - shift);
+ }
+ shift += bpp;
+ shift &= (32 - 1);
+ if (!l) { l = 8; s++; };
+ }
+
+ /* write trailing bits */
+ if (shift) {
+ u32 end_mask = SHIFT_HIGH(~(u32)0, shift);
+
+ FB_WRITEL((FB_READL(dst) & end_mask) | val, dst);
+ }
+
+ dst1 += pitch;
+ src += spitch;
+ if (pitch_index) {
+ dst2 += pitch;
+ dst1 = (u8 __iomem *)((long __force)dst2 & ~(sizeof(u32) - 1));
+ start_index += pitch_index;
+ start_index &= 32 - 1;
+ }
+
+ }
+}
+
+/*
+ * fast_imageblit - optimized monochrome color expansion
+ *
+ * Only if: bits_per_pixel == 8, 16, or 32
+ * image->width is divisible by pixel/dword (ppw);
+ * fix->line_legth is divisible by 4;
+ * beginning and end of a scanline is dword aligned
+ */
+static inline void fast_imageblit(const struct fb_image *image, struct fb_info *p,
+ u8 __iomem *dst1, u32 fgcolor,
+ u32 bgcolor)
+{
+ u32 fgx = fgcolor, bgx = bgcolor, bpp = p->var.bits_per_pixel;
+ u32 ppw = 32/bpp, spitch = (image->width + 7)/8;
+ u32 bit_mask, end_mask, eorx, shift;
+ const char *s = image->data, *src;
+ u32 __iomem *dst;
+ u32 *tab = NULL;
+ int i, j, k;
+
+ switch (bpp) {
+ case 8:
+ tab = cfb_tab8;
+ break;
+ case 16:
+ tab = cfb_tab16;
+ break;
+ case 32:
+ tab = cfb_tab32;
+ break;
+ }
+
+ for (i = ppw-1; i--; ) {
+ fgx <<= bpp;
+ bgx <<= bpp;
+ fgx |= fgcolor;
+ bgx |= bgcolor;
+ }
+
+ bit_mask = (1 << ppw) - 1;
+ eorx = fgx ^ bgx;
+ k = image->width/ppw;
+
+ for (i = image->height; i--; ) {
+ dst = (u32 __iomem *) dst1, shift = 8; src = s;
+
+ for (j = k; j--; ) {
+ shift -= ppw;
+ end_mask = tab[(*src >> shift) & bit_mask];
+ FB_WRITEL((end_mask & eorx)^bgx, dst++);
+ if (!shift) { shift = 8; src++; }
+ }
+ dst1 += p->fix.line_length;
+ s += spitch;
+ }
+}
+
+void cfb_imageblit(struct fb_info *p, const struct fb_image *image)
+{
+ u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0;
+ u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel;
+ u32 width = image->width, height = image->height;
+ u32 dx = image->dx, dy = image->dy;
+ int x2, y2, vxres, vyres;
+ u8 __iomem *dst1;
+
+ if (p->state != FBINFO_STATE_RUNNING)
+ return;
+
+ vxres = p->var.xres_virtual;
+ vyres = p->var.yres_virtual;
+ /*
+ * We could use hardware clipping but on many cards you get around
+ * hardware clipping by writing to framebuffer directly like we are
+ * doing here.
+ */
+ if (image->dx > vxres || image->dy > vyres)
+ return;
+
+ x2 = image->dx + image->width;
+ y2 = image->dy + image->height;
+ dx = image->dx > 0 ? image->dx : 0;
+ dy = image->dy > 0 ? image->dy : 0;
+ x2 = x2 < vxres ? x2 : vxres;
+ y2 = y2 < vyres ? y2 : vyres;
+ width = x2 - dx;
+ height = y2 - dy;
+
+ bitstart = (dy * p->fix.line_length * 8) + (dx * bpp);
+ start_index = bitstart & (32 - 1);
+ pitch_index = (p->fix.line_length & (bpl - 1)) * 8;
+
+ bitstart /= 8;
+ bitstart &= ~(bpl - 1);
+ dst1 = p->screen_base + bitstart;
+
+ if (p->fbops->fb_sync)
+ p->fbops->fb_sync(p);
+
+ if (image->depth == 1) {
+ if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
+ p->fix.visual == FB_VISUAL_DIRECTCOLOR) {
+ fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color];
+ bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color];
+ } else {
+ fgcolor = image->fg_color;
+ bgcolor = image->bg_color;
+ }
+
+ if (32 % bpp == 0 && !start_index && !pitch_index &&
+ ((width & (32/bpp-1)) == 0) &&
+ bpp >= 8 && bpp <= 32)
+ fast_imageblit(image, p, dst1, fgcolor, bgcolor);
+ else
+ slow_imageblit(image, p, dst1, fgcolor, bgcolor,
+ start_index, pitch_index);
+ } else
+ color_imageblit(image, p, dst1, start_index, pitch_index);
+}
+
+EXPORT_SYMBOL(cfb_imageblit);
+
+MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
+MODULE_DESCRIPTION("Generic software accelerated imaging drawing");
+MODULE_LICENSE("GPL");
+
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