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authorDan Williams <dan.j.williams@intel.com>2011-05-08 22:15:10 -0700
committerDan Williams <dan.j.williams@intel.com>2011-07-03 04:04:47 -0700
commit3bff9d54ecba84e538da822349a9a6fd6e534539 (patch)
tree9a780a1ed7f1a82c1d381a6676ff742b904ea4be /drivers/scsi/isci/state_machine.c
parent63a3a15fb00ef49e50e98ff675094afcd92f113a (diff)
downloadblackbird-op-linux-3bff9d54ecba84e538da822349a9a6fd6e534539.tar.gz
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isci: uplevel state machine
unify core/sci_base_state.h and core/sci_base_state_machine.[ch] into state_machine.[ch] Reported-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Dan Williams <dan.j.williams@intel.com>
Diffstat (limited to 'drivers/scsi/isci/state_machine.c')
-rw-r--r--drivers/scsi/isci/state_machine.c171
1 files changed, 171 insertions, 0 deletions
diff --git a/drivers/scsi/isci/state_machine.c b/drivers/scsi/isci/state_machine.c
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+/*
+ * This file is provided under a dual BSD/GPLv2 license. When using or
+ * redistributing this file, you may do so under either license.
+ *
+ * GPL LICENSE SUMMARY
+ *
+ * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of version 2 of the GNU General Public License as
+ * published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+ * The full GNU General Public License is included in this distribution
+ * in the file called LICENSE.GPL.
+ *
+ * BSD LICENSE
+ *
+ * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Intel Corporation nor the names of its
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/**
+ * This file contains all of the functionality common to all state machine
+ * object implementations.
+ *
+ *
+ */
+
+#include "state_machine.h"
+
+static void sci_state_machine_exit_state(struct sci_base_state_machine *sm)
+{
+ u32 state = sm->current_state_id;
+ sci_state_transition_t exit = sm->state_table[state].exit_state;
+
+ if (exit)
+ exit(sm->state_machine_owner);
+}
+
+static void sci_state_machine_enter_state(struct sci_base_state_machine *sm)
+{
+ u32 state = sm->current_state_id;
+ sci_state_transition_t enter = sm->state_table[state].enter_state;
+
+ if (enter)
+ enter(sm->state_machine_owner);
+}
+
+/*
+ * ******************************************************************************
+ * * P R O T E C T E D M E T H O D S
+ * ****************************************************************************** */
+
+/**
+ * This method will set the initial state and state table for the state
+ * machine. The caller should follow this request with the initialize
+ * request to cause the state machine to start.
+ * @sm: This parameter provides the state machine object to be
+ * constructed.
+ * @state_machine_owner: This parameter indicates the object that is owns the
+ * state machine being constructed.
+ * @state_table: This parameter specifies the table of state objects that is
+ * managed by this state machine.
+ * @initial_state: This parameter specifies the value of the initial state for
+ * this state machine.
+ *
+ */
+void sci_base_state_machine_construct(struct sci_base_state_machine *sm,
+ void *owner,
+ const struct sci_base_state *state_table,
+ u32 initial_state)
+{
+ sm->state_machine_owner = owner;
+ sm->initial_state_id = initial_state;
+ sm->previous_state_id = initial_state;
+ sm->current_state_id = initial_state;
+ sm->state_table = state_table;
+}
+
+/**
+ * This method will cause the state machine to enter the initial state.
+ * @sm: This parameter specifies the state machine that is to
+ * be started.
+ *
+ * sci_base_state_machine_construct() for how to set the initial state none
+ */
+void sci_base_state_machine_start(struct sci_base_state_machine *sm)
+{
+ sm->current_state_id = sm->initial_state_id;
+ sci_state_machine_enter_state(sm);
+}
+
+/**
+ * This method will cause the state machine to exit it's current state only.
+ * @sm: This parameter specifies the state machine that is to
+ * be stopped.
+ *
+ */
+void sci_base_state_machine_stop(
+ struct sci_base_state_machine *sm)
+{
+ sci_state_machine_exit_state(sm);
+}
+
+/**
+ * This method performs an update to the current state of the state machine.
+ * @sm: This parameter specifies the state machine for which
+ * the caller wishes to perform a state change.
+ * @next_state: This parameter specifies the new state for the state machine.
+ *
+ */
+void sci_base_state_machine_change_state(
+ struct sci_base_state_machine *sm,
+ u32 next_state)
+{
+ sci_state_machine_exit_state(sm);
+
+ sm->previous_state_id = sm->current_state_id;
+ sm->current_state_id = next_state;
+
+ sci_state_machine_enter_state(sm);
+}
+
+/**
+ * This method simply returns the current state of the state machine to the
+ * caller.
+ * @sm: This parameter specifies the state machine for which to
+ * retrieve the current state.
+ *
+ * This method returns a u32 value indicating the current state for the
+ * supplied state machine.
+ */
+u32 sci_base_state_machine_get_state(struct sci_base_state_machine *sm)
+{
+ return sm->current_state_id;
+}
+
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