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authorIngo Molnar <mingo@elte.hu>2008-07-15 23:12:58 +0200
committerIngo Molnar <mingo@elte.hu>2008-07-15 23:12:58 +0200
commit1e09481365ce248dbb4eb06dad70129bb5807037 (patch)
treec0cff5bef95c8b5e7486f144718ade9a06c284dc /drivers/gpu/drm/radeon
parent3e2f69fdd1b00166e7d589bce56b2d36a9e74374 (diff)
parentb9d2252c1e44fa83a4e65fdc9eb93db6297c55af (diff)
downloadblackbird-op-linux-1e09481365ce248dbb4eb06dad70129bb5807037.tar.gz
blackbird-op-linux-1e09481365ce248dbb4eb06dad70129bb5807037.zip
Merge branch 'linus' into core/softlockup
Conflicts: kernel/softlockup.c Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'drivers/gpu/drm/radeon')
-rw-r--r--drivers/gpu/drm/radeon/Makefile10
-rw-r--r--drivers/gpu/drm/radeon/r300_cmdbuf.c1071
-rw-r--r--drivers/gpu/drm/radeon/r300_reg.h1772
-rw-r--r--drivers/gpu/drm/radeon/radeon_cp.c1773
-rw-r--r--drivers/gpu/drm/radeon/radeon_drv.c126
-rw-r--r--drivers/gpu/drm/radeon/radeon_drv.h1406
-rw-r--r--drivers/gpu/drm/radeon/radeon_ioc32.c424
-rw-r--r--drivers/gpu/drm/radeon/radeon_irq.c320
-rw-r--r--drivers/gpu/drm/radeon/radeon_mem.c302
-rw-r--r--drivers/gpu/drm/radeon/radeon_microcode.h1844
-rw-r--r--drivers/gpu/drm/radeon/radeon_state.c3203
11 files changed, 12251 insertions, 0 deletions
diff --git a/drivers/gpu/drm/radeon/Makefile b/drivers/gpu/drm/radeon/Makefile
new file mode 100644
index 000000000000..feb521ebc393
--- /dev/null
+++ b/drivers/gpu/drm/radeon/Makefile
@@ -0,0 +1,10 @@
+#
+# Makefile for the drm device driver. This driver provides support for the
+# Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
+
+ccflags-y := -Iinclude/drm
+radeon-y := radeon_drv.o radeon_cp.o radeon_state.o radeon_mem.o radeon_irq.o r300_cmdbuf.o
+
+radeon-$(CONFIG_COMPAT) += radeon_ioc32.o
+
+obj-$(CONFIG_DRM_RADEON)+= radeon.o
diff --git a/drivers/gpu/drm/radeon/r300_cmdbuf.c b/drivers/gpu/drm/radeon/r300_cmdbuf.c
new file mode 100644
index 000000000000..702df45320f7
--- /dev/null
+++ b/drivers/gpu/drm/radeon/r300_cmdbuf.c
@@ -0,0 +1,1071 @@
+/* r300_cmdbuf.c -- Command buffer emission for R300 -*- linux-c -*-
+ *
+ * Copyright (C) The Weather Channel, Inc. 2002.
+ * Copyright (C) 2004 Nicolai Haehnle.
+ * All Rights Reserved.
+ *
+ * The Weather Channel (TM) funded Tungsten Graphics to develop the
+ * initial release of the Radeon 8500 driver under the XFree86 license.
+ * This notice must be preserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#include "drmP.h"
+#include "drm.h"
+#include "radeon_drm.h"
+#include "radeon_drv.h"
+#include "r300_reg.h"
+
+#define R300_SIMULTANEOUS_CLIPRECTS 4
+
+/* Values for R300_RE_CLIPRECT_CNTL depending on the number of cliprects
+ */
+static const int r300_cliprect_cntl[4] = {
+ 0xAAAA,
+ 0xEEEE,
+ 0xFEFE,
+ 0xFFFE
+};
+
+/**
+ * Emit up to R300_SIMULTANEOUS_CLIPRECTS cliprects from the given command
+ * buffer, starting with index n.
+ */
+static int r300_emit_cliprects(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf, int n)
+{
+ struct drm_clip_rect box;
+ int nr;
+ int i;
+ RING_LOCALS;
+
+ nr = cmdbuf->nbox - n;
+ if (nr > R300_SIMULTANEOUS_CLIPRECTS)
+ nr = R300_SIMULTANEOUS_CLIPRECTS;
+
+ DRM_DEBUG("%i cliprects\n", nr);
+
+ if (nr) {
+ BEGIN_RING(6 + nr * 2);
+ OUT_RING(CP_PACKET0(R300_RE_CLIPRECT_TL_0, nr * 2 - 1));
+
+ for (i = 0; i < nr; ++i) {
+ if (DRM_COPY_FROM_USER_UNCHECKED
+ (&box, &cmdbuf->boxes[n + i], sizeof(box))) {
+ DRM_ERROR("copy cliprect faulted\n");
+ return -EFAULT;
+ }
+
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_RV515) {
+ box.x1 = (box.x1) &
+ R300_CLIPRECT_MASK;
+ box.y1 = (box.y1) &
+ R300_CLIPRECT_MASK;
+ box.x2 = (box.x2) &
+ R300_CLIPRECT_MASK;
+ box.y2 = (box.y2) &
+ R300_CLIPRECT_MASK;
+ } else {
+ box.x1 = (box.x1 + R300_CLIPRECT_OFFSET) &
+ R300_CLIPRECT_MASK;
+ box.y1 = (box.y1 + R300_CLIPRECT_OFFSET) &
+ R300_CLIPRECT_MASK;
+ box.x2 = (box.x2 + R300_CLIPRECT_OFFSET) &
+ R300_CLIPRECT_MASK;
+ box.y2 = (box.y2 + R300_CLIPRECT_OFFSET) &
+ R300_CLIPRECT_MASK;
+
+ }
+ OUT_RING((box.x1 << R300_CLIPRECT_X_SHIFT) |
+ (box.y1 << R300_CLIPRECT_Y_SHIFT));
+ OUT_RING((box.x2 << R300_CLIPRECT_X_SHIFT) |
+ (box.y2 << R300_CLIPRECT_Y_SHIFT));
+
+ }
+
+ OUT_RING_REG(R300_RE_CLIPRECT_CNTL, r300_cliprect_cntl[nr - 1]);
+
+ /* TODO/SECURITY: Force scissors to a safe value, otherwise the
+ * client might be able to trample over memory.
+ * The impact should be very limited, but I'd rather be safe than
+ * sorry.
+ */
+ OUT_RING(CP_PACKET0(R300_RE_SCISSORS_TL, 1));
+ OUT_RING(0);
+ OUT_RING(R300_SCISSORS_X_MASK | R300_SCISSORS_Y_MASK);
+ ADVANCE_RING();
+ } else {
+ /* Why we allow zero cliprect rendering:
+ * There are some commands in a command buffer that must be submitted
+ * even when there are no cliprects, e.g. DMA buffer discard
+ * or state setting (though state setting could be avoided by
+ * simulating a loss of context).
+ *
+ * Now since the cmdbuf interface is so chaotic right now (and is
+ * bound to remain that way for a bit until things settle down),
+ * it is basically impossible to filter out the commands that are
+ * necessary and those that aren't.
+ *
+ * So I choose the safe way and don't do any filtering at all;
+ * instead, I simply set up the engine so that all rendering
+ * can't produce any fragments.
+ */
+ BEGIN_RING(2);
+ OUT_RING_REG(R300_RE_CLIPRECT_CNTL, 0);
+ ADVANCE_RING();
+ }
+
+ return 0;
+}
+
+static u8 r300_reg_flags[0x10000 >> 2];
+
+void r300_init_reg_flags(struct drm_device *dev)
+{
+ int i;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+
+ memset(r300_reg_flags, 0, 0x10000 >> 2);
+#define ADD_RANGE_MARK(reg, count,mark) \
+ for(i=((reg)>>2);i<((reg)>>2)+(count);i++)\
+ r300_reg_flags[i]|=(mark);
+
+#define MARK_SAFE 1
+#define MARK_CHECK_OFFSET 2
+
+#define ADD_RANGE(reg, count) ADD_RANGE_MARK(reg, count, MARK_SAFE)
+
+ /* these match cmducs() command in r300_driver/r300/r300_cmdbuf.c */
+ ADD_RANGE(R300_SE_VPORT_XSCALE, 6);
+ ADD_RANGE(R300_VAP_CNTL, 1);
+ ADD_RANGE(R300_SE_VTE_CNTL, 2);
+ ADD_RANGE(0x2134, 2);
+ ADD_RANGE(R300_VAP_CNTL_STATUS, 1);
+ ADD_RANGE(R300_VAP_INPUT_CNTL_0, 2);
+ ADD_RANGE(0x21DC, 1);
+ ADD_RANGE(R300_VAP_UNKNOWN_221C, 1);
+ ADD_RANGE(R300_VAP_CLIP_X_0, 4);
+ ADD_RANGE(R300_VAP_PVS_WAITIDLE, 1);
+ ADD_RANGE(R300_VAP_UNKNOWN_2288, 1);
+ ADD_RANGE(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+ ADD_RANGE(R300_VAP_PVS_CNTL_1, 3);
+ ADD_RANGE(R300_GB_ENABLE, 1);
+ ADD_RANGE(R300_GB_MSPOS0, 5);
+ ADD_RANGE(R300_TX_CNTL, 1);
+ ADD_RANGE(R300_TX_ENABLE, 1);
+ ADD_RANGE(0x4200, 4);
+ ADD_RANGE(0x4214, 1);
+ ADD_RANGE(R300_RE_POINTSIZE, 1);
+ ADD_RANGE(0x4230, 3);
+ ADD_RANGE(R300_RE_LINE_CNT, 1);
+ ADD_RANGE(R300_RE_UNK4238, 1);
+ ADD_RANGE(0x4260, 3);
+ ADD_RANGE(R300_RE_SHADE, 4);
+ ADD_RANGE(R300_RE_POLYGON_MODE, 5);
+ ADD_RANGE(R300_RE_ZBIAS_CNTL, 1);
+ ADD_RANGE(R300_RE_ZBIAS_T_FACTOR, 4);
+ ADD_RANGE(R300_RE_OCCLUSION_CNTL, 1);
+ ADD_RANGE(R300_RE_CULL_CNTL, 1);
+ ADD_RANGE(0x42C0, 2);
+ ADD_RANGE(R300_RS_CNTL_0, 2);
+
+ ADD_RANGE(R300_SC_HYPERZ, 2);
+ ADD_RANGE(0x43E8, 1);
+
+ ADD_RANGE(0x46A4, 5);
+
+ ADD_RANGE(R300_RE_FOG_STATE, 1);
+ ADD_RANGE(R300_FOG_COLOR_R, 3);
+ ADD_RANGE(R300_PP_ALPHA_TEST, 2);
+ ADD_RANGE(0x4BD8, 1);
+ ADD_RANGE(R300_PFS_PARAM_0_X, 64);
+ ADD_RANGE(0x4E00, 1);
+ ADD_RANGE(R300_RB3D_CBLEND, 2);
+ ADD_RANGE(R300_RB3D_COLORMASK, 1);
+ ADD_RANGE(R300_RB3D_BLEND_COLOR, 3);
+ ADD_RANGE_MARK(R300_RB3D_COLOROFFSET0, 1, MARK_CHECK_OFFSET); /* check offset */
+ ADD_RANGE(R300_RB3D_COLORPITCH0, 1);
+ ADD_RANGE(0x4E50, 9);
+ ADD_RANGE(0x4E88, 1);
+ ADD_RANGE(0x4EA0, 2);
+ ADD_RANGE(R300_ZB_CNTL, 3);
+ ADD_RANGE(R300_ZB_FORMAT, 4);
+ ADD_RANGE_MARK(R300_ZB_DEPTHOFFSET, 1, MARK_CHECK_OFFSET); /* check offset */
+ ADD_RANGE(R300_ZB_DEPTHPITCH, 1);
+ ADD_RANGE(R300_ZB_DEPTHCLEARVALUE, 1);
+ ADD_RANGE(R300_ZB_ZMASK_OFFSET, 13);
+
+ ADD_RANGE(R300_TX_FILTER_0, 16);
+ ADD_RANGE(R300_TX_FILTER1_0, 16);
+ ADD_RANGE(R300_TX_SIZE_0, 16);
+ ADD_RANGE(R300_TX_FORMAT_0, 16);
+ ADD_RANGE(R300_TX_PITCH_0, 16);
+ /* Texture offset is dangerous and needs more checking */
+ ADD_RANGE_MARK(R300_TX_OFFSET_0, 16, MARK_CHECK_OFFSET);
+ ADD_RANGE(R300_TX_CHROMA_KEY_0, 16);
+ ADD_RANGE(R300_TX_BORDER_COLOR_0, 16);
+
+ /* Sporadic registers used as primitives are emitted */
+ ADD_RANGE(R300_ZB_ZCACHE_CTLSTAT, 1);
+ ADD_RANGE(R300_RB3D_DSTCACHE_CTLSTAT, 1);
+ ADD_RANGE(R300_VAP_INPUT_ROUTE_0_0, 8);
+ ADD_RANGE(R300_VAP_INPUT_ROUTE_1_0, 8);
+
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_RV515) {
+ ADD_RANGE(R500_VAP_INDEX_OFFSET, 1);
+ ADD_RANGE(R500_US_CONFIG, 2);
+ ADD_RANGE(R500_US_CODE_ADDR, 3);
+ ADD_RANGE(R500_US_FC_CTRL, 1);
+ ADD_RANGE(R500_RS_IP_0, 16);
+ ADD_RANGE(R500_RS_INST_0, 16);
+ ADD_RANGE(R500_RB3D_COLOR_CLEAR_VALUE_AR, 2);
+ ADD_RANGE(R500_RB3D_CONSTANT_COLOR_AR, 2);
+ ADD_RANGE(R500_ZB_FIFO_SIZE, 2);
+ } else {
+ ADD_RANGE(R300_PFS_CNTL_0, 3);
+ ADD_RANGE(R300_PFS_NODE_0, 4);
+ ADD_RANGE(R300_PFS_TEXI_0, 64);
+ ADD_RANGE(R300_PFS_INSTR0_0, 64);
+ ADD_RANGE(R300_PFS_INSTR1_0, 64);
+ ADD_RANGE(R300_PFS_INSTR2_0, 64);
+ ADD_RANGE(R300_PFS_INSTR3_0, 64);
+ ADD_RANGE(R300_RS_INTERP_0, 8);
+ ADD_RANGE(R300_RS_ROUTE_0, 8);
+
+ }
+}
+
+static __inline__ int r300_check_range(unsigned reg, int count)
+{
+ int i;
+ if (reg & ~0xffff)
+ return -1;
+ for (i = (reg >> 2); i < (reg >> 2) + count; i++)
+ if (r300_reg_flags[i] != MARK_SAFE)
+ return 1;
+ return 0;
+}
+
+static __inline__ int r300_emit_carefully_checked_packet0(drm_radeon_private_t *
+ dev_priv,
+ drm_radeon_kcmd_buffer_t
+ * cmdbuf,
+ drm_r300_cmd_header_t
+ header)
+{
+ int reg;
+ int sz;
+ int i;
+ int values[64];
+ RING_LOCALS;
+
+ sz = header.packet0.count;
+ reg = (header.packet0.reghi << 8) | header.packet0.reglo;
+
+ if ((sz > 64) || (sz < 0)) {
+ DRM_ERROR
+ ("Cannot emit more than 64 values at a time (reg=%04x sz=%d)\n",
+ reg, sz);
+ return -EINVAL;
+ }
+ for (i = 0; i < sz; i++) {
+ values[i] = ((int *)cmdbuf->buf)[i];
+ switch (r300_reg_flags[(reg >> 2) + i]) {
+ case MARK_SAFE:
+ break;
+ case MARK_CHECK_OFFSET:
+ if (!radeon_check_offset(dev_priv, (u32) values[i])) {
+ DRM_ERROR
+ ("Offset failed range check (reg=%04x sz=%d)\n",
+ reg, sz);
+ return -EINVAL;
+ }
+ break;
+ default:
+ DRM_ERROR("Register %04x failed check as flag=%02x\n",
+ reg + i * 4, r300_reg_flags[(reg >> 2) + i]);
+ return -EINVAL;
+ }
+ }
+
+ BEGIN_RING(1 + sz);
+ OUT_RING(CP_PACKET0(reg, sz - 1));
+ OUT_RING_TABLE(values, sz);
+ ADVANCE_RING();
+
+ cmdbuf->buf += sz * 4;
+ cmdbuf->bufsz -= sz * 4;
+
+ return 0;
+}
+
+/**
+ * Emits a packet0 setting arbitrary registers.
+ * Called by r300_do_cp_cmdbuf.
+ *
+ * Note that checks are performed on contents and addresses of the registers
+ */
+static __inline__ int r300_emit_packet0(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf,
+ drm_r300_cmd_header_t header)
+{
+ int reg;
+ int sz;
+ RING_LOCALS;
+
+ sz = header.packet0.count;
+ reg = (header.packet0.reghi << 8) | header.packet0.reglo;
+
+ if (!sz)
+ return 0;
+
+ if (sz * 4 > cmdbuf->bufsz)
+ return -EINVAL;
+
+ if (reg + sz * 4 >= 0x10000) {
+ DRM_ERROR("No such registers in hardware reg=%04x sz=%d\n", reg,
+ sz);
+ return -EINVAL;
+ }
+
+ if (r300_check_range(reg, sz)) {
+ /* go and check everything */
+ return r300_emit_carefully_checked_packet0(dev_priv, cmdbuf,
+ header);
+ }
+ /* the rest of the data is safe to emit, whatever the values the user passed */
+
+ BEGIN_RING(1 + sz);
+ OUT_RING(CP_PACKET0(reg, sz - 1));
+ OUT_RING_TABLE((int *)cmdbuf->buf, sz);
+ ADVANCE_RING();
+
+ cmdbuf->buf += sz * 4;
+ cmdbuf->bufsz -= sz * 4;
+
+ return 0;
+}
+
+/**
+ * Uploads user-supplied vertex program instructions or parameters onto
+ * the graphics card.
+ * Called by r300_do_cp_cmdbuf.
+ */
+static __inline__ int r300_emit_vpu(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf,
+ drm_r300_cmd_header_t header)
+{
+ int sz;
+ int addr;
+ RING_LOCALS;
+
+ sz = header.vpu.count;
+ addr = (header.vpu.adrhi << 8) | header.vpu.adrlo;
+
+ if (!sz)
+ return 0;
+ if (sz * 16 > cmdbuf->bufsz)
+ return -EINVAL;
+
+ BEGIN_RING(5 + sz * 4);
+ /* Wait for VAP to come to senses.. */
+ /* there is no need to emit it multiple times, (only once before VAP is programmed,
+ but this optimization is for later */
+ OUT_RING_REG(R300_VAP_PVS_WAITIDLE, 0);
+ OUT_RING_REG(R300_VAP_PVS_UPLOAD_ADDRESS, addr);
+ OUT_RING(CP_PACKET0_TABLE(R300_VAP_PVS_UPLOAD_DATA, sz * 4 - 1));
+ OUT_RING_TABLE((int *)cmdbuf->buf, sz * 4);
+
+ ADVANCE_RING();
+
+ cmdbuf->buf += sz * 16;
+ cmdbuf->bufsz -= sz * 16;
+
+ return 0;
+}
+
+/**
+ * Emit a clear packet from userspace.
+ * Called by r300_emit_packet3.
+ */
+static __inline__ int r300_emit_clear(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ RING_LOCALS;
+
+ if (8 * 4 > cmdbuf->bufsz)
+ return -EINVAL;
+
+ BEGIN_RING(10);
+ OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
+ OUT_RING(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
+ (1 << R300_PRIM_NUM_VERTICES_SHIFT));
+ OUT_RING_TABLE((int *)cmdbuf->buf, 8);
+ ADVANCE_RING();
+
+ cmdbuf->buf += 8 * 4;
+ cmdbuf->bufsz -= 8 * 4;
+
+ return 0;
+}
+
+static __inline__ int r300_emit_3d_load_vbpntr(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf,
+ u32 header)
+{
+ int count, i, k;
+#define MAX_ARRAY_PACKET 64
+ u32 payload[MAX_ARRAY_PACKET];
+ u32 narrays;
+ RING_LOCALS;
+
+ count = (header >> 16) & 0x3fff;
+
+ if ((count + 1) > MAX_ARRAY_PACKET) {
+ DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
+ count);
+ return -EINVAL;
+ }
+ memset(payload, 0, MAX_ARRAY_PACKET * 4);
+ memcpy(payload, cmdbuf->buf + 4, (count + 1) * 4);
+
+ /* carefully check packet contents */
+
+ narrays = payload[0];
+ k = 0;
+ i = 1;
+ while ((k < narrays) && (i < (count + 1))) {
+ i++; /* skip attribute field */
+ if (!radeon_check_offset(dev_priv, payload[i])) {
+ DRM_ERROR
+ ("Offset failed range check (k=%d i=%d) while processing 3D_LOAD_VBPNTR packet.\n",
+ k, i);
+ return -EINVAL;
+ }
+ k++;
+ i++;
+ if (k == narrays)
+ break;
+ /* have one more to process, they come in pairs */
+ if (!radeon_check_offset(dev_priv, payload[i])) {
+ DRM_ERROR
+ ("Offset failed range check (k=%d i=%d) while processing 3D_LOAD_VBPNTR packet.\n",
+ k, i);
+ return -EINVAL;
+ }
+ k++;
+ i++;
+ }
+ /* do the counts match what we expect ? */
+ if ((k != narrays) || (i != (count + 1))) {
+ DRM_ERROR
+ ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
+ k, i, narrays, count + 1);
+ return -EINVAL;
+ }
+
+ /* all clear, output packet */
+
+ BEGIN_RING(count + 2);
+ OUT_RING(header);
+ OUT_RING_TABLE(payload, count + 1);
+ ADVANCE_RING();
+
+ cmdbuf->buf += (count + 2) * 4;
+ cmdbuf->bufsz -= (count + 2) * 4;
+
+ return 0;
+}
+
+static __inline__ int r300_emit_bitblt_multi(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ u32 *cmd = (u32 *) cmdbuf->buf;
+ int count, ret;
+ RING_LOCALS;
+
+ count=(cmd[0]>>16) & 0x3fff;
+
+ if (cmd[0] & 0x8000) {
+ u32 offset;
+
+ if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
+ | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
+ offset = cmd[2] << 10;
+ ret = !radeon_check_offset(dev_priv, offset);
+ if (ret) {
+ DRM_ERROR("Invalid bitblt first offset is %08X\n", offset);
+ return -EINVAL;
+ }
+ }
+
+ if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
+ (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
+ offset = cmd[3] << 10;
+ ret = !radeon_check_offset(dev_priv, offset);
+ if (ret) {
+ DRM_ERROR("Invalid bitblt second offset is %08X\n", offset);
+ return -EINVAL;
+ }
+
+ }
+ }
+
+ BEGIN_RING(count+2);
+ OUT_RING(cmd[0]);
+ OUT_RING_TABLE((int *)(cmdbuf->buf + 4), count + 1);
+ ADVANCE_RING();
+
+ cmdbuf->buf += (count+2)*4;
+ cmdbuf->bufsz -= (count+2)*4;
+
+ return 0;
+}
+
+static __inline__ int r300_emit_indx_buffer(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ u32 *cmd = (u32 *) cmdbuf->buf;
+ int count, ret;
+ RING_LOCALS;
+
+ count=(cmd[0]>>16) & 0x3fff;
+
+ if ((cmd[1] & 0x8000ffff) != 0x80000810) {
+ DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
+ return -EINVAL;
+ }
+ ret = !radeon_check_offset(dev_priv, cmd[2]);
+ if (ret) {
+ DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
+ return -EINVAL;
+ }
+
+ BEGIN_RING(count+2);
+ OUT_RING(cmd[0]);
+ OUT_RING_TABLE((int *)(cmdbuf->buf + 4), count + 1);
+ ADVANCE_RING();
+
+ cmdbuf->buf += (count+2)*4;
+ cmdbuf->bufsz -= (count+2)*4;
+
+ return 0;
+}
+
+static __inline__ int r300_emit_raw_packet3(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ u32 header;
+ int count;
+ RING_LOCALS;
+
+ if (4 > cmdbuf->bufsz)
+ return -EINVAL;
+
+ /* Fixme !! This simply emits a packet without much checking.
+ We need to be smarter. */
+
+ /* obtain first word - actual packet3 header */
+ header = *(u32 *) cmdbuf->buf;
+
+ /* Is it packet 3 ? */
+ if ((header >> 30) != 0x3) {
+ DRM_ERROR("Not a packet3 header (0x%08x)\n", header);
+ return -EINVAL;
+ }
+
+ count = (header >> 16) & 0x3fff;
+
+ /* Check again now that we know how much data to expect */
+ if ((count + 2) * 4 > cmdbuf->bufsz) {
+ DRM_ERROR
+ ("Expected packet3 of length %d but have only %d bytes left\n",
+ (count + 2) * 4, cmdbuf->bufsz);
+ return -EINVAL;
+ }
+
+ /* Is it a packet type we know about ? */
+ switch (header & 0xff00) {
+ case RADEON_3D_LOAD_VBPNTR: /* load vertex array pointers */
+ return r300_emit_3d_load_vbpntr(dev_priv, cmdbuf, header);
+
+ case RADEON_CNTL_BITBLT_MULTI:
+ return r300_emit_bitblt_multi(dev_priv, cmdbuf);
+
+ case RADEON_CP_INDX_BUFFER: /* DRAW_INDX_2 without INDX_BUFFER seems to lock up the gpu */
+ return r300_emit_indx_buffer(dev_priv, cmdbuf);
+ case RADEON_CP_3D_DRAW_IMMD_2: /* triggers drawing using in-packet vertex data */
+ case RADEON_CP_3D_DRAW_VBUF_2: /* triggers drawing of vertex buffers setup elsewhere */
+ case RADEON_CP_3D_DRAW_INDX_2: /* triggers drawing using indices to vertex buffer */
+ case RADEON_WAIT_FOR_IDLE:
+ case RADEON_CP_NOP:
+ /* these packets are safe */
+ break;
+ default:
+ DRM_ERROR("Unknown packet3 header (0x%08x)\n", header);
+ return -EINVAL;
+ }
+
+ BEGIN_RING(count + 2);
+ OUT_RING(header);
+ OUT_RING_TABLE((int *)(cmdbuf->buf + 4), count + 1);
+ ADVANCE_RING();
+
+ cmdbuf->buf += (count + 2) * 4;
+ cmdbuf->bufsz -= (count + 2) * 4;
+
+ return 0;
+}
+
+/**
+ * Emit a rendering packet3 from userspace.
+ * Called by r300_do_cp_cmdbuf.
+ */
+static __inline__ int r300_emit_packet3(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf,
+ drm_r300_cmd_header_t header)
+{
+ int n;
+ int ret;
+ char *orig_buf = cmdbuf->buf;
+ int orig_bufsz = cmdbuf->bufsz;
+
+ /* This is a do-while-loop so that we run the interior at least once,
+ * even if cmdbuf->nbox is 0. Compare r300_emit_cliprects for rationale.
+ */
+ n = 0;
+ do {
+ if (cmdbuf->nbox > R300_SIMULTANEOUS_CLIPRECTS) {
+ ret = r300_emit_cliprects(dev_priv, cmdbuf, n);
+ if (ret)
+ return ret;
+
+ cmdbuf->buf = orig_buf;
+ cmdbuf->bufsz = orig_bufsz;
+ }
+
+ switch (header.packet3.packet) {
+ case R300_CMD_PACKET3_CLEAR:
+ DRM_DEBUG("R300_CMD_PACKET3_CLEAR\n");
+ ret = r300_emit_clear(dev_priv, cmdbuf);
+ if (ret) {
+ DRM_ERROR("r300_emit_clear failed\n");
+ return ret;
+ }
+ break;
+
+ case R300_CMD_PACKET3_RAW:
+ DRM_DEBUG("R300_CMD_PACKET3_RAW\n");
+ ret = r300_emit_raw_packet3(dev_priv, cmdbuf);
+ if (ret) {
+ DRM_ERROR("r300_emit_raw_packet3 failed\n");
+ return ret;
+ }
+ break;
+
+ default:
+ DRM_ERROR("bad packet3 type %i at %p\n",
+ header.packet3.packet,
+ cmdbuf->buf - sizeof(header));
+ return -EINVAL;
+ }
+
+ n += R300_SIMULTANEOUS_CLIPRECTS;
+ } while (n < cmdbuf->nbox);
+
+ return 0;
+}
+
+/* Some of the R300 chips seem to be extremely touchy about the two registers
+ * that are configured in r300_pacify.
+ * Among the worst offenders seems to be the R300 ND (0x4E44): When userspace
+ * sends a command buffer that contains only state setting commands and a
+ * vertex program/parameter upload sequence, this will eventually lead to a
+ * lockup, unless the sequence is bracketed by calls to r300_pacify.
+ * So we should take great care to *always* call r300_pacify before
+ * *anything* 3D related, and again afterwards. This is what the
+ * call bracket in r300_do_cp_cmdbuf is for.
+ */
+
+/**
+ * Emit the sequence to pacify R300.
+ */
+static __inline__ void r300_pacify(drm_radeon_private_t *dev_priv)
+{
+ RING_LOCALS;
+
+ BEGIN_RING(6);
+ OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0));
+ OUT_RING(R300_RB3D_DSTCACHE_UNKNOWN_0A);
+ OUT_RING(CP_PACKET0(R300_ZB_ZCACHE_CTLSTAT, 0));
+ OUT_RING(R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE|
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+ OUT_RING(CP_PACKET3(RADEON_CP_NOP, 0));
+ OUT_RING(0x0);
+ ADVANCE_RING();
+}
+
+/**
+ * Called by r300_do_cp_cmdbuf to update the internal buffer age and state.
+ * The actual age emit is done by r300_do_cp_cmdbuf, which is why you must
+ * be careful about how this function is called.
+ */
+static void r300_discard_buffer(struct drm_device * dev, struct drm_buf * buf)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
+
+ buf_priv->age = ++dev_priv->sarea_priv->last_dispatch;
+ buf->pending = 1;
+ buf->used = 0;
+}
+
+static void r300_cmd_wait(drm_radeon_private_t * dev_priv,
+ drm_r300_cmd_header_t header)
+{
+ u32 wait_until;
+ RING_LOCALS;
+
+ if (!header.wait.flags)
+ return;
+
+ wait_until = 0;
+
+ switch(header.wait.flags) {
+ case R300_WAIT_2D:
+ wait_until = RADEON_WAIT_2D_IDLE;
+ break;
+ case R300_WAIT_3D:
+ wait_until = RADEON_WAIT_3D_IDLE;
+ break;
+ case R300_NEW_WAIT_2D_3D:
+ wait_until = RADEON_WAIT_2D_IDLE|RADEON_WAIT_3D_IDLE;
+ break;
+ case R300_NEW_WAIT_2D_2D_CLEAN:
+ wait_until = RADEON_WAIT_2D_IDLE|RADEON_WAIT_2D_IDLECLEAN;
+ break;
+ case R300_NEW_WAIT_3D_3D_CLEAN:
+ wait_until = RADEON_WAIT_3D_IDLE|RADEON_WAIT_3D_IDLECLEAN;
+ break;
+ case R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN:
+ wait_until = RADEON_WAIT_2D_IDLE|RADEON_WAIT_2D_IDLECLEAN;
+ wait_until |= RADEON_WAIT_3D_IDLE|RADEON_WAIT_3D_IDLECLEAN;
+ break;
+ default:
+ return;
+ }
+
+ BEGIN_RING(2);
+ OUT_RING(CP_PACKET0(RADEON_WAIT_UNTIL, 0));
+ OUT_RING(wait_until);
+ ADVANCE_RING();
+}
+
+static int r300_scratch(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf,
+ drm_r300_cmd_header_t header)
+{
+ u32 *ref_age_base;
+ u32 i, buf_idx, h_pending;
+ RING_LOCALS;
+
+ if (cmdbuf->bufsz <
+ (sizeof(u64) + header.scratch.n_bufs * sizeof(buf_idx))) {
+ return -EINVAL;
+ }
+
+ if (header.scratch.reg >= 5) {
+ return -EINVAL;
+ }
+
+ dev_priv->scratch_ages[header.scratch.reg]++;
+
+ ref_age_base = (u32 *)(unsigned long)*((uint64_t *)cmdbuf->buf);
+
+ cmdbuf->buf += sizeof(u64);
+ cmdbuf->bufsz -= sizeof(u64);
+
+ for (i=0; i < header.scratch.n_bufs; i++) {
+ buf_idx = *(u32 *)cmdbuf->buf;
+ buf_idx *= 2; /* 8 bytes per buf */
+
+ if (DRM_COPY_TO_USER(ref_age_base + buf_idx, &dev_priv->scratch_ages[header.scratch.reg], sizeof(u32))) {
+ return -EINVAL;
+ }
+
+ if (DRM_COPY_FROM_USER(&h_pending, ref_age_base + buf_idx + 1, sizeof(u32))) {
+ return -EINVAL;
+ }
+
+ if (h_pending == 0) {
+ return -EINVAL;
+ }
+
+ h_pending--;
+
+ if (DRM_COPY_TO_USER(ref_age_base + buf_idx + 1, &h_pending, sizeof(u32))) {
+ return -EINVAL;
+ }
+
+ cmdbuf->buf += sizeof(buf_idx);
+ cmdbuf->bufsz -= sizeof(buf_idx);
+ }
+
+ BEGIN_RING(2);
+ OUT_RING( CP_PACKET0( RADEON_SCRATCH_REG0 + header.scratch.reg * 4, 0 ) );
+ OUT_RING( dev_priv->scratch_ages[header.scratch.reg] );
+ ADVANCE_RING();
+
+ return 0;
+}
+
+/**
+ * Uploads user-supplied vertex program instructions or parameters onto
+ * the graphics card.
+ * Called by r300_do_cp_cmdbuf.
+ */
+static inline int r300_emit_r500fp(drm_radeon_private_t *dev_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf,
+ drm_r300_cmd_header_t header)
+{
+ int sz;
+ int addr;
+ int type;
+ int clamp;
+ int stride;
+ RING_LOCALS;
+
+ sz = header.r500fp.count;
+ /* address is 9 bits 0 - 8, bit 1 of flags is part of address */
+ addr = ((header.r500fp.adrhi_flags & 1) << 8) | header.r500fp.adrlo;
+
+ type = !!(header.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE);
+ clamp = !!(header.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP);
+
+ addr |= (type << 16);
+ addr |= (clamp << 17);
+
+ stride = type ? 4 : 6;
+
+ DRM_DEBUG("r500fp %d %d type: %d\n", sz, addr, type);
+ if (!sz)
+ return 0;
+ if (sz * stride * 4 > cmdbuf->bufsz)
+ return -EINVAL;
+
+ BEGIN_RING(3 + sz * stride);
+ OUT_RING_REG(R500_GA_US_VECTOR_INDEX, addr);
+ OUT_RING(CP_PACKET0_TABLE(R500_GA_US_VECTOR_DATA, sz * stride - 1));
+ OUT_RING_TABLE((int *)cmdbuf->buf, sz * stride);
+
+ ADVANCE_RING();
+
+ cmdbuf->buf += sz * stride * 4;
+ cmdbuf->bufsz -= sz * stride * 4;
+
+ return 0;
+}
+
+
+/**
+ * Parses and validates a user-supplied command buffer and emits appropriate
+ * commands on the DMA ring buffer.
+ * Called by the ioctl handler function radeon_cp_cmdbuf.
+ */
+int r300_do_cp_cmdbuf(struct drm_device *dev,
+ struct drm_file *file_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ struct drm_device_dma *dma = dev->dma;
+ struct drm_buf *buf = NULL;
+ int emit_dispatch_age = 0;
+ int ret = 0;
+
+ DRM_DEBUG("\n");
+
+ /* See the comment above r300_emit_begin3d for why this call must be here,
+ * and what the cleanup gotos are for. */
+ r300_pacify(dev_priv);
+
+ if (cmdbuf->nbox <= R300_SIMULTANEOUS_CLIPRECTS) {
+ ret = r300_emit_cliprects(dev_priv, cmdbuf, 0);
+ if (ret)
+ goto cleanup;
+ }
+
+ while (cmdbuf->bufsz >= sizeof(drm_r300_cmd_header_t)) {
+ int idx;
+ drm_r300_cmd_header_t header;
+
+ header.u = *(unsigned int *)cmdbuf->buf;
+
+ cmdbuf->buf += sizeof(header);
+ cmdbuf->bufsz -= sizeof(header);
+
+ switch (header.header.cmd_type) {
+ case R300_CMD_PACKET0:
+ DRM_DEBUG("R300_CMD_PACKET0\n");
+ ret = r300_emit_packet0(dev_priv, cmdbuf, header);
+ if (ret) {
+ DRM_ERROR("r300_emit_packet0 failed\n");
+ goto cleanup;
+ }
+ break;
+
+ case R300_CMD_VPU:
+ DRM_DEBUG("R300_CMD_VPU\n");
+ ret = r300_emit_vpu(dev_priv, cmdbuf, header);
+ if (ret) {
+ DRM_ERROR("r300_emit_vpu failed\n");
+ goto cleanup;
+ }
+ break;
+
+ case R300_CMD_PACKET3:
+ DRM_DEBUG("R300_CMD_PACKET3\n");
+ ret = r300_emit_packet3(dev_priv, cmdbuf, header);
+ if (ret) {
+ DRM_ERROR("r300_emit_packet3 failed\n");
+ goto cleanup;
+ }
+ break;
+
+ case R300_CMD_END3D:
+ DRM_DEBUG("R300_CMD_END3D\n");
+ /* TODO:
+ Ideally userspace driver should not need to issue this call,
+ i.e. the drm driver should issue it automatically and prevent
+ lockups.
+
+ In practice, we do not understand why this call is needed and what
+ it does (except for some vague guesses that it has to do with cache
+ coherence) and so the user space driver does it.
+
+ Once we are sure which uses prevent lockups the code could be moved
+ into the kernel and the userspace driver will not
+ need to use this command.
+
+ Note that issuing this command does not hurt anything
+ except, possibly, performance */
+ r300_pacify(dev_priv);
+ break;
+
+ case R300_CMD_CP_DELAY:
+ /* simple enough, we can do it here */
+ DRM_DEBUG("R300_CMD_CP_DELAY\n");
+ {
+ int i;
+ RING_LOCALS;
+
+ BEGIN_RING(header.delay.count);
+ for (i = 0; i < header.delay.count; i++)
+ OUT_RING(RADEON_CP_PACKET2);
+ ADVANCE_RING();
+ }
+ break;
+
+ case R300_CMD_DMA_DISCARD:
+ DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
+ idx = header.dma.buf_idx;
+ if (idx < 0 || idx >= dma->buf_count) {
+ DRM_ERROR("buffer index %d (of %d max)\n",
+ idx, dma->buf_count - 1);
+ ret = -EINVAL;
+ goto cleanup;
+ }
+
+ buf = dma->buflist[idx];
+ if (buf->file_priv != file_priv || buf->pending) {
+ DRM_ERROR("bad buffer %p %p %d\n",
+ buf->file_priv, file_priv,
+ buf->pending);
+ ret = -EINVAL;
+ goto cleanup;
+ }
+
+ emit_dispatch_age = 1;
+ r300_discard_buffer(dev, buf);
+ break;
+
+ case R300_CMD_WAIT:
+ DRM_DEBUG("R300_CMD_WAIT\n");
+ r300_cmd_wait(dev_priv, header);
+ break;
+
+ case R300_CMD_SCRATCH:
+ DRM_DEBUG("R300_CMD_SCRATCH\n");
+ ret = r300_scratch(dev_priv, cmdbuf, header);
+ if (ret) {
+ DRM_ERROR("r300_scratch failed\n");
+ goto cleanup;
+ }
+ break;
+
+ case R300_CMD_R500FP:
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) < CHIP_RV515) {
+ DRM_ERROR("Calling r500 command on r300 card\n");
+ ret = -EINVAL;
+ goto cleanup;
+ }
+ DRM_DEBUG("R300_CMD_R500FP\n");
+ ret = r300_emit_r500fp(dev_priv, cmdbuf, header);
+ if (ret) {
+ DRM_ERROR("r300_emit_r500fp failed\n");
+ goto cleanup;
+ }
+ break;
+ default:
+ DRM_ERROR("bad cmd_type %i at %p\n",
+ header.header.cmd_type,
+ cmdbuf->buf - sizeof(header));
+ ret = -EINVAL;
+ goto cleanup;
+ }
+ }
+
+ DRM_DEBUG("END\n");
+
+ cleanup:
+ r300_pacify(dev_priv);
+
+ /* We emit the vertex buffer age here, outside the pacifier "brackets"
+ * for two reasons:
+ * (1) This may coalesce multiple age emissions into a single one and
+ * (2) more importantly, some chips lock up hard when scratch registers
+ * are written inside the pacifier bracket.
+ */
+ if (emit_dispatch_age) {
+ RING_LOCALS;
+
+ /* Emit the vertex buffer age */
+ BEGIN_RING(2);
+ RADEON_DISPATCH_AGE(dev_priv->sarea_priv->last_dispatch);
+ ADVANCE_RING();
+ }
+
+ COMMIT_RING();
+
+ return ret;
+}
diff --git a/drivers/gpu/drm/radeon/r300_reg.h b/drivers/gpu/drm/radeon/r300_reg.h
new file mode 100644
index 000000000000..a6802f26afc4
--- /dev/null
+++ b/drivers/gpu/drm/radeon/r300_reg.h
@@ -0,0 +1,1772 @@
+/**************************************************************************
+
+Copyright (C) 2004-2005 Nicolai Haehnle et al.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+#ifndef _R300_REG_H
+#define _R300_REG_H
+
+#define R300_MC_INIT_MISC_LAT_TIMER 0x180
+# define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0
+# define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4
+# define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8
+# define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12
+# define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16
+# define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20
+# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24
+# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28
+
+#define R300_MC_INIT_GFX_LAT_TIMER 0x154
+# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0
+# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4
+# define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8
+# define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12
+# define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16
+# define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20
+# define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24
+# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28
+
+/*
+ * This file contains registers and constants for the R300. They have been
+ * found mostly by examining command buffers captured using glxtest, as well
+ * as by extrapolating some known registers and constants from the R200.
+ * I am fairly certain that they are correct unless stated otherwise
+ * in comments.
+ */
+
+#define R300_SE_VPORT_XSCALE 0x1D98
+#define R300_SE_VPORT_XOFFSET 0x1D9C
+#define R300_SE_VPORT_YSCALE 0x1DA0
+#define R300_SE_VPORT_YOFFSET 0x1DA4
+#define R300_SE_VPORT_ZSCALE 0x1DA8
+#define R300_SE_VPORT_ZOFFSET 0x1DAC
+
+
+/*
+ * Vertex Array Processing (VAP) Control
+ * Stolen from r200 code from Christoph Brill (It's a guess!)
+ */
+#define R300_VAP_CNTL 0x2080
+
+/* This register is written directly and also starts data section
+ * in many 3d CP_PACKET3's
+ */
+#define R300_VAP_VF_CNTL 0x2084
+# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0
+# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0)
+# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0)
+# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0)
+# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0)
+# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)
+# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0)
+# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0)
+# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0)
+# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0)
+# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0)
+# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0)
+
+# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4
+ /* State based - direct writes to registers trigger vertex
+ generation */
+# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4)
+# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4)
+# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4)
+# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4)
+
+ /* I don't think I saw these three used.. */
+# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6
+# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9
+# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10
+
+ /* index size - when not set the indices are assumed to be 16 bit */
+# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)
+ /* number of vertices */
+# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16
+
+/* BEGIN: Wild guesses */
+#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090
+# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1)
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */
+# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
+
+#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094
+ /* each of the following is 3 bits wide, specifies number
+ of components */
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
+/* END: Wild guesses */
+
+#define R300_SE_VTE_CNTL 0x20b0
+# define R300_VPORT_X_SCALE_ENA 0x00000001
+# define R300_VPORT_X_OFFSET_ENA 0x00000002
+# define R300_VPORT_Y_SCALE_ENA 0x00000004
+# define R300_VPORT_Y_OFFSET_ENA 0x00000008
+# define R300_VPORT_Z_SCALE_ENA 0x00000010
+# define R300_VPORT_Z_OFFSET_ENA 0x00000020
+# define R300_VTX_XY_FMT 0x00000100
+# define R300_VTX_Z_FMT 0x00000200
+# define R300_VTX_W0_FMT 0x00000400
+# define R300_VTX_W0_NORMALIZE 0x00000800
+# define R300_VTX_ST_DENORMALIZED 0x00001000
+
+/* BEGIN: Vertex data assembly - lots of uncertainties */
+
+/* gap */
+
+#define R300_VAP_CNTL_STATUS 0x2140
+# define R300_VC_NO_SWAP (0 << 0)
+# define R300_VC_16BIT_SWAP (1 << 0)
+# define R300_VC_32BIT_SWAP (2 << 0)
+# define R300_VAP_TCL_BYPASS (1 << 8)
+
+/* gap */
+
+/* Where do we get our vertex data?
+ *
+ * Vertex data either comes either from immediate mode registers or from
+ * vertex arrays.
+ * There appears to be no mixed mode (though we can force the pitch of
+ * vertex arrays to 0, effectively reusing the same element over and over
+ * again).
+ *
+ * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
+ * if these registers influence vertex array processing.
+ *
+ * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
+ *
+ * In both cases, vertex attributes are then passed through INPUT_ROUTE.
+ *
+ * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
+ * into the vertex processor's input registers.
+ * The first word routes the first input, the second word the second, etc.
+ * The corresponding input is routed into the register with the given index.
+ * The list is ended by a word with INPUT_ROUTE_END set.
+ *
+ * Always set COMPONENTS_4 in immediate mode.
+ */
+
+#define R300_VAP_INPUT_ROUTE_0_0 0x2150
+# define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0)
+# define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0)
+# define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0)
+# define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0)
+# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */
+# define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8
+# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */
+# define R300_VAP_INPUT_ROUTE_END (1 << 13)
+# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */
+# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */
+# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */
+# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */
+#define R300_VAP_INPUT_ROUTE_0_1 0x2154
+#define R300_VAP_INPUT_ROUTE_0_2 0x2158
+#define R300_VAP_INPUT_ROUTE_0_3 0x215C
+#define R300_VAP_INPUT_ROUTE_0_4 0x2160
+#define R300_VAP_INPUT_ROUTE_0_5 0x2164
+#define R300_VAP_INPUT_ROUTE_0_6 0x2168
+#define R300_VAP_INPUT_ROUTE_0_7 0x216C
+
+/* gap */
+
+/* Notes:
+ * - always set up to produce at least two attributes:
+ * if vertex program uses only position, fglrx will set normal, too
+ * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
+ */
+#define R300_VAP_INPUT_CNTL_0 0x2180
+# define R300_INPUT_CNTL_0_COLOR 0x00000001
+#define R300_VAP_INPUT_CNTL_1 0x2184
+# define R300_INPUT_CNTL_POS 0x00000001
+# define R300_INPUT_CNTL_NORMAL 0x00000002
+# define R300_INPUT_CNTL_COLOR 0x00000004
+# define R300_INPUT_CNTL_TC0 0x00000400
+# define R300_INPUT_CNTL_TC1 0x00000800
+# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */
+# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */
+# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */
+# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */
+# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */
+# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */
+
+/* gap */
+
+/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
+ * are set to a swizzling bit pattern, other words are 0.
+ *
+ * In immediate mode, the pattern is always set to xyzw. In vertex array
+ * mode, the swizzling pattern is e.g. used to set zw components in texture
+ * coordinates with only tweo components.
+ */
+#define R300_VAP_INPUT_ROUTE_1_0 0x21E0
+# define R300_INPUT_ROUTE_SELECT_X 0
+# define R300_INPUT_ROUTE_SELECT_Y 1
+# define R300_INPUT_ROUTE_SELECT_Z 2
+# define R300_INPUT_ROUTE_SELECT_W 3
+# define R300_INPUT_ROUTE_SELECT_ZERO 4
+# define R300_INPUT_ROUTE_SELECT_ONE 5
+# define R300_INPUT_ROUTE_SELECT_MASK 7
+# define R300_INPUT_ROUTE_X_SHIFT 0
+# define R300_INPUT_ROUTE_Y_SHIFT 3
+# define R300_INPUT_ROUTE_Z_SHIFT 6
+# define R300_INPUT_ROUTE_W_SHIFT 9
+# define R300_INPUT_ROUTE_ENABLE (15 << 12)
+#define R300_VAP_INPUT_ROUTE_1_1 0x21E4
+#define R300_VAP_INPUT_ROUTE_1_2 0x21E8
+#define R300_VAP_INPUT_ROUTE_1_3 0x21EC
+#define R300_VAP_INPUT_ROUTE_1_4 0x21F0
+#define R300_VAP_INPUT_ROUTE_1_5 0x21F4
+#define R300_VAP_INPUT_ROUTE_1_6 0x21F8
+#define R300_VAP_INPUT_ROUTE_1_7 0x21FC
+
+/* END: Vertex data assembly */
+
+/* gap */
+
+/* BEGIN: Upload vertex program and data */
+
+/*
+ * The programmable vertex shader unit has a memory bank of unknown size
+ * that can be written to in 16 byte units by writing the address into
+ * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
+ *
+ * Pointers into the memory bank are always in multiples of 16 bytes.
+ *
+ * The memory bank is divided into areas with fixed meaning.
+ *
+ * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
+ * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
+ * whereas the difference between known addresses suggests size 512.
+ *
+ * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
+ * Native reported limits and the VPI layout suggest size 256, whereas
+ * difference between known addresses suggests size 512.
+ *
+ * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
+ * floating point pointsize. The exact purpose of this state is uncertain,
+ * as there is also the R300_RE_POINTSIZE register.
+ *
+ * Multiple vertex programs and parameter sets can be loaded at once,
+ * which could explain the size discrepancy.
+ */
+#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200
+# define R300_PVS_UPLOAD_PROGRAM 0x00000000
+# define R300_PVS_UPLOAD_PARAMETERS 0x00000200
+# define R300_PVS_UPLOAD_POINTSIZE 0x00000406
+
+/* gap */
+
+#define R300_VAP_PVS_UPLOAD_DATA 0x2208
+
+/* END: Upload vertex program and data */
+
+/* gap */
+
+/* I do not know the purpose of this register. However, I do know that
+ * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
+ * for normal rendering.
+ */
+#define R300_VAP_UNKNOWN_221C 0x221C
+# define R300_221C_NORMAL 0x00000000
+# define R300_221C_CLEAR 0x0001C000
+
+/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
+ * plane is per-pixel and the second plane is per-vertex.
+ *
+ * This was determined by experimentation alone but I believe it is correct.
+ *
+ * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
+ */
+#define R300_VAP_CLIP_X_0 0x2220
+#define R300_VAP_CLIP_X_1 0x2224
+#define R300_VAP_CLIP_Y_0 0x2228
+#define R300_VAP_CLIP_Y_1 0x2230
+
+/* gap */
+
+/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
+ * rendering commands and overwriting vertex program parameters.
+ * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
+ * avoids bugs caused by still running shaders reading bad data from memory.
+ */
+#define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */
+
+/* Absolutely no clue what this register is about. */
+#define R300_VAP_UNKNOWN_2288 0x2288
+# define R300_2288_R300 0x00750000 /* -- nh */
+# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */
+
+/* gap */
+
+/* Addresses are relative to the vertex program instruction area of the
+ * memory bank. PROGRAM_END points to the last instruction of the active
+ * program
+ *
+ * The meaning of the two UNKNOWN fields is obviously not known. However,
+ * experiments so far have shown that both *must* point to an instruction
+ * inside the vertex program, otherwise the GPU locks up.
+ *
+ * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
+ * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
+ * position takes place.
+ *
+ * Most likely this is used to ignore rest of the program in cases
+ * where group of verts arent visible. For some reason this "section"
+ * is sometimes accepted other instruction that have no relationship with
+ * position calculations.
+ */
+#define R300_VAP_PVS_CNTL_1 0x22D0
+# define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0
+# define R300_PVS_CNTL_1_POS_END_SHIFT 10
+# define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20
+/* Addresses are relative the the vertex program parameters area. */
+#define R300_VAP_PVS_CNTL_2 0x22D4
+# define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0
+# define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16
+#define R300_VAP_PVS_CNTL_3 0x22D8
+# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10
+# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0
+
+/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
+ * immediate vertices
+ */
+#define R300_VAP_VTX_COLOR_R 0x2464
+#define R300_VAP_VTX_COLOR_G 0x2468
+#define R300_VAP_VTX_COLOR_B 0x246C
+#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */
+#define R300_VAP_VTX_POS_0_Y_1 0x2494
+#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */
+#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */
+#define R300_VAP_VTX_POS_0_Y_2 0x24A4
+#define R300_VAP_VTX_POS_0_Z_2 0x24A8
+/* write 0 to indicate end of packet? */
+#define R300_VAP_VTX_END_OF_PKT 0x24AC
+
+/* gap */
+
+/* These are values from r300_reg/r300_reg.h - they are known to be correct
+ * and are here so we can use one register file instead of several
+ * - Vladimir
+ */
+#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000
+# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16)
+
+#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004
+ /* each of the following is 3 bits wide, specifies number
+ of components */
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
+
+/* UNK30 seems to enables point to quad transformation on textures
+ * (or something closely related to that).
+ * This bit is rather fatal at the time being due to lackings at pixel
+ * shader side
+ */
+#define R300_GB_ENABLE 0x4008
+# define R300_GB_POINT_STUFF_ENABLE (1<<0)
+# define R300_GB_LINE_STUFF_ENABLE (1<<1)
+# define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2)
+# define R300_GB_STENCIL_AUTO_ENABLE (1<<4)
+# define R300_GB_UNK31 (1<<31)
+ /* each of the following is 2 bits wide */
+#define R300_GB_TEX_REPLICATE 0
+#define R300_GB_TEX_ST 1
+#define R300_GB_TEX_STR 2
+# define R300_GB_TEX0_SOURCE_SHIFT 16
+# define R300_GB_TEX1_SOURCE_SHIFT 18
+# define R300_GB_TEX2_SOURCE_SHIFT 20
+# define R300_GB_TEX3_SOURCE_SHIFT 22
+# define R300_GB_TEX4_SOURCE_SHIFT 24
+# define R300_GB_TEX5_SOURCE_SHIFT 26
+# define R300_GB_TEX6_SOURCE_SHIFT 28
+# define R300_GB_TEX7_SOURCE_SHIFT 30
+
+/* MSPOS - positions for multisample antialiasing (?) */
+#define R300_GB_MSPOS0 0x4010
+ /* shifts - each of the fields is 4 bits */
+# define R300_GB_MSPOS0__MS_X0_SHIFT 0
+# define R300_GB_MSPOS0__MS_Y0_SHIFT 4
+# define R300_GB_MSPOS0__MS_X1_SHIFT 8
+# define R300_GB_MSPOS0__MS_Y1_SHIFT 12
+# define R300_GB_MSPOS0__MS_X2_SHIFT 16
+# define R300_GB_MSPOS0__MS_Y2_SHIFT 20
+# define R300_GB_MSPOS0__MSBD0_Y 24
+# define R300_GB_MSPOS0__MSBD0_X 28
+
+#define R300_GB_MSPOS1 0x4014
+# define R300_GB_MSPOS1__MS_X3_SHIFT 0
+# define R300_GB_MSPOS1__MS_Y3_SHIFT 4
+# define R300_GB_MSPOS1__MS_X4_SHIFT 8
+# define R300_GB_MSPOS1__MS_Y4_SHIFT 12
+# define R300_GB_MSPOS1__MS_X5_SHIFT 16
+# define R300_GB_MSPOS1__MS_Y5_SHIFT 20
+# define R300_GB_MSPOS1__MSBD1 24
+
+
+#define R300_GB_TILE_CONFIG 0x4018
+# define R300_GB_TILE_ENABLE (1<<0)
+# define R300_GB_TILE_PIPE_COUNT_RV300 0
+# define R300_GB_TILE_PIPE_COUNT_R300 (3<<1)
+# define R300_GB_TILE_PIPE_COUNT_R420 (7<<1)
+# define R300_GB_TILE_PIPE_COUNT_RV410 (3<<1)
+# define R300_GB_TILE_SIZE_8 0
+# define R300_GB_TILE_SIZE_16 (1<<4)
+# define R300_GB_TILE_SIZE_32 (2<<4)
+# define R300_GB_SUPER_SIZE_1 (0<<6)
+# define R300_GB_SUPER_SIZE_2 (1<<6)
+# define R300_GB_SUPER_SIZE_4 (2<<6)
+# define R300_GB_SUPER_SIZE_8 (3<<6)
+# define R300_GB_SUPER_SIZE_16 (4<<6)
+# define R300_GB_SUPER_SIZE_32 (5<<6)
+# define R300_GB_SUPER_SIZE_64 (6<<6)
+# define R300_GB_SUPER_SIZE_128 (7<<6)
+# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */
+# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */
+# define R300_GB_SUPER_TILE_A 0
+# define R300_GB_SUPER_TILE_B (1<<15)
+# define R300_GB_SUBPIXEL_1_12 0
+# define R300_GB_SUBPIXEL_1_16 (1<<16)
+
+#define R300_GB_FIFO_SIZE 0x4024
+ /* each of the following is 2 bits wide */
+#define R300_GB_FIFO_SIZE_32 0
+#define R300_GB_FIFO_SIZE_64 1
+#define R300_GB_FIFO_SIZE_128 2
+#define R300_GB_FIFO_SIZE_256 3
+# define R300_SC_IFIFO_SIZE_SHIFT 0
+# define R300_SC_TZFIFO_SIZE_SHIFT 2
+# define R300_SC_BFIFO_SIZE_SHIFT 4
+
+# define R300_US_OFIFO_SIZE_SHIFT 12
+# define R300_US_WFIFO_SIZE_SHIFT 14
+ /* the following use the same constants as above, but meaning is
+ is times 2 (i.e. instead of 32 words it means 64 */
+# define R300_RS_TFIFO_SIZE_SHIFT 6
+# define R300_RS_CFIFO_SIZE_SHIFT 8
+# define R300_US_RAM_SIZE_SHIFT 10
+ /* watermarks, 3 bits wide */
+# define R300_RS_HIGHWATER_COL_SHIFT 16
+# define R300_RS_HIGHWATER_TEX_SHIFT 19
+# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */
+# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24
+
+#define R300_GB_SELECT 0x401C
+# define R300_GB_FOG_SELECT_C0A 0
+# define R300_GB_FOG_SELECT_C1A 1
+# define R300_GB_FOG_SELECT_C2A 2
+# define R300_GB_FOG_SELECT_C3A 3
+# define R300_GB_FOG_SELECT_1_1_W 4
+# define R300_GB_FOG_SELECT_Z 5
+# define R300_GB_DEPTH_SELECT_Z 0
+# define R300_GB_DEPTH_SELECT_1_1_W (1<<3)
+# define R300_GB_W_SELECT_1_W 0
+# define R300_GB_W_SELECT_1 (1<<4)
+
+#define R300_GB_AA_CONFIG 0x4020
+# define R300_AA_DISABLE 0x00
+# define R300_AA_ENABLE 0x01
+# define R300_AA_SUBSAMPLES_2 0
+# define R300_AA_SUBSAMPLES_3 (1<<1)
+# define R300_AA_SUBSAMPLES_4 (2<<1)
+# define R300_AA_SUBSAMPLES_6 (3<<1)
+
+/* gap */
+
+/* Zero to flush caches. */
+#define R300_TX_CNTL 0x4100
+#define R300_TX_FLUSH 0x0
+
+/* The upper enable bits are guessed, based on fglrx reported limits. */
+#define R300_TX_ENABLE 0x4104
+# define R300_TX_ENABLE_0 (1 << 0)
+# define R300_TX_ENABLE_1 (1 << 1)
+# define R300_TX_ENABLE_2 (1 << 2)
+# define R300_TX_ENABLE_3 (1 << 3)
+# define R300_TX_ENABLE_4 (1 << 4)
+# define R300_TX_ENABLE_5 (1 << 5)
+# define R300_TX_ENABLE_6 (1 << 6)
+# define R300_TX_ENABLE_7 (1 << 7)
+# define R300_TX_ENABLE_8 (1 << 8)
+# define R300_TX_ENABLE_9 (1 << 9)
+# define R300_TX_ENABLE_10 (1 << 10)
+# define R300_TX_ENABLE_11 (1 << 11)
+# define R300_TX_ENABLE_12 (1 << 12)
+# define R300_TX_ENABLE_13 (1 << 13)
+# define R300_TX_ENABLE_14 (1 << 14)
+# define R300_TX_ENABLE_15 (1 << 15)
+
+/* The pointsize is given in multiples of 6. The pointsize can be
+ * enormous: Clear() renders a single point that fills the entire
+ * framebuffer.
+ */
+#define R300_RE_POINTSIZE 0x421C
+# define R300_POINTSIZE_Y_SHIFT 0
+# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */
+# define R300_POINTSIZE_X_SHIFT 16
+# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */
+# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)
+
+/* The line width is given in multiples of 6.
+ * In default mode lines are classified as vertical lines.
+ * HO: horizontal
+ * VE: vertical or horizontal
+ * HO & VE: no classification
+ */
+#define R300_RE_LINE_CNT 0x4234
+# define R300_LINESIZE_SHIFT 0
+# define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */
+# define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6)
+# define R300_LINE_CNT_HO (1 << 16)
+# define R300_LINE_CNT_VE (1 << 17)
+
+/* Some sort of scale or clamp value for texcoordless textures. */
+#define R300_RE_UNK4238 0x4238
+
+/* Something shade related */
+#define R300_RE_SHADE 0x4274
+
+#define R300_RE_SHADE_MODEL 0x4278
+# define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa
+# define R300_RE_SHADE_MODEL_FLAT 0x39595
+
+/* Dangerous */
+#define R300_RE_POLYGON_MODE 0x4288
+# define R300_PM_ENABLED (1 << 0)
+# define R300_PM_FRONT_POINT (0 << 0)
+# define R300_PM_BACK_POINT (0 << 0)
+# define R300_PM_FRONT_LINE (1 << 4)
+# define R300_PM_FRONT_FILL (1 << 5)
+# define R300_PM_BACK_LINE (1 << 7)
+# define R300_PM_BACK_FILL (1 << 8)
+
+/* Fog parameters */
+#define R300_RE_FOG_SCALE 0x4294
+#define R300_RE_FOG_START 0x4298
+
+/* Not sure why there are duplicate of factor and constant values.
+ * My best guess so far is that there are separate zbiases for test and write.
+ * Ordering might be wrong.
+ * Some of the tests indicate that fgl has a fallback implementation of zbias
+ * via pixel shaders.
+ */
+#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */
+#define R300_RE_ZBIAS_T_FACTOR 0x42A4
+#define R300_RE_ZBIAS_T_CONSTANT 0x42A8
+#define R300_RE_ZBIAS_W_FACTOR 0x42AC
+#define R300_RE_ZBIAS_W_CONSTANT 0x42B0
+
+/* This register needs to be set to (1<<1) for RV350 to correctly
+ * perform depth test (see --vb-triangles in r300_demo)
+ * Don't know about other chips. - Vladimir
+ * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
+ * My guess is that there are two bits for each zbias primitive
+ * (FILL, LINE, POINT).
+ * One to enable depth test and one for depth write.
+ * Yet this doesnt explain why depth writes work ...
+ */
+#define R300_RE_OCCLUSION_CNTL 0x42B4
+# define R300_OCCLUSION_ON (1<<1)
+
+#define R300_RE_CULL_CNTL 0x42B8
+# define R300_CULL_FRONT (1 << 0)
+# define R300_CULL_BACK (1 << 1)
+# define R300_FRONT_FACE_CCW (0 << 2)
+# define R300_FRONT_FACE_CW (1 << 2)
+
+
+/* BEGIN: Rasterization / Interpolators - many guesses */
+
+/* 0_UNKNOWN_18 has always been set except for clear operations.
+ * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
+ * on the vertex program, *not* the fragment program)
+ */
+#define R300_RS_CNTL_0 0x4300
+# define R300_RS_CNTL_TC_CNT_SHIFT 2
+# define R300_RS_CNTL_TC_CNT_MASK (7 << 2)
+ /* number of color interpolators used */
+# define R300_RS_CNTL_CI_CNT_SHIFT 7
+# define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18)
+ /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n
+ register. */
+#define R300_RS_CNTL_1 0x4304
+
+/* gap */
+
+/* Only used for texture coordinates.
+ * Use the source field to route texture coordinate input from the
+ * vertex program to the desired interpolator. Note that the source
+ * field is relative to the outputs the vertex program *actually*
+ * writes. If a vertex program only writes texcoord[1], this will
+ * be source index 0.
+ * Set INTERP_USED on all interpolators that produce data used by
+ * the fragment program. INTERP_USED looks like a swizzling mask,
+ * but I haven't seen it used that way.
+ *
+ * Note: The _UNKNOWN constants are always set in their respective
+ * register. I don't know if this is necessary.
+ */
+#define R300_RS_INTERP_0 0x4310
+#define R300_RS_INTERP_1 0x4314
+# define R300_RS_INTERP_1_UNKNOWN 0x40
+#define R300_RS_INTERP_2 0x4318
+# define R300_RS_INTERP_2_UNKNOWN 0x80
+#define R300_RS_INTERP_3 0x431C
+# define R300_RS_INTERP_3_UNKNOWN 0xC0
+#define R300_RS_INTERP_4 0x4320
+#define R300_RS_INTERP_5 0x4324
+#define R300_RS_INTERP_6 0x4328
+#define R300_RS_INTERP_7 0x432C
+# define R300_RS_INTERP_SRC_SHIFT 2
+# define R300_RS_INTERP_SRC_MASK (7 << 2)
+# define R300_RS_INTERP_USED 0x00D10000
+
+/* These DWORDs control how vertex data is routed into fragment program
+ * registers, after interpolators.
+ */
+#define R300_RS_ROUTE_0 0x4330
+#define R300_RS_ROUTE_1 0x4334
+#define R300_RS_ROUTE_2 0x4338
+#define R300_RS_ROUTE_3 0x433C /* GUESS */
+#define R300_RS_ROUTE_4 0x4340 /* GUESS */
+#define R300_RS_ROUTE_5 0x4344 /* GUESS */
+#define R300_RS_ROUTE_6 0x4348 /* GUESS */
+#define R300_RS_ROUTE_7 0x434C /* GUESS */
+# define R300_RS_ROUTE_SOURCE_INTERP_0 0
+# define R300_RS_ROUTE_SOURCE_INTERP_1 1
+# define R300_RS_ROUTE_SOURCE_INTERP_2 2
+# define R300_RS_ROUTE_SOURCE_INTERP_3 3
+# define R300_RS_ROUTE_SOURCE_INTERP_4 4
+# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */
+# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */
+# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */
+# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */
+# define R300_RS_ROUTE_DEST_SHIFT 6
+# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */
+
+/* Special handling for color: When the fragment program uses color,
+ * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the
+ * color register index.
+ *
+ * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any
+ * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state.
+ * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly
+ * correct or not. - Oliver.
+ */
+# define R300_RS_ROUTE_0_COLOR (1 << 14)
+# define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17
+# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */
+/* As above, but for secondary color */
+# define R300_RS_ROUTE_1_COLOR1 (1 << 14)
+# define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17
+# define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17)
+# define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11)
+/* END: Rasterization / Interpolators - many guesses */
+
+/* Hierarchical Z Enable */
+#define R300_SC_HYPERZ 0x43a4
+# define R300_SC_HYPERZ_DISABLE (0 << 0)
+# define R300_SC_HYPERZ_ENABLE (1 << 0)
+# define R300_SC_HYPERZ_MIN (0 << 1)
+# define R300_SC_HYPERZ_MAX (1 << 1)
+# define R300_SC_HYPERZ_ADJ_256 (0 << 2)
+# define R300_SC_HYPERZ_ADJ_128 (1 << 2)
+# define R300_SC_HYPERZ_ADJ_64 (2 << 2)
+# define R300_SC_HYPERZ_ADJ_32 (3 << 2)
+# define R300_SC_HYPERZ_ADJ_16 (4 << 2)
+# define R300_SC_HYPERZ_ADJ_8 (5 << 2)
+# define R300_SC_HYPERZ_ADJ_4 (6 << 2)
+# define R300_SC_HYPERZ_ADJ_2 (7 << 2)
+# define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)
+# define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5)
+# define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)
+# define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6)
+
+#define R300_SC_EDGERULE 0x43a8
+
+/* BEGIN: Scissors and cliprects */
+
+/* There are four clipping rectangles. Their corner coordinates are inclusive.
+ * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
+ * on whether the pixel is inside cliprects 0-3, respectively. For example,
+ * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
+ * the number 3 (binary 0011).
+ * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
+ * the pixel is rasterized.
+ *
+ * In addition to this, there is a scissors rectangle. Only pixels inside the
+ * scissors rectangle are drawn. (coordinates are inclusive)
+ *
+ * For some reason, the top-left corner of the framebuffer is at (1440, 1440)
+ * for the purpose of clipping and scissors.
+ */
+#define R300_RE_CLIPRECT_TL_0 0x43B0
+#define R300_RE_CLIPRECT_BR_0 0x43B4
+#define R300_RE_CLIPRECT_TL_1 0x43B8
+#define R300_RE_CLIPRECT_BR_1 0x43BC
+#define R300_RE_CLIPRECT_TL_2 0x43C0
+#define R300_RE_CLIPRECT_BR_2 0x43C4
+#define R300_RE_CLIPRECT_TL_3 0x43C8
+#define R300_RE_CLIPRECT_BR_3 0x43CC
+# define R300_CLIPRECT_OFFSET 1440
+# define R300_CLIPRECT_MASK 0x1FFF
+# define R300_CLIPRECT_X_SHIFT 0
+# define R300_CLIPRECT_X_MASK (0x1FFF << 0)
+# define R300_CLIPRECT_Y_SHIFT 13
+# define R300_CLIPRECT_Y_MASK (0x1FFF << 13)
+#define R300_RE_CLIPRECT_CNTL 0x43D0
+# define R300_CLIP_OUT (1 << 0)
+# define R300_CLIP_0 (1 << 1)
+# define R300_CLIP_1 (1 << 2)
+# define R300_CLIP_10 (1 << 3)
+# define R300_CLIP_2 (1 << 4)
+# define R300_CLIP_20 (1 << 5)
+# define R300_CLIP_21 (1 << 6)
+# define R300_CLIP_210 (1 << 7)
+# define R300_CLIP_3 (1 << 8)
+# define R300_CLIP_30 (1 << 9)
+# define R300_CLIP_31 (1 << 10)
+# define R300_CLIP_310 (1 << 11)
+# define R300_CLIP_32 (1 << 12)
+# define R300_CLIP_320 (1 << 13)
+# define R300_CLIP_321 (1 << 14)
+# define R300_CLIP_3210 (1 << 15)
+
+/* gap */
+
+#define R300_RE_SCISSORS_TL 0x43E0
+#define R300_RE_SCISSORS_BR 0x43E4
+# define R300_SCISSORS_OFFSET 1440
+# define R300_SCISSORS_X_SHIFT 0
+# define R300_SCISSORS_X_MASK (0x1FFF << 0)
+# define R300_SCISSORS_Y_SHIFT 13
+# define R300_SCISSORS_Y_MASK (0x1FFF << 13)
+/* END: Scissors and cliprects */
+
+/* BEGIN: Texture specification */
+
+/*
+ * The texture specification dwords are grouped by meaning and not by texture
+ * unit. This means that e.g. the offset for texture image unit N is found in
+ * register TX_OFFSET_0 + (4*N)
+ */
+#define R300_TX_FILTER_0 0x4400
+# define R300_TX_REPEAT 0
+# define R300_TX_MIRRORED 1
+# define R300_TX_CLAMP 4
+# define R300_TX_CLAMP_TO_EDGE 2
+# define R300_TX_CLAMP_TO_BORDER 6
+# define R300_TX_WRAP_S_SHIFT 0
+# define R300_TX_WRAP_S_MASK (7 << 0)
+# define R300_TX_WRAP_T_SHIFT 3
+# define R300_TX_WRAP_T_MASK (7 << 3)
+# define R300_TX_WRAP_Q_SHIFT 6
+# define R300_TX_WRAP_Q_MASK (7 << 6)
+# define R300_TX_MAG_FILTER_NEAREST (1 << 9)
+# define R300_TX_MAG_FILTER_LINEAR (2 << 9)
+# define R300_TX_MAG_FILTER_MASK (3 << 9)
+# define R300_TX_MIN_FILTER_NEAREST (1 << 11)
+# define R300_TX_MIN_FILTER_LINEAR (2 << 11)
+# define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11)
+# define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11)
+# define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11)
+# define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11)
+
+/* NOTE: NEAREST doesnt seem to exist.
+ * Im not seting MAG_FILTER_MASK and (3 << 11) on for all
+ * anisotropy modes because that would void selected mag filter
+ */
+# define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13)
+# define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13)
+# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13)
+# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13)
+# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) )
+# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21)
+# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21)
+# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21)
+# define R300_TX_MAX_ANISO_8_TO_1 (6 << 21)
+# define R300_TX_MAX_ANISO_16_TO_1 (8 << 21)
+# define R300_TX_MAX_ANISO_MASK (14 << 21)
+
+#define R300_TX_FILTER1_0 0x4440
+# define R300_CHROMA_KEY_MODE_DISABLE 0
+# define R300_CHROMA_KEY_FORCE 1
+# define R300_CHROMA_KEY_BLEND 2
+# define R300_MC_ROUND_NORMAL (0<<2)
+# define R300_MC_ROUND_MPEG4 (1<<2)
+# define R300_LOD_BIAS_MASK 0x1fff
+# define R300_EDGE_ANISO_EDGE_DIAG (0<<13)
+# define R300_EDGE_ANISO_EDGE_ONLY (1<<13)
+# define R300_MC_COORD_TRUNCATE_DISABLE (0<<14)
+# define R300_MC_COORD_TRUNCATE_MPEG (1<<14)
+# define R300_TX_TRI_PERF_0_8 (0<<15)
+# define R300_TX_TRI_PERF_1_8 (1<<15)
+# define R300_TX_TRI_PERF_1_4 (2<<15)
+# define R300_TX_TRI_PERF_3_8 (3<<15)
+# define R300_ANISO_THRESHOLD_MASK (7<<17)
+
+#define R300_TX_SIZE_0 0x4480
+# define R300_TX_WIDTHMASK_SHIFT 0
+# define R300_TX_WIDTHMASK_MASK (2047 << 0)
+# define R300_TX_HEIGHTMASK_SHIFT 11
+# define R300_TX_HEIGHTMASK_MASK (2047 << 11)
+# define R300_TX_UNK23 (1 << 23)
+# define R300_TX_MAX_MIP_LEVEL_SHIFT 26
+# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26)
+# define R300_TX_SIZE_PROJECTED (1<<30)
+# define R300_TX_SIZE_TXPITCH_EN (1<<31)
+#define R300_TX_FORMAT_0 0x44C0
+ /* The interpretation of the format word by Wladimir van der Laan */
+ /* The X, Y, Z and W refer to the layout of the components.
+ They are given meanings as R, G, B and Alpha by the swizzle
+ specification */
+# define R300_TX_FORMAT_X8 0x0
+# define R300_TX_FORMAT_X16 0x1
+# define R300_TX_FORMAT_Y4X4 0x2
+# define R300_TX_FORMAT_Y8X8 0x3
+# define R300_TX_FORMAT_Y16X16 0x4
+# define R300_TX_FORMAT_Z3Y3X2 0x5
+# define R300_TX_FORMAT_Z5Y6X5 0x6
+# define R300_TX_FORMAT_Z6Y5X5 0x7
+# define R300_TX_FORMAT_Z11Y11X10 0x8
+# define R300_TX_FORMAT_Z10Y11X11 0x9
+# define R300_TX_FORMAT_W4Z4Y4X4 0xA
+# define R300_TX_FORMAT_W1Z5Y5X5 0xB
+# define R300_TX_FORMAT_W8Z8Y8X8 0xC
+# define R300_TX_FORMAT_W2Z10Y10X10 0xD
+# define R300_TX_FORMAT_W16Z16Y16X16 0xE
+# define R300_TX_FORMAT_DXT1 0xF
+# define R300_TX_FORMAT_DXT3 0x10
+# define R300_TX_FORMAT_DXT5 0x11
+# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */
+# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */
+# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */
+# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */
+ /* 0x16 - some 16 bit green format.. ?? */
+# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */
+# define R300_TX_FORMAT_CUBIC_MAP (1 << 26)
+
+ /* gap */
+ /* Floating point formats */
+ /* Note - hardware supports both 16 and 32 bit floating point */
+# define R300_TX_FORMAT_FL_I16 0x18
+# define R300_TX_FORMAT_FL_I16A16 0x19
+# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A
+# define R300_TX_FORMAT_FL_I32 0x1B
+# define R300_TX_FORMAT_FL_I32A32 0x1C
+# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D
+ /* alpha modes, convenience mostly */
+ /* if you have alpha, pick constant appropriate to the
+ number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
+# define R300_TX_FORMAT_ALPHA_1CH 0x000
+# define R300_TX_FORMAT_ALPHA_2CH 0x200
+# define R300_TX_FORMAT_ALPHA_4CH 0x600
+# define R300_TX_FORMAT_ALPHA_NONE 0xA00
+ /* Swizzling */
+ /* constants */
+# define R300_TX_FORMAT_X 0
+# define R300_TX_FORMAT_Y 1
+# define R300_TX_FORMAT_Z 2
+# define R300_TX_FORMAT_W 3
+# define R300_TX_FORMAT_ZERO 4
+# define R300_TX_FORMAT_ONE 5
+ /* 2.0*Z, everything above 1.0 is set to 0.0 */
+# define R300_TX_FORMAT_CUT_Z 6
+ /* 2.0*W, everything above 1.0 is set to 0.0 */
+# define R300_TX_FORMAT_CUT_W 7
+
+# define R300_TX_FORMAT_B_SHIFT 18
+# define R300_TX_FORMAT_G_SHIFT 15
+# define R300_TX_FORMAT_R_SHIFT 12
+# define R300_TX_FORMAT_A_SHIFT 9
+ /* Convenience macro to take care of layout and swizzling */
+# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \
+ ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \
+ | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \
+ | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \
+ | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \
+ | (R300_TX_FORMAT_##FMT) \
+ )
+ /* These can be ORed with result of R300_EASY_TX_FORMAT()
+ We don't really know what they do. Take values from a
+ constant color ? */
+# define R300_TX_FORMAT_CONST_X (1<<5)
+# define R300_TX_FORMAT_CONST_Y (2<<5)
+# define R300_TX_FORMAT_CONST_Z (4<<5)
+# define R300_TX_FORMAT_CONST_W (8<<5)
+
+# define R300_TX_FORMAT_YUV_MODE 0x00800000
+
+#define R300_TX_PITCH_0 0x4500 /* obvious missing in gap */
+#define R300_TX_OFFSET_0 0x4540
+ /* BEGIN: Guess from R200 */
+# define R300_TXO_ENDIAN_NO_SWAP (0 << 0)
+# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)
+# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0)
+# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
+# define R300_TXO_MACRO_TILE (1 << 2)
+# define R300_TXO_MICRO_TILE (1 << 3)
+# define R300_TXO_OFFSET_MASK 0xffffffe0
+# define R300_TXO_OFFSET_SHIFT 5
+ /* END: Guess from R200 */
+
+/* 32 bit chroma key */
+#define R300_TX_CHROMA_KEY_0 0x4580
+/* ff00ff00 == { 0, 1.0, 0, 1.0 } */
+#define R300_TX_BORDER_COLOR_0 0x45C0
+
+/* END: Texture specification */
+
+/* BEGIN: Fragment program instruction set */
+
+/* Fragment programs are written directly into register space.
+ * There are separate instruction streams for texture instructions and ALU
+ * instructions.
+ * In order to synchronize these streams, the program is divided into up
+ * to 4 nodes. Each node begins with a number of TEX operations, followed
+ * by a number of ALU operations.
+ * The first node can have zero TEX ops, all subsequent nodes must have at
+ * least
+ * one TEX ops.
+ * All nodes must have at least one ALU op.
+ *
+ * The index of the last node is stored in PFS_CNTL_0: A value of 0 means
+ * 1 node, a value of 3 means 4 nodes.
+ * The total amount of instructions is defined in PFS_CNTL_2. The offsets are
+ * offsets into the respective instruction streams, while *_END points to the
+ * last instruction relative to this offset.
+ */
+#define R300_PFS_CNTL_0 0x4600
+# define R300_PFS_CNTL_LAST_NODES_SHIFT 0
+# define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0)
+# define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3)
+#define R300_PFS_CNTL_1 0x4604
+/* There is an unshifted value here which has so far always been equal to the
+ * index of the highest used temporary register.
+ */
+#define R300_PFS_CNTL_2 0x4608
+# define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0
+# define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0)
+# define R300_PFS_CNTL_ALU_END_SHIFT 6
+# define R300_PFS_CNTL_ALU_END_MASK (63 << 6)
+# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12
+# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */
+# define R300_PFS_CNTL_TEX_END_SHIFT 18
+# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */
+
+/* gap */
+
+/* Nodes are stored backwards. The last active node is always stored in
+ * PFS_NODE_3.
+ * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
+ * first node is stored in NODE_2, the second node is stored in NODE_3.
+ *
+ * Offsets are relative to the master offset from PFS_CNTL_2.
+ */
+#define R300_PFS_NODE_0 0x4610
+#define R300_PFS_NODE_1 0x4614
+#define R300_PFS_NODE_2 0x4618
+#define R300_PFS_NODE_3 0x461C
+# define R300_PFS_NODE_ALU_OFFSET_SHIFT 0
+# define R300_PFS_NODE_ALU_OFFSET_MASK (63 << 0)
+# define R300_PFS_NODE_ALU_END_SHIFT 6
+# define R300_PFS_NODE_ALU_END_MASK (63 << 6)
+# define R300_PFS_NODE_TEX_OFFSET_SHIFT 12
+# define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12)
+# define R300_PFS_NODE_TEX_END_SHIFT 17
+# define R300_PFS_NODE_TEX_END_MASK (31 << 17)
+# define R300_PFS_NODE_OUTPUT_COLOR (1 << 22)
+# define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23)
+
+/* TEX
+ * As far as I can tell, texture instructions cannot write into output
+ * registers directly. A subsequent ALU instruction is always necessary,
+ * even if it's just MAD o0, r0, 1, 0
+ */
+#define R300_PFS_TEXI_0 0x4620
+# define R300_FPITX_SRC_SHIFT 0
+# define R300_FPITX_SRC_MASK (31 << 0)
+ /* GUESS */
+# define R300_FPITX_SRC_CONST (1 << 5)
+# define R300_FPITX_DST_SHIFT 6
+# define R300_FPITX_DST_MASK (31 << 6)
+# define R300_FPITX_IMAGE_SHIFT 11
+ /* GUESS based on layout and native limits */
+# define R300_FPITX_IMAGE_MASK (15 << 11)
+/* Unsure if these are opcodes, or some kind of bitfield, but this is how
+ * they were set when I checked
+ */
+# define R300_FPITX_OPCODE_SHIFT 15
+# define R300_FPITX_OP_TEX 1
+# define R300_FPITX_OP_KIL 2
+# define R300_FPITX_OP_TXP 3
+# define R300_FPITX_OP_TXB 4
+# define R300_FPITX_OPCODE_MASK (7 << 15)
+
+/* ALU
+ * The ALU instructions register blocks are enumerated according to the order
+ * in which fglrx. I assume there is space for 64 instructions, since
+ * each block has space for a maximum of 64 DWORDs, and this matches reported
+ * native limits.
+ *
+ * The basic functional block seems to be one MAD for each color and alpha,
+ * and an adder that adds all components after the MUL.
+ * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
+ * - DP4: Use OUTC_DP4, OUTA_DP4
+ * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
+ * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
+ * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1
+ * - CMP: If ARG2 < 0, return ARG1, else return ARG0
+ * - FLR: use FRC+MAD
+ * - XPD: use MAD+MAD
+ * - SGE, SLT: use MAD+CMP
+ * - RSQ: use ABS modifier for argument
+ * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation
+ * (e.g. RCP) into color register
+ * - apparently, there's no quick DST operation
+ * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
+ * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
+ * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
+ *
+ * Operand selection
+ * First stage selects three sources from the available registers and
+ * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
+ * fglrx sorts the three source fields: Registers before constants,
+ * lower indices before higher indices; I do not know whether this is
+ * necessary.
+ *
+ * fglrx fills unused sources with "read constant 0"
+ * According to specs, you cannot select more than two different constants.
+ *
+ * Second stage selects the operands from the sources. This is defined in
+ * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
+ * zero and one.
+ * Swizzling and negation happens in this stage, as well.
+ *
+ * Important: Color and alpha seem to be mostly separate, i.e. their sources
+ * selection appears to be fully independent (the register storage is probably
+ * physically split into a color and an alpha section).
+ * However (because of the apparent physical split), there is some interaction
+ * WRT swizzling. If, for example, you want to load an R component into an
+ * Alpha operand, this R component is taken from a *color* source, not from
+ * an alpha source. The corresponding register doesn't even have to appear in
+ * the alpha sources list. (I hope this all makes sense to you)
+ *
+ * Destination selection
+ * The destination register index is in FPI1 (color) and FPI3 (alpha)
+ * together with enable bits.
+ * There are separate enable bits for writing into temporary registers
+ * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*
+ * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
+ * same index must be used for both).
+ *
+ * Note: There is a special form for LRP
+ * - Argument order is the same as in ARB_fragment_program.
+ * - Operation is MAD
+ * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
+ * - Set FPI0/FPI2_SPECIAL_LRP
+ * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD
+ */
+#define R300_PFS_INSTR1_0 0x46C0
+# define R300_FPI1_SRC0C_SHIFT 0
+# define R300_FPI1_SRC0C_MASK (31 << 0)
+# define R300_FPI1_SRC0C_CONST (1 << 5)
+# define R300_FPI1_SRC1C_SHIFT 6
+# define R300_FPI1_SRC1C_MASK (31 << 6)
+# define R300_FPI1_SRC1C_CONST (1 << 11)
+# define R300_FPI1_SRC2C_SHIFT 12
+# define R300_FPI1_SRC2C_MASK (31 << 12)
+# define R300_FPI1_SRC2C_CONST (1 << 17)
+# define R300_FPI1_SRC_MASK 0x0003ffff
+# define R300_FPI1_DSTC_SHIFT 18
+# define R300_FPI1_DSTC_MASK (31 << 18)
+# define R300_FPI1_DSTC_REG_MASK_SHIFT 23
+# define R300_FPI1_DSTC_REG_X (1 << 23)
+# define R300_FPI1_DSTC_REG_Y (1 << 24)
+# define R300_FPI1_DSTC_REG_Z (1 << 25)
+# define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT 26
+# define R300_FPI1_DSTC_OUTPUT_X (1 << 26)
+# define R300_FPI1_DSTC_OUTPUT_Y (1 << 27)
+# define R300_FPI1_DSTC_OUTPUT_Z (1 << 28)
+
+#define R300_PFS_INSTR3_0 0x47C0
+# define R300_FPI3_SRC0A_SHIFT 0
+# define R300_FPI3_SRC0A_MASK (31 << 0)
+# define R300_FPI3_SRC0A_CONST (1 << 5)
+# define R300_FPI3_SRC1A_SHIFT 6
+# define R300_FPI3_SRC1A_MASK (31 << 6)
+# define R300_FPI3_SRC1A_CONST (1 << 11)
+# define R300_FPI3_SRC2A_SHIFT 12
+# define R300_FPI3_SRC2A_MASK (31 << 12)
+# define R300_FPI3_SRC2A_CONST (1 << 17)
+# define R300_FPI3_SRC_MASK 0x0003ffff
+# define R300_FPI3_DSTA_SHIFT 18
+# define R300_FPI3_DSTA_MASK (31 << 18)
+# define R300_FPI3_DSTA_REG (1 << 23)
+# define R300_FPI3_DSTA_OUTPUT (1 << 24)
+# define R300_FPI3_DSTA_DEPTH (1 << 27)
+
+#define R300_PFS_INSTR0_0 0x48C0
+# define R300_FPI0_ARGC_SRC0C_XYZ 0
+# define R300_FPI0_ARGC_SRC0C_XXX 1
+# define R300_FPI0_ARGC_SRC0C_YYY 2
+# define R300_FPI0_ARGC_SRC0C_ZZZ 3
+# define R300_FPI0_ARGC_SRC1C_XYZ 4
+# define R300_FPI0_ARGC_SRC1C_XXX 5
+# define R300_FPI0_ARGC_SRC1C_YYY 6
+# define R300_FPI0_ARGC_SRC1C_ZZZ 7
+# define R300_FPI0_ARGC_SRC2C_XYZ 8
+# define R300_FPI0_ARGC_SRC2C_XXX 9
+# define R300_FPI0_ARGC_SRC2C_YYY 10
+# define R300_FPI0_ARGC_SRC2C_ZZZ 11
+# define R300_FPI0_ARGC_SRC0A 12
+# define R300_FPI0_ARGC_SRC1A 13
+# define R300_FPI0_ARGC_SRC2A 14
+# define R300_FPI0_ARGC_SRC1C_LRP 15
+# define R300_FPI0_ARGC_ZERO 20
+# define R300_FPI0_ARGC_ONE 21
+ /* GUESS */
+# define R300_FPI0_ARGC_HALF 22
+# define R300_FPI0_ARGC_SRC0C_YZX 23
+# define R300_FPI0_ARGC_SRC1C_YZX 24
+# define R300_FPI0_ARGC_SRC2C_YZX 25
+# define R300_FPI0_ARGC_SRC0C_ZXY 26
+# define R300_FPI0_ARGC_SRC1C_ZXY 27
+# define R300_FPI0_ARGC_SRC2C_ZXY 28
+# define R300_FPI0_ARGC_SRC0CA_WZY 29
+# define R300_FPI0_ARGC_SRC1CA_WZY 30
+# define R300_FPI0_ARGC_SRC2CA_WZY 31
+
+# define R300_FPI0_ARG0C_SHIFT 0
+# define R300_FPI0_ARG0C_MASK (31 << 0)
+# define R300_FPI0_ARG0C_NEG (1 << 5)
+# define R300_FPI0_ARG0C_ABS (1 << 6)
+# define R300_FPI0_ARG1C_SHIFT 7
+# define R300_FPI0_ARG1C_MASK (31 << 7)
+# define R300_FPI0_ARG1C_NEG (1 << 12)
+# define R300_FPI0_ARG1C_ABS (1 << 13)
+# define R300_FPI0_ARG2C_SHIFT 14
+# define R300_FPI0_ARG2C_MASK (31 << 14)
+# define R300_FPI0_ARG2C_NEG (1 << 19)
+# define R300_FPI0_ARG2C_ABS (1 << 20)
+# define R300_FPI0_SPECIAL_LRP (1 << 21)
+# define R300_FPI0_OUTC_MAD (0 << 23)
+# define R300_FPI0_OUTC_DP3 (1 << 23)
+# define R300_FPI0_OUTC_DP4 (2 << 23)
+# define R300_FPI0_OUTC_MIN (4 << 23)
+# define R300_FPI0_OUTC_MAX (5 << 23)
+# define R300_FPI0_OUTC_CMPH (7 << 23)
+# define R300_FPI0_OUTC_CMP (8 << 23)
+# define R300_FPI0_OUTC_FRC (9 << 23)
+# define R300_FPI0_OUTC_REPL_ALPHA (10 << 23)
+# define R300_FPI0_OUTC_SAT (1 << 30)
+# define R300_FPI0_INSERT_NOP (1 << 31)
+
+#define R300_PFS_INSTR2_0 0x49C0
+# define R300_FPI2_ARGA_SRC0C_X 0
+# define R300_FPI2_ARGA_SRC0C_Y 1
+# define R300_FPI2_ARGA_SRC0C_Z 2
+# define R300_FPI2_ARGA_SRC1C_X 3
+# define R300_FPI2_ARGA_SRC1C_Y 4
+# define R300_FPI2_ARGA_SRC1C_Z 5
+# define R300_FPI2_ARGA_SRC2C_X 6
+# define R300_FPI2_ARGA_SRC2C_Y 7
+# define R300_FPI2_ARGA_SRC2C_Z 8
+# define R300_FPI2_ARGA_SRC0A 9
+# define R300_FPI2_ARGA_SRC1A 10
+# define R300_FPI2_ARGA_SRC2A 11
+# define R300_FPI2_ARGA_SRC1A_LRP 15
+# define R300_FPI2_ARGA_ZERO 16
+# define R300_FPI2_ARGA_ONE 17
+ /* GUESS */
+# define R300_FPI2_ARGA_HALF 18
+# define R300_FPI2_ARG0A_SHIFT 0
+# define R300_FPI2_ARG0A_MASK (31 << 0)
+# define R300_FPI2_ARG0A_NEG (1 << 5)
+ /* GUESS */
+# define R300_FPI2_ARG0A_ABS (1 << 6)
+# define R300_FPI2_ARG1A_SHIFT 7
+# define R300_FPI2_ARG1A_MASK (31 << 7)
+# define R300_FPI2_ARG1A_NEG (1 << 12)
+ /* GUESS */
+# define R300_FPI2_ARG1A_ABS (1 << 13)
+# define R300_FPI2_ARG2A_SHIFT 14
+# define R300_FPI2_ARG2A_MASK (31 << 14)
+# define R300_FPI2_ARG2A_NEG (1 << 19)
+ /* GUESS */
+# define R300_FPI2_ARG2A_ABS (1 << 20)
+# define R300_FPI2_SPECIAL_LRP (1 << 21)
+# define R300_FPI2_OUTA_MAD (0 << 23)
+# define R300_FPI2_OUTA_DP4 (1 << 23)
+# define R300_FPI2_OUTA_MIN (2 << 23)
+# define R300_FPI2_OUTA_MAX (3 << 23)
+# define R300_FPI2_OUTA_CMP (6 << 23)
+# define R300_FPI2_OUTA_FRC (7 << 23)
+# define R300_FPI2_OUTA_EX2 (8 << 23)
+# define R300_FPI2_OUTA_LG2 (9 << 23)
+# define R300_FPI2_OUTA_RCP (10 << 23)
+# define R300_FPI2_OUTA_RSQ (11 << 23)
+# define R300_FPI2_OUTA_SAT (1 << 30)
+# define R300_FPI2_UNKNOWN_31 (1 << 31)
+/* END: Fragment program instruction set */
+
+/* Fog state and color */
+#define R300_RE_FOG_STATE 0x4BC0
+# define R300_FOG_ENABLE (1 << 0)
+# define R300_FOG_MODE_LINEAR (0 << 1)
+# define R300_FOG_MODE_EXP (1 << 1)
+# define R300_FOG_MODE_EXP2 (2 << 1)
+# define R300_FOG_MODE_MASK (3 << 1)
+#define R300_FOG_COLOR_R 0x4BC8
+#define R300_FOG_COLOR_G 0x4BCC
+#define R300_FOG_COLOR_B 0x4BD0
+
+#define R300_PP_ALPHA_TEST 0x4BD4
+# define R300_REF_ALPHA_MASK 0x000000ff
+# define R300_ALPHA_TEST_FAIL (0 << 8)
+# define R300_ALPHA_TEST_LESS (1 << 8)
+# define R300_ALPHA_TEST_LEQUAL (3 << 8)
+# define R300_ALPHA_TEST_EQUAL (2 << 8)
+# define R300_ALPHA_TEST_GEQUAL (6 << 8)
+# define R300_ALPHA_TEST_GREATER (4 << 8)
+# define R300_ALPHA_TEST_NEQUAL (5 << 8)
+# define R300_ALPHA_TEST_PASS (7 << 8)
+# define R300_ALPHA_TEST_OP_MASK (7 << 8)
+# define R300_ALPHA_TEST_ENABLE (1 << 11)
+
+/* gap */
+
+/* Fragment program parameters in 7.16 floating point */
+#define R300_PFS_PARAM_0_X 0x4C00
+#define R300_PFS_PARAM_0_Y 0x4C04
+#define R300_PFS_PARAM_0_Z 0x4C08
+#define R300_PFS_PARAM_0_W 0x4C0C
+/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */
+#define R300_PFS_PARAM_31_X 0x4DF0
+#define R300_PFS_PARAM_31_Y 0x4DF4
+#define R300_PFS_PARAM_31_Z 0x4DF8
+#define R300_PFS_PARAM_31_W 0x4DFC
+
+/* Notes:
+ * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in
+ * the application
+ * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND
+ * are set to the same
+ * function (both registers are always set up completely in any case)
+ * - Most blend flags are simply copied from R200 and not tested yet
+ */
+#define R300_RB3D_CBLEND 0x4E04
+#define R300_RB3D_ABLEND 0x4E08
+/* the following only appear in CBLEND */
+# define R300_BLEND_ENABLE (1 << 0)
+# define R300_BLEND_UNKNOWN (3 << 1)
+# define R300_BLEND_NO_SEPARATE (1 << 3)
+/* the following are shared between CBLEND and ABLEND */
+# define R300_FCN_MASK (3 << 12)
+# define R300_COMB_FCN_ADD_CLAMP (0 << 12)
+# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12)
+# define R300_COMB_FCN_SUB_CLAMP (2 << 12)
+# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12)
+# define R300_COMB_FCN_MIN (4 << 12)
+# define R300_COMB_FCN_MAX (5 << 12)
+# define R300_COMB_FCN_RSUB_CLAMP (6 << 12)
+# define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12)
+# define R300_BLEND_GL_ZERO (32)
+# define R300_BLEND_GL_ONE (33)
+# define R300_BLEND_GL_SRC_COLOR (34)
+# define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35)
+# define R300_BLEND_GL_DST_COLOR (36)
+# define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37)
+# define R300_BLEND_GL_SRC_ALPHA (38)
+# define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39)
+# define R300_BLEND_GL_DST_ALPHA (40)
+# define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41)
+# define R300_BLEND_GL_SRC_ALPHA_SATURATE (42)
+# define R300_BLEND_GL_CONST_COLOR (43)
+# define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44)
+# define R300_BLEND_GL_CONST_ALPHA (45)
+# define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46)
+# define R300_BLEND_MASK (63)
+# define R300_SRC_BLEND_SHIFT (16)
+# define R300_DST_BLEND_SHIFT (24)
+#define R300_RB3D_BLEND_COLOR 0x4E10
+#define R300_RB3D_COLORMASK 0x4E0C
+# define R300_COLORMASK0_B (1<<0)
+# define R300_COLORMASK0_G (1<<1)
+# define R300_COLORMASK0_R (1<<2)
+# define R300_COLORMASK0_A (1<<3)
+
+/* gap */
+
+#define R300_RB3D_COLOROFFSET0 0x4E28
+# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */
+#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */
+#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */
+#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */
+
+/* gap */
+
+/* Bit 16: Larger tiles
+ * Bit 17: 4x2 tiles
+ * Bit 18: Extremely weird tile like, but some pixels duplicated?
+ */
+#define R300_RB3D_COLORPITCH0 0x4E38
+# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */
+# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */
+# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */
+# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */
+# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */
+# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */
+# define R300_COLOR_FORMAT_RGB565 (2 << 22)
+# define R300_COLOR_FORMAT_ARGB8888 (3 << 22)
+#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */
+#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */
+#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */
+
+/* gap */
+
+/* Guess by Vladimir.
+ * Set to 0A before 3D operations, set to 02 afterwards.
+ */
+/*#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C*/
+# define R300_RB3D_DSTCACHE_UNKNOWN_02 0x00000002
+# define R300_RB3D_DSTCACHE_UNKNOWN_0A 0x0000000A
+
+/* gap */
+/* There seems to be no "write only" setting, so use Z-test = ALWAYS
+ * for this.
+ * Bit (1<<8) is the "test" bit. so plain write is 6 - vd
+ */
+#define R300_ZB_CNTL 0x4F00
+# define R300_STENCIL_ENABLE (1 << 0)
+# define R300_Z_ENABLE (1 << 1)
+# define R300_Z_WRITE_ENABLE (1 << 2)
+# define R300_Z_SIGNED_COMPARE (1 << 3)
+# define R300_STENCIL_FRONT_BACK (1 << 4)
+
+#define R300_ZB_ZSTENCILCNTL 0x4f04
+ /* functions */
+# define R300_ZS_NEVER 0
+# define R300_ZS_LESS 1
+# define R300_ZS_LEQUAL 2
+# define R300_ZS_EQUAL 3
+# define R300_ZS_GEQUAL 4
+# define R300_ZS_GREATER 5
+# define R300_ZS_NOTEQUAL 6
+# define R300_ZS_ALWAYS 7
+# define R300_ZS_MASK 7
+ /* operations */
+# define R300_ZS_KEEP 0
+# define R300_ZS_ZERO 1
+# define R300_ZS_REPLACE 2
+# define R300_ZS_INCR 3
+# define R300_ZS_DECR 4
+# define R300_ZS_INVERT 5
+# define R300_ZS_INCR_WRAP 6
+# define R300_ZS_DECR_WRAP 7
+# define R300_Z_FUNC_SHIFT 0
+ /* front and back refer to operations done for front
+ and back faces, i.e. separate stencil function support */
+# define R300_S_FRONT_FUNC_SHIFT 3
+# define R300_S_FRONT_SFAIL_OP_SHIFT 6
+# define R300_S_FRONT_ZPASS_OP_SHIFT 9
+# define R300_S_FRONT_ZFAIL_OP_SHIFT 12
+# define R300_S_BACK_FUNC_SHIFT 15
+# define R300_S_BACK_SFAIL_OP_SHIFT 18
+# define R300_S_BACK_ZPASS_OP_SHIFT 21
+# define R300_S_BACK_ZFAIL_OP_SHIFT 24
+
+#define R300_ZB_STENCILREFMASK 0x4f08
+# define R300_STENCILREF_SHIFT 0
+# define R300_STENCILREF_MASK 0x000000ff
+# define R300_STENCILMASK_SHIFT 8
+# define R300_STENCILMASK_MASK 0x0000ff00
+# define R300_STENCILWRITEMASK_SHIFT 16
+# define R300_STENCILWRITEMASK_MASK 0x00ff0000
+
+/* gap */
+
+#define R300_ZB_FORMAT 0x4f10
+# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0)
+# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0)
+# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0)
+/* reserved up to (15 << 0) */
+# define R300_INVERT_13E3_LEADING_ONES (0 << 4)
+# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)
+
+#define R300_ZB_ZTOP 0x4F14
+# define R300_ZTOP_DISABLE (0 << 0)
+# define R300_ZTOP_ENABLE (1 << 0)
+
+/* gap */
+
+#define R300_ZB_ZCACHE_CTLSTAT 0x4f18
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31)
+
+#define R300_ZB_BW_CNTL 0x4f1c
+# define R300_HIZ_DISABLE (0 << 0)
+# define R300_HIZ_ENABLE (1 << 0)
+# define R300_HIZ_MIN (0 << 1)
+# define R300_HIZ_MAX (1 << 1)
+# define R300_FAST_FILL_DISABLE (0 << 2)
+# define R300_FAST_FILL_ENABLE (1 << 2)
+# define R300_RD_COMP_DISABLE (0 << 3)
+# define R300_RD_COMP_ENABLE (1 << 3)
+# define R300_WR_COMP_DISABLE (0 << 4)
+# define R300_WR_COMP_ENABLE (1 << 4)
+# define R300_ZB_CB_CLEAR_RMW (0 << 5)
+# define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5)
+# define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6)
+# define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6)
+
+# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7)
+# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7)
+# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8)
+# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8)
+
+# define R500_BMASK_ENABLE (0 << 10)
+# define R500_BMASK_DISABLE (1 << 10)
+# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11)
+# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11)
+# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12)
+# define R500_HIZ_FP_EXP_BITS_1 (1 << 12)
+# define R500_HIZ_FP_EXP_BITS_2 (2 << 12)
+# define R500_HIZ_FP_EXP_BITS_3 (3 << 12)
+# define R500_HIZ_FP_EXP_BITS_4 (4 << 12)
+# define R500_HIZ_FP_EXP_BITS_5 (5 << 12)
+# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15)
+# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15)
+# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16)
+# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16)
+# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17)
+# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17)
+# define R500_PEQ_PACKING_DISABLE (0 << 18)
+# define R500_PEQ_PACKING_ENABLE (1 << 18)
+# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18)
+# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18)
+
+
+/* gap */
+
+/* Z Buffer Address Offset.
+ * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.
+ */
+#define R300_ZB_DEPTHOFFSET 0x4f20
+
+/* Z Buffer Pitch and Endian Control */
+#define R300_ZB_DEPTHPITCH 0x4f24
+# define R300_DEPTHPITCH_MASK 0x00003FFC
+# define R300_DEPTHMACROTILE_DISABLE (0 << 16)
+# define R300_DEPTHMACROTILE_ENABLE (1 << 16)
+# define R300_DEPTHMICROTILE_LINEAR (0 << 17)
+# define R300_DEPTHMICROTILE_TILED (1 << 17)
+# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
+# define R300_DEPTHENDIAN_NO_SWAP (0 << 18)
+# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18)
+# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18)
+# define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
+
+/* Z Buffer Clear Value */
+#define R300_ZB_DEPTHCLEARVALUE 0x4f28
+
+#define R300_ZB_ZMASK_OFFSET 0x4f30
+#define R300_ZB_ZMASK_PITCH 0x4f34
+#define R300_ZB_ZMASK_WRINDEX 0x4f38
+#define R300_ZB_ZMASK_DWORD 0x4f3c
+#define R300_ZB_ZMASK_RDINDEX 0x4f40
+
+/* Hierarchical Z Memory Offset */
+#define R300_ZB_HIZ_OFFSET 0x4f44
+
+/* Hierarchical Z Write Index */
+#define R300_ZB_HIZ_WRINDEX 0x4f48
+
+/* Hierarchical Z Data */
+#define R300_ZB_HIZ_DWORD 0x4f4c
+
+/* Hierarchical Z Read Index */
+#define R300_ZB_HIZ_RDINDEX 0x4f50
+
+/* Hierarchical Z Pitch */
+#define R300_ZB_HIZ_PITCH 0x4f54
+
+/* Z Buffer Z Pass Counter Data */
+#define R300_ZB_ZPASS_DATA 0x4f58
+
+/* Z Buffer Z Pass Counter Address */
+#define R300_ZB_ZPASS_ADDR 0x4f5c
+
+/* Depth buffer X and Y coordinate offset */
+#define R300_ZB_DEPTHXY_OFFSET 0x4f60
+# define R300_DEPTHX_OFFSET_SHIFT 1
+# define R300_DEPTHX_OFFSET_MASK 0x000007FE
+# define R300_DEPTHY_OFFSET_SHIFT 17
+# define R300_DEPTHY_OFFSET_MASK 0x07FE0000
+
+/* Sets the fifo sizes */
+#define R500_ZB_FIFO_SIZE 0x4fd0
+# define R500_OP_FIFO_SIZE_FULL (0 << 0)
+# define R500_OP_FIFO_SIZE_HALF (1 << 0)
+# define R500_OP_FIFO_SIZE_QUATER (2 << 0)
+# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)
+
+/* Stencil Reference Value and Mask for backfacing quads */
+/* R300_ZB_STENCILREFMASK handles front face */
+#define R500_ZB_STENCILREFMASK_BF 0x4fd4
+# define R500_STENCILREF_SHIFT 0
+# define R500_STENCILREF_MASK 0x000000ff
+# define R500_STENCILMASK_SHIFT 8
+# define R500_STENCILMASK_MASK 0x0000ff00
+# define R500_STENCILWRITEMASK_SHIFT 16
+# define R500_STENCILWRITEMASK_MASK 0x00ff0000
+
+/* BEGIN: Vertex program instruction set */
+
+/* Every instruction is four dwords long:
+ * DWORD 0: output and opcode
+ * DWORD 1: first argument
+ * DWORD 2: second argument
+ * DWORD 3: third argument
+ *
+ * Notes:
+ * - ABS r, a is implemented as MAX r, a, -a
+ * - MOV is implemented as ADD to zero
+ * - XPD is implemented as MUL + MAD
+ * - FLR is implemented as FRC + ADD
+ * - apparently, fglrx tries to schedule instructions so that there is at
+ * least one instruction between the write to a temporary and the first
+ * read from said temporary; however, violations of this scheduling are
+ * allowed
+ * - register indices seem to be unrelated with OpenGL aliasing to
+ * conventional state
+ * - only one attribute and one parameter can be loaded at a time; however,
+ * the same attribute/parameter can be used for more than one argument
+ * - the second software argument for POW is the third hardware argument
+ * (no idea why)
+ * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2
+ *
+ * There is some magic surrounding LIT:
+ * The single argument is replicated across all three inputs, but swizzled:
+ * First argument: xyzy
+ * Second argument: xyzx
+ * Third argument: xyzw
+ * Whenever the result is used later in the fragment program, fglrx forces
+ * x and w to be 1.0 in the input selection; I don't know whether this is
+ * strictly necessary
+ */
+#define R300_VPI_OUT_OP_DOT (1 << 0)
+#define R300_VPI_OUT_OP_MUL (2 << 0)
+#define R300_VPI_OUT_OP_ADD (3 << 0)
+#define R300_VPI_OUT_OP_MAD (4 << 0)
+#define R300_VPI_OUT_OP_DST (5 << 0)
+#define R300_VPI_OUT_OP_FRC (6 << 0)
+#define R300_VPI_OUT_OP_MAX (7 << 0)
+#define R300_VPI_OUT_OP_MIN (8 << 0)
+#define R300_VPI_OUT_OP_SGE (9 << 0)
+#define R300_VPI_OUT_OP_SLT (10 << 0)
+ /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
+#define R300_VPI_OUT_OP_UNK12 (12 << 0)
+#define R300_VPI_OUT_OP_ARL (13 << 0)
+#define R300_VPI_OUT_OP_EXP (65 << 0)
+#define R300_VPI_OUT_OP_LOG (66 << 0)
+ /* Used in fog computations, scalar(scalar) */
+#define R300_VPI_OUT_OP_UNK67 (67 << 0)
+#define R300_VPI_OUT_OP_LIT (68 << 0)
+#define R300_VPI_OUT_OP_POW (69 << 0)
+#define R300_VPI_OUT_OP_RCP (70 << 0)
+#define R300_VPI_OUT_OP_RSQ (72 << 0)
+ /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
+#define R300_VPI_OUT_OP_UNK73 (73 << 0)
+#define R300_VPI_OUT_OP_EX2 (75 << 0)
+#define R300_VPI_OUT_OP_LG2 (76 << 0)
+#define R300_VPI_OUT_OP_MAD_2 (128 << 0)
+ /* all temps, vector(scalar, vector, vector) */
+#define R300_VPI_OUT_OP_UNK129 (129 << 0)
+
+#define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8)
+#define R300_VPI_OUT_REG_CLASS_ADDR (1 << 8)
+#define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8)
+#define R300_VPI_OUT_REG_CLASS_MASK (31 << 8)
+
+#define R300_VPI_OUT_REG_INDEX_SHIFT 13
+ /* GUESS based on fglrx native limits */
+#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13)
+
+#define R300_VPI_OUT_WRITE_X (1 << 20)
+#define R300_VPI_OUT_WRITE_Y (1 << 21)
+#define R300_VPI_OUT_WRITE_Z (1 << 22)
+#define R300_VPI_OUT_WRITE_W (1 << 23)
+
+#define R300_VPI_IN_REG_CLASS_TEMPORARY (0 << 0)
+#define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0)
+#define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0)
+#define R300_VPI_IN_REG_CLASS_NONE (9 << 0)
+#define R300_VPI_IN_REG_CLASS_MASK (31 << 0)
+
+#define R300_VPI_IN_REG_INDEX_SHIFT 5
+ /* GUESS based on fglrx native limits */
+#define R300_VPI_IN_REG_INDEX_MASK (255 << 5)
+
+/* The R300 can select components from the input register arbitrarily.
+ * Use the following constants, shifted by the component shift you
+ * want to select
+ */
+#define R300_VPI_IN_SELECT_X 0
+#define R300_VPI_IN_SELECT_Y 1
+#define R300_VPI_IN_SELECT_Z 2
+#define R300_VPI_IN_SELECT_W 3
+#define R300_VPI_IN_SELECT_ZERO 4
+#define R300_VPI_IN_SELECT_ONE 5
+#define R300_VPI_IN_SELECT_MASK 7
+
+#define R300_VPI_IN_X_SHIFT 13
+#define R300_VPI_IN_Y_SHIFT 16
+#define R300_VPI_IN_Z_SHIFT 19
+#define R300_VPI_IN_W_SHIFT 22
+
+#define R300_VPI_IN_NEG_X (1 << 25)
+#define R300_VPI_IN_NEG_Y (1 << 26)
+#define R300_VPI_IN_NEG_Z (1 << 27)
+#define R300_VPI_IN_NEG_W (1 << 28)
+/* END: Vertex program instruction set */
+
+/* BEGIN: Packet 3 commands */
+
+/* A primitive emission dword. */
+#define R300_PRIM_TYPE_NONE (0 << 0)
+#define R300_PRIM_TYPE_POINT (1 << 0)
+#define R300_PRIM_TYPE_LINE (2 << 0)
+#define R300_PRIM_TYPE_LINE_STRIP (3 << 0)
+#define R300_PRIM_TYPE_TRI_LIST (4 << 0)
+#define R300_PRIM_TYPE_TRI_FAN (5 << 0)
+#define R300_PRIM_TYPE_TRI_STRIP (6 << 0)
+#define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0)
+#define R300_PRIM_TYPE_RECT_LIST (8 << 0)
+#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
+#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
+ /* GUESS (based on r200) */
+#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0)
+#define R300_PRIM_TYPE_LINE_LOOP (12 << 0)
+#define R300_PRIM_TYPE_QUADS (13 << 0)
+#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0)
+#define R300_PRIM_TYPE_POLYGON (15 << 0)
+#define R300_PRIM_TYPE_MASK 0xF
+#define R300_PRIM_WALK_IND (1 << 4)
+#define R300_PRIM_WALK_LIST (2 << 4)
+#define R300_PRIM_WALK_RING (3 << 4)
+#define R300_PRIM_WALK_MASK (3 << 4)
+ /* GUESS (based on r200) */
+#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6)
+#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6)
+#define R300_PRIM_NUM_VERTICES_SHIFT 16
+#define R300_PRIM_NUM_VERTICES_MASK 0xffff
+
+/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
+ * Two parameter dwords:
+ * 0. The first parameter appears to be always 0
+ * 1. The second parameter is a standard primitive emission dword.
+ */
+#define R300_PACKET3_3D_DRAW_VBUF 0x00002800
+
+/* Specify the full set of vertex arrays as (address, stride).
+ * The first parameter is the number of vertex arrays specified.
+ * The rest of the command is a variable length list of blocks, where
+ * each block is three dwords long and specifies two arrays.
+ * The first dword of a block is split into two words, the lower significant
+ * word refers to the first array, the more significant word to the second
+ * array in the block.
+ * The low byte of each word contains the size of an array entry in dwords,
+ * the high byte contains the stride of the array.
+ * The second dword of a block contains the pointer to the first array,
+ * the third dword of a block contains the pointer to the second array.
+ * Note that if the total number of arrays is odd, the third dword of
+ * the last block is omitted.
+ */
+#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00
+
+#define R300_PACKET3_INDX_BUFFER 0x00003300
+# define R300_EB_UNK1_SHIFT 24
+# define R300_EB_UNK1 (0x80<<24)
+# define R300_EB_UNK2 0x0810
+#define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400
+#define R300_PACKET3_3D_DRAW_INDX_2 0x00003600
+
+/* END: Packet 3 commands */
+
+
+/* Color formats for 2d packets
+ */
+#define R300_CP_COLOR_FORMAT_CI8 2
+#define R300_CP_COLOR_FORMAT_ARGB1555 3
+#define R300_CP_COLOR_FORMAT_RGB565 4
+#define R300_CP_COLOR_FORMAT_ARGB8888 6
+#define R300_CP_COLOR_FORMAT_RGB332 7
+#define R300_CP_COLOR_FORMAT_RGB8 9
+#define R300_CP_COLOR_FORMAT_ARGB4444 15
+
+/*
+ * CP type-3 packets
+ */
+#define R300_CP_CMD_BITBLT_MULTI 0xC0009B00
+
+#define R500_VAP_INDEX_OFFSET 0x208c
+
+#define R500_GA_US_VECTOR_INDEX 0x4250
+#define R500_GA_US_VECTOR_DATA 0x4254
+
+#define R500_RS_IP_0 0x4074
+#define R500_RS_INST_0 0x4320
+
+#define R500_US_CONFIG 0x4600
+
+#define R500_US_FC_CTRL 0x4624
+#define R500_US_CODE_ADDR 0x4630
+
+#define R500_RB3D_COLOR_CLEAR_VALUE_AR 0x46c0
+#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8
+
+#endif /* _R300_REG_H */
diff --git a/drivers/gpu/drm/radeon/radeon_cp.c b/drivers/gpu/drm/radeon/radeon_cp.c
new file mode 100644
index 000000000000..f0de81a5689d
--- /dev/null
+++ b/drivers/gpu/drm/radeon/radeon_cp.c
@@ -0,0 +1,1773 @@
+/* radeon_cp.c -- CP support for Radeon -*- linux-c -*- */
+/*
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2007 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ */
+
+#include "drmP.h"
+#include "drm.h"
+#include "radeon_drm.h"
+#include "radeon_drv.h"
+#include "r300_reg.h"
+
+#include "radeon_microcode.h"
+
+#define RADEON_FIFO_DEBUG 0
+
+static int radeon_do_cleanup_cp(struct drm_device * dev);
+
+static u32 R500_READ_MCIND(drm_radeon_private_t *dev_priv, int addr)
+{
+ u32 ret;
+ RADEON_WRITE(R520_MC_IND_INDEX, 0x7f0000 | (addr & 0xff));
+ ret = RADEON_READ(R520_MC_IND_DATA);
+ RADEON_WRITE(R520_MC_IND_INDEX, 0);
+ return ret;
+}
+
+static u32 RS480_READ_MCIND(drm_radeon_private_t *dev_priv, int addr)
+{
+ u32 ret;
+ RADEON_WRITE(RS480_NB_MC_INDEX, addr & 0xff);
+ ret = RADEON_READ(RS480_NB_MC_DATA);
+ RADEON_WRITE(RS480_NB_MC_INDEX, 0xff);
+ return ret;
+}
+
+static u32 RS690_READ_MCIND(drm_radeon_private_t *dev_priv, int addr)
+{
+ u32 ret;
+ RADEON_WRITE(RS690_MC_INDEX, (addr & RS690_MC_INDEX_MASK));
+ ret = RADEON_READ(RS690_MC_DATA);
+ RADEON_WRITE(RS690_MC_INDEX, RS690_MC_INDEX_MASK);
+ return ret;
+}
+
+static u32 IGP_READ_MCIND(drm_radeon_private_t *dev_priv, int addr)
+{
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690)
+ return RS690_READ_MCIND(dev_priv, addr);
+ else
+ return RS480_READ_MCIND(dev_priv, addr);
+}
+
+u32 radeon_read_fb_location(drm_radeon_private_t *dev_priv)
+{
+
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515)
+ return R500_READ_MCIND(dev_priv, RV515_MC_FB_LOCATION);
+ else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690)
+ return RS690_READ_MCIND(dev_priv, RS690_MC_FB_LOCATION);
+ else if ((dev_priv->flags & RADEON_FAMILY_MASK) > CHIP_RV515)
+ return R500_READ_MCIND(dev_priv, R520_MC_FB_LOCATION);
+ else
+ return RADEON_READ(RADEON_MC_FB_LOCATION);
+}
+
+static void radeon_write_fb_location(drm_radeon_private_t *dev_priv, u32 fb_loc)
+{
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515)
+ R500_WRITE_MCIND(RV515_MC_FB_LOCATION, fb_loc);
+ else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690)
+ RS690_WRITE_MCIND(RS690_MC_FB_LOCATION, fb_loc);
+ else if ((dev_priv->flags & RADEON_FAMILY_MASK) > CHIP_RV515)
+ R500_WRITE_MCIND(R520_MC_FB_LOCATION, fb_loc);
+ else
+ RADEON_WRITE(RADEON_MC_FB_LOCATION, fb_loc);
+}
+
+static void radeon_write_agp_location(drm_radeon_private_t *dev_priv, u32 agp_loc)
+{
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515)
+ R500_WRITE_MCIND(RV515_MC_AGP_LOCATION, agp_loc);
+ else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690)
+ RS690_WRITE_MCIND(RS690_MC_AGP_LOCATION, agp_loc);
+ else if ((dev_priv->flags & RADEON_FAMILY_MASK) > CHIP_RV515)
+ R500_WRITE_MCIND(R520_MC_AGP_LOCATION, agp_loc);
+ else
+ RADEON_WRITE(RADEON_MC_AGP_LOCATION, agp_loc);
+}
+
+static void radeon_write_agp_base(drm_radeon_private_t *dev_priv, u64 agp_base)
+{
+ u32 agp_base_hi = upper_32_bits(agp_base);
+ u32 agp_base_lo = agp_base & 0xffffffff;
+
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515) {
+ R500_WRITE_MCIND(RV515_MC_AGP_BASE, agp_base_lo);
+ R500_WRITE_MCIND(RV515_MC_AGP_BASE_2, agp_base_hi);
+ } else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) {
+ RS690_WRITE_MCIND(RS690_MC_AGP_BASE, agp_base_lo);
+ RS690_WRITE_MCIND(RS690_MC_AGP_BASE_2, agp_base_hi);
+ } else if ((dev_priv->flags & RADEON_FAMILY_MASK) > CHIP_RV515) {
+ R500_WRITE_MCIND(R520_MC_AGP_BASE, agp_base_lo);
+ R500_WRITE_MCIND(R520_MC_AGP_BASE_2, agp_base_hi);
+ } else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS480) {
+ RADEON_WRITE(RADEON_AGP_BASE, agp_base_lo);
+ RADEON_WRITE(RS480_AGP_BASE_2, 0);
+ } else {
+ RADEON_WRITE(RADEON_AGP_BASE, agp_base_lo);
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R200)
+ RADEON_WRITE(RADEON_AGP_BASE_2, agp_base_hi);
+ }
+}
+
+static int RADEON_READ_PLL(struct drm_device * dev, int addr)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+
+ RADEON_WRITE8(RADEON_CLOCK_CNTL_INDEX, addr & 0x1f);
+ return RADEON_READ(RADEON_CLOCK_CNTL_DATA);
+}
+
+static u32 RADEON_READ_PCIE(drm_radeon_private_t *dev_priv, int addr)
+{
+ RADEON_WRITE8(RADEON_PCIE_INDEX, addr & 0xff);
+ return RADEON_READ(RADEON_PCIE_DATA);
+}
+
+#if RADEON_FIFO_DEBUG
+static void radeon_status(drm_radeon_private_t * dev_priv)
+{
+ printk("%s:\n", __func__);
+ printk("RBBM_STATUS = 0x%08x\n",
+ (unsigned int)RADEON_READ(RADEON_RBBM_STATUS));
+ printk("CP_RB_RTPR = 0x%08x\n",
+ (unsigned int)RADEON_READ(RADEON_CP_RB_RPTR));
+ printk("CP_RB_WTPR = 0x%08x\n",
+ (unsigned int)RADEON_READ(RADEON_CP_RB_WPTR));
+ printk("AIC_CNTL = 0x%08x\n",
+ (unsigned int)RADEON_READ(RADEON_AIC_CNTL));
+ printk("AIC_STAT = 0x%08x\n",
+ (unsigned int)RADEON_READ(RADEON_AIC_STAT));
+ printk("AIC_PT_BASE = 0x%08x\n",
+ (unsigned int)RADEON_READ(RADEON_AIC_PT_BASE));
+ printk("TLB_ADDR = 0x%08x\n",
+ (unsigned int)RADEON_READ(RADEON_AIC_TLB_ADDR));
+ printk("TLB_DATA = 0x%08x\n",
+ (unsigned int)RADEON_READ(RADEON_AIC_TLB_DATA));
+}
+#endif
+
+/* ================================================================
+ * Engine, FIFO control
+ */
+
+static int radeon_do_pixcache_flush(drm_radeon_private_t * dev_priv)
+{
+ u32 tmp;
+ int i;
+
+ dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
+
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) {
+ tmp = RADEON_READ(RADEON_RB3D_DSTCACHE_CTLSTAT);
+ tmp |= RADEON_RB3D_DC_FLUSH_ALL;
+ RADEON_WRITE(RADEON_RB3D_DSTCACHE_CTLSTAT, tmp);
+
+ for (i = 0; i < dev_priv->usec_timeout; i++) {
+ if (!(RADEON_READ(RADEON_RB3D_DSTCACHE_CTLSTAT)
+ & RADEON_RB3D_DC_BUSY)) {
+ return 0;
+ }
+ DRM_UDELAY(1);
+ }
+ } else {
+ /* 3D */
+ tmp = RADEON_READ(R300_RB3D_DSTCACHE_CTLSTAT);
+ tmp |= RADEON_RB3D_DC_FLUSH_ALL;
+ RADEON_WRITE(R300_RB3D_DSTCACHE_CTLSTAT, tmp);
+
+ /* 2D */
+ tmp = RADEON_READ(R300_DSTCACHE_CTLSTAT);
+ tmp |= RADEON_RB3D_DC_FLUSH_ALL;
+ RADEON_WRITE(R300_DSTCACHE_CTLSTAT, tmp);
+
+ for (i = 0; i < dev_priv->usec_timeout; i++) {
+ if (!(RADEON_READ(R300_DSTCACHE_CTLSTAT)
+ & RADEON_RB3D_DC_BUSY)) {
+ return 0;
+ }
+ DRM_UDELAY(1);
+ }
+ }
+
+#if RADEON_FIFO_DEBUG
+ DRM_ERROR("failed!\n");
+ radeon_status(dev_priv);
+#endif
+ return -EBUSY;
+}
+
+static int radeon_do_wait_for_fifo(drm_radeon_private_t * dev_priv, int entries)
+{
+ int i;
+
+ dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
+
+ for (i = 0; i < dev_priv->usec_timeout; i++) {
+ int slots = (RADEON_READ(RADEON_RBBM_STATUS)
+ & RADEON_RBBM_FIFOCNT_MASK);
+ if (slots >= entries)
+ return 0;
+ DRM_UDELAY(1);
+ }
+
+#if RADEON_FIFO_DEBUG
+ DRM_ERROR("failed!\n");
+ radeon_status(dev_priv);
+#endif
+ return -EBUSY;
+}
+
+static int radeon_do_wait_for_idle(drm_radeon_private_t * dev_priv)
+{
+ int i, ret;
+
+ dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
+
+ ret = radeon_do_wait_for_fifo(dev_priv, 64);
+ if (ret)
+ return ret;
+
+ for (i = 0; i < dev_priv->usec_timeout; i++) {
+ if (!(RADEON_READ(RADEON_RBBM_STATUS)
+ & RADEON_RBBM_ACTIVE)) {
+ radeon_do_pixcache_flush(dev_priv);
+ return 0;
+ }
+ DRM_UDELAY(1);
+ }
+
+#if RADEON_FIFO_DEBUG
+ DRM_ERROR("failed!\n");
+ radeon_status(dev_priv);
+#endif
+ return -EBUSY;
+}
+
+static void radeon_init_pipes(drm_radeon_private_t *dev_priv)
+{
+ uint32_t gb_tile_config, gb_pipe_sel = 0;
+
+ /* RS4xx/RS6xx/R4xx/R5xx */
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R420) {
+ gb_pipe_sel = RADEON_READ(R400_GB_PIPE_SELECT);
+ dev_priv->num_gb_pipes = ((gb_pipe_sel >> 12) & 0x3) + 1;
+ } else {
+ /* R3xx */
+ if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R300) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R350)) {
+ dev_priv->num_gb_pipes = 2;
+ } else {
+ /* R3Vxx */
+ dev_priv->num_gb_pipes = 1;
+ }
+ }
+ DRM_INFO("Num pipes: %d\n", dev_priv->num_gb_pipes);
+
+ gb_tile_config = (R300_ENABLE_TILING | R300_TILE_SIZE_16 /*| R300_SUBPIXEL_1_16*/);
+
+ switch (dev_priv->num_gb_pipes) {
+ case 2: gb_tile_config |= R300_PIPE_COUNT_R300; break;
+ case 3: gb_tile_config |= R300_PIPE_COUNT_R420_3P; break;
+ case 4: gb_tile_config |= R300_PIPE_COUNT_R420; break;
+ default:
+ case 1: gb_tile_config |= R300_PIPE_COUNT_RV350; break;
+ }
+
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_RV515) {
+ RADEON_WRITE_PLL(R500_DYN_SCLK_PWMEM_PIPE, (1 | ((gb_pipe_sel >> 8) & 0xf) << 4));
+ RADEON_WRITE(R500_SU_REG_DEST, ((1 << dev_priv->num_gb_pipes) - 1));
+ }
+ RADEON_WRITE(R300_GB_TILE_CONFIG, gb_tile_config);
+ radeon_do_wait_for_idle(dev_priv);
+ RADEON_WRITE(R300_DST_PIPE_CONFIG, RADEON_READ(R300_DST_PIPE_CONFIG) | R300_PIPE_AUTO_CONFIG);
+ RADEON_WRITE(R300_RB2D_DSTCACHE_MODE, (RADEON_READ(R300_RB2D_DSTCACHE_MODE) |
+ R300_DC_AUTOFLUSH_ENABLE |
+ R300_DC_DC_DISABLE_IGNORE_PE));
+
+
+}
+
+/* ================================================================
+ * CP control, initialization
+ */
+
+/* Load the microcode for the CP */
+static void radeon_cp_load_microcode(drm_radeon_private_t * dev_priv)
+{
+ int i;
+ DRM_DEBUG("\n");
+
+ radeon_do_wait_for_idle(dev_priv);
+
+ RADEON_WRITE(RADEON_CP_ME_RAM_ADDR, 0);
+ if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R100) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV100) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV200) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS100) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS200)) {
+ DRM_INFO("Loading R100 Microcode\n");
+ for (i = 0; i < 256; i++) {
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAH,
+ R100_cp_microcode[i][1]);
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAL,
+ R100_cp_microcode[i][0]);
+ }
+ } else if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R200) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV250) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV280) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS300)) {
+ DRM_INFO("Loading R200 Microcode\n");
+ for (i = 0; i < 256; i++) {
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAH,
+ R200_cp_microcode[i][1]);
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAL,
+ R200_cp_microcode[i][0]);
+ }
+ } else if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R300) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R350) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV350) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV380) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS480)) {
+ DRM_INFO("Loading R300 Microcode\n");
+ for (i = 0; i < 256; i++) {
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAH,
+ R300_cp_microcode[i][1]);
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAL,
+ R300_cp_microcode[i][0]);
+ }
+ } else if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R420) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV410)) {
+ DRM_INFO("Loading R400 Microcode\n");
+ for (i = 0; i < 256; i++) {
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAH,
+ R420_cp_microcode[i][1]);
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAL,
+ R420_cp_microcode[i][0]);
+ }
+ } else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) {
+ DRM_INFO("Loading RS690 Microcode\n");
+ for (i = 0; i < 256; i++) {
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAH,
+ RS690_cp_microcode[i][1]);
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAL,
+ RS690_cp_microcode[i][0]);
+ }
+ } else if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R520) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV530) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R580) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV560) ||
+ ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV570)) {
+ DRM_INFO("Loading R500 Microcode\n");
+ for (i = 0; i < 256; i++) {
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAH,
+ R520_cp_microcode[i][1]);
+ RADEON_WRITE(RADEON_CP_ME_RAM_DATAL,
+ R520_cp_microcode[i][0]);
+ }
+ }
+}
+
+/* Flush any pending commands to the CP. This should only be used just
+ * prior to a wait for idle, as it informs the engine that the command
+ * stream is ending.
+ */
+static void radeon_do_cp_flush(drm_radeon_private_t * dev_priv)
+{
+ DRM_DEBUG("\n");
+#if 0
+ u32 tmp;
+
+ tmp = RADEON_READ(RADEON_CP_RB_WPTR) | (1 << 31);
+ RADEON_WRITE(RADEON_CP_RB_WPTR, tmp);
+#endif
+}
+
+/* Wait for the CP to go idle.
+ */
+int radeon_do_cp_idle(drm_radeon_private_t * dev_priv)
+{
+ RING_LOCALS;
+ DRM_DEBUG("\n");
+
+ BEGIN_RING(6);
+
+ RADEON_PURGE_CACHE();
+ RADEON_PURGE_ZCACHE();
+ RADEON_WAIT_UNTIL_IDLE();
+
+ ADVANCE_RING();
+ COMMIT_RING();
+
+ return radeon_do_wait_for_idle(dev_priv);
+}
+
+/* Start the Command Processor.
+ */
+static void radeon_do_cp_start(drm_radeon_private_t * dev_priv)
+{
+ RING_LOCALS;
+ DRM_DEBUG("\n");
+
+ radeon_do_wait_for_idle(dev_priv);
+
+ RADEON_WRITE(RADEON_CP_CSQ_CNTL, dev_priv->cp_mode);
+
+ dev_priv->cp_running = 1;
+
+ BEGIN_RING(6);
+
+ RADEON_PURGE_CACHE();
+ RADEON_PURGE_ZCACHE();
+ RADEON_WAIT_UNTIL_IDLE();
+
+ ADVANCE_RING();
+ COMMIT_RING();
+}
+
+/* Reset the Command Processor. This will not flush any pending
+ * commands, so you must wait for the CP command stream to complete
+ * before calling this routine.
+ */
+static void radeon_do_cp_reset(drm_radeon_private_t * dev_priv)
+{
+ u32 cur_read_ptr;
+ DRM_DEBUG("\n");
+
+ cur_read_ptr = RADEON_READ(RADEON_CP_RB_RPTR);
+ RADEON_WRITE(RADEON_CP_RB_WPTR, cur_read_ptr);
+ SET_RING_HEAD(dev_priv, cur_read_ptr);
+ dev_priv->ring.tail = cur_read_ptr;
+}
+
+/* Stop the Command Processor. This will not flush any pending
+ * commands, so you must flush the command stream and wait for the CP
+ * to go idle before calling this routine.
+ */
+static void radeon_do_cp_stop(drm_radeon_private_t * dev_priv)
+{
+ DRM_DEBUG("\n");
+
+ RADEON_WRITE(RADEON_CP_CSQ_CNTL, RADEON_CSQ_PRIDIS_INDDIS);
+
+ dev_priv->cp_running = 0;
+}
+
+/* Reset the engine. This will stop the CP if it is running.
+ */
+static int radeon_do_engine_reset(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ u32 clock_cntl_index = 0, mclk_cntl = 0, rbbm_soft_reset;
+ DRM_DEBUG("\n");
+
+ radeon_do_pixcache_flush(dev_priv);
+
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV410) {
+ /* may need something similar for newer chips */
+ clock_cntl_index = RADEON_READ(RADEON_CLOCK_CNTL_INDEX);
+ mclk_cntl = RADEON_READ_PLL(dev, RADEON_MCLK_CNTL);
+
+ RADEON_WRITE_PLL(RADEON_MCLK_CNTL, (mclk_cntl |
+ RADEON_FORCEON_MCLKA |
+ RADEON_FORCEON_MCLKB |
+ RADEON_FORCEON_YCLKA |
+ RADEON_FORCEON_YCLKB |
+ RADEON_FORCEON_MC |
+ RADEON_FORCEON_AIC));
+ }
+
+ rbbm_soft_reset = RADEON_READ(RADEON_RBBM_SOFT_RESET);
+
+ RADEON_WRITE(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset |
+ RADEON_SOFT_RESET_CP |
+ RADEON_SOFT_RESET_HI |
+ RADEON_SOFT_RESET_SE |
+ RADEON_SOFT_RESET_RE |
+ RADEON_SOFT_RESET_PP |
+ RADEON_SOFT_RESET_E2 |
+ RADEON_SOFT_RESET_RB));
+ RADEON_READ(RADEON_RBBM_SOFT_RESET);
+ RADEON_WRITE(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset &
+ ~(RADEON_SOFT_RESET_CP |
+ RADEON_SOFT_RESET_HI |
+ RADEON_SOFT_RESET_SE |
+ RADEON_SOFT_RESET_RE |
+ RADEON_SOFT_RESET_PP |
+ RADEON_SOFT_RESET_E2 |
+ RADEON_SOFT_RESET_RB)));
+ RADEON_READ(RADEON_RBBM_SOFT_RESET);
+
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV410) {
+ RADEON_WRITE_PLL(RADEON_MCLK_CNTL, mclk_cntl);
+ RADEON_WRITE(RADEON_CLOCK_CNTL_INDEX, clock_cntl_index);
+ RADEON_WRITE(RADEON_RBBM_SOFT_RESET, rbbm_soft_reset);
+ }
+
+ /* setup the raster pipes */
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R300)
+ radeon_init_pipes(dev_priv);
+
+ /* Reset the CP ring */
+ radeon_do_cp_reset(dev_priv);
+
+ /* The CP is no longer running after an engine reset */
+ dev_priv->cp_running = 0;
+
+ /* Reset any pending vertex, indirect buffers */
+ radeon_freelist_reset(dev);
+
+ return 0;
+}
+
+static void radeon_cp_init_ring_buffer(struct drm_device * dev,
+ drm_radeon_private_t * dev_priv)
+{
+ u32 ring_start, cur_read_ptr;
+ u32 tmp;
+
+ /* Initialize the memory controller. With new memory map, the fb location
+ * is not changed, it should have been properly initialized already. Part
+ * of the problem is that the code below is bogus, assuming the GART is
+ * always appended to the fb which is not necessarily the case
+ */
+ if (!dev_priv->new_memmap)
+ radeon_write_fb_location(dev_priv,
+ ((dev_priv->gart_vm_start - 1) & 0xffff0000)
+ | (dev_priv->fb_location >> 16));
+
+#if __OS_HAS_AGP
+ if (dev_priv->flags & RADEON_IS_AGP) {
+ radeon_write_agp_base(dev_priv, dev->agp->base);
+
+ radeon_write_agp_location(dev_priv,
+ (((dev_priv->gart_vm_start - 1 +
+ dev_priv->gart_size) & 0xffff0000) |
+ (dev_priv->gart_vm_start >> 16)));
+
+ ring_start = (dev_priv->cp_ring->offset
+ - dev->agp->base
+ + dev_priv->gart_vm_start);
+ } else
+#endif
+ ring_start = (dev_priv->cp_ring->offset
+ - (unsigned long)dev->sg->virtual
+ + dev_priv->gart_vm_start);
+
+ RADEON_WRITE(RADEON_CP_RB_BASE, ring_start);
+
+ /* Set the write pointer delay */
+ RADEON_WRITE(RADEON_CP_RB_WPTR_DELAY, 0);
+
+ /* Initialize the ring buffer's read and write pointers */
+ cur_read_ptr = RADEON_READ(RADEON_CP_RB_RPTR);
+ RADEON_WRITE(RADEON_CP_RB_WPTR, cur_read_ptr);
+ SET_RING_HEAD(dev_priv, cur_read_ptr);
+ dev_priv->ring.tail = cur_read_ptr;
+
+#if __OS_HAS_AGP
+ if (dev_priv->flags & RADEON_IS_AGP) {
+ RADEON_WRITE(RADEON_CP_RB_RPTR_ADDR,
+ dev_priv->ring_rptr->offset
+ - dev->agp->base + dev_priv->gart_vm_start);
+ } else
+#endif
+ {
+ struct drm_sg_mem *entry = dev->sg;
+ unsigned long tmp_ofs, page_ofs;
+
+ tmp_ofs = dev_priv->ring_rptr->offset -
+ (unsigned long)dev->sg->virtual;
+ page_ofs = tmp_ofs >> PAGE_SHIFT;
+
+ RADEON_WRITE(RADEON_CP_RB_RPTR_ADDR, entry->busaddr[page_ofs]);
+ DRM_DEBUG("ring rptr: offset=0x%08lx handle=0x%08lx\n",
+ (unsigned long)entry->busaddr[page_ofs],
+ entry->handle + tmp_ofs);
+ }
+
+ /* Set ring buffer size */
+#ifdef __BIG_ENDIAN
+ RADEON_WRITE(RADEON_CP_RB_CNTL,
+ RADEON_BUF_SWAP_32BIT |
+ (dev_priv->ring.fetch_size_l2ow << 18) |
+ (dev_priv->ring.rptr_update_l2qw << 8) |
+ dev_priv->ring.size_l2qw);
+#else
+ RADEON_WRITE(RADEON_CP_RB_CNTL,
+ (dev_priv->ring.fetch_size_l2ow << 18) |
+ (dev_priv->ring.rptr_update_l2qw << 8) |
+ dev_priv->ring.size_l2qw);
+#endif
+
+ /* Start with assuming that writeback doesn't work */
+ dev_priv->writeback_works = 0;
+
+ /* Initialize the scratch register pointer. This will cause
+ * the scratch register values to be written out to memory
+ * whenever they are updated.
+ *
+ * We simply put this behind the ring read pointer, this works
+ * with PCI GART as well as (whatever kind of) AGP GART
+ */
+ RADEON_WRITE(RADEON_SCRATCH_ADDR, RADEON_READ(RADEON_CP_RB_RPTR_ADDR)
+ + RADEON_SCRATCH_REG_OFFSET);
+
+ dev_priv->scratch = ((__volatile__ u32 *)
+ dev_priv->ring_rptr->handle +
+ (RADEON_SCRATCH_REG_OFFSET / sizeof(u32)));
+
+ RADEON_WRITE(RADEON_SCRATCH_UMSK, 0x7);
+
+ /* Turn on bus mastering */
+ tmp = RADEON_READ(RADEON_BUS_CNTL) & ~RADEON_BUS_MASTER_DIS;
+ RADEON_WRITE(RADEON_BUS_CNTL, tmp);
+
+ dev_priv->sarea_priv->last_frame = dev_priv->scratch[0] = 0;
+ RADEON_WRITE(RADEON_LAST_FRAME_REG, dev_priv->sarea_priv->last_frame);
+
+ dev_priv->sarea_priv->last_dispatch = dev_priv->scratch[1] = 0;
+ RADEON_WRITE(RADEON_LAST_DISPATCH_REG,
+ dev_priv->sarea_priv->last_dispatch);
+
+ dev_priv->sarea_priv->last_clear = dev_priv->scratch[2] = 0;
+ RADEON_WRITE(RADEON_LAST_CLEAR_REG, dev_priv->sarea_priv->last_clear);
+
+ radeon_do_wait_for_idle(dev_priv);
+
+ /* Sync everything up */
+ RADEON_WRITE(RADEON_ISYNC_CNTL,
+ (RADEON_ISYNC_ANY2D_IDLE3D |
+ RADEON_ISYNC_ANY3D_IDLE2D |
+ RADEON_ISYNC_WAIT_IDLEGUI |
+ RADEON_ISYNC_CPSCRATCH_IDLEGUI));
+
+}
+
+static void radeon_test_writeback(drm_radeon_private_t * dev_priv)
+{
+ u32 tmp;
+
+ /* Writeback doesn't seem to work everywhere, test it here and possibly
+ * enable it if it appears to work
+ */
+ DRM_WRITE32(dev_priv->ring_rptr, RADEON_SCRATCHOFF(1), 0);
+ RADEON_WRITE(RADEON_SCRATCH_REG1, 0xdeadbeef);
+
+ for (tmp = 0; tmp < dev_priv->usec_timeout; tmp++) {
+ if (DRM_READ32(dev_priv->ring_rptr, RADEON_SCRATCHOFF(1)) ==
+ 0xdeadbeef)
+ break;
+ DRM_UDELAY(1);
+ }
+
+ if (tmp < dev_priv->usec_timeout) {
+ dev_priv->writeback_works = 1;
+ DRM_INFO("writeback test succeeded in %d usecs\n", tmp);
+ } else {
+ dev_priv->writeback_works = 0;
+ DRM_INFO("writeback test failed\n");
+ }
+ if (radeon_no_wb == 1) {
+ dev_priv->writeback_works = 0;
+ DRM_INFO("writeback forced off\n");
+ }
+
+ if (!dev_priv->writeback_works) {
+ /* Disable writeback to avoid unnecessary bus master transfer */
+ RADEON_WRITE(RADEON_CP_RB_CNTL, RADEON_READ(RADEON_CP_RB_CNTL) |
+ RADEON_RB_NO_UPDATE);
+ RADEON_WRITE(RADEON_SCRATCH_UMSK, 0);
+ }
+}
+
+/* Enable or disable IGP GART on the chip */
+static void radeon_set_igpgart(drm_radeon_private_t * dev_priv, int on)
+{
+ u32 temp;
+
+ if (on) {
+ DRM_DEBUG("programming igp gart %08X %08lX %08X\n",
+ dev_priv->gart_vm_start,
+ (long)dev_priv->gart_info.bus_addr,
+ dev_priv->gart_size);
+
+ temp = IGP_READ_MCIND(dev_priv, RS480_MC_MISC_CNTL);
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690)
+ IGP_WRITE_MCIND(RS480_MC_MISC_CNTL, (RS480_GART_INDEX_REG_EN |
+ RS690_BLOCK_GFX_D3_EN));
+ else
+ IGP_WRITE_MCIND(RS480_MC_MISC_CNTL, RS480_GART_INDEX_REG_EN);
+
+ IGP_WRITE_MCIND(RS480_AGP_ADDRESS_SPACE_SIZE, (RS480_GART_EN |
+ RS480_VA_SIZE_32MB));
+
+ temp = IGP_READ_MCIND(dev_priv, RS480_GART_FEATURE_ID);
+ IGP_WRITE_MCIND(RS480_GART_FEATURE_ID, (RS480_HANG_EN |
+ RS480_TLB_ENABLE |
+ RS480_GTW_LAC_EN |
+ RS480_1LEVEL_GART));
+
+ temp = dev_priv->gart_info.bus_addr & 0xfffff000;
+ temp |= (upper_32_bits(dev_priv->gart_info.bus_addr) & 0xff) << 4;
+ IGP_WRITE_MCIND(RS480_GART_BASE, temp);
+
+ temp = IGP_READ_MCIND(dev_priv, RS480_AGP_MODE_CNTL);
+ IGP_WRITE_MCIND(RS480_AGP_MODE_CNTL, ((1 << RS480_REQ_TYPE_SNOOP_SHIFT) |
+ RS480_REQ_TYPE_SNOOP_DIS));
+
+ radeon_write_agp_base(dev_priv, dev_priv->gart_vm_start);
+
+ dev_priv->gart_size = 32*1024*1024;
+ temp = (((dev_priv->gart_vm_start - 1 + dev_priv->gart_size) &
+ 0xffff0000) | (dev_priv->gart_vm_start >> 16));
+
+ radeon_write_agp_location(dev_priv, temp);
+
+ temp = IGP_READ_MCIND(dev_priv, RS480_AGP_ADDRESS_SPACE_SIZE);
+ IGP_WRITE_MCIND(RS480_AGP_ADDRESS_SPACE_SIZE, (RS480_GART_EN |
+ RS480_VA_SIZE_32MB));
+
+ do {
+ temp = IGP_READ_MCIND(dev_priv, RS480_GART_CACHE_CNTRL);
+ if ((temp & RS480_GART_CACHE_INVALIDATE) == 0)
+ break;
+ DRM_UDELAY(1);
+ } while (1);
+
+ IGP_WRITE_MCIND(RS480_GART_CACHE_CNTRL,
+ RS480_GART_CACHE_INVALIDATE);
+
+ do {
+ temp = IGP_READ_MCIND(dev_priv, RS480_GART_CACHE_CNTRL);
+ if ((temp & RS480_GART_CACHE_INVALIDATE) == 0)
+ break;
+ DRM_UDELAY(1);
+ } while (1);
+
+ IGP_WRITE_MCIND(RS480_GART_CACHE_CNTRL, 0);
+ } else {
+ IGP_WRITE_MCIND(RS480_AGP_ADDRESS_SPACE_SIZE, 0);
+ }
+}
+
+static void radeon_set_pciegart(drm_radeon_private_t * dev_priv, int on)
+{
+ u32 tmp = RADEON_READ_PCIE(dev_priv, RADEON_PCIE_TX_GART_CNTL);
+ if (on) {
+
+ DRM_DEBUG("programming pcie %08X %08lX %08X\n",
+ dev_priv->gart_vm_start,
+ (long)dev_priv->gart_info.bus_addr,
+ dev_priv->gart_size);
+ RADEON_WRITE_PCIE(RADEON_PCIE_TX_DISCARD_RD_ADDR_LO,
+ dev_priv->gart_vm_start);
+ RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_BASE,
+ dev_priv->gart_info.bus_addr);
+ RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_START_LO,
+ dev_priv->gart_vm_start);
+ RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_END_LO,
+ dev_priv->gart_vm_start +
+ dev_priv->gart_size - 1);
+
+ radeon_write_agp_location(dev_priv, 0xffffffc0); /* ?? */
+
+ RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_CNTL,
+ RADEON_PCIE_TX_GART_EN);
+ } else {
+ RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_CNTL,
+ tmp & ~RADEON_PCIE_TX_GART_EN);
+ }
+}
+
+/* Enable or disable PCI GART on the chip */
+static void radeon_set_pcigart(drm_radeon_private_t * dev_priv, int on)
+{
+ u32 tmp;
+
+ if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) ||
+ (dev_priv->flags & RADEON_IS_IGPGART)) {
+ radeon_set_igpgart(dev_priv, on);
+ return;
+ }
+
+ if (dev_priv->flags & RADEON_IS_PCIE) {
+ radeon_set_pciegart(dev_priv, on);
+ return;
+ }
+
+ tmp = RADEON_READ(RADEON_AIC_CNTL);
+
+ if (on) {
+ RADEON_WRITE(RADEON_AIC_CNTL,
+ tmp | RADEON_PCIGART_TRANSLATE_EN);
+
+ /* set PCI GART page-table base address
+ */
+ RADEON_WRITE(RADEON_AIC_PT_BASE, dev_priv->gart_info.bus_addr);
+
+ /* set address range for PCI address translate
+ */
+ RADEON_WRITE(RADEON_AIC_LO_ADDR, dev_priv->gart_vm_start);
+ RADEON_WRITE(RADEON_AIC_HI_ADDR, dev_priv->gart_vm_start
+ + dev_priv->gart_size - 1);
+
+ /* Turn off AGP aperture -- is this required for PCI GART?
+ */
+ radeon_write_agp_location(dev_priv, 0xffffffc0);
+ RADEON_WRITE(RADEON_AGP_COMMAND, 0); /* clear AGP_COMMAND */
+ } else {
+ RADEON_WRITE(RADEON_AIC_CNTL,
+ tmp & ~RADEON_PCIGART_TRANSLATE_EN);
+ }
+}
+
+static int radeon_do_init_cp(struct drm_device * dev, drm_radeon_init_t * init)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+
+ DRM_DEBUG("\n");
+
+ /* if we require new memory map but we don't have it fail */
+ if ((dev_priv->flags & RADEON_NEW_MEMMAP) && !dev_priv->new_memmap) {
+ DRM_ERROR("Cannot initialise DRM on this card\nThis card requires a new X.org DDX for 3D\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+
+ if (init->is_pci && (dev_priv->flags & RADEON_IS_AGP)) {
+ DRM_DEBUG("Forcing AGP card to PCI mode\n");
+ dev_priv->flags &= ~RADEON_IS_AGP;
+ } else if (!(dev_priv->flags & (RADEON_IS_AGP | RADEON_IS_PCI | RADEON_IS_PCIE))
+ && !init->is_pci) {
+ DRM_DEBUG("Restoring AGP flag\n");
+ dev_priv->flags |= RADEON_IS_AGP;
+ }
+
+ if ((!(dev_priv->flags & RADEON_IS_AGP)) && !dev->sg) {
+ DRM_ERROR("PCI GART memory not allocated!\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+
+ dev_priv->usec_timeout = init->usec_timeout;
+ if (dev_priv->usec_timeout < 1 ||
+ dev_priv->usec_timeout > RADEON_MAX_USEC_TIMEOUT) {
+ DRM_DEBUG("TIMEOUT problem!\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+
+ /* Enable vblank on CRTC1 for older X servers
+ */
+ dev_priv->vblank_crtc = DRM_RADEON_VBLANK_CRTC1;
+
+ switch(init->func) {
+ case RADEON_INIT_R200_CP:
+ dev_priv->microcode_version = UCODE_R200;
+ break;
+ case RADEON_INIT_R300_CP:
+ dev_priv->microcode_version = UCODE_R300;
+ break;
+ default:
+ dev_priv->microcode_version = UCODE_R100;
+ }
+
+ dev_priv->do_boxes = 0;
+ dev_priv->cp_mode = init->cp_mode;
+
+ /* We don't support anything other than bus-mastering ring mode,
+ * but the ring can be in either AGP or PCI space for the ring
+ * read pointer.
+ */
+ if ((init->cp_mode != RADEON_CSQ_PRIBM_INDDIS) &&
+ (init->cp_mode != RADEON_CSQ_PRIBM_INDBM)) {
+ DRM_DEBUG("BAD cp_mode (%x)!\n", init->cp_mode);
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+
+ switch (init->fb_bpp) {
+ case 16:
+ dev_priv->color_fmt = RADEON_COLOR_FORMAT_RGB565;
+ break;
+ case 32:
+ default:
+ dev_priv->color_fmt = RADEON_COLOR_FORMAT_ARGB8888;
+ break;
+ }
+ dev_priv->front_offset = init->front_offset;
+ dev_priv->front_pitch = init->front_pitch;
+ dev_priv->back_offset = init->back_offset;
+ dev_priv->back_pitch = init->back_pitch;
+
+ switch (init->depth_bpp) {
+ case 16:
+ dev_priv->depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ break;
+ case 32:
+ default:
+ dev_priv->depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ break;
+ }
+ dev_priv->depth_offset = init->depth_offset;
+ dev_priv->depth_pitch = init->depth_pitch;
+
+ /* Hardware state for depth clears. Remove this if/when we no
+ * longer clear the depth buffer with a 3D rectangle. Hard-code
+ * all values to prevent unwanted 3D state from slipping through
+ * and screwing with the clear operation.
+ */
+ dev_priv->depth_clear.rb3d_cntl = (RADEON_PLANE_MASK_ENABLE |
+ (dev_priv->color_fmt << 10) |
+ (dev_priv->microcode_version ==
+ UCODE_R100 ? RADEON_ZBLOCK16 : 0));
+
+ dev_priv->depth_clear.rb3d_zstencilcntl =
+ (dev_priv->depth_fmt |
+ RADEON_Z_TEST_ALWAYS |
+ RADEON_STENCIL_TEST_ALWAYS |
+ RADEON_STENCIL_S_FAIL_REPLACE |
+ RADEON_STENCIL_ZPASS_REPLACE |
+ RADEON_STENCIL_ZFAIL_REPLACE | RADEON_Z_WRITE_ENABLE);
+
+ dev_priv->depth_clear.se_cntl = (RADEON_FFACE_CULL_CW |
+ RADEON_BFACE_SOLID |
+ RADEON_FFACE_SOLID |
+ RADEON_FLAT_SHADE_VTX_LAST |
+ RADEON_DIFFUSE_SHADE_FLAT |
+ RADEON_ALPHA_SHADE_FLAT |
+ RADEON_SPECULAR_SHADE_FLAT |
+ RADEON_FOG_SHADE_FLAT |
+ RADEON_VTX_PIX_CENTER_OGL |
+ RADEON_ROUND_MODE_TRUNC |
+ RADEON_ROUND_PREC_8TH_PIX);
+
+
+ dev_priv->ring_offset = init->ring_offset;
+ dev_priv->ring_rptr_offset = init->ring_rptr_offset;
+ dev_priv->buffers_offset = init->buffers_offset;
+ dev_priv->gart_textures_offset = init->gart_textures_offset;
+
+ dev_priv->sarea = drm_getsarea(dev);
+ if (!dev_priv->sarea) {
+ DRM_ERROR("could not find sarea!\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+
+ dev_priv->cp_ring = drm_core_findmap(dev, init->ring_offset);
+ if (!dev_priv->cp_ring) {
+ DRM_ERROR("could not find cp ring region!\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+ dev_priv->ring_rptr = drm_core_findmap(dev, init->ring_rptr_offset);
+ if (!dev_priv->ring_rptr) {
+ DRM_ERROR("could not find ring read pointer!\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+ dev->agp_buffer_token = init->buffers_offset;
+ dev->agp_buffer_map = drm_core_findmap(dev, init->buffers_offset);
+ if (!dev->agp_buffer_map) {
+ DRM_ERROR("could not find dma buffer region!\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+
+ if (init->gart_textures_offset) {
+ dev_priv->gart_textures =
+ drm_core_findmap(dev, init->gart_textures_offset);
+ if (!dev_priv->gart_textures) {
+ DRM_ERROR("could not find GART texture region!\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+ }
+
+ dev_priv->sarea_priv =
+ (drm_radeon_sarea_t *) ((u8 *) dev_priv->sarea->handle +
+ init->sarea_priv_offset);
+
+#if __OS_HAS_AGP
+ if (dev_priv->flags & RADEON_IS_AGP) {
+ drm_core_ioremap(dev_priv->cp_ring, dev);
+ drm_core_ioremap(dev_priv->ring_rptr, dev);
+ drm_core_ioremap(dev->agp_buffer_map, dev);
+ if (!dev_priv->cp_ring->handle ||
+ !dev_priv->ring_rptr->handle ||
+ !dev->agp_buffer_map->handle) {
+ DRM_ERROR("could not find ioremap agp regions!\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+ } else
+#endif
+ {
+ dev_priv->cp_ring->handle = (void *)dev_priv->cp_ring->offset;
+ dev_priv->ring_rptr->handle =
+ (void *)dev_priv->ring_rptr->offset;
+ dev->agp_buffer_map->handle =
+ (void *)dev->agp_buffer_map->offset;
+
+ DRM_DEBUG("dev_priv->cp_ring->handle %p\n",
+ dev_priv->cp_ring->handle);
+ DRM_DEBUG("dev_priv->ring_rptr->handle %p\n",
+ dev_priv->ring_rptr->handle);
+ DRM_DEBUG("dev->agp_buffer_map->handle %p\n",
+ dev->agp_buffer_map->handle);
+ }
+
+ dev_priv->fb_location = (radeon_read_fb_location(dev_priv) & 0xffff) << 16;
+ dev_priv->fb_size =
+ ((radeon_read_fb_location(dev_priv) & 0xffff0000u) + 0x10000)
+ - dev_priv->fb_location;
+
+ dev_priv->front_pitch_offset = (((dev_priv->front_pitch / 64) << 22) |
+ ((dev_priv->front_offset
+ + dev_priv->fb_location) >> 10));
+
+ dev_priv->back_pitch_offset = (((dev_priv->back_pitch / 64) << 22) |
+ ((dev_priv->back_offset
+ + dev_priv->fb_location) >> 10));
+
+ dev_priv->depth_pitch_offset = (((dev_priv->depth_pitch / 64) << 22) |
+ ((dev_priv->depth_offset
+ + dev_priv->fb_location) >> 10));
+
+ dev_priv->gart_size = init->gart_size;
+
+ /* New let's set the memory map ... */
+ if (dev_priv->new_memmap) {
+ u32 base = 0;
+
+ DRM_INFO("Setting GART location based on new memory map\n");
+
+ /* If using AGP, try to locate the AGP aperture at the same
+ * location in the card and on the bus, though we have to
+ * align it down.
+ */
+#if __OS_HAS_AGP
+ if (dev_priv->flags & RADEON_IS_AGP) {
+ base = dev->agp->base;
+ /* Check if valid */
+ if ((base + dev_priv->gart_size - 1) >= dev_priv->fb_location &&
+ base < (dev_priv->fb_location + dev_priv->fb_size - 1)) {
+ DRM_INFO("Can't use AGP base @0x%08lx, won't fit\n",
+ dev->agp->base);
+ base = 0;
+ }
+ }
+#endif
+ /* If not or if AGP is at 0 (Macs), try to put it elsewhere */
+ if (base == 0) {
+ base = dev_priv->fb_location + dev_priv->fb_size;
+ if (base < dev_priv->fb_location ||
+ ((base + dev_priv->gart_size) & 0xfffffffful) < base)
+ base = dev_priv->fb_location
+ - dev_priv->gart_size;
+ }
+ dev_priv->gart_vm_start = base & 0xffc00000u;
+ if (dev_priv->gart_vm_start != base)
+ DRM_INFO("GART aligned down from 0x%08x to 0x%08x\n",
+ base, dev_priv->gart_vm_start);
+ } else {
+ DRM_INFO("Setting GART location based on old memory map\n");
+ dev_priv->gart_vm_start = dev_priv->fb_location +
+ RADEON_READ(RADEON_CONFIG_APER_SIZE);
+ }
+
+#if __OS_HAS_AGP
+ if (dev_priv->flags & RADEON_IS_AGP)
+ dev_priv->gart_buffers_offset = (dev->agp_buffer_map->offset
+ - dev->agp->base
+ + dev_priv->gart_vm_start);
+ else
+#endif
+ dev_priv->gart_buffers_offset = (dev->agp_buffer_map->offset
+ - (unsigned long)dev->sg->virtual
+ + dev_priv->gart_vm_start);
+
+ DRM_DEBUG("dev_priv->gart_size %d\n", dev_priv->gart_size);
+ DRM_DEBUG("dev_priv->gart_vm_start 0x%x\n", dev_priv->gart_vm_start);
+ DRM_DEBUG("dev_priv->gart_buffers_offset 0x%lx\n",
+ dev_priv->gart_buffers_offset);
+
+ dev_priv->ring.start = (u32 *) dev_priv->cp_ring->handle;
+ dev_priv->ring.end = ((u32 *) dev_priv->cp_ring->handle
+ + init->ring_size / sizeof(u32));
+ dev_priv->ring.size = init->ring_size;
+ dev_priv->ring.size_l2qw = drm_order(init->ring_size / 8);
+
+ dev_priv->ring.rptr_update = /* init->rptr_update */ 4096;
+ dev_priv->ring.rptr_update_l2qw = drm_order( /* init->rptr_update */ 4096 / 8);
+
+ dev_priv->ring.fetch_size = /* init->fetch_size */ 32;
+ dev_priv->ring.fetch_size_l2ow = drm_order( /* init->fetch_size */ 32 / 16);
+ dev_priv->ring.tail_mask = (dev_priv->ring.size / sizeof(u32)) - 1;
+
+ dev_priv->ring.high_mark = RADEON_RING_HIGH_MARK;
+
+#if __OS_HAS_AGP
+ if (dev_priv->flags & RADEON_IS_AGP) {
+ /* Turn off PCI GART */
+ radeon_set_pcigart(dev_priv, 0);
+ } else
+#endif
+ {
+ dev_priv->gart_info.table_mask = DMA_BIT_MASK(32);
+ /* if we have an offset set from userspace */
+ if (dev_priv->pcigart_offset_set) {
+ dev_priv->gart_info.bus_addr =
+ dev_priv->pcigart_offset + dev_priv->fb_location;
+ dev_priv->gart_info.mapping.offset =
+ dev_priv->pcigart_offset + dev_priv->fb_aper_offset;
+ dev_priv->gart_info.mapping.size =
+ dev_priv->gart_info.table_size;
+
+ drm_core_ioremap_wc(&dev_priv->gart_info.mapping, dev);
+ dev_priv->gart_info.addr =
+ dev_priv->gart_info.mapping.handle;
+
+ if (dev_priv->flags & RADEON_IS_PCIE)
+ dev_priv->gart_info.gart_reg_if = DRM_ATI_GART_PCIE;
+ else
+ dev_priv->gart_info.gart_reg_if = DRM_ATI_GART_PCI;
+ dev_priv->gart_info.gart_table_location =
+ DRM_ATI_GART_FB;
+
+ DRM_DEBUG("Setting phys_pci_gart to %p %08lX\n",
+ dev_priv->gart_info.addr,
+ dev_priv->pcigart_offset);
+ } else {
+ if (dev_priv->flags & RADEON_IS_IGPGART)
+ dev_priv->gart_info.gart_reg_if = DRM_ATI_GART_IGP;
+ else
+ dev_priv->gart_info.gart_reg_if = DRM_ATI_GART_PCI;
+ dev_priv->gart_info.gart_table_location =
+ DRM_ATI_GART_MAIN;
+ dev_priv->gart_info.addr = NULL;
+ dev_priv->gart_info.bus_addr = 0;
+ if (dev_priv->flags & RADEON_IS_PCIE) {
+ DRM_ERROR
+ ("Cannot use PCI Express without GART in FB memory\n");
+ radeon_do_cleanup_cp(dev);
+ return -EINVAL;
+ }
+ }
+
+ if (!drm_ati_pcigart_init(dev, &dev_priv->gart_info)) {
+ DRM_ERROR("failed to init PCI GART!\n");
+ radeon_do_cleanup_cp(dev);
+ return -ENOMEM;
+ }
+
+ /* Turn on PCI GART */
+ radeon_set_pcigart(dev_priv, 1);
+ }
+
+ radeon_cp_load_microcode(dev_priv);
+ radeon_cp_init_ring_buffer(dev, dev_priv);
+
+ dev_priv->last_buf = 0;
+
+ radeon_do_engine_reset(dev);
+ radeon_test_writeback(dev_priv);
+
+ return 0;
+}
+
+static int radeon_do_cleanup_cp(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG("\n");
+
+ /* Make sure interrupts are disabled here because the uninstall ioctl
+ * may not have been called from userspace and after dev_private
+ * is freed, it's too late.
+ */
+ if (dev->irq_enabled)
+ drm_irq_uninstall(dev);
+
+#if __OS_HAS_AGP
+ if (dev_priv->flags & RADEON_IS_AGP) {
+ if (dev_priv->cp_ring != NULL) {
+ drm_core_ioremapfree(dev_priv->cp_ring, dev);
+ dev_priv->cp_ring = NULL;
+ }
+ if (dev_priv->ring_rptr != NULL) {
+ drm_core_ioremapfree(dev_priv->ring_rptr, dev);
+ dev_priv->ring_rptr = NULL;
+ }
+ if (dev->agp_buffer_map != NULL) {
+ drm_core_ioremapfree(dev->agp_buffer_map, dev);
+ dev->agp_buffer_map = NULL;
+ }
+ } else
+#endif
+ {
+
+ if (dev_priv->gart_info.bus_addr) {
+ /* Turn off PCI GART */
+ radeon_set_pcigart(dev_priv, 0);
+ if (!drm_ati_pcigart_cleanup(dev, &dev_priv->gart_info))
+ DRM_ERROR("failed to cleanup PCI GART!\n");
+ }
+
+ if (dev_priv->gart_info.gart_table_location == DRM_ATI_GART_FB)
+ {
+ drm_core_ioremapfree(&dev_priv->gart_info.mapping, dev);
+ dev_priv->gart_info.addr = 0;
+ }
+ }
+ /* only clear to the start of flags */
+ memset(dev_priv, 0, offsetof(drm_radeon_private_t, flags));
+
+ return 0;
+}
+
+/* This code will reinit the Radeon CP hardware after a resume from disc.
+ * AFAIK, it would be very difficult to pickle the state at suspend time, so
+ * here we make sure that all Radeon hardware initialisation is re-done without
+ * affecting running applications.
+ *
+ * Charl P. Botha <http://cpbotha.net>
+ */
+static int radeon_do_resume_cp(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+
+ if (!dev_priv) {
+ DRM_ERROR("Called with no initialization\n");
+ return -EINVAL;
+ }
+
+ DRM_DEBUG("Starting radeon_do_resume_cp()\n");
+
+#if __OS_HAS_AGP
+ if (dev_priv->flags & RADEON_IS_AGP) {
+ /* Turn off PCI GART */
+ radeon_set_pcigart(dev_priv, 0);
+ } else
+#endif
+ {
+ /* Turn on PCI GART */
+ radeon_set_pcigart(dev_priv, 1);
+ }
+
+ radeon_cp_load_microcode(dev_priv);
+ radeon_cp_init_ring_buffer(dev, dev_priv);
+
+ radeon_do_engine_reset(dev);
+ radeon_enable_interrupt(dev);
+
+ DRM_DEBUG("radeon_do_resume_cp() complete\n");
+
+ return 0;
+}
+
+int radeon_cp_init(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_init_t *init = data;
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ if (init->func == RADEON_INIT_R300_CP)
+ r300_init_reg_flags(dev);
+
+ switch (init->func) {
+ case RADEON_INIT_CP:
+ case RADEON_INIT_R200_CP:
+ case RADEON_INIT_R300_CP:
+ return radeon_do_init_cp(dev, init);
+ case RADEON_CLEANUP_CP:
+ return radeon_do_cleanup_cp(dev);
+ }
+
+ return -EINVAL;
+}
+
+int radeon_cp_start(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG("\n");
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ if (dev_priv->cp_running) {
+ DRM_DEBUG("while CP running\n");
+ return 0;
+ }
+ if (dev_priv->cp_mode == RADEON_CSQ_PRIDIS_INDDIS) {
+ DRM_DEBUG("called with bogus CP mode (%d)\n",
+ dev_priv->cp_mode);
+ return 0;
+ }
+
+ radeon_do_cp_start(dev_priv);
+
+ return 0;
+}
+
+/* Stop the CP. The engine must have been idled before calling this
+ * routine.
+ */
+int radeon_cp_stop(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_cp_stop_t *stop = data;
+ int ret;
+ DRM_DEBUG("\n");
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ if (!dev_priv->cp_running)
+ return 0;
+
+ /* Flush any pending CP commands. This ensures any outstanding
+ * commands are exectuted by the engine before we turn it off.
+ */
+ if (stop->flush) {
+ radeon_do_cp_flush(dev_priv);
+ }
+
+ /* If we fail to make the engine go idle, we return an error
+ * code so that the DRM ioctl wrapper can try again.
+ */
+ if (stop->idle) {
+ ret = radeon_do_cp_idle(dev_priv);
+ if (ret)
+ return ret;
+ }
+
+ /* Finally, we can turn off the CP. If the engine isn't idle,
+ * we will get some dropped triangles as they won't be fully
+ * rendered before the CP is shut down.
+ */
+ radeon_do_cp_stop(dev_priv);
+
+ /* Reset the engine */
+ radeon_do_engine_reset(dev);
+
+ return 0;
+}
+
+void radeon_do_release(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ int i, ret;
+
+ if (dev_priv) {
+ if (dev_priv->cp_running) {
+ /* Stop the cp */
+ while ((ret = radeon_do_cp_idle(dev_priv)) != 0) {
+ DRM_DEBUG("radeon_do_cp_idle %d\n", ret);
+#ifdef __linux__
+ schedule();
+#else
+ tsleep(&ret, PZERO, "rdnrel", 1);
+#endif
+ }
+ radeon_do_cp_stop(dev_priv);
+ radeon_do_engine_reset(dev);
+ }
+
+ /* Disable *all* interrupts */
+ if (dev_priv->mmio) /* remove this after permanent addmaps */
+ RADEON_WRITE(RADEON_GEN_INT_CNTL, 0);
+
+ if (dev_priv->mmio) { /* remove all surfaces */
+ for (i = 0; i < RADEON_MAX_SURFACES; i++) {
+ RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * i, 0);
+ RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND +
+ 16 * i, 0);
+ RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND +
+ 16 * i, 0);
+ }
+ }
+
+ /* Free memory heap structures */
+ radeon_mem_takedown(&(dev_priv->gart_heap));
+ radeon_mem_takedown(&(dev_priv->fb_heap));
+
+ /* deallocate kernel resources */
+ radeon_do_cleanup_cp(dev);
+ }
+}
+
+/* Just reset the CP ring. Called as part of an X Server engine reset.
+ */
+int radeon_cp_reset(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG("\n");
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ if (!dev_priv) {
+ DRM_DEBUG("called before init done\n");
+ return -EINVAL;
+ }
+
+ radeon_do_cp_reset(dev_priv);
+
+ /* The CP is no longer running after an engine reset */
+ dev_priv->cp_running = 0;
+
+ return 0;
+}
+
+int radeon_cp_idle(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG("\n");
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ return radeon_do_cp_idle(dev_priv);
+}
+
+/* Added by Charl P. Botha to call radeon_do_resume_cp().
+ */
+int radeon_cp_resume(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+
+ return radeon_do_resume_cp(dev);
+}
+
+int radeon_engine_reset(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ DRM_DEBUG("\n");
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ return radeon_do_engine_reset(dev);
+}
+
+/* ================================================================
+ * Fullscreen mode
+ */
+
+/* KW: Deprecated to say the least:
+ */
+int radeon_fullscreen(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ return 0;
+}
+
+/* ================================================================
+ * Freelist management
+ */
+
+/* Original comment: FIXME: ROTATE_BUFS is a hack to cycle through
+ * bufs until freelist code is used. Note this hides a problem with
+ * the scratch register * (used to keep track of last buffer
+ * completed) being written to before * the last buffer has actually
+ * completed rendering.
+ *
+ * KW: It's also a good way to find free buffers quickly.
+ *
+ * KW: Ideally this loop wouldn't exist, and freelist_get wouldn't
+ * sleep. However, bugs in older versions of radeon_accel.c mean that
+ * we essentially have to do this, else old clients will break.
+ *
+ * However, it does leave open a potential deadlock where all the
+ * buffers are held by other clients, which can't release them because
+ * they can't get the lock.
+ */
+
+struct drm_buf *radeon_freelist_get(struct drm_device * dev)
+{
+ struct drm_device_dma *dma = dev->dma;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_buf_priv_t *buf_priv;
+ struct drm_buf *buf;
+ int i, t;
+ int start;
+
+ if (++dev_priv->last_buf >= dma->buf_count)
+ dev_priv->last_buf = 0;
+
+ start = dev_priv->last_buf;
+
+ for (t = 0; t < dev_priv->usec_timeout; t++) {
+ u32 done_age = GET_SCRATCH(1);
+ DRM_DEBUG("done_age = %d\n", done_age);
+ for (i = start; i < dma->buf_count; i++) {
+ buf = dma->buflist[i];
+ buf_priv = buf->dev_private;
+ if (buf->file_priv == NULL || (buf->pending &&
+ buf_priv->age <=
+ done_age)) {
+ dev_priv->stats.requested_bufs++;
+ buf->pending = 0;
+ return buf;
+ }
+ start = 0;
+ }
+
+ if (t) {
+ DRM_UDELAY(1);
+ dev_priv->stats.freelist_loops++;
+ }
+ }
+
+ DRM_DEBUG("returning NULL!\n");
+ return NULL;
+}
+
+#if 0
+struct drm_buf *radeon_freelist_get(struct drm_device * dev)
+{
+ struct drm_device_dma *dma = dev->dma;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_buf_priv_t *buf_priv;
+ struct drm_buf *buf;
+ int i, t;
+ int start;
+ u32 done_age = DRM_READ32(dev_priv->ring_rptr, RADEON_SCRATCHOFF(1));
+
+ if (++dev_priv->last_buf >= dma->buf_count)
+ dev_priv->last_buf = 0;
+
+ start = dev_priv->last_buf;
+ dev_priv->stats.freelist_loops++;
+
+ for (t = 0; t < 2; t++) {
+ for (i = start; i < dma->buf_count; i++) {
+ buf = dma->buflist[i];
+ buf_priv = buf->dev_private;
+ if (buf->file_priv == 0 || (buf->pending &&
+ buf_priv->age <=
+ done_age)) {
+ dev_priv->stats.requested_bufs++;
+ buf->pending = 0;
+ return buf;
+ }
+ }
+ start = 0;
+ }
+
+ return NULL;
+}
+#endif
+
+void radeon_freelist_reset(struct drm_device * dev)
+{
+ struct drm_device_dma *dma = dev->dma;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ int i;
+
+ dev_priv->last_buf = 0;
+ for (i = 0; i < dma->buf_count; i++) {
+ struct drm_buf *buf = dma->buflist[i];
+ drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
+ buf_priv->age = 0;
+ }
+}
+
+/* ================================================================
+ * CP command submission
+ */
+
+int radeon_wait_ring(drm_radeon_private_t * dev_priv, int n)
+{
+ drm_radeon_ring_buffer_t *ring = &dev_priv->ring;
+ int i;
+ u32 last_head = GET_RING_HEAD(dev_priv);
+
+ for (i = 0; i < dev_priv->usec_timeout; i++) {
+ u32 head = GET_RING_HEAD(dev_priv);
+
+ ring->space = (head - ring->tail) * sizeof(u32);
+ if (ring->space <= 0)
+ ring->space += ring->size;
+ if (ring->space > n)
+ return 0;
+
+ dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
+
+ if (head != last_head)
+ i = 0;
+ last_head = head;
+
+ DRM_UDELAY(1);
+ }
+
+ /* FIXME: This return value is ignored in the BEGIN_RING macro! */
+#if RADEON_FIFO_DEBUG
+ radeon_status(dev_priv);
+ DRM_ERROR("failed!\n");
+#endif
+ return -EBUSY;
+}
+
+static int radeon_cp_get_buffers(struct drm_device *dev,
+ struct drm_file *file_priv,
+ struct drm_dma * d)
+{
+ int i;
+ struct drm_buf *buf;
+
+ for (i = d->granted_count; i < d->request_count; i++) {
+ buf = radeon_freelist_get(dev);
+ if (!buf)
+ return -EBUSY; /* NOTE: broken client */
+
+ buf->file_priv = file_priv;
+
+ if (DRM_COPY_TO_USER(&d->request_indices[i], &buf->idx,
+ sizeof(buf->idx)))
+ return -EFAULT;
+ if (DRM_COPY_TO_USER(&d->request_sizes[i], &buf->total,
+ sizeof(buf->total)))
+ return -EFAULT;
+
+ d->granted_count++;
+ }
+ return 0;
+}
+
+int radeon_cp_buffers(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ struct drm_device_dma *dma = dev->dma;
+ int ret = 0;
+ struct drm_dma *d = data;
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ /* Please don't send us buffers.
+ */
+ if (d->send_count != 0) {
+ DRM_ERROR("Process %d trying to send %d buffers via drmDMA\n",
+ DRM_CURRENTPID, d->send_count);
+ return -EINVAL;
+ }
+
+ /* We'll send you buffers.
+ */
+ if (d->request_count < 0 || d->request_count > dma->buf_count) {
+ DRM_ERROR("Process %d trying to get %d buffers (of %d max)\n",
+ DRM_CURRENTPID, d->request_count, dma->buf_count);
+ return -EINVAL;
+ }
+
+ d->granted_count = 0;
+
+ if (d->request_count) {
+ ret = radeon_cp_get_buffers(dev, file_priv, d);
+ }
+
+ return ret;
+}
+
+int radeon_driver_load(struct drm_device *dev, unsigned long flags)
+{
+ drm_radeon_private_t *dev_priv;
+ int ret = 0;
+
+ dev_priv = drm_alloc(sizeof(drm_radeon_private_t), DRM_MEM_DRIVER);
+ if (dev_priv == NULL)
+ return -ENOMEM;
+
+ memset(dev_priv, 0, sizeof(drm_radeon_private_t));
+ dev->dev_private = (void *)dev_priv;
+ dev_priv->flags = flags;
+
+ switch (flags & RADEON_FAMILY_MASK) {
+ case CHIP_R100:
+ case CHIP_RV200:
+ case CHIP_R200:
+ case CHIP_R300:
+ case CHIP_R350:
+ case CHIP_R420:
+ case CHIP_RV410:
+ case CHIP_RV515:
+ case CHIP_R520:
+ case CHIP_RV570:
+ case CHIP_R580:
+ dev_priv->flags |= RADEON_HAS_HIERZ;
+ break;
+ default:
+ /* all other chips have no hierarchical z buffer */
+ break;
+ }
+
+ if (drm_device_is_agp(dev))
+ dev_priv->flags |= RADEON_IS_AGP;
+ else if (drm_device_is_pcie(dev))
+ dev_priv->flags |= RADEON_IS_PCIE;
+ else
+ dev_priv->flags |= RADEON_IS_PCI;
+
+ DRM_DEBUG("%s card detected\n",
+ ((dev_priv->flags & RADEON_IS_AGP) ? "AGP" : (((dev_priv->flags & RADEON_IS_PCIE) ? "PCIE" : "PCI"))));
+ return ret;
+}
+
+/* Create mappings for registers and framebuffer so userland doesn't necessarily
+ * have to find them.
+ */
+int radeon_driver_firstopen(struct drm_device *dev)
+{
+ int ret;
+ drm_local_map_t *map;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+
+ dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE;
+
+ ret = drm_addmap(dev, drm_get_resource_start(dev, 2),
+ drm_get_resource_len(dev, 2), _DRM_REGISTERS,
+ _DRM_READ_ONLY, &dev_priv->mmio);
+ if (ret != 0)
+ return ret;
+
+ dev_priv->fb_aper_offset = drm_get_resource_start(dev, 0);
+ ret = drm_addmap(dev, dev_priv->fb_aper_offset,
+ drm_get_resource_len(dev, 0), _DRM_FRAME_BUFFER,
+ _DRM_WRITE_COMBINING, &map);
+ if (ret != 0)
+ return ret;
+
+ return 0;
+}
+
+int radeon_driver_unload(struct drm_device *dev)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+
+ DRM_DEBUG("\n");
+ drm_free(dev_priv, sizeof(*dev_priv), DRM_MEM_DRIVER);
+
+ dev->dev_private = NULL;
+ return 0;
+}
diff --git a/drivers/gpu/drm/radeon/radeon_drv.c b/drivers/gpu/drm/radeon/radeon_drv.c
new file mode 100644
index 000000000000..349ac3d3b848
--- /dev/null
+++ b/drivers/gpu/drm/radeon/radeon_drv.c
@@ -0,0 +1,126 @@
+/**
+ * \file radeon_drv.c
+ * ATI Radeon driver
+ *
+ * \author Gareth Hughes <gareth@valinux.com>
+ */
+
+/*
+ * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "drmP.h"
+#include "drm.h"
+#include "radeon_drm.h"
+#include "radeon_drv.h"
+
+#include "drm_pciids.h"
+
+int radeon_no_wb;
+
+MODULE_PARM_DESC(no_wb, "Disable AGP writeback for scratch registers\n");
+module_param_named(no_wb, radeon_no_wb, int, 0444);
+
+static int dri_library_name(struct drm_device *dev, char *buf)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ int family = dev_priv->flags & RADEON_FAMILY_MASK;
+
+ return snprintf(buf, PAGE_SIZE, "%s\n",
+ (family < CHIP_R200) ? "radeon" :
+ ((family < CHIP_R300) ? "r200" :
+ "r300"));
+}
+
+static struct pci_device_id pciidlist[] = {
+ radeon_PCI_IDS
+};
+
+static struct drm_driver driver = {
+ .driver_features =
+ DRIVER_USE_AGP | DRIVER_USE_MTRR | DRIVER_PCI_DMA | DRIVER_SG |
+ DRIVER_HAVE_IRQ | DRIVER_HAVE_DMA | DRIVER_IRQ_SHARED |
+ DRIVER_IRQ_VBL | DRIVER_IRQ_VBL2,
+ .dev_priv_size = sizeof(drm_radeon_buf_priv_t),
+ .load = radeon_driver_load,
+ .firstopen = radeon_driver_firstopen,
+ .open = radeon_driver_open,
+ .preclose = radeon_driver_preclose,
+ .postclose = radeon_driver_postclose,
+ .lastclose = radeon_driver_lastclose,
+ .unload = radeon_driver_unload,
+ .vblank_wait = radeon_driver_vblank_wait,
+ .vblank_wait2 = radeon_driver_vblank_wait2,
+ .dri_library_name = dri_library_name,
+ .irq_preinstall = radeon_driver_irq_preinstall,
+ .irq_postinstall = radeon_driver_irq_postinstall,
+ .irq_uninstall = radeon_driver_irq_uninstall,
+ .irq_handler = radeon_driver_irq_handler,
+ .reclaim_buffers = drm_core_reclaim_buffers,
+ .get_map_ofs = drm_core_get_map_ofs,
+ .get_reg_ofs = drm_core_get_reg_ofs,
+ .ioctls = radeon_ioctls,
+ .dma_ioctl = radeon_cp_buffers,
+ .fops = {
+ .owner = THIS_MODULE,
+ .open = drm_open,
+ .release = drm_release,
+ .ioctl = drm_ioctl,
+ .mmap = drm_mmap,
+ .poll = drm_poll,
+ .fasync = drm_fasync,
+#ifdef CONFIG_COMPAT
+ .compat_ioctl = radeon_compat_ioctl,
+#endif
+ },
+
+ .pci_driver = {
+ .name = DRIVER_NAME,
+ .id_table = pciidlist,
+ },
+
+ .name = DRIVER_NAME,
+ .desc = DRIVER_DESC,
+ .date = DRIVER_DATE,
+ .major = DRIVER_MAJOR,
+ .minor = DRIVER_MINOR,
+ .patchlevel = DRIVER_PATCHLEVEL,
+};
+
+static int __init radeon_init(void)
+{
+ driver.num_ioctls = radeon_max_ioctl;
+ return drm_init(&driver);
+}
+
+static void __exit radeon_exit(void)
+{
+ drm_exit(&driver);
+}
+
+module_init(radeon_init);
+module_exit(radeon_exit);
+
+MODULE_AUTHOR(DRIVER_AUTHOR);
+MODULE_DESCRIPTION(DRIVER_DESC);
+MODULE_LICENSE("GPL and additional rights");
diff --git a/drivers/gpu/drm/radeon/radeon_drv.h b/drivers/gpu/drm/radeon/radeon_drv.h
new file mode 100644
index 000000000000..3f0eca957aa7
--- /dev/null
+++ b/drivers/gpu/drm/radeon/radeon_drv.h
@@ -0,0 +1,1406 @@
+/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*-
+ *
+ * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ */
+
+#ifndef __RADEON_DRV_H__
+#define __RADEON_DRV_H__
+
+/* General customization:
+ */
+
+#define DRIVER_AUTHOR "Gareth Hughes, Keith Whitwell, others."
+
+#define DRIVER_NAME "radeon"
+#define DRIVER_DESC "ATI Radeon"
+#define DRIVER_DATE "20080528"
+
+/* Interface history:
+ *
+ * 1.1 - ??
+ * 1.2 - Add vertex2 ioctl (keith)
+ * - Add stencil capability to clear ioctl (gareth, keith)
+ * - Increase MAX_TEXTURE_LEVELS (brian)
+ * 1.3 - Add cmdbuf ioctl (keith)
+ * - Add support for new radeon packets (keith)
+ * - Add getparam ioctl (keith)
+ * - Add flip-buffers ioctl, deprecate fullscreen foo (keith).
+ * 1.4 - Add scratch registers to get_param ioctl.
+ * 1.5 - Add r200 packets to cmdbuf ioctl
+ * - Add r200 function to init ioctl
+ * - Add 'scalar2' instruction to cmdbuf
+ * 1.6 - Add static GART memory manager
+ * Add irq handler (won't be turned on unless X server knows to)
+ * Add irq ioctls and irq_active getparam.
+ * Add wait command for cmdbuf ioctl
+ * Add GART offset query for getparam
+ * 1.7 - Add support for cube map registers: R200_PP_CUBIC_FACES_[0..5]
+ * and R200_PP_CUBIC_OFFSET_F1_[0..5].
+ * Added packets R200_EMIT_PP_CUBIC_FACES_[0..5] and
+ * R200_EMIT_PP_CUBIC_OFFSETS_[0..5]. (brian)
+ * 1.8 - Remove need to call cleanup ioctls on last client exit (keith)
+ * Add 'GET' queries for starting additional clients on different VT's.
+ * 1.9 - Add DRM_IOCTL_RADEON_CP_RESUME ioctl.
+ * Add texture rectangle support for r100.
+ * 1.10- Add SETPARAM ioctl; first parameter to set is FB_LOCATION, which
+ * clients use to tell the DRM where they think the framebuffer is
+ * located in the card's address space
+ * 1.11- Add packet R200_EMIT_RB3D_BLENDCOLOR to support GL_EXT_blend_color
+ * and GL_EXT_blend_[func|equation]_separate on r200
+ * 1.12- Add R300 CP microcode support - this just loads the CP on r300
+ * (No 3D support yet - just microcode loading).
+ * 1.13- Add packet R200_EMIT_TCL_POINT_SPRITE_CNTL for ARB_point_parameters
+ * - Add hyperz support, add hyperz flags to clear ioctl.
+ * 1.14- Add support for color tiling
+ * - Add R100/R200 surface allocation/free support
+ * 1.15- Add support for texture micro tiling
+ * - Add support for r100 cube maps
+ * 1.16- Add R200_EMIT_PP_TRI_PERF_CNTL packet to support brilinear
+ * texture filtering on r200
+ * 1.17- Add initial support for R300 (3D).
+ * 1.18- Add support for GL_ATI_fragment_shader, new packets
+ * R200_EMIT_PP_AFS_0/1, R200_EMIT_PP_TXCTLALL_0-5 (replaces
+ * R200_EMIT_PP_TXFILTER_0-5, 2 more regs) and R200_EMIT_ATF_TFACTOR
+ * (replaces R200_EMIT_TFACTOR_0 (8 consts instead of 6)
+ * 1.19- Add support for gart table in FB memory and PCIE r300
+ * 1.20- Add support for r300 texrect
+ * 1.21- Add support for card type getparam
+ * 1.22- Add support for texture cache flushes (R300_TX_CNTL)
+ * 1.23- Add new radeon memory map work from benh
+ * 1.24- Add general-purpose packet for manipulating scratch registers (r300)
+ * 1.25- Add support for r200 vertex programs (R200_EMIT_VAP_PVS_CNTL,
+ * new packet type)
+ * 1.26- Add support for variable size PCI(E) gart aperture
+ * 1.27- Add support for IGP GART
+ * 1.28- Add support for VBL on CRTC2
+ * 1.29- R500 3D cmd buffer support
+ */
+#define DRIVER_MAJOR 1
+#define DRIVER_MINOR 29
+#define DRIVER_PATCHLEVEL 0
+
+/*
+ * Radeon chip families
+ */
+enum radeon_family {
+ CHIP_R100,
+ CHIP_RV100,
+ CHIP_RS100,
+ CHIP_RV200,
+ CHIP_RS200,
+ CHIP_R200,
+ CHIP_RV250,
+ CHIP_RS300,
+ CHIP_RV280,
+ CHIP_R300,
+ CHIP_R350,
+ CHIP_RV350,
+ CHIP_RV380,
+ CHIP_R420,
+ CHIP_RV410,
+ CHIP_RS480,
+ CHIP_RS690,
+ CHIP_RV515,
+ CHIP_R520,
+ CHIP_RV530,
+ CHIP_RV560,
+ CHIP_RV570,
+ CHIP_R580,
+ CHIP_LAST,
+};
+
+enum radeon_cp_microcode_version {
+ UCODE_R100,
+ UCODE_R200,
+ UCODE_R300,
+};
+
+/*
+ * Chip flags
+ */
+enum radeon_chip_flags {
+ RADEON_FAMILY_MASK = 0x0000ffffUL,
+ RADEON_FLAGS_MASK = 0xffff0000UL,
+ RADEON_IS_MOBILITY = 0x00010000UL,
+ RADEON_IS_IGP = 0x00020000UL,
+ RADEON_SINGLE_CRTC = 0x00040000UL,
+ RADEON_IS_AGP = 0x00080000UL,
+ RADEON_HAS_HIERZ = 0x00100000UL,
+ RADEON_IS_PCIE = 0x00200000UL,
+ RADEON_NEW_MEMMAP = 0x00400000UL,
+ RADEON_IS_PCI = 0x00800000UL,
+ RADEON_IS_IGPGART = 0x01000000UL,
+};
+
+#define GET_RING_HEAD(dev_priv) (dev_priv->writeback_works ? \
+ DRM_READ32( (dev_priv)->ring_rptr, 0 ) : RADEON_READ(RADEON_CP_RB_RPTR))
+#define SET_RING_HEAD(dev_priv,val) DRM_WRITE32( (dev_priv)->ring_rptr, 0, (val) )
+
+typedef struct drm_radeon_freelist {
+ unsigned int age;
+ struct drm_buf *buf;
+ struct drm_radeon_freelist *next;
+ struct drm_radeon_freelist *prev;
+} drm_radeon_freelist_t;
+
+typedef struct drm_radeon_ring_buffer {
+ u32 *start;
+ u32 *end;
+ int size;
+ int size_l2qw;
+
+ int rptr_update; /* Double Words */
+ int rptr_update_l2qw; /* log2 Quad Words */
+
+ int fetch_size; /* Double Words */
+ int fetch_size_l2ow; /* log2 Oct Words */
+
+ u32 tail;
+ u32 tail_mask;
+ int space;
+
+ int high_mark;
+} drm_radeon_ring_buffer_t;
+
+typedef struct drm_radeon_depth_clear_t {
+ u32 rb3d_cntl;
+ u32 rb3d_zstencilcntl;
+ u32 se_cntl;
+} drm_radeon_depth_clear_t;
+
+struct drm_radeon_driver_file_fields {
+ int64_t radeon_fb_delta;
+};
+
+struct mem_block {
+ struct mem_block *next;
+ struct mem_block *prev;
+ int start;
+ int size;
+ struct drm_file *file_priv; /* NULL: free, -1: heap, other: real files */
+};
+
+struct radeon_surface {
+ int refcount;
+ u32 lower;
+ u32 upper;
+ u32 flags;
+};
+
+struct radeon_virt_surface {
+ int surface_index;
+ u32 lower;
+ u32 upper;
+ u32 flags;
+ struct drm_file *file_priv;
+};
+
+typedef struct drm_radeon_private {
+ drm_radeon_ring_buffer_t ring;
+ drm_radeon_sarea_t *sarea_priv;
+
+ u32 fb_location;
+ u32 fb_size;
+ int new_memmap;
+
+ int gart_size;
+ u32 gart_vm_start;
+ unsigned long gart_buffers_offset;
+
+ int cp_mode;
+ int cp_running;
+
+ drm_radeon_freelist_t *head;
+ drm_radeon_freelist_t *tail;
+ int last_buf;
+ volatile u32 *scratch;
+ int writeback_works;
+
+ int usec_timeout;
+
+ int microcode_version;
+
+ struct {
+ u32 boxes;
+ int freelist_timeouts;
+ int freelist_loops;
+ int requested_bufs;
+ int last_frame_reads;
+ int last_clear_reads;
+ int clears;
+ int texture_uploads;
+ } stats;
+
+ int do_boxes;
+ int page_flipping;
+
+ u32 color_fmt;
+ unsigned int front_offset;
+ unsigned int front_pitch;
+ unsigned int back_offset;
+ unsigned int back_pitch;
+
+ u32 depth_fmt;
+ unsigned int depth_offset;
+ unsigned int depth_pitch;
+
+ u32 front_pitch_offset;
+ u32 back_pitch_offset;
+ u32 depth_pitch_offset;
+
+ drm_radeon_depth_clear_t depth_clear;
+
+ unsigned long ring_offset;
+ unsigned long ring_rptr_offset;
+ unsigned long buffers_offset;
+ unsigned long gart_textures_offset;
+
+ drm_local_map_t *sarea;
+ drm_local_map_t *mmio;
+ drm_local_map_t *cp_ring;
+ drm_local_map_t *ring_rptr;
+ drm_local_map_t *gart_textures;
+
+ struct mem_block *gart_heap;
+ struct mem_block *fb_heap;
+
+ /* SW interrupt */
+ wait_queue_head_t swi_queue;
+ atomic_t swi_emitted;
+ int vblank_crtc;
+ uint32_t irq_enable_reg;
+ int irq_enabled;
+ uint32_t r500_disp_irq_reg;
+
+ struct radeon_surface surfaces[RADEON_MAX_SURFACES];
+ struct radeon_virt_surface virt_surfaces[2 * RADEON_MAX_SURFACES];
+
+ unsigned long pcigart_offset;
+ unsigned int pcigart_offset_set;
+ struct drm_ati_pcigart_info gart_info;
+
+ u32 scratch_ages[5];
+
+ /* starting from here on, data is preserved accross an open */
+ uint32_t flags; /* see radeon_chip_flags */
+ unsigned long fb_aper_offset;
+
+ int num_gb_pipes;
+} drm_radeon_private_t;
+
+typedef struct drm_radeon_buf_priv {
+ u32 age;
+} drm_radeon_buf_priv_t;
+
+typedef struct drm_radeon_kcmd_buffer {
+ int bufsz;
+ char *buf;
+ int nbox;
+ struct drm_clip_rect __user *boxes;
+} drm_radeon_kcmd_buffer_t;
+
+extern int radeon_no_wb;
+extern struct drm_ioctl_desc radeon_ioctls[];
+extern int radeon_max_ioctl;
+
+/* Check whether the given hardware address is inside the framebuffer or the
+ * GART area.
+ */
+static __inline__ int radeon_check_offset(drm_radeon_private_t *dev_priv,
+ u64 off)
+{
+ u32 fb_start = dev_priv->fb_location;
+ u32 fb_end = fb_start + dev_priv->fb_size - 1;
+ u32 gart_start = dev_priv->gart_vm_start;
+ u32 gart_end = gart_start + dev_priv->gart_size - 1;
+
+ return ((off >= fb_start && off <= fb_end) ||
+ (off >= gart_start && off <= gart_end));
+}
+
+ /* radeon_cp.c */
+extern int radeon_cp_init(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_cp_start(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_cp_stop(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_cp_reset(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_cp_idle(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_cp_resume(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_engine_reset(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_fullscreen(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_cp_buffers(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern u32 radeon_read_fb_location(drm_radeon_private_t *dev_priv);
+
+extern void radeon_freelist_reset(struct drm_device * dev);
+extern struct drm_buf *radeon_freelist_get(struct drm_device * dev);
+
+extern int radeon_wait_ring(drm_radeon_private_t * dev_priv, int n);
+
+extern int radeon_do_cp_idle(drm_radeon_private_t * dev_priv);
+
+extern int radeon_driver_preinit(struct drm_device *dev, unsigned long flags);
+extern int radeon_presetup(struct drm_device *dev);
+extern int radeon_driver_postcleanup(struct drm_device *dev);
+
+extern int radeon_mem_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_mem_free(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_mem_init_heap(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern void radeon_mem_takedown(struct mem_block **heap);
+extern void radeon_mem_release(struct drm_file *file_priv,
+ struct mem_block *heap);
+
+ /* radeon_irq.c */
+extern int radeon_irq_emit(struct drm_device *dev, void *data, struct drm_file *file_priv);
+extern int radeon_irq_wait(struct drm_device *dev, void *data, struct drm_file *file_priv);
+
+extern void radeon_do_release(struct drm_device * dev);
+extern int radeon_driver_vblank_wait(struct drm_device * dev,
+ unsigned int *sequence);
+extern int radeon_driver_vblank_wait2(struct drm_device * dev,
+ unsigned int *sequence);
+extern irqreturn_t radeon_driver_irq_handler(DRM_IRQ_ARGS);
+extern void radeon_driver_irq_preinstall(struct drm_device * dev);
+extern void radeon_driver_irq_postinstall(struct drm_device * dev);
+extern void radeon_driver_irq_uninstall(struct drm_device * dev);
+extern void radeon_enable_interrupt(struct drm_device *dev);
+extern int radeon_vblank_crtc_get(struct drm_device *dev);
+extern int radeon_vblank_crtc_set(struct drm_device *dev, int64_t value);
+
+extern int radeon_driver_load(struct drm_device *dev, unsigned long flags);
+extern int radeon_driver_unload(struct drm_device *dev);
+extern int radeon_driver_firstopen(struct drm_device *dev);
+extern void radeon_driver_preclose(struct drm_device * dev, struct drm_file *file_priv);
+extern void radeon_driver_postclose(struct drm_device * dev, struct drm_file * filp);
+extern void radeon_driver_lastclose(struct drm_device * dev);
+extern int radeon_driver_open(struct drm_device * dev, struct drm_file * filp_priv);
+extern long radeon_compat_ioctl(struct file *filp, unsigned int cmd,
+ unsigned long arg);
+
+/* r300_cmdbuf.c */
+extern void r300_init_reg_flags(struct drm_device *dev);
+
+extern int r300_do_cp_cmdbuf(struct drm_device * dev,
+ struct drm_file *file_priv,
+ drm_radeon_kcmd_buffer_t * cmdbuf);
+
+/* Flags for stats.boxes
+ */
+#define RADEON_BOX_DMA_IDLE 0x1
+#define RADEON_BOX_RING_FULL 0x2
+#define RADEON_BOX_FLIP 0x4
+#define RADEON_BOX_WAIT_IDLE 0x8
+#define RADEON_BOX_TEXTURE_LOAD 0x10
+
+/* Register definitions, register access macros and drmAddMap constants
+ * for Radeon kernel driver.
+ */
+
+#define RADEON_AGP_COMMAND 0x0f60
+#define RADEON_AGP_COMMAND_PCI_CONFIG 0x0060 /* offset in PCI config */
+# define RADEON_AGP_ENABLE (1<<8)
+#define RADEON_AUX_SCISSOR_CNTL 0x26f0
+# define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24)
+# define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25)
+# define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26)
+# define RADEON_SCISSOR_0_ENABLE (1 << 28)
+# define RADEON_SCISSOR_1_ENABLE (1 << 29)
+# define RADEON_SCISSOR_2_ENABLE (1 << 30)
+
+#define RADEON_BUS_CNTL 0x0030
+# define RADEON_BUS_MASTER_DIS (1 << 6)
+
+#define RADEON_CLOCK_CNTL_DATA 0x000c
+# define RADEON_PLL_WR_EN (1 << 7)
+#define RADEON_CLOCK_CNTL_INDEX 0x0008
+#define RADEON_CONFIG_APER_SIZE 0x0108
+#define RADEON_CONFIG_MEMSIZE 0x00f8
+#define RADEON_CRTC_OFFSET 0x0224
+#define RADEON_CRTC_OFFSET_CNTL 0x0228
+# define RADEON_CRTC_TILE_EN (1 << 15)
+# define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16)
+#define RADEON_CRTC2_OFFSET 0x0324
+#define RADEON_CRTC2_OFFSET_CNTL 0x0328
+
+#define RADEON_PCIE_INDEX 0x0030
+#define RADEON_PCIE_DATA 0x0034
+#define RADEON_PCIE_TX_GART_CNTL 0x10
+# define RADEON_PCIE_TX_GART_EN (1 << 0)
+# define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_PASS_THRU (0 << 1)
+# define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_CLAMP_LO (1 << 1)
+# define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_DISCARD (3 << 1)
+# define RADEON_PCIE_TX_GART_MODE_32_128_CACHE (0 << 3)
+# define RADEON_PCIE_TX_GART_MODE_8_4_128_CACHE (1 << 3)
+# define RADEON_PCIE_TX_GART_CHK_RW_VALID_EN (1 << 5)
+# define RADEON_PCIE_TX_GART_INVALIDATE_TLB (1 << 8)
+#define RADEON_PCIE_TX_DISCARD_RD_ADDR_LO 0x11
+#define RADEON_PCIE_TX_DISCARD_RD_ADDR_HI 0x12
+#define RADEON_PCIE_TX_GART_BASE 0x13
+#define RADEON_PCIE_TX_GART_START_LO 0x14
+#define RADEON_PCIE_TX_GART_START_HI 0x15
+#define RADEON_PCIE_TX_GART_END_LO 0x16
+#define RADEON_PCIE_TX_GART_END_HI 0x17
+
+#define RS480_NB_MC_INDEX 0x168
+# define RS480_NB_MC_IND_WR_EN (1 << 8)
+#define RS480_NB_MC_DATA 0x16c
+
+#define RS690_MC_INDEX 0x78
+# define RS690_MC_INDEX_MASK 0x1ff
+# define RS690_MC_INDEX_WR_EN (1 << 9)
+# define RS690_MC_INDEX_WR_ACK 0x7f
+#define RS690_MC_DATA 0x7c
+
+/* MC indirect registers */
+#define RS480_MC_MISC_CNTL 0x18
+# define RS480_DISABLE_GTW (1 << 1)
+/* switch between MCIND GART and MM GART registers. 0 = mmgart, 1 = mcind gart */
+# define RS480_GART_INDEX_REG_EN (1 << 12)
+# define RS690_BLOCK_GFX_D3_EN (1 << 14)
+#define RS480_K8_FB_LOCATION 0x1e
+#define RS480_GART_FEATURE_ID 0x2b
+# define RS480_HANG_EN (1 << 11)
+# define RS480_TLB_ENABLE (1 << 18)
+# define RS480_P2P_ENABLE (1 << 19)
+# define RS480_GTW_LAC_EN (1 << 25)
+# define RS480_2LEVEL_GART (0 << 30)
+# define RS480_1LEVEL_GART (1 << 30)
+# define RS480_PDC_EN (1 << 31)
+#define RS480_GART_BASE 0x2c
+#define RS480_GART_CACHE_CNTRL 0x2e
+# define RS480_GART_CACHE_INVALIDATE (1 << 0) /* wait for it to clear */
+#define RS480_AGP_ADDRESS_SPACE_SIZE 0x38
+# define RS480_GART_EN (1 << 0)
+# define RS480_VA_SIZE_32MB (0 << 1)
+# define RS480_VA_SIZE_64MB (1 << 1)
+# define RS480_VA_SIZE_128MB (2 << 1)
+# define RS480_VA_SIZE_256MB (3 << 1)
+# define RS480_VA_SIZE_512MB (4 << 1)
+# define RS480_VA_SIZE_1GB (5 << 1)
+# define RS480_VA_SIZE_2GB (6 << 1)
+#define RS480_AGP_MODE_CNTL 0x39
+# define RS480_POST_GART_Q_SIZE (1 << 18)
+# define RS480_NONGART_SNOOP (1 << 19)
+# define RS480_AGP_RD_BUF_SIZE (1 << 20)
+# define RS480_REQ_TYPE_SNOOP_SHIFT 22
+# define RS480_REQ_TYPE_SNOOP_MASK 0x3
+# define RS480_REQ_TYPE_SNOOP_DIS (1 << 24)
+#define RS480_MC_MISC_UMA_CNTL 0x5f
+#define RS480_MC_MCLK_CNTL 0x7a
+#define RS480_MC_UMA_DUALCH_CNTL 0x86
+
+#define RS690_MC_FB_LOCATION 0x100
+#define RS690_MC_AGP_LOCATION 0x101
+#define RS690_MC_AGP_BASE 0x102
+#define RS690_MC_AGP_BASE_2 0x103
+
+#define R520_MC_IND_INDEX 0x70
+#define R520_MC_IND_WR_EN (1 << 24)
+#define R520_MC_IND_DATA 0x74
+
+#define RV515_MC_FB_LOCATION 0x01
+#define RV515_MC_AGP_LOCATION 0x02
+#define RV515_MC_AGP_BASE 0x03
+#define RV515_MC_AGP_BASE_2 0x04
+
+#define R520_MC_FB_LOCATION 0x04
+#define R520_MC_AGP_LOCATION 0x05
+#define R520_MC_AGP_BASE 0x06
+#define R520_MC_AGP_BASE_2 0x07
+
+#define RADEON_MPP_TB_CONFIG 0x01c0
+#define RADEON_MEM_CNTL 0x0140
+#define RADEON_MEM_SDRAM_MODE_REG 0x0158
+#define RADEON_AGP_BASE_2 0x015c /* r200+ only */
+#define RS480_AGP_BASE_2 0x0164
+#define RADEON_AGP_BASE 0x0170
+
+/* pipe config regs */
+#define R400_GB_PIPE_SELECT 0x402c
+#define R500_DYN_SCLK_PWMEM_PIPE 0x000d /* PLL */
+#define R500_SU_REG_DEST 0x42c8
+#define R300_GB_TILE_CONFIG 0x4018
+# define R300_ENABLE_TILING (1 << 0)
+# define R300_PIPE_COUNT_RV350 (0 << 1)
+# define R300_PIPE_COUNT_R300 (3 << 1)
+# define R300_PIPE_COUNT_R420_3P (6 << 1)
+# define R300_PIPE_COUNT_R420 (7 << 1)
+# define R300_TILE_SIZE_8 (0 << 4)
+# define R300_TILE_SIZE_16 (1 << 4)
+# define R300_TILE_SIZE_32 (2 << 4)
+# define R300_SUBPIXEL_1_12 (0 << 16)
+# define R300_SUBPIXEL_1_16 (1 << 16)
+#define R300_DST_PIPE_CONFIG 0x170c
+# define R300_PIPE_AUTO_CONFIG (1 << 31)
+#define R300_RB2D_DSTCACHE_MODE 0x3428
+# define R300_DC_AUTOFLUSH_ENABLE (1 << 8)
+# define R300_DC_DC_DISABLE_IGNORE_PE (1 << 17)
+
+#define RADEON_RB3D_COLOROFFSET 0x1c40
+#define RADEON_RB3D_COLORPITCH 0x1c48
+
+#define RADEON_SRC_X_Y 0x1590
+
+#define RADEON_DP_GUI_MASTER_CNTL 0x146c
+# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
+# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
+# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
+# define RADEON_GMC_BRUSH_NONE (15 << 4)
+# define RADEON_GMC_DST_16BPP (4 << 8)
+# define RADEON_GMC_DST_24BPP (5 << 8)
+# define RADEON_GMC_DST_32BPP (6 << 8)
+# define RADEON_GMC_DST_DATATYPE_SHIFT 8
+# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
+# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
+# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
+# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
+# define RADEON_GMC_WR_MSK_DIS (1 << 30)
+# define RADEON_ROP3_S 0x00cc0000
+# define RADEON_ROP3_P 0x00f00000
+#define RADEON_DP_WRITE_MASK 0x16cc
+#define RADEON_SRC_PITCH_OFFSET 0x1428
+#define RADEON_DST_PITCH_OFFSET 0x142c
+#define RADEON_DST_PITCH_OFFSET_C 0x1c80
+# define RADEON_DST_TILE_LINEAR (0 << 30)
+# define RADEON_DST_TILE_MACRO (1 << 30)
+# define RADEON_DST_TILE_MICRO (2 << 30)
+# define RADEON_DST_TILE_BOTH (3 << 30)
+
+#define RADEON_SCRATCH_REG0 0x15e0
+#define RADEON_SCRATCH_REG1 0x15e4
+#define RADEON_SCRATCH_REG2 0x15e8
+#define RADEON_SCRATCH_REG3 0x15ec
+#define RADEON_SCRATCH_REG4 0x15f0
+#define RADEON_SCRATCH_REG5 0x15f4
+#define RADEON_SCRATCH_UMSK 0x0770
+#define RADEON_SCRATCH_ADDR 0x0774
+
+#define RADEON_SCRATCHOFF( x ) (RADEON_SCRATCH_REG_OFFSET + 4*(x))
+
+#define GET_SCRATCH( x ) (dev_priv->writeback_works \
+ ? DRM_READ32( dev_priv->ring_rptr, RADEON_SCRATCHOFF(x) ) \
+ : RADEON_READ( RADEON_SCRATCH_REG0 + 4*(x) ) )
+
+#define RADEON_GEN_INT_CNTL 0x0040
+# define RADEON_CRTC_VBLANK_MASK (1 << 0)
+# define RADEON_CRTC2_VBLANK_MASK (1 << 9)
+# define RADEON_GUI_IDLE_INT_ENABLE (1 << 19)
+# define RADEON_SW_INT_ENABLE (1 << 25)
+
+#define RADEON_GEN_INT_STATUS 0x0044
+# define RADEON_CRTC_VBLANK_STAT (1 << 0)
+# define RADEON_CRTC_VBLANK_STAT_ACK (1 << 0)
+# define RADEON_CRTC2_VBLANK_STAT (1 << 9)
+# define RADEON_CRTC2_VBLANK_STAT_ACK (1 << 9)
+# define RADEON_GUI_IDLE_INT_TEST_ACK (1 << 19)
+# define RADEON_SW_INT_TEST (1 << 25)
+# define RADEON_SW_INT_TEST_ACK (1 << 25)
+# define RADEON_SW_INT_FIRE (1 << 26)
+
+#define RADEON_HOST_PATH_CNTL 0x0130
+# define RADEON_HDP_SOFT_RESET (1 << 26)
+# define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28)
+# define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28)
+
+#define RADEON_ISYNC_CNTL 0x1724
+# define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0)
+# define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1)
+# define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2)
+# define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3)
+# define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4)
+# define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5)
+
+#define RADEON_RBBM_GUICNTL 0x172c
+# define RADEON_HOST_DATA_SWAP_NONE (0 << 0)
+# define RADEON_HOST_DATA_SWAP_16BIT (1 << 0)
+# define RADEON_HOST_DATA_SWAP_32BIT (2 << 0)
+# define RADEON_HOST_DATA_SWAP_HDW (3 << 0)
+
+#define RADEON_MC_AGP_LOCATION 0x014c
+#define RADEON_MC_FB_LOCATION 0x0148
+#define RADEON_MCLK_CNTL 0x0012
+# define RADEON_FORCEON_MCLKA (1 << 16)
+# define RADEON_FORCEON_MCLKB (1 << 17)
+# define RADEON_FORCEON_YCLKA (1 << 18)
+# define RADEON_FORCEON_YCLKB (1 << 19)
+# define RADEON_FORCEON_MC (1 << 20)
+# define RADEON_FORCEON_AIC (1 << 21)
+
+#define RADEON_PP_BORDER_COLOR_0 0x1d40
+#define RADEON_PP_BORDER_COLOR_1 0x1d44
+#define RADEON_PP_BORDER_COLOR_2 0x1d48
+#define RADEON_PP_CNTL 0x1c38
+# define RADEON_SCISSOR_ENABLE (1 << 1)
+#define RADEON_PP_LUM_MATRIX 0x1d00
+#define RADEON_PP_MISC 0x1c14
+#define RADEON_PP_ROT_MATRIX_0 0x1d58
+#define RADEON_PP_TXFILTER_0 0x1c54
+#define RADEON_PP_TXOFFSET_0 0x1c5c
+#define RADEON_PP_TXFILTER_1 0x1c6c
+#define RADEON_PP_TXFILTER_2 0x1c84
+
+#define R300_RB2D_DSTCACHE_CTLSTAT 0x342c /* use R300_DSTCACHE_CTLSTAT */
+#define R300_DSTCACHE_CTLSTAT 0x1714
+# define R300_RB2D_DC_FLUSH (3 << 0)
+# define R300_RB2D_DC_FREE (3 << 2)
+# define R300_RB2D_DC_FLUSH_ALL 0xf
+# define R300_RB2D_DC_BUSY (1 << 31)
+#define RADEON_RB3D_CNTL 0x1c3c
+# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
+# define RADEON_PLANE_MASK_ENABLE (1 << 1)
+# define RADEON_DITHER_ENABLE (1 << 2)
+# define RADEON_ROUND_ENABLE (1 << 3)
+# define RADEON_SCALE_DITHER_ENABLE (1 << 4)
+# define RADEON_DITHER_INIT (1 << 5)
+# define RADEON_ROP_ENABLE (1 << 6)
+# define RADEON_STENCIL_ENABLE (1 << 7)
+# define RADEON_Z_ENABLE (1 << 8)
+# define RADEON_ZBLOCK16 (1 << 15)
+#define RADEON_RB3D_DEPTHOFFSET 0x1c24
+#define RADEON_RB3D_DEPTHCLEARVALUE 0x3230
+#define RADEON_RB3D_DEPTHPITCH 0x1c28
+#define RADEON_RB3D_PLANEMASK 0x1d84
+#define RADEON_RB3D_STENCILREFMASK 0x1d7c
+#define RADEON_RB3D_ZCACHE_MODE 0x3250
+#define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254
+# define RADEON_RB3D_ZC_FLUSH (1 << 0)
+# define RADEON_RB3D_ZC_FREE (1 << 2)
+# define RADEON_RB3D_ZC_FLUSH_ALL 0x5
+# define RADEON_RB3D_ZC_BUSY (1 << 31)
+#define R300_ZB_ZCACHE_CTLSTAT 0x4f18
+# define R300_ZC_FLUSH (1 << 0)
+# define R300_ZC_FREE (1 << 1)
+# define R300_ZC_FLUSH_ALL 0x3
+# define R300_ZC_BUSY (1 << 31)
+#define RADEON_RB3D_DSTCACHE_CTLSTAT 0x325c
+# define RADEON_RB3D_DC_FLUSH (3 << 0)
+# define RADEON_RB3D_DC_FREE (3 << 2)
+# define RADEON_RB3D_DC_FLUSH_ALL 0xf
+# define RADEON_RB3D_DC_BUSY (1 << 31)
+#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c
+# define R300_RB3D_DC_FINISH (1 << 4)
+#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
+# define RADEON_Z_TEST_MASK (7 << 4)
+# define RADEON_Z_TEST_ALWAYS (7 << 4)
+# define RADEON_Z_HIERARCHY_ENABLE (1 << 8)
+# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
+# define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16)
+# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
+# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24)
+# define RADEON_Z_COMPRESSION_ENABLE (1 << 28)
+# define RADEON_FORCE_Z_DIRTY (1 << 29)
+# define RADEON_Z_WRITE_ENABLE (1 << 30)
+# define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31)
+#define RADEON_RBBM_SOFT_RESET 0x00f0
+# define RADEON_SOFT_RESET_CP (1 << 0)
+# define RADEON_SOFT_RESET_HI (1 << 1)
+# define RADEON_SOFT_RESET_SE (1 << 2)
+# define RADEON_SOFT_RESET_RE (1 << 3)
+# define RADEON_SOFT_RESET_PP (1 << 4)
+# define RADEON_SOFT_RESET_E2 (1 << 5)
+# define RADEON_SOFT_RESET_RB (1 << 6)
+# define RADEON_SOFT_RESET_HDP (1 << 7)
+/*
+ * 6:0 Available slots in the FIFO
+ * 8 Host Interface active
+ * 9 CP request active
+ * 10 FIFO request active
+ * 11 Host Interface retry active
+ * 12 CP retry active
+ * 13 FIFO retry active
+ * 14 FIFO pipeline busy
+ * 15 Event engine busy
+ * 16 CP command stream busy
+ * 17 2D engine busy
+ * 18 2D portion of render backend busy
+ * 20 3D setup engine busy
+ * 26 GA engine busy
+ * 27 CBA 2D engine busy
+ * 31 2D engine busy or 3D engine busy or FIFO not empty or CP busy or
+ * command stream queue not empty or Ring Buffer not empty
+ */
+#define RADEON_RBBM_STATUS 0x0e40
+/* Same as the previous RADEON_RBBM_STATUS; this is a mirror of that register. */
+/* #define RADEON_RBBM_STATUS 0x1740 */
+/* bits 6:0 are dword slots available in the cmd fifo */
+# define RADEON_RBBM_FIFOCNT_MASK 0x007f
+# define RADEON_HIRQ_ON_RBB (1 << 8)
+# define RADEON_CPRQ_ON_RBB (1 << 9)
+# define RADEON_CFRQ_ON_RBB (1 << 10)
+# define RADEON_HIRQ_IN_RTBUF (1 << 11)
+# define RADEON_CPRQ_IN_RTBUF (1 << 12)
+# define RADEON_CFRQ_IN_RTBUF (1 << 13)
+# define RADEON_PIPE_BUSY (1 << 14)
+# define RADEON_ENG_EV_BUSY (1 << 15)
+# define RADEON_CP_CMDSTRM_BUSY (1 << 16)
+# define RADEON_E2_BUSY (1 << 17)
+# define RADEON_RB2D_BUSY (1 << 18)
+# define RADEON_RB3D_BUSY (1 << 19) /* not used on r300 */
+# define RADEON_VAP_BUSY (1 << 20)
+# define RADEON_RE_BUSY (1 << 21) /* not used on r300 */
+# define RADEON_TAM_BUSY (1 << 22) /* not used on r300 */
+# define RADEON_TDM_BUSY (1 << 23) /* not used on r300 */
+# define RADEON_PB_BUSY (1 << 24) /* not used on r300 */
+# define RADEON_TIM_BUSY (1 << 25) /* not used on r300 */
+# define RADEON_GA_BUSY (1 << 26)
+# define RADEON_CBA2D_BUSY (1 << 27)
+# define RADEON_RBBM_ACTIVE (1 << 31)
+#define RADEON_RE_LINE_PATTERN 0x1cd0
+#define RADEON_RE_MISC 0x26c4
+#define RADEON_RE_TOP_LEFT 0x26c0
+#define RADEON_RE_WIDTH_HEIGHT 0x1c44
+#define RADEON_RE_STIPPLE_ADDR 0x1cc8
+#define RADEON_RE_STIPPLE_DATA 0x1ccc
+
+#define RADEON_SCISSOR_TL_0 0x1cd8
+#define RADEON_SCISSOR_BR_0 0x1cdc
+#define RADEON_SCISSOR_TL_1 0x1ce0
+#define RADEON_SCISSOR_BR_1 0x1ce4
+#define RADEON_SCISSOR_TL_2 0x1ce8
+#define RADEON_SCISSOR_BR_2 0x1cec
+#define RADEON_SE_COORD_FMT 0x1c50
+#define RADEON_SE_CNTL 0x1c4c
+# define RADEON_FFACE_CULL_CW (0 << 0)
+# define RADEON_BFACE_SOLID (3 << 1)
+# define RADEON_FFACE_SOLID (3 << 3)
+# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)
+# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)
+# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)
+# define RADEON_ALPHA_SHADE_FLAT (1 << 10)
+# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)
+# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)
+# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)
+# define RADEON_FOG_SHADE_FLAT (1 << 14)
+# define RADEON_FOG_SHADE_GOURAUD (2 << 14)
+# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)
+# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)
+# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)
+# define RADEON_ROUND_MODE_TRUNC (0 << 28)
+# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
+#define RADEON_SE_CNTL_STATUS 0x2140
+#define RADEON_SE_LINE_WIDTH 0x1db8
+#define RADEON_SE_VPORT_XSCALE 0x1d98
+#define RADEON_SE_ZBIAS_FACTOR 0x1db0
+#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210
+#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254
+#define RADEON_SE_TCL_VECTOR_INDX_REG 0x2200
+# define RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT 16
+# define RADEON_VEC_INDX_DWORD_COUNT_SHIFT 28
+#define RADEON_SE_TCL_VECTOR_DATA_REG 0x2204
+#define RADEON_SE_TCL_SCALAR_INDX_REG 0x2208
+# define RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT 16
+#define RADEON_SE_TCL_SCALAR_DATA_REG 0x220C
+#define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8
+#define RADEON_SURFACE_ACCESS_CLR 0x0bfc
+#define RADEON_SURFACE_CNTL 0x0b00
+# define RADEON_SURF_TRANSLATION_DIS (1 << 8)
+# define RADEON_NONSURF_AP0_SWP_MASK (3 << 20)
+# define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20)
+# define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20)
+# define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20)
+# define RADEON_NONSURF_AP1_SWP_MASK (3 << 22)
+# define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22)
+# define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22)
+# define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22)
+#define RADEON_SURFACE0_INFO 0x0b0c
+# define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0)
+# define RADEON_SURF_TILE_MODE_MASK (3 << 16)
+# define RADEON_SURF_TILE_MODE_MACRO (0 << 16)
+# define RADEON_SURF_TILE_MODE_MICRO (1 << 16)
+# define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16)
+# define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16)
+#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
+#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
+# define RADEON_SURF_ADDRESS_FIXED_MASK (0x3ff << 0)
+#define RADEON_SURFACE1_INFO 0x0b1c
+#define RADEON_SURFACE1_LOWER_BOUND 0x0b14
+#define RADEON_SURFACE1_UPPER_BOUND 0x0b18
+#define RADEON_SURFACE2_INFO 0x0b2c
+#define RADEON_SURFACE2_LOWER_BOUND 0x0b24
+#define RADEON_SURFACE2_UPPER_BOUND 0x0b28
+#define RADEON_SURFACE3_INFO 0x0b3c
+#define RADEON_SURFACE3_LOWER_BOUND 0x0b34
+#define RADEON_SURFACE3_UPPER_BOUND 0x0b38
+#define RADEON_SURFACE4_INFO 0x0b4c
+#define RADEON_SURFACE4_LOWER_BOUND 0x0b44
+#define RADEON_SURFACE4_UPPER_BOUND 0x0b48
+#define RADEON_SURFACE5_INFO 0x0b5c
+#define RADEON_SURFACE5_LOWER_BOUND 0x0b54
+#define RADEON_SURFACE5_UPPER_BOUND 0x0b58
+#define RADEON_SURFACE6_INFO 0x0b6c
+#define RADEON_SURFACE6_LOWER_BOUND 0x0b64
+#define RADEON_SURFACE6_UPPER_BOUND 0x0b68
+#define RADEON_SURFACE7_INFO 0x0b7c
+#define RADEON_SURFACE7_LOWER_BOUND 0x0b74
+#define RADEON_SURFACE7_UPPER_BOUND 0x0b78
+#define RADEON_SW_SEMAPHORE 0x013c
+
+#define RADEON_WAIT_UNTIL 0x1720
+# define RADEON_WAIT_CRTC_PFLIP (1 << 0)
+# define RADEON_WAIT_2D_IDLE (1 << 14)
+# define RADEON_WAIT_3D_IDLE (1 << 15)
+# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
+# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
+# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
+
+#define RADEON_RB3D_ZMASKOFFSET 0x3234
+#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
+# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
+# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
+
+/* CP registers */
+#define RADEON_CP_ME_RAM_ADDR 0x07d4
+#define RADEON_CP_ME_RAM_RADDR 0x07d8
+#define RADEON_CP_ME_RAM_DATAH 0x07dc
+#define RADEON_CP_ME_RAM_DATAL 0x07e0
+
+#define RADEON_CP_RB_BASE 0x0700
+#define RADEON_CP_RB_CNTL 0x0704
+# define RADEON_BUF_SWAP_32BIT (2 << 16)
+# define RADEON_RB_NO_UPDATE (1 << 27)
+#define RADEON_CP_RB_RPTR_ADDR 0x070c
+#define RADEON_CP_RB_RPTR 0x0710
+#define RADEON_CP_RB_WPTR 0x0714
+
+#define RADEON_CP_RB_WPTR_DELAY 0x0718
+# define RADEON_PRE_WRITE_TIMER_SHIFT 0
+# define RADEON_PRE_WRITE_LIMIT_SHIFT 23
+
+#define RADEON_CP_IB_BASE 0x0738
+
+#define RADEON_CP_CSQ_CNTL 0x0740
+# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0)
+# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
+# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
+# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
+# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
+# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
+# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
+
+#define RADEON_AIC_CNTL 0x01d0
+# define RADEON_PCIGART_TRANSLATE_EN (1 << 0)
+#define RADEON_AIC_STAT 0x01d4
+#define RADEON_AIC_PT_BASE 0x01d8
+#define RADEON_AIC_LO_ADDR 0x01dc
+#define RADEON_AIC_HI_ADDR 0x01e0
+#define RADEON_AIC_TLB_ADDR 0x01e4
+#define RADEON_AIC_TLB_DATA 0x01e8
+
+/* CP command packets */
+#define RADEON_CP_PACKET0 0x00000000
+# define RADEON_ONE_REG_WR (1 << 15)
+#define RADEON_CP_PACKET1 0x40000000
+#define RADEON_CP_PACKET2 0x80000000
+#define RADEON_CP_PACKET3 0xC0000000
+# define RADEON_CP_NOP 0x00001000
+# define RADEON_CP_NEXT_CHAR 0x00001900
+# define RADEON_CP_PLY_NEXTSCAN 0x00001D00
+# define RADEON_CP_SET_SCISSORS 0x00001E00
+ /* GEN_INDX_PRIM is unsupported starting with R300 */
+# define RADEON_3D_RNDR_GEN_INDX_PRIM 0x00002300
+# define RADEON_WAIT_FOR_IDLE 0x00002600
+# define RADEON_3D_DRAW_VBUF 0x00002800
+# define RADEON_3D_DRAW_IMMD 0x00002900
+# define RADEON_3D_DRAW_INDX 0x00002A00
+# define RADEON_CP_LOAD_PALETTE 0x00002C00
+# define RADEON_3D_LOAD_VBPNTR 0x00002F00
+# define RADEON_MPEG_IDCT_MACROBLOCK 0x00003000
+# define RADEON_MPEG_IDCT_MACROBLOCK_REV 0x00003100
+# define RADEON_3D_CLEAR_ZMASK 0x00003200
+# define RADEON_CP_INDX_BUFFER 0x00003300
+# define RADEON_CP_3D_DRAW_VBUF_2 0x00003400
+# define RADEON_CP_3D_DRAW_IMMD_2 0x00003500
+# define RADEON_CP_3D_DRAW_INDX_2 0x00003600
+# define RADEON_3D_CLEAR_HIZ 0x00003700
+# define RADEON_CP_3D_CLEAR_CMASK 0x00003802
+# define RADEON_CNTL_HOSTDATA_BLT 0x00009400
+# define RADEON_CNTL_PAINT_MULTI 0x00009A00
+# define RADEON_CNTL_BITBLT_MULTI 0x00009B00
+# define RADEON_CNTL_SET_SCISSORS 0xC0001E00
+
+#define RADEON_CP_PACKET_MASK 0xC0000000
+#define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000
+#define RADEON_CP_PACKET0_REG_MASK 0x000007ff
+#define RADEON_CP_PACKET1_REG0_MASK 0x000007ff
+#define RADEON_CP_PACKET1_REG1_MASK 0x003ff800
+
+#define RADEON_VTX_Z_PRESENT (1 << 31)
+#define RADEON_VTX_PKCOLOR_PRESENT (1 << 3)
+
+#define RADEON_PRIM_TYPE_NONE (0 << 0)
+#define RADEON_PRIM_TYPE_POINT (1 << 0)
+#define RADEON_PRIM_TYPE_LINE (2 << 0)
+#define RADEON_PRIM_TYPE_LINE_STRIP (3 << 0)
+#define RADEON_PRIM_TYPE_TRI_LIST (4 << 0)
+#define RADEON_PRIM_TYPE_TRI_FAN (5 << 0)
+#define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0)
+#define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0)
+#define RADEON_PRIM_TYPE_RECT_LIST (8 << 0)
+#define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
+#define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
+#define RADEON_PRIM_TYPE_MASK 0xf
+#define RADEON_PRIM_WALK_IND (1 << 4)
+#define RADEON_PRIM_WALK_LIST (2 << 4)
+#define RADEON_PRIM_WALK_RING (3 << 4)
+#define RADEON_COLOR_ORDER_BGRA (0 << 6)
+#define RADEON_COLOR_ORDER_RGBA (1 << 6)
+#define RADEON_MAOS_ENABLE (1 << 7)
+#define RADEON_VTX_FMT_R128_MODE (0 << 8)
+#define RADEON_VTX_FMT_RADEON_MODE (1 << 8)
+#define RADEON_NUM_VERTICES_SHIFT 16
+
+#define RADEON_COLOR_FORMAT_CI8 2
+#define RADEON_COLOR_FORMAT_ARGB1555 3
+#define RADEON_COLOR_FORMAT_RGB565 4
+#define RADEON_COLOR_FORMAT_ARGB8888 6
+#define RADEON_COLOR_FORMAT_RGB332 7
+#define RADEON_COLOR_FORMAT_RGB8 9
+#define RADEON_COLOR_FORMAT_ARGB4444 15
+
+#define RADEON_TXFORMAT_I8 0
+#define RADEON_TXFORMAT_AI88 1
+#define RADEON_TXFORMAT_RGB332 2
+#define RADEON_TXFORMAT_ARGB1555 3
+#define RADEON_TXFORMAT_RGB565 4
+#define RADEON_TXFORMAT_ARGB4444 5
+#define RADEON_TXFORMAT_ARGB8888 6
+#define RADEON_TXFORMAT_RGBA8888 7
+#define RADEON_TXFORMAT_Y8 8
+#define RADEON_TXFORMAT_VYUY422 10
+#define RADEON_TXFORMAT_YVYU422 11
+#define RADEON_TXFORMAT_DXT1 12
+#define RADEON_TXFORMAT_DXT23 14
+#define RADEON_TXFORMAT_DXT45 15
+
+#define R200_PP_TXCBLEND_0 0x2f00
+#define R200_PP_TXCBLEND_1 0x2f10
+#define R200_PP_TXCBLEND_2 0x2f20
+#define R200_PP_TXCBLEND_3 0x2f30
+#define R200_PP_TXCBLEND_4 0x2f40
+#define R200_PP_TXCBLEND_5 0x2f50
+#define R200_PP_TXCBLEND_6 0x2f60
+#define R200_PP_TXCBLEND_7 0x2f70
+#define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268
+#define R200_PP_TFACTOR_0 0x2ee0
+#define R200_SE_VTX_FMT_0 0x2088
+#define R200_SE_VAP_CNTL 0x2080
+#define R200_SE_TCL_MATRIX_SEL_0 0x2230
+#define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8
+#define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0
+#define R200_PP_TXFILTER_5 0x2ca0
+#define R200_PP_TXFILTER_4 0x2c80
+#define R200_PP_TXFILTER_3 0x2c60
+#define R200_PP_TXFILTER_2 0x2c40
+#define R200_PP_TXFILTER_1 0x2c20
+#define R200_PP_TXFILTER_0 0x2c00
+#define R200_PP_TXOFFSET_5 0x2d78
+#define R200_PP_TXOFFSET_4 0x2d60
+#define R200_PP_TXOFFSET_3 0x2d48
+#define R200_PP_TXOFFSET_2 0x2d30
+#define R200_PP_TXOFFSET_1 0x2d18
+#define R200_PP_TXOFFSET_0 0x2d00
+
+#define R200_PP_CUBIC_FACES_0 0x2c18
+#define R200_PP_CUBIC_FACES_1 0x2c38
+#define R200_PP_CUBIC_FACES_2 0x2c58
+#define R200_PP_CUBIC_FACES_3 0x2c78
+#define R200_PP_CUBIC_FACES_4 0x2c98
+#define R200_PP_CUBIC_FACES_5 0x2cb8
+#define R200_PP_CUBIC_OFFSET_F1_0 0x2d04
+#define R200_PP_CUBIC_OFFSET_F2_0 0x2d08
+#define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c
+#define R200_PP_CUBIC_OFFSET_F4_0 0x2d10
+#define R200_PP_CUBIC_OFFSET_F5_0 0x2d14
+#define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c
+#define R200_PP_CUBIC_OFFSET_F2_1 0x2d20
+#define R200_PP_CUBIC_OFFSET_F3_1 0x2d24
+#define R200_PP_CUBIC_OFFSET_F4_1 0x2d28
+#define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c
+#define R200_PP_CUBIC_OFFSET_F1_2 0x2d34
+#define R200_PP_CUBIC_OFFSET_F2_2 0x2d38
+#define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c
+#define R200_PP_CUBIC_OFFSET_F4_2 0x2d40
+#define R200_PP_CUBIC_OFFSET_F5_2 0x2d44
+#define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c
+#define R200_PP_CUBIC_OFFSET_F2_3 0x2d50
+#define R200_PP_CUBIC_OFFSET_F3_3 0x2d54
+#define R200_PP_CUBIC_OFFSET_F4_3 0x2d58
+#define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c
+#define R200_PP_CUBIC_OFFSET_F1_4 0x2d64
+#define R200_PP_CUBIC_OFFSET_F2_4 0x2d68
+#define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c
+#define R200_PP_CUBIC_OFFSET_F4_4 0x2d70
+#define R200_PP_CUBIC_OFFSET_F5_4 0x2d74
+#define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c
+#define R200_PP_CUBIC_OFFSET_F2_5 0x2d80
+#define R200_PP_CUBIC_OFFSET_F3_5 0x2d84
+#define R200_PP_CUBIC_OFFSET_F4_5 0x2d88
+#define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c
+
+#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
+#define R200_SE_VTE_CNTL 0x20b0
+#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250
+#define R200_PP_TAM_DEBUG3 0x2d9c
+#define R200_PP_CNTL_X 0x2cc4
+#define R200_SE_VAP_CNTL_STATUS 0x2140
+#define R200_RE_SCISSOR_TL_0 0x1cd8
+#define R200_RE_SCISSOR_TL_1 0x1ce0
+#define R200_RE_SCISSOR_TL_2 0x1ce8
+#define R200_RB3D_DEPTHXY_OFFSET 0x1d60
+#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
+#define R200_SE_VTX_STATE_CNTL 0x2180
+#define R200_RE_POINTSIZE 0x2648
+#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254
+
+#define RADEON_PP_TEX_SIZE_0 0x1d04 /* NPOT */
+#define RADEON_PP_TEX_SIZE_1 0x1d0c
+#define RADEON_PP_TEX_SIZE_2 0x1d14
+
+#define RADEON_PP_CUBIC_FACES_0 0x1d24
+#define RADEON_PP_CUBIC_FACES_1 0x1d28
+#define RADEON_PP_CUBIC_FACES_2 0x1d2c
+#define RADEON_PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */
+#define RADEON_PP_CUBIC_OFFSET_T1_0 0x1e00
+#define RADEON_PP_CUBIC_OFFSET_T2_0 0x1e14
+
+#define RADEON_SE_TCL_STATE_FLUSH 0x2284
+
+#define SE_VAP_CNTL__TCL_ENA_MASK 0x00000001
+#define SE_VAP_CNTL__FORCE_W_TO_ONE_MASK 0x00010000
+#define SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT 0x00000012
+#define SE_VTE_CNTL__VTX_XY_FMT_MASK 0x00000100
+#define SE_VTE_CNTL__VTX_Z_FMT_MASK 0x00000200
+#define SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK 0x00000001
+#define SE_VTX_FMT_0__VTX_W0_PRESENT_MASK 0x00000002
+#define SE_VTX_FMT_0__VTX_COLOR_0_FMT__SHIFT 0x0000000b
+#define R200_3D_DRAW_IMMD_2 0xC0003500
+#define R200_SE_VTX_FMT_1 0x208c
+#define R200_RE_CNTL 0x1c50
+
+#define R200_RB3D_BLENDCOLOR 0x3218
+
+#define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4
+
+#define R200_PP_TRI_PERF 0x2cf8
+
+#define R200_PP_AFS_0 0x2f80
+#define R200_PP_AFS_1 0x2f00 /* same as txcblend_0 */
+
+#define R200_VAP_PVS_CNTL_1 0x22D0
+
+#define R500_D1CRTC_STATUS 0x609c
+#define R500_D2CRTC_STATUS 0x689c
+#define R500_CRTC_V_BLANK (1<<0)
+
+#define R500_D1CRTC_FRAME_COUNT 0x60a4
+#define R500_D2CRTC_FRAME_COUNT 0x68a4
+
+#define R500_D1MODE_V_COUNTER 0x6530
+#define R500_D2MODE_V_COUNTER 0x6d30
+
+#define R500_D1MODE_VBLANK_STATUS 0x6534
+#define R500_D2MODE_VBLANK_STATUS 0x6d34
+#define R500_VBLANK_OCCURED (1<<0)
+#define R500_VBLANK_ACK (1<<4)
+#define R500_VBLANK_STAT (1<<12)
+#define R500_VBLANK_INT (1<<16)
+
+#define R500_DxMODE_INT_MASK 0x6540
+#define R500_D1MODE_INT_MASK (1<<0)
+#define R500_D2MODE_INT_MASK (1<<8)
+
+#define R500_DISP_INTERRUPT_STATUS 0x7edc
+#define R500_D1_VBLANK_INTERRUPT (1 << 4)
+#define R500_D2_VBLANK_INTERRUPT (1 << 5)
+
+/* Constants */
+#define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */
+
+#define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0
+#define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1
+#define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2
+#define RADEON_LAST_SWI_REG RADEON_SCRATCH_REG3
+#define RADEON_LAST_DISPATCH 1
+
+#define RADEON_MAX_VB_AGE 0x7fffffff
+#define RADEON_MAX_VB_VERTS (0xffff)
+
+#define RADEON_RING_HIGH_MARK 128
+
+#define RADEON_PCIGART_TABLE_SIZE (32*1024)
+
+#define RADEON_READ(reg) DRM_READ32( dev_priv->mmio, (reg) )
+#define RADEON_WRITE(reg,val) DRM_WRITE32( dev_priv->mmio, (reg), (val) )
+#define RADEON_READ8(reg) DRM_READ8( dev_priv->mmio, (reg) )
+#define RADEON_WRITE8(reg,val) DRM_WRITE8( dev_priv->mmio, (reg), (val) )
+
+#define RADEON_WRITE_PLL(addr, val) \
+do { \
+ RADEON_WRITE8(RADEON_CLOCK_CNTL_INDEX, \
+ ((addr) & 0x1f) | RADEON_PLL_WR_EN ); \
+ RADEON_WRITE(RADEON_CLOCK_CNTL_DATA, (val)); \
+} while (0)
+
+#define RADEON_WRITE_PCIE(addr, val) \
+do { \
+ RADEON_WRITE8(RADEON_PCIE_INDEX, \
+ ((addr) & 0xff)); \
+ RADEON_WRITE(RADEON_PCIE_DATA, (val)); \
+} while (0)
+
+#define R500_WRITE_MCIND(addr, val) \
+do { \
+ RADEON_WRITE(R520_MC_IND_INDEX, 0xff0000 | ((addr) & 0xff)); \
+ RADEON_WRITE(R520_MC_IND_DATA, (val)); \
+ RADEON_WRITE(R520_MC_IND_INDEX, 0); \
+} while (0)
+
+#define RS480_WRITE_MCIND(addr, val) \
+do { \
+ RADEON_WRITE(RS480_NB_MC_INDEX, \
+ ((addr) & 0xff) | RS480_NB_MC_IND_WR_EN); \
+ RADEON_WRITE(RS480_NB_MC_DATA, (val)); \
+ RADEON_WRITE(RS480_NB_MC_INDEX, 0xff); \
+} while (0)
+
+#define RS690_WRITE_MCIND(addr, val) \
+do { \
+ RADEON_WRITE(RS690_MC_INDEX, RS690_MC_INDEX_WR_EN | ((addr) & RS690_MC_INDEX_MASK)); \
+ RADEON_WRITE(RS690_MC_DATA, val); \
+ RADEON_WRITE(RS690_MC_INDEX, RS690_MC_INDEX_WR_ACK); \
+} while (0)
+
+#define IGP_WRITE_MCIND(addr, val) \
+do { \
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) \
+ RS690_WRITE_MCIND(addr, val); \
+ else \
+ RS480_WRITE_MCIND(addr, val); \
+} while (0)
+
+#define CP_PACKET0( reg, n ) \
+ (RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
+#define CP_PACKET0_TABLE( reg, n ) \
+ (RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2))
+#define CP_PACKET1( reg0, reg1 ) \
+ (RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2))
+#define CP_PACKET2() \
+ (RADEON_CP_PACKET2)
+#define CP_PACKET3( pkt, n ) \
+ (RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
+
+/* ================================================================
+ * Engine control helper macros
+ */
+
+#define RADEON_WAIT_UNTIL_2D_IDLE() do { \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
+ RADEON_WAIT_HOST_IDLECLEAN) ); \
+} while (0)
+
+#define RADEON_WAIT_UNTIL_3D_IDLE() do { \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \
+ RADEON_WAIT_HOST_IDLECLEAN) ); \
+} while (0)
+
+#define RADEON_WAIT_UNTIL_IDLE() do { \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
+ RADEON_WAIT_3D_IDLECLEAN | \
+ RADEON_WAIT_HOST_IDLECLEAN) ); \
+} while (0)
+
+#define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do { \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \
+} while (0)
+
+#define RADEON_FLUSH_CACHE() do { \
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) { \
+ OUT_RING(CP_PACKET0(RADEON_RB3D_DSTCACHE_CTLSTAT, 0)); \
+ OUT_RING(RADEON_RB3D_DC_FLUSH); \
+ } else { \
+ OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0)); \
+ OUT_RING(RADEON_RB3D_DC_FLUSH); \
+ } \
+} while (0)
+
+#define RADEON_PURGE_CACHE() do { \
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) { \
+ OUT_RING(CP_PACKET0(RADEON_RB3D_DSTCACHE_CTLSTAT, 0)); \
+ OUT_RING(RADEON_RB3D_DC_FLUSH_ALL); \
+ } else { \
+ OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0)); \
+ OUT_RING(RADEON_RB3D_DC_FLUSH_ALL); \
+ } \
+} while (0)
+
+#define RADEON_FLUSH_ZCACHE() do { \
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) { \
+ OUT_RING(CP_PACKET0(RADEON_RB3D_ZCACHE_CTLSTAT, 0)); \
+ OUT_RING(RADEON_RB3D_ZC_FLUSH); \
+ } else { \
+ OUT_RING(CP_PACKET0(R300_ZB_ZCACHE_CTLSTAT, 0)); \
+ OUT_RING(R300_ZC_FLUSH); \
+ } \
+} while (0)
+
+#define RADEON_PURGE_ZCACHE() do { \
+ if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) { \
+ OUT_RING(CP_PACKET0(RADEON_RB3D_ZCACHE_CTLSTAT, 0)); \
+ OUT_RING(RADEON_RB3D_ZC_FLUSH_ALL); \
+ } else { \
+ OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0)); \
+ OUT_RING(R300_ZC_FLUSH_ALL); \
+ } \
+} while (0)
+
+/* ================================================================
+ * Misc helper macros
+ */
+
+/* Perfbox functionality only.
+ */
+#define RING_SPACE_TEST_WITH_RETURN( dev_priv ) \
+do { \
+ if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) { \
+ u32 head = GET_RING_HEAD( dev_priv ); \
+ if (head == dev_priv->ring.tail) \
+ dev_priv->stats.boxes |= RADEON_BOX_DMA_IDLE; \
+ } \
+} while (0)
+
+#define VB_AGE_TEST_WITH_RETURN( dev_priv ) \
+do { \
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \
+ if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \
+ int __ret = radeon_do_cp_idle( dev_priv ); \
+ if ( __ret ) return __ret; \
+ sarea_priv->last_dispatch = 0; \
+ radeon_freelist_reset( dev ); \
+ } \
+} while (0)
+
+#define RADEON_DISPATCH_AGE( age ) do { \
+ OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \
+ OUT_RING( age ); \
+} while (0)
+
+#define RADEON_FRAME_AGE( age ) do { \
+ OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \
+ OUT_RING( age ); \
+} while (0)
+
+#define RADEON_CLEAR_AGE( age ) do { \
+ OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \
+ OUT_RING( age ); \
+} while (0)
+
+/* ================================================================
+ * Ring control
+ */
+
+#define RADEON_VERBOSE 0
+
+#define RING_LOCALS int write, _nr; unsigned int mask; u32 *ring;
+
+#define BEGIN_RING( n ) do { \
+ if ( RADEON_VERBOSE ) { \
+ DRM_INFO( "BEGIN_RING( %d )\n", (n)); \
+ } \
+ if ( dev_priv->ring.space <= (n) * sizeof(u32) ) { \
+ COMMIT_RING(); \
+ radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \
+ } \
+ _nr = n; dev_priv->ring.space -= (n) * sizeof(u32); \
+ ring = dev_priv->ring.start; \
+ write = dev_priv->ring.tail; \
+ mask = dev_priv->ring.tail_mask; \
+} while (0)
+
+#define ADVANCE_RING() do { \
+ if ( RADEON_VERBOSE ) { \
+ DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n", \
+ write, dev_priv->ring.tail ); \
+ } \
+ if (((dev_priv->ring.tail + _nr) & mask) != write) { \
+ DRM_ERROR( \
+ "ADVANCE_RING(): mismatch: nr: %x write: %x line: %d\n", \
+ ((dev_priv->ring.tail + _nr) & mask), \
+ write, __LINE__); \
+ } else \
+ dev_priv->ring.tail = write; \
+} while (0)
+
+#define COMMIT_RING() do { \
+ /* Flush writes to ring */ \
+ DRM_MEMORYBARRIER(); \
+ GET_RING_HEAD( dev_priv ); \
+ RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \
+ /* read from PCI bus to ensure correct posting */ \
+ RADEON_READ( RADEON_CP_RB_RPTR ); \
+} while (0)
+
+#define OUT_RING( x ) do { \
+ if ( RADEON_VERBOSE ) { \
+ DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \
+ (unsigned int)(x), write ); \
+ } \
+ ring[write++] = (x); \
+ write &= mask; \
+} while (0)
+
+#define OUT_RING_REG( reg, val ) do { \
+ OUT_RING( CP_PACKET0( reg, 0 ) ); \
+ OUT_RING( val ); \
+} while (0)
+
+#define OUT_RING_TABLE( tab, sz ) do { \
+ int _size = (sz); \
+ int *_tab = (int *)(tab); \
+ \
+ if (write + _size > mask) { \
+ int _i = (mask+1) - write; \
+ _size -= _i; \
+ while (_i > 0 ) { \
+ *(int *)(ring + write) = *_tab++; \
+ write++; \
+ _i--; \
+ } \
+ write = 0; \
+ _tab += _i; \
+ } \
+ while (_size > 0) { \
+ *(ring + write) = *_tab++; \
+ write++; \
+ _size--; \
+ } \
+ write &= mask; \
+} while (0)
+
+#endif /* __RADEON_DRV_H__ */
diff --git a/drivers/gpu/drm/radeon/radeon_ioc32.c b/drivers/gpu/drm/radeon/radeon_ioc32.c
new file mode 100644
index 000000000000..56decda2a71f
--- /dev/null
+++ b/drivers/gpu/drm/radeon/radeon_ioc32.c
@@ -0,0 +1,424 @@
+/**
+ * \file radeon_ioc32.c
+ *
+ * 32-bit ioctl compatibility routines for the Radeon DRM.
+ *
+ * \author Paul Mackerras <paulus@samba.org>
+ *
+ * Copyright (C) Paul Mackerras 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+#include <linux/compat.h>
+
+#include "drmP.h"
+#include "drm.h"
+#include "radeon_drm.h"
+#include "radeon_drv.h"
+
+typedef struct drm_radeon_init32 {
+ int func;
+ u32 sarea_priv_offset;
+ int is_pci;
+ int cp_mode;
+ int gart_size;
+ int ring_size;
+ int usec_timeout;
+
+ unsigned int fb_bpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+ unsigned int depth_bpp;
+ unsigned int depth_offset, depth_pitch;
+
+ u32 fb_offset;
+ u32 mmio_offset;
+ u32 ring_offset;
+ u32 ring_rptr_offset;
+ u32 buffers_offset;
+ u32 gart_textures_offset;
+} drm_radeon_init32_t;
+
+static int compat_radeon_cp_init(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_init32_t init32;
+ drm_radeon_init_t __user *init;
+
+ if (copy_from_user(&init32, (void __user *)arg, sizeof(init32)))
+ return -EFAULT;
+
+ init = compat_alloc_user_space(sizeof(*init));
+ if (!access_ok(VERIFY_WRITE, init, sizeof(*init))
+ || __put_user(init32.func, &init->func)
+ || __put_user(init32.sarea_priv_offset, &init->sarea_priv_offset)
+ || __put_user(init32.is_pci, &init->is_pci)
+ || __put_user(init32.cp_mode, &init->cp_mode)
+ || __put_user(init32.gart_size, &init->gart_size)
+ || __put_user(init32.ring_size, &init->ring_size)
+ || __put_user(init32.usec_timeout, &init->usec_timeout)
+ || __put_user(init32.fb_bpp, &init->fb_bpp)
+ || __put_user(init32.front_offset, &init->front_offset)
+ || __put_user(init32.front_pitch, &init->front_pitch)
+ || __put_user(init32.back_offset, &init->back_offset)
+ || __put_user(init32.back_pitch, &init->back_pitch)
+ || __put_user(init32.depth_bpp, &init->depth_bpp)
+ || __put_user(init32.depth_offset, &init->depth_offset)
+ || __put_user(init32.depth_pitch, &init->depth_pitch)
+ || __put_user(init32.fb_offset, &init->fb_offset)
+ || __put_user(init32.mmio_offset, &init->mmio_offset)
+ || __put_user(init32.ring_offset, &init->ring_offset)
+ || __put_user(init32.ring_rptr_offset, &init->ring_rptr_offset)
+ || __put_user(init32.buffers_offset, &init->buffers_offset)
+ || __put_user(init32.gart_textures_offset,
+ &init->gart_textures_offset))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_path.dentry->d_inode, file,
+ DRM_IOCTL_RADEON_CP_INIT, (unsigned long)init);
+}
+
+typedef struct drm_radeon_clear32 {
+ unsigned int flags;
+ unsigned int clear_color;
+ unsigned int clear_depth;
+ unsigned int color_mask;
+ unsigned int depth_mask; /* misnamed field: should be stencil */
+ u32 depth_boxes;
+} drm_radeon_clear32_t;
+
+static int compat_radeon_cp_clear(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_clear32_t clr32;
+ drm_radeon_clear_t __user *clr;
+
+ if (copy_from_user(&clr32, (void __user *)arg, sizeof(clr32)))
+ return -EFAULT;
+
+ clr = compat_alloc_user_space(sizeof(*clr));
+ if (!access_ok(VERIFY_WRITE, clr, sizeof(*clr))
+ || __put_user(clr32.flags, &clr->flags)
+ || __put_user(clr32.clear_color, &clr->clear_color)
+ || __put_user(clr32.clear_depth, &clr->clear_depth)
+ || __put_user(clr32.color_mask, &clr->color_mask)
+ || __put_user(clr32.depth_mask, &clr->depth_mask)
+ || __put_user((void __user *)(unsigned long)clr32.depth_boxes,
+ &clr->depth_boxes))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_path.dentry->d_inode, file,
+ DRM_IOCTL_RADEON_CLEAR, (unsigned long)clr);
+}
+
+typedef struct drm_radeon_stipple32 {
+ u32 mask;
+} drm_radeon_stipple32_t;
+
+static int compat_radeon_cp_stipple(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_stipple32_t __user *argp = (void __user *)arg;
+ drm_radeon_stipple_t __user *request;
+ u32 mask;
+
+ if (get_user(mask, &argp->mask))
+ return -EFAULT;
+
+ request = compat_alloc_user_space(sizeof(*request));
+ if (!access_ok(VERIFY_WRITE, request, sizeof(*request))
+ || __put_user((unsigned int __user *)(unsigned long)mask,
+ &request->mask))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_path.dentry->d_inode, file,
+ DRM_IOCTL_RADEON_STIPPLE, (unsigned long)request);
+}
+
+typedef struct drm_radeon_tex_image32 {
+ unsigned int x, y; /* Blit coordinates */
+ unsigned int width, height;
+ u32 data;
+} drm_radeon_tex_image32_t;
+
+typedef struct drm_radeon_texture32 {
+ unsigned int offset;
+ int pitch;
+ int format;
+ int width; /* Texture image coordinates */
+ int height;
+ u32 image;
+} drm_radeon_texture32_t;
+
+static int compat_radeon_cp_texture(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_texture32_t req32;
+ drm_radeon_texture_t __user *request;
+ drm_radeon_tex_image32_t img32;
+ drm_radeon_tex_image_t __user *image;
+
+ if (copy_from_user(&req32, (void __user *)arg, sizeof(req32)))
+ return -EFAULT;
+ if (req32.image == 0)
+ return -EINVAL;
+ if (copy_from_user(&img32, (void __user *)(unsigned long)req32.image,
+ sizeof(img32)))
+ return -EFAULT;
+
+ request = compat_alloc_user_space(sizeof(*request) + sizeof(*image));
+ if (!access_ok(VERIFY_WRITE, request,
+ sizeof(*request) + sizeof(*image)))
+ return -EFAULT;
+ image = (drm_radeon_tex_image_t __user *) (request + 1);
+
+ if (__put_user(req32.offset, &request->offset)
+ || __put_user(req32.pitch, &request->pitch)
+ || __put_user(req32.format, &request->format)
+ || __put_user(req32.width, &request->width)
+ || __put_user(req32.height, &request->height)
+ || __put_user(image, &request->image)
+ || __put_user(img32.x, &image->x)
+ || __put_user(img32.y, &image->y)
+ || __put_user(img32.width, &image->width)
+ || __put_user(img32.height, &image->height)
+ || __put_user((const void __user *)(unsigned long)img32.data,
+ &image->data))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_path.dentry->d_inode, file,
+ DRM_IOCTL_RADEON_TEXTURE, (unsigned long)request);
+}
+
+typedef struct drm_radeon_vertex2_32 {
+ int idx; /* Index of vertex buffer */
+ int discard; /* Client finished with buffer? */
+ int nr_states;
+ u32 state;
+ int nr_prims;
+ u32 prim;
+} drm_radeon_vertex2_32_t;
+
+static int compat_radeon_cp_vertex2(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_vertex2_32_t req32;
+ drm_radeon_vertex2_t __user *request;
+
+ if (copy_from_user(&req32, (void __user *)arg, sizeof(req32)))
+ return -EFAULT;
+
+ request = compat_alloc_user_space(sizeof(*request));
+ if (!access_ok(VERIFY_WRITE, request, sizeof(*request))
+ || __put_user(req32.idx, &request->idx)
+ || __put_user(req32.discard, &request->discard)
+ || __put_user(req32.nr_states, &request->nr_states)
+ || __put_user((void __user *)(unsigned long)req32.state,
+ &request->state)
+ || __put_user(req32.nr_prims, &request->nr_prims)
+ || __put_user((void __user *)(unsigned long)req32.prim,
+ &request->prim))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_path.dentry->d_inode, file,
+ DRM_IOCTL_RADEON_VERTEX2, (unsigned long)request);
+}
+
+typedef struct drm_radeon_cmd_buffer32 {
+ int bufsz;
+ u32 buf;
+ int nbox;
+ u32 boxes;
+} drm_radeon_cmd_buffer32_t;
+
+static int compat_radeon_cp_cmdbuf(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_cmd_buffer32_t req32;
+ drm_radeon_cmd_buffer_t __user *request;
+
+ if (copy_from_user(&req32, (void __user *)arg, sizeof(req32)))
+ return -EFAULT;
+
+ request = compat_alloc_user_space(sizeof(*request));
+ if (!access_ok(VERIFY_WRITE, request, sizeof(*request))
+ || __put_user(req32.bufsz, &request->bufsz)
+ || __put_user((void __user *)(unsigned long)req32.buf,
+ &request->buf)
+ || __put_user(req32.nbox, &request->nbox)
+ || __put_user((void __user *)(unsigned long)req32.boxes,
+ &request->boxes))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_path.dentry->d_inode, file,
+ DRM_IOCTL_RADEON_CMDBUF, (unsigned long)request);
+}
+
+typedef struct drm_radeon_getparam32 {
+ int param;
+ u32 value;
+} drm_radeon_getparam32_t;
+
+static int compat_radeon_cp_getparam(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_getparam32_t req32;
+ drm_radeon_getparam_t __user *request;
+
+ if (copy_from_user(&req32, (void __user *)arg, sizeof(req32)))
+ return -EFAULT;
+
+ request = compat_alloc_user_space(sizeof(*request));
+ if (!access_ok(VERIFY_WRITE, request, sizeof(*request))
+ || __put_user(req32.param, &request->param)
+ || __put_user((void __user *)(unsigned long)req32.value,
+ &request->value))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_path.dentry->d_inode, file,
+ DRM_IOCTL_RADEON_GETPARAM, (unsigned long)request);
+}
+
+typedef struct drm_radeon_mem_alloc32 {
+ int region;
+ int alignment;
+ int size;
+ u32 region_offset; /* offset from start of fb or GART */
+} drm_radeon_mem_alloc32_t;
+
+static int compat_radeon_mem_alloc(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_mem_alloc32_t req32;
+ drm_radeon_mem_alloc_t __user *request;
+
+ if (copy_from_user(&req32, (void __user *)arg, sizeof(req32)))
+ return -EFAULT;
+
+ request = compat_alloc_user_space(sizeof(*request));
+ if (!access_ok(VERIFY_WRITE, request, sizeof(*request))
+ || __put_user(req32.region, &request->region)
+ || __put_user(req32.alignment, &request->alignment)
+ || __put_user(req32.size, &request->size)
+ || __put_user((int __user *)(unsigned long)req32.region_offset,
+ &request->region_offset))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_path.dentry->d_inode, file,
+ DRM_IOCTL_RADEON_ALLOC, (unsigned long)request);
+}
+
+typedef struct drm_radeon_irq_emit32 {
+ u32 irq_seq;
+} drm_radeon_irq_emit32_t;
+
+static int compat_radeon_irq_emit(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_irq_emit32_t req32;
+ drm_radeon_irq_emit_t __user *request;
+
+ if (copy_from_user(&req32, (void __user *)arg, sizeof(req32)))
+ return -EFAULT;
+
+ request = compat_alloc_user_space(sizeof(*request));
+ if (!access_ok(VERIFY_WRITE, request, sizeof(*request))
+ || __put_user((int __user *)(unsigned long)req32.irq_seq,
+ &request->irq_seq))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_path.dentry->d_inode, file,
+ DRM_IOCTL_RADEON_IRQ_EMIT, (unsigned long)request);
+}
+
+/* The two 64-bit arches where alignof(u64)==4 in 32-bit code */
+#if defined (CONFIG_X86_64) || defined(CONFIG_IA64)
+typedef struct drm_radeon_setparam32 {
+ int param;
+ u64 value;
+} __attribute__((packed)) drm_radeon_setparam32_t;
+
+static int compat_radeon_cp_setparam(struct file *file, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_radeon_setparam32_t req32;
+ drm_radeon_setparam_t __user *request;
+
+ if (copy_from_user(&req32, (void __user *) arg, sizeof(req32)))
+ return -EFAULT;
+
+ request = compat_alloc_user_space(sizeof(*request));
+ if (!access_ok(VERIFY_WRITE, request, sizeof(*request))
+ || __put_user(req32.param, &request->param)
+ || __put_user((void __user *)(unsigned long)req32.value,
+ &request->value))
+ return -EFAULT;
+
+ return drm_ioctl(file->f_dentry->d_inode, file,
+ DRM_IOCTL_RADEON_SETPARAM, (unsigned long) request);
+}
+#else
+#define compat_radeon_cp_setparam NULL
+#endif /* X86_64 || IA64 */
+
+drm_ioctl_compat_t *radeon_compat_ioctls[] = {
+ [DRM_RADEON_CP_INIT] = compat_radeon_cp_init,
+ [DRM_RADEON_CLEAR] = compat_radeon_cp_clear,
+ [DRM_RADEON_STIPPLE] = compat_radeon_cp_stipple,
+ [DRM_RADEON_TEXTURE] = compat_radeon_cp_texture,
+ [DRM_RADEON_VERTEX2] = compat_radeon_cp_vertex2,
+ [DRM_RADEON_CMDBUF] = compat_radeon_cp_cmdbuf,
+ [DRM_RADEON_GETPARAM] = compat_radeon_cp_getparam,
+ [DRM_RADEON_SETPARAM] = compat_radeon_cp_setparam,
+ [DRM_RADEON_ALLOC] = compat_radeon_mem_alloc,
+ [DRM_RADEON_IRQ_EMIT] = compat_radeon_irq_emit,
+};
+
+/**
+ * Called whenever a 32-bit process running under a 64-bit kernel
+ * performs an ioctl on /dev/dri/card<n>.
+ *
+ * \param filp file pointer.
+ * \param cmd command.
+ * \param arg user argument.
+ * \return zero on success or negative number on failure.
+ */
+long radeon_compat_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
+{
+ unsigned int nr = DRM_IOCTL_NR(cmd);
+ drm_ioctl_compat_t *fn = NULL;
+ int ret;
+
+ if (nr < DRM_COMMAND_BASE)
+ return drm_compat_ioctl(filp, cmd, arg);
+
+ if (nr < DRM_COMMAND_BASE + DRM_ARRAY_SIZE(radeon_compat_ioctls))
+ fn = radeon_compat_ioctls[nr - DRM_COMMAND_BASE];
+
+ lock_kernel(); /* XXX for now */
+ if (fn != NULL)
+ ret = (*fn) (filp, cmd, arg);
+ else
+ ret = drm_ioctl(filp->f_path.dentry->d_inode, filp, cmd, arg);
+ unlock_kernel();
+
+ return ret;
+}
diff --git a/drivers/gpu/drm/radeon/radeon_irq.c b/drivers/gpu/drm/radeon/radeon_irq.c
new file mode 100644
index 000000000000..ee40d197deb7
--- /dev/null
+++ b/drivers/gpu/drm/radeon/radeon_irq.c
@@ -0,0 +1,320 @@
+/* radeon_irq.c -- IRQ handling for radeon -*- linux-c -*- */
+/*
+ * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+ *
+ * The Weather Channel (TM) funded Tungsten Graphics to develop the
+ * initial release of the Radeon 8500 driver under the XFree86 license.
+ * This notice must be preserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Michel Dänzer <michel@daenzer.net>
+ */
+
+#include "drmP.h"
+#include "drm.h"
+#include "radeon_drm.h"
+#include "radeon_drv.h"
+
+static __inline__ u32 radeon_acknowledge_irqs(drm_radeon_private_t * dev_priv,
+ u32 mask)
+{
+ u32 irqs = RADEON_READ(RADEON_GEN_INT_STATUS) & mask;
+ if (irqs)
+ RADEON_WRITE(RADEON_GEN_INT_STATUS, irqs);
+ return irqs;
+}
+
+/* Interrupts - Used for device synchronization and flushing in the
+ * following circumstances:
+ *
+ * - Exclusive FB access with hw idle:
+ * - Wait for GUI Idle (?) interrupt, then do normal flush.
+ *
+ * - Frame throttling, NV_fence:
+ * - Drop marker irq's into command stream ahead of time.
+ * - Wait on irq's with lock *not held*
+ * - Check each for termination condition
+ *
+ * - Internally in cp_getbuffer, etc:
+ * - as above, but wait with lock held???
+ *
+ * NOTE: These functions are misleadingly named -- the irq's aren't
+ * tied to dma at all, this is just a hangover from dri prehistory.
+ */
+
+irqreturn_t radeon_driver_irq_handler(DRM_IRQ_ARGS)
+{
+ struct drm_device *dev = (struct drm_device *) arg;
+ drm_radeon_private_t *dev_priv =
+ (drm_radeon_private_t *) dev->dev_private;
+ u32 stat;
+
+ /* Only consider the bits we're interested in - others could be used
+ * outside the DRM
+ */
+ stat = radeon_acknowledge_irqs(dev_priv, (RADEON_SW_INT_TEST_ACK |
+ RADEON_CRTC_VBLANK_STAT |
+ RADEON_CRTC2_VBLANK_STAT));
+ if (!stat)
+ return IRQ_NONE;
+
+ stat &= dev_priv->irq_enable_reg;
+
+ /* SW interrupt */
+ if (stat & RADEON_SW_INT_TEST) {
+ DRM_WAKEUP(&dev_priv->swi_queue);
+ }
+
+ /* VBLANK interrupt */
+ if (stat & (RADEON_CRTC_VBLANK_STAT|RADEON_CRTC2_VBLANK_STAT)) {
+ int vblank_crtc = dev_priv->vblank_crtc;
+
+ if ((vblank_crtc &
+ (DRM_RADEON_VBLANK_CRTC1 | DRM_RADEON_VBLANK_CRTC2)) ==
+ (DRM_RADEON_VBLANK_CRTC1 | DRM_RADEON_VBLANK_CRTC2)) {
+ if (stat & RADEON_CRTC_VBLANK_STAT)
+ atomic_inc(&dev->vbl_received);
+ if (stat & RADEON_CRTC2_VBLANK_STAT)
+ atomic_inc(&dev->vbl_received2);
+ } else if (((stat & RADEON_CRTC_VBLANK_STAT) &&
+ (vblank_crtc & DRM_RADEON_VBLANK_CRTC1)) ||
+ ((stat & RADEON_CRTC2_VBLANK_STAT) &&
+ (vblank_crtc & DRM_RADEON_VBLANK_CRTC2)))
+ atomic_inc(&dev->vbl_received);
+
+ DRM_WAKEUP(&dev->vbl_queue);
+ drm_vbl_send_signals(dev);
+ }
+
+ return IRQ_HANDLED;
+}
+
+static int radeon_emit_irq(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ unsigned int ret;
+ RING_LOCALS;
+
+ atomic_inc(&dev_priv->swi_emitted);
+ ret = atomic_read(&dev_priv->swi_emitted);
+
+ BEGIN_RING(4);
+ OUT_RING_REG(RADEON_LAST_SWI_REG, ret);
+ OUT_RING_REG(RADEON_GEN_INT_STATUS, RADEON_SW_INT_FIRE);
+ ADVANCE_RING();
+ COMMIT_RING();
+
+ return ret;
+}
+
+static int radeon_wait_irq(struct drm_device * dev, int swi_nr)
+{
+ drm_radeon_private_t *dev_priv =
+ (drm_radeon_private_t *) dev->dev_private;
+ int ret = 0;
+
+ if (RADEON_READ(RADEON_LAST_SWI_REG) >= swi_nr)
+ return 0;
+
+ dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
+
+ DRM_WAIT_ON(ret, dev_priv->swi_queue, 3 * DRM_HZ,
+ RADEON_READ(RADEON_LAST_SWI_REG) >= swi_nr);
+
+ return ret;
+}
+
+static int radeon_driver_vblank_do_wait(struct drm_device * dev,
+ unsigned int *sequence, int crtc)
+{
+ drm_radeon_private_t *dev_priv =
+ (drm_radeon_private_t *) dev->dev_private;
+ unsigned int cur_vblank;
+ int ret = 0;
+ int ack = 0;
+ atomic_t *counter;
+ if (!dev_priv) {
+ DRM_ERROR("called with no initialization\n");
+ return -EINVAL;
+ }
+
+ if (crtc == DRM_RADEON_VBLANK_CRTC1) {
+ counter = &dev->vbl_received;
+ ack |= RADEON_CRTC_VBLANK_STAT;
+ } else if (crtc == DRM_RADEON_VBLANK_CRTC2) {
+ counter = &dev->vbl_received2;
+ ack |= RADEON_CRTC2_VBLANK_STAT;
+ } else
+ return -EINVAL;
+
+ radeon_acknowledge_irqs(dev_priv, ack);
+
+ dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
+
+ /* Assume that the user has missed the current sequence number
+ * by about a day rather than she wants to wait for years
+ * using vertical blanks...
+ */
+ DRM_WAIT_ON(ret, dev->vbl_queue, 3 * DRM_HZ,
+ (((cur_vblank = atomic_read(counter))
+ - *sequence) <= (1 << 23)));
+
+ *sequence = cur_vblank;
+
+ return ret;
+}
+
+int radeon_driver_vblank_wait(struct drm_device *dev, unsigned int *sequence)
+{
+ return radeon_driver_vblank_do_wait(dev, sequence, DRM_RADEON_VBLANK_CRTC1);
+}
+
+int radeon_driver_vblank_wait2(struct drm_device *dev, unsigned int *sequence)
+{
+ return radeon_driver_vblank_do_wait(dev, sequence, DRM_RADEON_VBLANK_CRTC2);
+}
+
+/* Needs the lock as it touches the ring.
+ */
+int radeon_irq_emit(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_irq_emit_t *emit = data;
+ int result;
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ if (!dev_priv) {
+ DRM_ERROR("called with no initialization\n");
+ return -EINVAL;
+ }
+
+ result = radeon_emit_irq(dev);
+
+ if (DRM_COPY_TO_USER(emit->irq_seq, &result, sizeof(int))) {
+ DRM_ERROR("copy_to_user\n");
+ return -EFAULT;
+ }
+
+ return 0;
+}
+
+/* Doesn't need the hardware lock.
+ */
+int radeon_irq_wait(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_irq_wait_t *irqwait = data;
+
+ if (!dev_priv) {
+ DRM_ERROR("called with no initialization\n");
+ return -EINVAL;
+ }
+
+ return radeon_wait_irq(dev, irqwait->irq_seq);
+}
+
+void radeon_enable_interrupt(struct drm_device *dev)
+{
+ drm_radeon_private_t *dev_priv = (drm_radeon_private_t *) dev->dev_private;
+
+ dev_priv->irq_enable_reg = RADEON_SW_INT_ENABLE;
+ if (dev_priv->vblank_crtc & DRM_RADEON_VBLANK_CRTC1)
+ dev_priv->irq_enable_reg |= RADEON_CRTC_VBLANK_MASK;
+
+ if (dev_priv->vblank_crtc & DRM_RADEON_VBLANK_CRTC2)
+ dev_priv->irq_enable_reg |= RADEON_CRTC2_VBLANK_MASK;
+
+ RADEON_WRITE(RADEON_GEN_INT_CNTL, dev_priv->irq_enable_reg);
+ dev_priv->irq_enabled = 1;
+}
+
+/* drm_dma.h hooks
+*/
+void radeon_driver_irq_preinstall(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv =
+ (drm_radeon_private_t *) dev->dev_private;
+
+ /* Disable *all* interrupts */
+ RADEON_WRITE(RADEON_GEN_INT_CNTL, 0);
+
+ /* Clear bits if they're already high */
+ radeon_acknowledge_irqs(dev_priv, (RADEON_SW_INT_TEST_ACK |
+ RADEON_CRTC_VBLANK_STAT |
+ RADEON_CRTC2_VBLANK_STAT));
+}
+
+void radeon_driver_irq_postinstall(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv =
+ (drm_radeon_private_t *) dev->dev_private;
+
+ atomic_set(&dev_priv->swi_emitted, 0);
+ DRM_INIT_WAITQUEUE(&dev_priv->swi_queue);
+
+ radeon_enable_interrupt(dev);
+}
+
+void radeon_driver_irq_uninstall(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv =
+ (drm_radeon_private_t *) dev->dev_private;
+ if (!dev_priv)
+ return;
+
+ dev_priv->irq_enabled = 0;
+
+ /* Disable *all* interrupts */
+ RADEON_WRITE(RADEON_GEN_INT_CNTL, 0);
+}
+
+
+int radeon_vblank_crtc_get(struct drm_device *dev)
+{
+ drm_radeon_private_t *dev_priv = (drm_radeon_private_t *) dev->dev_private;
+ u32 flag;
+ u32 value;
+
+ flag = RADEON_READ(RADEON_GEN_INT_CNTL);
+ value = 0;
+
+ if (flag & RADEON_CRTC_VBLANK_MASK)
+ value |= DRM_RADEON_VBLANK_CRTC1;
+
+ if (flag & RADEON_CRTC2_VBLANK_MASK)
+ value |= DRM_RADEON_VBLANK_CRTC2;
+ return value;
+}
+
+int radeon_vblank_crtc_set(struct drm_device *dev, int64_t value)
+{
+ drm_radeon_private_t *dev_priv = (drm_radeon_private_t *) dev->dev_private;
+ if (value & ~(DRM_RADEON_VBLANK_CRTC1 | DRM_RADEON_VBLANK_CRTC2)) {
+ DRM_ERROR("called with invalid crtc 0x%x\n", (unsigned int)value);
+ return -EINVAL;
+ }
+ dev_priv->vblank_crtc = (unsigned int)value;
+ radeon_enable_interrupt(dev);
+ return 0;
+}
diff --git a/drivers/gpu/drm/radeon/radeon_mem.c b/drivers/gpu/drm/radeon/radeon_mem.c
new file mode 100644
index 000000000000..4af5286a36fb
--- /dev/null
+++ b/drivers/gpu/drm/radeon/radeon_mem.c
@@ -0,0 +1,302 @@
+/* radeon_mem.c -- Simple GART/fb memory manager for radeon -*- linux-c -*- */
+/*
+ * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+ *
+ * The Weather Channel (TM) funded Tungsten Graphics to develop the
+ * initial release of the Radeon 8500 driver under the XFree86 license.
+ * This notice must be preserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "drmP.h"
+#include "drm.h"
+#include "radeon_drm.h"
+#include "radeon_drv.h"
+
+/* Very simple allocator for GART memory, working on a static range
+ * already mapped into each client's address space.
+ */
+
+static struct mem_block *split_block(struct mem_block *p, int start, int size,
+ struct drm_file *file_priv)
+{
+ /* Maybe cut off the start of an existing block */
+ if (start > p->start) {
+ struct mem_block *newblock =
+ drm_alloc(sizeof(*newblock), DRM_MEM_BUFS);
+ if (!newblock)
+ goto out;
+ newblock->start = start;
+ newblock->size = p->size - (start - p->start);
+ newblock->file_priv = NULL;
+ newblock->next = p->next;
+ newblock->prev = p;
+ p->next->prev = newblock;
+ p->next = newblock;
+ p->size -= newblock->size;
+ p = newblock;
+ }
+
+ /* Maybe cut off the end of an existing block */
+ if (size < p->size) {
+ struct mem_block *newblock =
+ drm_alloc(sizeof(*newblock), DRM_MEM_BUFS);
+ if (!newblock)
+ goto out;
+ newblock->start = start + size;
+ newblock->size = p->size - size;
+ newblock->file_priv = NULL;
+ newblock->next = p->next;
+ newblock->prev = p;
+ p->next->prev = newblock;
+ p->next = newblock;
+ p->size = size;
+ }
+
+ out:
+ /* Our block is in the middle */
+ p->file_priv = file_priv;
+ return p;
+}
+
+static struct mem_block *alloc_block(struct mem_block *heap, int size,
+ int align2, struct drm_file *file_priv)
+{
+ struct mem_block *p;
+ int mask = (1 << align2) - 1;
+
+ list_for_each(p, heap) {
+ int start = (p->start + mask) & ~mask;
+ if (p->file_priv == NULL && start + size <= p->start + p->size)
+ return split_block(p, start, size, file_priv);
+ }
+
+ return NULL;
+}
+
+static struct mem_block *find_block(struct mem_block *heap, int start)
+{
+ struct mem_block *p;
+
+ list_for_each(p, heap)
+ if (p->start == start)
+ return p;
+
+ return NULL;
+}
+
+static void free_block(struct mem_block *p)
+{
+ p->file_priv = NULL;
+
+ /* Assumes a single contiguous range. Needs a special file_priv in
+ * 'heap' to stop it being subsumed.
+ */
+ if (p->next->file_priv == NULL) {
+ struct mem_block *q = p->next;
+ p->size += q->size;
+ p->next = q->next;
+ p->next->prev = p;
+ drm_free(q, sizeof(*q), DRM_MEM_BUFS);
+ }
+
+ if (p->prev->file_priv == NULL) {
+ struct mem_block *q = p->prev;
+ q->size += p->size;
+ q->next = p->next;
+ q->next->prev = q;
+ drm_free(p, sizeof(*q), DRM_MEM_BUFS);
+ }
+}
+
+/* Initialize. How to check for an uninitialized heap?
+ */
+static int init_heap(struct mem_block **heap, int start, int size)
+{
+ struct mem_block *blocks = drm_alloc(sizeof(*blocks), DRM_MEM_BUFS);
+
+ if (!blocks)
+ return -ENOMEM;
+
+ *heap = drm_alloc(sizeof(**heap), DRM_MEM_BUFS);
+ if (!*heap) {
+ drm_free(blocks, sizeof(*blocks), DRM_MEM_BUFS);
+ return -ENOMEM;
+ }
+
+ blocks->start = start;
+ blocks->size = size;
+ blocks->file_priv = NULL;
+ blocks->next = blocks->prev = *heap;
+
+ memset(*heap, 0, sizeof(**heap));
+ (*heap)->file_priv = (struct drm_file *) - 1;
+ (*heap)->next = (*heap)->prev = blocks;
+ return 0;
+}
+
+/* Free all blocks associated with the releasing file.
+ */
+void radeon_mem_release(struct drm_file *file_priv, struct mem_block *heap)
+{
+ struct mem_block *p;
+
+ if (!heap || !heap->next)
+ return;
+
+ list_for_each(p, heap) {
+ if (p->file_priv == file_priv)
+ p->file_priv = NULL;
+ }
+
+ /* Assumes a single contiguous range. Needs a special file_priv in
+ * 'heap' to stop it being subsumed.
+ */
+ list_for_each(p, heap) {
+ while (p->file_priv == NULL && p->next->file_priv == NULL) {
+ struct mem_block *q = p->next;
+ p->size += q->size;
+ p->next = q->next;
+ p->next->prev = p;
+ drm_free(q, sizeof(*q), DRM_MEM_DRIVER);
+ }
+ }
+}
+
+/* Shutdown.
+ */
+void radeon_mem_takedown(struct mem_block **heap)
+{
+ struct mem_block *p;
+
+ if (!*heap)
+ return;
+
+ for (p = (*heap)->next; p != *heap;) {
+ struct mem_block *q = p;
+ p = p->next;
+ drm_free(q, sizeof(*q), DRM_MEM_DRIVER);
+ }
+
+ drm_free(*heap, sizeof(**heap), DRM_MEM_DRIVER);
+ *heap = NULL;
+}
+
+/* IOCTL HANDLERS */
+
+static struct mem_block **get_heap(drm_radeon_private_t * dev_priv, int region)
+{
+ switch (region) {
+ case RADEON_MEM_REGION_GART:
+ return &dev_priv->gart_heap;
+ case RADEON_MEM_REGION_FB:
+ return &dev_priv->fb_heap;
+ default:
+ return NULL;
+ }
+}
+
+int radeon_mem_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_mem_alloc_t *alloc = data;
+ struct mem_block *block, **heap;
+
+ if (!dev_priv) {
+ DRM_ERROR("called with no initialization\n");
+ return -EINVAL;
+ }
+
+ heap = get_heap(dev_priv, alloc->region);
+ if (!heap || !*heap)
+ return -EFAULT;
+
+ /* Make things easier on ourselves: all allocations at least
+ * 4k aligned.
+ */
+ if (alloc->alignment < 12)
+ alloc->alignment = 12;
+
+ block = alloc_block(*heap, alloc->size, alloc->alignment, file_priv);
+
+ if (!block)
+ return -ENOMEM;
+
+ if (DRM_COPY_TO_USER(alloc->region_offset, &block->start,
+ sizeof(int))) {
+ DRM_ERROR("copy_to_user\n");
+ return -EFAULT;
+ }
+
+ return 0;
+}
+
+int radeon_mem_free(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_mem_free_t *memfree = data;
+ struct mem_block *block, **heap;
+
+ if (!dev_priv) {
+ DRM_ERROR("called with no initialization\n");
+ return -EINVAL;
+ }
+
+ heap = get_heap(dev_priv, memfree->region);
+ if (!heap || !*heap)
+ return -EFAULT;
+
+ block = find_block(*heap, memfree->region_offset);
+ if (!block)
+ return -EFAULT;
+
+ if (block->file_priv != file_priv)
+ return -EPERM;
+
+ free_block(block);
+ return 0;
+}
+
+int radeon_mem_init_heap(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_mem_init_heap_t *initheap = data;
+ struct mem_block **heap;
+
+ if (!dev_priv) {
+ DRM_ERROR("called with no initialization\n");
+ return -EINVAL;
+ }
+
+ heap = get_heap(dev_priv, initheap->region);
+ if (!heap)
+ return -EFAULT;
+
+ if (*heap) {
+ DRM_ERROR("heap already initialized?");
+ return -EFAULT;
+ }
+
+ return init_heap(heap, initheap->start, initheap->size);
+}
diff --git a/drivers/gpu/drm/radeon/radeon_microcode.h b/drivers/gpu/drm/radeon/radeon_microcode.h
new file mode 100644
index 000000000000..a348c9e7db1c
--- /dev/null
+++ b/drivers/gpu/drm/radeon/radeon_microcode.h
@@ -0,0 +1,1844 @@
+/*
+ * Copyright 2007 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef RADEON_MICROCODE_H
+#define RADEON_MICROCODE_H
+
+/* production radeon ucode r1xx-r6xx */
+static const u32 R100_cp_microcode[][2] = {
+ { 0x21007000, 0000000000 },
+ { 0x20007000, 0000000000 },
+ { 0x000000b4, 0x00000004 },
+ { 0x000000b8, 0x00000004 },
+ { 0x6f5b4d4c, 0000000000 },
+ { 0x4c4c427f, 0000000000 },
+ { 0x5b568a92, 0000000000 },
+ { 0x4ca09c6d, 0000000000 },
+ { 0xad4c4c4c, 0000000000 },
+ { 0x4ce1af3d, 0000000000 },
+ { 0xd8afafaf, 0000000000 },
+ { 0xd64c4cdc, 0000000000 },
+ { 0x4cd10d10, 0000000000 },
+ { 0x000f0000, 0x00000016 },
+ { 0x362f242d, 0000000000 },
+ { 0x00000012, 0x00000004 },
+ { 0x000f0000, 0x00000016 },
+ { 0x362f282d, 0000000000 },
+ { 0x000380e7, 0x00000002 },
+ { 0x04002c97, 0x00000002 },
+ { 0x000f0001, 0x00000016 },
+ { 0x333a3730, 0000000000 },
+ { 0x000077ef, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x00000021, 0x0000001a },
+ { 0x00004000, 0x0000001e },
+ { 0x00061000, 0x00000002 },
+ { 0x00000021, 0x0000001a },
+ { 0x00004000, 0x0000001e },
+ { 0x00061000, 0x00000002 },
+ { 0x00000021, 0x0000001a },
+ { 0x00004000, 0x0000001e },
+ { 0x00000017, 0x00000004 },
+ { 0x0003802b, 0x00000002 },
+ { 0x040067e0, 0x00000002 },
+ { 0x00000017, 0x00000004 },
+ { 0x000077e0, 0x00000002 },
+ { 0x00065000, 0x00000002 },
+ { 0x000037e1, 0x00000002 },
+ { 0x040067e1, 0x00000006 },
+ { 0x000077e0, 0x00000002 },
+ { 0x000077e1, 0x00000002 },
+ { 0x000077e1, 0x00000006 },
+ { 0xffffffff, 0000000000 },
+ { 0x10000000, 0000000000 },
+ { 0x0003802b, 0x00000002 },
+ { 0x040067e0, 0x00000006 },
+ { 0x00007675, 0x00000002 },
+ { 0x00007676, 0x00000002 },
+ { 0x00007677, 0x00000002 },
+ { 0x00007678, 0x00000006 },
+ { 0x0003802c, 0x00000002 },
+ { 0x04002676, 0x00000002 },
+ { 0x00007677, 0x00000002 },
+ { 0x00007678, 0x00000006 },
+ { 0x0000002f, 0x00000018 },
+ { 0x0000002f, 0x00000018 },
+ { 0000000000, 0x00000006 },
+ { 0x00000030, 0x00000018 },
+ { 0x00000030, 0x00000018 },
+ { 0000000000, 0x00000006 },
+ { 0x01605000, 0x00000002 },
+ { 0x00065000, 0x00000002 },
+ { 0x00098000, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x64c0603e, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00080000, 0x00000016 },
+ { 0000000000, 0000000000 },
+ { 0x0400251d, 0x00000002 },
+ { 0x00007580, 0x00000002 },
+ { 0x00067581, 0x00000002 },
+ { 0x04002580, 0x00000002 },
+ { 0x00067581, 0x00000002 },
+ { 0x00000049, 0x00000004 },
+ { 0x00005000, 0000000000 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x0000750e, 0x00000002 },
+ { 0x00019000, 0x00000002 },
+ { 0x00011055, 0x00000014 },
+ { 0x00000055, 0x00000012 },
+ { 0x0400250f, 0x00000002 },
+ { 0x0000504f, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00007565, 0x00000002 },
+ { 0x00007566, 0x00000002 },
+ { 0x00000058, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x01e655b4, 0x00000002 },
+ { 0x4401b0e4, 0x00000002 },
+ { 0x01c110e4, 0x00000002 },
+ { 0x26667066, 0x00000018 },
+ { 0x040c2565, 0x00000002 },
+ { 0x00000066, 0x00000018 },
+ { 0x04002564, 0x00000002 },
+ { 0x00007566, 0x00000002 },
+ { 0x0000005d, 0x00000004 },
+ { 0x00401069, 0x00000008 },
+ { 0x00101000, 0x00000002 },
+ { 0x000d80ff, 0x00000002 },
+ { 0x0080006c, 0x00000008 },
+ { 0x000f9000, 0x00000002 },
+ { 0x000e00ff, 0x00000002 },
+ { 0000000000, 0x00000006 },
+ { 0x0000008f, 0x00000018 },
+ { 0x0000005b, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00007576, 0x00000002 },
+ { 0x00065000, 0x00000002 },
+ { 0x00009000, 0x00000002 },
+ { 0x00041000, 0x00000002 },
+ { 0x0c00350e, 0x00000002 },
+ { 0x00049000, 0x00000002 },
+ { 0x00051000, 0x00000002 },
+ { 0x01e785f8, 0x00000002 },
+ { 0x00200000, 0x00000002 },
+ { 0x0060007e, 0x0000000c },
+ { 0x00007563, 0x00000002 },
+ { 0x006075f0, 0x00000021 },
+ { 0x20007073, 0x00000004 },
+ { 0x00005073, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00007576, 0x00000002 },
+ { 0x00007577, 0x00000002 },
+ { 0x0000750e, 0x00000002 },
+ { 0x0000750f, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x00600083, 0x0000000c },
+ { 0x006075f0, 0x00000021 },
+ { 0x000075f8, 0x00000002 },
+ { 0x00000083, 0x00000004 },
+ { 0x000a750e, 0x00000002 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x0020750f, 0x00000002 },
+ { 0x00600086, 0x00000004 },
+ { 0x00007570, 0x00000002 },
+ { 0x00007571, 0x00000002 },
+ { 0x00007572, 0x00000006 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00005000, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x00007568, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x00000095, 0x0000000c },
+ { 0x00058000, 0x00000002 },
+ { 0x0c607562, 0x00000002 },
+ { 0x00000097, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00600096, 0x00000004 },
+ { 0x400070e5, 0000000000 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x000380e5, 0x00000002 },
+ { 0x000000a8, 0x0000001c },
+ { 0x000650aa, 0x00000018 },
+ { 0x040025bb, 0x00000002 },
+ { 0x000610ab, 0x00000018 },
+ { 0x040075bc, 0000000000 },
+ { 0x000075bb, 0x00000002 },
+ { 0x000075bc, 0000000000 },
+ { 0x00090000, 0x00000006 },
+ { 0x00090000, 0x00000002 },
+ { 0x000d8002, 0x00000006 },
+ { 0x00007832, 0x00000002 },
+ { 0x00005000, 0x00000002 },
+ { 0x000380e7, 0x00000002 },
+ { 0x04002c97, 0x00000002 },
+ { 0x00007820, 0x00000002 },
+ { 0x00007821, 0x00000002 },
+ { 0x00007800, 0000000000 },
+ { 0x01200000, 0x00000002 },
+ { 0x20077000, 0x00000002 },
+ { 0x01200000, 0x00000002 },
+ { 0x20007000, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x0120751b, 0x00000002 },
+ { 0x8040750a, 0x00000002 },
+ { 0x8040750b, 0x00000002 },
+ { 0x00110000, 0x00000002 },
+ { 0x000380e5, 0x00000002 },
+ { 0x000000c6, 0x0000001c },
+ { 0x000610ab, 0x00000018 },
+ { 0x844075bd, 0x00000002 },
+ { 0x000610aa, 0x00000018 },
+ { 0x840075bb, 0x00000002 },
+ { 0x000610ab, 0x00000018 },
+ { 0x844075bc, 0x00000002 },
+ { 0x000000c9, 0x00000004 },
+ { 0x804075bd, 0x00000002 },
+ { 0x800075bb, 0x00000002 },
+ { 0x804075bc, 0x00000002 },
+ { 0x00108000, 0x00000002 },
+ { 0x01400000, 0x00000002 },
+ { 0x006000cd, 0x0000000c },
+ { 0x20c07000, 0x00000020 },
+ { 0x000000cf, 0x00000012 },
+ { 0x00800000, 0x00000006 },
+ { 0x0080751d, 0x00000006 },
+ { 0000000000, 0000000000 },
+ { 0x0000775c, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x00661000, 0x00000002 },
+ { 0x0460275d, 0x00000020 },
+ { 0x00004000, 0000000000 },
+ { 0x01e00830, 0x00000002 },
+ { 0x21007000, 0000000000 },
+ { 0x6464614d, 0000000000 },
+ { 0x69687420, 0000000000 },
+ { 0x00000073, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x00005000, 0x00000002 },
+ { 0x000380d0, 0x00000002 },
+ { 0x040025e0, 0x00000002 },
+ { 0x000075e1, 0000000000 },
+ { 0x00000001, 0000000000 },
+ { 0x000380e0, 0x00000002 },
+ { 0x04002394, 0x00000002 },
+ { 0x00005000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x00000008, 0000000000 },
+ { 0x00000004, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+};
+
+static const u32 R200_cp_microcode[][2] = {
+ { 0x21007000, 0000000000 },
+ { 0x20007000, 0000000000 },
+ { 0x000000bf, 0x00000004 },
+ { 0x000000c3, 0x00000004 },
+ { 0x7a685e5d, 0000000000 },
+ { 0x5d5d5588, 0000000000 },
+ { 0x68659197, 0000000000 },
+ { 0x5da19f78, 0000000000 },
+ { 0x5d5d5d5d, 0000000000 },
+ { 0x5dee5d50, 0000000000 },
+ { 0xf2acacac, 0000000000 },
+ { 0xe75df9e9, 0000000000 },
+ { 0xb1dd0e11, 0000000000 },
+ { 0xe2afafaf, 0000000000 },
+ { 0x000f0000, 0x00000016 },
+ { 0x452f232d, 0000000000 },
+ { 0x00000013, 0x00000004 },
+ { 0x000f0000, 0x00000016 },
+ { 0x452f272d, 0000000000 },
+ { 0x000f0001, 0x00000016 },
+ { 0x3e4d4a37, 0000000000 },
+ { 0x000077ef, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x00000020, 0x0000001a },
+ { 0x00004000, 0x0000001e },
+ { 0x00061000, 0x00000002 },
+ { 0x00000020, 0x0000001a },
+ { 0x00004000, 0x0000001e },
+ { 0x00061000, 0x00000002 },
+ { 0x00000020, 0x0000001a },
+ { 0x00004000, 0x0000001e },
+ { 0x00000016, 0x00000004 },
+ { 0x0003802a, 0x00000002 },
+ { 0x040067e0, 0x00000002 },
+ { 0x00000016, 0x00000004 },
+ { 0x000077e0, 0x00000002 },
+ { 0x00065000, 0x00000002 },
+ { 0x000037e1, 0x00000002 },
+ { 0x040067e1, 0x00000006 },
+ { 0x000077e0, 0x00000002 },
+ { 0x000077e1, 0x00000002 },
+ { 0x000077e1, 0x00000006 },
+ { 0xffffffff, 0000000000 },
+ { 0x10000000, 0000000000 },
+ { 0x07f007f0, 0000000000 },
+ { 0x0003802a, 0x00000002 },
+ { 0x040067e0, 0x00000006 },
+ { 0x0003802c, 0x00000002 },
+ { 0x04002741, 0x00000002 },
+ { 0x04002741, 0x00000002 },
+ { 0x04002743, 0x00000002 },
+ { 0x00007675, 0x00000002 },
+ { 0x00007676, 0x00000002 },
+ { 0x00007677, 0x00000002 },
+ { 0x00007678, 0x00000006 },
+ { 0x0003802c, 0x00000002 },
+ { 0x04002741, 0x00000002 },
+ { 0x04002741, 0x00000002 },
+ { 0x04002743, 0x00000002 },
+ { 0x00007676, 0x00000002 },
+ { 0x00007677, 0x00000002 },
+ { 0x00007678, 0x00000006 },
+ { 0x0003802b, 0x00000002 },
+ { 0x04002676, 0x00000002 },
+ { 0x00007677, 0x00000002 },
+ { 0x0003802c, 0x00000002 },
+ { 0x04002741, 0x00000002 },
+ { 0x04002743, 0x00000002 },
+ { 0x00007678, 0x00000006 },
+ { 0x0003802c, 0x00000002 },
+ { 0x04002741, 0x00000002 },
+ { 0x04002741, 0x00000002 },
+ { 0x04002743, 0x00000002 },
+ { 0x00007678, 0x00000006 },
+ { 0x0000002f, 0x00000018 },
+ { 0x0000002f, 0x00000018 },
+ { 0000000000, 0x00000006 },
+ { 0x00000037, 0x00000018 },
+ { 0x00000037, 0x00000018 },
+ { 0000000000, 0x00000006 },
+ { 0x01605000, 0x00000002 },
+ { 0x00065000, 0x00000002 },
+ { 0x00098000, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x64c06051, 0x00000004 },
+ { 0x00080000, 0x00000016 },
+ { 0000000000, 0000000000 },
+ { 0x0400251d, 0x00000002 },
+ { 0x00007580, 0x00000002 },
+ { 0x00067581, 0x00000002 },
+ { 0x04002580, 0x00000002 },
+ { 0x00067581, 0x00000002 },
+ { 0x0000005a, 0x00000004 },
+ { 0x00005000, 0000000000 },
+ { 0x00061000, 0x00000002 },
+ { 0x0000750e, 0x00000002 },
+ { 0x00019000, 0x00000002 },
+ { 0x00011064, 0x00000014 },
+ { 0x00000064, 0x00000012 },
+ { 0x0400250f, 0x00000002 },
+ { 0x0000505e, 0x00000004 },
+ { 0x00007565, 0x00000002 },
+ { 0x00007566, 0x00000002 },
+ { 0x00000065, 0x00000004 },
+ { 0x01e655b4, 0x00000002 },
+ { 0x4401b0f0, 0x00000002 },
+ { 0x01c110f0, 0x00000002 },
+ { 0x26667071, 0x00000018 },
+ { 0x040c2565, 0x00000002 },
+ { 0x00000071, 0x00000018 },
+ { 0x04002564, 0x00000002 },
+ { 0x00007566, 0x00000002 },
+ { 0x00000068, 0x00000004 },
+ { 0x00401074, 0x00000008 },
+ { 0x00101000, 0x00000002 },
+ { 0x000d80ff, 0x00000002 },
+ { 0x00800077, 0x00000008 },
+ { 0x000f9000, 0x00000002 },
+ { 0x000e00ff, 0x00000002 },
+ { 0000000000, 0x00000006 },
+ { 0x00000094, 0x00000018 },
+ { 0x00000068, 0x00000004 },
+ { 0x00007576, 0x00000002 },
+ { 0x00065000, 0x00000002 },
+ { 0x00009000, 0x00000002 },
+ { 0x00041000, 0x00000002 },
+ { 0x0c00350e, 0x00000002 },
+ { 0x00049000, 0x00000002 },
+ { 0x00051000, 0x00000002 },
+ { 0x01e785f8, 0x00000002 },
+ { 0x00200000, 0x00000002 },
+ { 0x00600087, 0x0000000c },
+ { 0x00007563, 0x00000002 },
+ { 0x006075f0, 0x00000021 },
+ { 0x2000707c, 0x00000004 },
+ { 0x0000507c, 0x00000004 },
+ { 0x00007576, 0x00000002 },
+ { 0x00007577, 0x00000002 },
+ { 0x0000750e, 0x00000002 },
+ { 0x0000750f, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x0060008a, 0x0000000c },
+ { 0x006075f0, 0x00000021 },
+ { 0x000075f8, 0x00000002 },
+ { 0x0000008a, 0x00000004 },
+ { 0x000a750e, 0x00000002 },
+ { 0x0020750f, 0x00000002 },
+ { 0x0060008d, 0x00000004 },
+ { 0x00007570, 0x00000002 },
+ { 0x00007571, 0x00000002 },
+ { 0x00007572, 0x00000006 },
+ { 0x00005000, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x00007568, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x00000098, 0x0000000c },
+ { 0x00058000, 0x00000002 },
+ { 0x0c607562, 0x00000002 },
+ { 0x0000009a, 0x00000004 },
+ { 0x00600099, 0x00000004 },
+ { 0x400070f1, 0000000000 },
+ { 0x000380f1, 0x00000002 },
+ { 0x000000a7, 0x0000001c },
+ { 0x000650a9, 0x00000018 },
+ { 0x040025bb, 0x00000002 },
+ { 0x000610aa, 0x00000018 },
+ { 0x040075bc, 0000000000 },
+ { 0x000075bb, 0x00000002 },
+ { 0x000075bc, 0000000000 },
+ { 0x00090000, 0x00000006 },
+ { 0x00090000, 0x00000002 },
+ { 0x000d8002, 0x00000006 },
+ { 0x00005000, 0x00000002 },
+ { 0x00007821, 0x00000002 },
+ { 0x00007800, 0000000000 },
+ { 0x00007821, 0x00000002 },
+ { 0x00007800, 0000000000 },
+ { 0x01665000, 0x00000002 },
+ { 0x000a0000, 0x00000002 },
+ { 0x000671cc, 0x00000002 },
+ { 0x0286f1cd, 0x00000002 },
+ { 0x000000b7, 0x00000010 },
+ { 0x21007000, 0000000000 },
+ { 0x000000be, 0x0000001c },
+ { 0x00065000, 0x00000002 },
+ { 0x000a0000, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x000b0000, 0x00000002 },
+ { 0x38067000, 0x00000002 },
+ { 0x000a00ba, 0x00000004 },
+ { 0x20007000, 0000000000 },
+ { 0x01200000, 0x00000002 },
+ { 0x20077000, 0x00000002 },
+ { 0x01200000, 0x00000002 },
+ { 0x20007000, 0000000000 },
+ { 0x00061000, 0x00000002 },
+ { 0x0120751b, 0x00000002 },
+ { 0x8040750a, 0x00000002 },
+ { 0x8040750b, 0x00000002 },
+ { 0x00110000, 0x00000002 },
+ { 0x000380f1, 0x00000002 },
+ { 0x000000d1, 0x0000001c },
+ { 0x000610aa, 0x00000018 },
+ { 0x844075bd, 0x00000002 },
+ { 0x000610a9, 0x00000018 },
+ { 0x840075bb, 0x00000002 },
+ { 0x000610aa, 0x00000018 },
+ { 0x844075bc, 0x00000002 },
+ { 0x000000d4, 0x00000004 },
+ { 0x804075bd, 0x00000002 },
+ { 0x800075bb, 0x00000002 },
+ { 0x804075bc, 0x00000002 },
+ { 0x00108000, 0x00000002 },
+ { 0x01400000, 0x00000002 },
+ { 0x006000d8, 0x0000000c },
+ { 0x20c07000, 0x00000020 },
+ { 0x000000da, 0x00000012 },
+ { 0x00800000, 0x00000006 },
+ { 0x0080751d, 0x00000006 },
+ { 0x000025bb, 0x00000002 },
+ { 0x000040d4, 0x00000004 },
+ { 0x0000775c, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x00661000, 0x00000002 },
+ { 0x0460275d, 0x00000020 },
+ { 0x00004000, 0000000000 },
+ { 0x00007999, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x00661000, 0x00000002 },
+ { 0x0460299b, 0x00000020 },
+ { 0x00004000, 0000000000 },
+ { 0x01e00830, 0x00000002 },
+ { 0x21007000, 0000000000 },
+ { 0x00005000, 0x00000002 },
+ { 0x00038056, 0x00000002 },
+ { 0x040025e0, 0x00000002 },
+ { 0x000075e1, 0000000000 },
+ { 0x00000001, 0000000000 },
+ { 0x000380ed, 0x00000002 },
+ { 0x04007394, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x000078c4, 0x00000002 },
+ { 0x000078c5, 0x00000002 },
+ { 0x000078c6, 0x00000002 },
+ { 0x00007924, 0x00000002 },
+ { 0x00007925, 0x00000002 },
+ { 0x00007926, 0x00000002 },
+ { 0x000000f2, 0x00000004 },
+ { 0x00007924, 0x00000002 },
+ { 0x00007925, 0x00000002 },
+ { 0x00007926, 0x00000002 },
+ { 0x000000f9, 0x00000004 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+};
+
+static const u32 R300_cp_microcode[][2] = {
+ { 0x4200e000, 0000000000 },
+ { 0x4000e000, 0000000000 },
+ { 0x000000ae, 0x00000008 },
+ { 0x000000b2, 0x00000008 },
+ { 0x67554b4a, 0000000000 },
+ { 0x4a4a4475, 0000000000 },
+ { 0x55527d83, 0000000000 },
+ { 0x4a8c8b65, 0000000000 },
+ { 0x4aef4af6, 0000000000 },
+ { 0x4ae14a4a, 0000000000 },
+ { 0xe4979797, 0000000000 },
+ { 0xdb4aebdd, 0000000000 },
+ { 0x9ccc4a4a, 0000000000 },
+ { 0xd1989898, 0000000000 },
+ { 0x4a0f9ad6, 0000000000 },
+ { 0x000ca000, 0x00000004 },
+ { 0x000d0012, 0x00000038 },
+ { 0x0000e8b4, 0x00000004 },
+ { 0x000d0014, 0x00000038 },
+ { 0x0000e8b6, 0x00000004 },
+ { 0x000d0016, 0x00000038 },
+ { 0x0000e854, 0x00000004 },
+ { 0x000d0018, 0x00000038 },
+ { 0x0000e855, 0x00000004 },
+ { 0x000d001a, 0x00000038 },
+ { 0x0000e856, 0x00000004 },
+ { 0x000d001c, 0x00000038 },
+ { 0x0000e857, 0x00000004 },
+ { 0x000d001e, 0x00000038 },
+ { 0x0000e824, 0x00000004 },
+ { 0x000d0020, 0x00000038 },
+ { 0x0000e825, 0x00000004 },
+ { 0x000d0022, 0x00000038 },
+ { 0x0000e830, 0x00000004 },
+ { 0x000d0024, 0x00000038 },
+ { 0x0000f0c0, 0x00000004 },
+ { 0x000d0026, 0x00000038 },
+ { 0x0000f0c1, 0x00000004 },
+ { 0x000d0028, 0x00000038 },
+ { 0x0000f041, 0x00000004 },
+ { 0x000d002a, 0x00000038 },
+ { 0x0000f184, 0x00000004 },
+ { 0x000d002c, 0x00000038 },
+ { 0x0000f185, 0x00000004 },
+ { 0x000d002e, 0x00000038 },
+ { 0x0000f186, 0x00000004 },
+ { 0x000d0030, 0x00000038 },
+ { 0x0000f187, 0x00000004 },
+ { 0x000d0032, 0x00000038 },
+ { 0x0000f180, 0x00000004 },
+ { 0x000d0034, 0x00000038 },
+ { 0x0000f393, 0x00000004 },
+ { 0x000d0036, 0x00000038 },
+ { 0x0000f38a, 0x00000004 },
+ { 0x000d0038, 0x00000038 },
+ { 0x0000f38e, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000043, 0x00000018 },
+ { 0x00cce800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x0000003a, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x2000451d, 0x00000004 },
+ { 0x0000e580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x08004580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x00000047, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x00032000, 0x00000004 },
+ { 0x00022051, 0x00000028 },
+ { 0x00000051, 0x00000024 },
+ { 0x0800450f, 0x00000004 },
+ { 0x0000a04b, 0x00000008 },
+ { 0x0000e565, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000052, 0x00000008 },
+ { 0x03cca5b4, 0x00000004 },
+ { 0x05432000, 0x00000004 },
+ { 0x00022000, 0x00000004 },
+ { 0x4ccce05e, 0x00000030 },
+ { 0x08274565, 0x00000004 },
+ { 0x0000005e, 0x00000030 },
+ { 0x08004564, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000055, 0x00000008 },
+ { 0x00802061, 0x00000010 },
+ { 0x00202000, 0x00000004 },
+ { 0x001b00ff, 0x00000004 },
+ { 0x01000064, 0x00000010 },
+ { 0x001f2000, 0x00000004 },
+ { 0x001c00ff, 0x00000004 },
+ { 0000000000, 0x0000000c },
+ { 0x00000080, 0x00000030 },
+ { 0x00000055, 0x00000008 },
+ { 0x0000e576, 0x00000004 },
+ { 0x000ca000, 0x00000004 },
+ { 0x00012000, 0x00000004 },
+ { 0x00082000, 0x00000004 },
+ { 0x1800650e, 0x00000004 },
+ { 0x00092000, 0x00000004 },
+ { 0x000a2000, 0x00000004 },
+ { 0x000f0000, 0x00000004 },
+ { 0x00400000, 0x00000004 },
+ { 0x00000074, 0x00000018 },
+ { 0x0000e563, 0x00000004 },
+ { 0x00c0e5f9, 0x000000c2 },
+ { 0x00000069, 0x00000008 },
+ { 0x0000a069, 0x00000008 },
+ { 0x0000e576, 0x00000004 },
+ { 0x0000e577, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x0000e50f, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000077, 0x00000018 },
+ { 0x00c0e5f9, 0x000000c2 },
+ { 0x00000077, 0x00000008 },
+ { 0x0014e50e, 0x00000004 },
+ { 0x0040e50f, 0x00000004 },
+ { 0x00c0007a, 0x00000008 },
+ { 0x0000e570, 0x00000004 },
+ { 0x0000e571, 0x00000004 },
+ { 0x0000e572, 0x0000000c },
+ { 0x0000a000, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x0000e568, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00000084, 0x00000018 },
+ { 0x000b0000, 0x00000004 },
+ { 0x18c0e562, 0x00000004 },
+ { 0x00000086, 0x00000008 },
+ { 0x00c00085, 0x00000008 },
+ { 0x000700e3, 0x00000004 },
+ { 0x00000092, 0x00000038 },
+ { 0x000ca094, 0x00000030 },
+ { 0x080045bb, 0x00000004 },
+ { 0x000c2095, 0x00000030 },
+ { 0x0800e5bc, 0000000000 },
+ { 0x0000e5bb, 0x00000004 },
+ { 0x0000e5bc, 0000000000 },
+ { 0x00120000, 0x0000000c },
+ { 0x00120000, 0x00000004 },
+ { 0x001b0002, 0x0000000c },
+ { 0x0000a000, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e800, 0000000000 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e82e, 0000000000 },
+ { 0x02cca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000ce1cc, 0x00000004 },
+ { 0x050de1cd, 0x00000004 },
+ { 0x00400000, 0x00000004 },
+ { 0x000000a4, 0x00000018 },
+ { 0x00c0a000, 0x00000004 },
+ { 0x000000a1, 0x00000008 },
+ { 0x000000a6, 0x00000020 },
+ { 0x4200e000, 0000000000 },
+ { 0x000000ad, 0x00000038 },
+ { 0x000ca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00160000, 0x00000004 },
+ { 0x700ce000, 0x00000004 },
+ { 0x001400a9, 0x00000008 },
+ { 0x4000e000, 0000000000 },
+ { 0x02400000, 0x00000004 },
+ { 0x400ee000, 0x00000004 },
+ { 0x02400000, 0x00000004 },
+ { 0x4000e000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0240e51b, 0x00000004 },
+ { 0x0080e50a, 0x00000005 },
+ { 0x0080e50b, 0x00000005 },
+ { 0x00220000, 0x00000004 },
+ { 0x000700e3, 0x00000004 },
+ { 0x000000c0, 0x00000038 },
+ { 0x000c2095, 0x00000030 },
+ { 0x0880e5bd, 0x00000005 },
+ { 0x000c2094, 0x00000030 },
+ { 0x0800e5bb, 0x00000005 },
+ { 0x000c2095, 0x00000030 },
+ { 0x0880e5bc, 0x00000005 },
+ { 0x000000c3, 0x00000008 },
+ { 0x0080e5bd, 0x00000005 },
+ { 0x0000e5bb, 0x00000005 },
+ { 0x0080e5bc, 0x00000005 },
+ { 0x00210000, 0x00000004 },
+ { 0x02800000, 0x00000004 },
+ { 0x00c000c7, 0x00000018 },
+ { 0x4180e000, 0x00000040 },
+ { 0x000000c9, 0x00000024 },
+ { 0x01000000, 0x0000000c },
+ { 0x0100e51d, 0x0000000c },
+ { 0x000045bb, 0x00000004 },
+ { 0x000080c3, 0x00000008 },
+ { 0x0000f3ce, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c053cf, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x0000f3d2, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c053d3, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x0000f39d, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c0539e, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x03c00830, 0x00000004 },
+ { 0x4200e000, 0000000000 },
+ { 0x0000a000, 0x00000004 },
+ { 0x200045e0, 0x00000004 },
+ { 0x0000e5e1, 0000000000 },
+ { 0x00000001, 0000000000 },
+ { 0x000700e0, 0x00000004 },
+ { 0x0800e394, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x0000e8c4, 0x00000004 },
+ { 0x0000e8c5, 0x00000004 },
+ { 0x0000e8c6, 0x00000004 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000e4, 0x00000008 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000eb, 0x00000008 },
+ { 0x02c02000, 0x00000004 },
+ { 0x00060000, 0x00000004 },
+ { 0x000000f3, 0x00000034 },
+ { 0x000000f0, 0x00000008 },
+ { 0x00008000, 0x00000004 },
+ { 0xc000e000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x001d0018, 0x00000004 },
+ { 0x001a0001, 0x00000004 },
+ { 0x000000fb, 0x00000034 },
+ { 0x0000004a, 0x00000008 },
+ { 0x0500a04a, 0x00000008 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+};
+
+static const u32 R420_cp_microcode[][2] = {
+ { 0x4200e000, 0000000000 },
+ { 0x4000e000, 0000000000 },
+ { 0x00000099, 0x00000008 },
+ { 0x0000009d, 0x00000008 },
+ { 0x4a554b4a, 0000000000 },
+ { 0x4a4a4467, 0000000000 },
+ { 0x55526f75, 0000000000 },
+ { 0x4a7e7d65, 0000000000 },
+ { 0xd9d3dff6, 0000000000 },
+ { 0x4ac54a4a, 0000000000 },
+ { 0xc8828282, 0000000000 },
+ { 0xbf4acfc1, 0000000000 },
+ { 0x87b04a4a, 0000000000 },
+ { 0xb5838383, 0000000000 },
+ { 0x4a0f85ba, 0000000000 },
+ { 0x000ca000, 0x00000004 },
+ { 0x000d0012, 0x00000038 },
+ { 0x0000e8b4, 0x00000004 },
+ { 0x000d0014, 0x00000038 },
+ { 0x0000e8b6, 0x00000004 },
+ { 0x000d0016, 0x00000038 },
+ { 0x0000e854, 0x00000004 },
+ { 0x000d0018, 0x00000038 },
+ { 0x0000e855, 0x00000004 },
+ { 0x000d001a, 0x00000038 },
+ { 0x0000e856, 0x00000004 },
+ { 0x000d001c, 0x00000038 },
+ { 0x0000e857, 0x00000004 },
+ { 0x000d001e, 0x00000038 },
+ { 0x0000e824, 0x00000004 },
+ { 0x000d0020, 0x00000038 },
+ { 0x0000e825, 0x00000004 },
+ { 0x000d0022, 0x00000038 },
+ { 0x0000e830, 0x00000004 },
+ { 0x000d0024, 0x00000038 },
+ { 0x0000f0c0, 0x00000004 },
+ { 0x000d0026, 0x00000038 },
+ { 0x0000f0c1, 0x00000004 },
+ { 0x000d0028, 0x00000038 },
+ { 0x0000f041, 0x00000004 },
+ { 0x000d002a, 0x00000038 },
+ { 0x0000f184, 0x00000004 },
+ { 0x000d002c, 0x00000038 },
+ { 0x0000f185, 0x00000004 },
+ { 0x000d002e, 0x00000038 },
+ { 0x0000f186, 0x00000004 },
+ { 0x000d0030, 0x00000038 },
+ { 0x0000f187, 0x00000004 },
+ { 0x000d0032, 0x00000038 },
+ { 0x0000f180, 0x00000004 },
+ { 0x000d0034, 0x00000038 },
+ { 0x0000f393, 0x00000004 },
+ { 0x000d0036, 0x00000038 },
+ { 0x0000f38a, 0x00000004 },
+ { 0x000d0038, 0x00000038 },
+ { 0x0000f38e, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000043, 0x00000018 },
+ { 0x00cce800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x0000003a, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x2000451d, 0x00000004 },
+ { 0x0000e580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x08004580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x00000047, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x00032000, 0x00000004 },
+ { 0x00022051, 0x00000028 },
+ { 0x00000051, 0x00000024 },
+ { 0x0800450f, 0x00000004 },
+ { 0x0000a04b, 0x00000008 },
+ { 0x0000e565, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000052, 0x00000008 },
+ { 0x03cca5b4, 0x00000004 },
+ { 0x05432000, 0x00000004 },
+ { 0x00022000, 0x00000004 },
+ { 0x4ccce05e, 0x00000030 },
+ { 0x08274565, 0x00000004 },
+ { 0x0000005e, 0x00000030 },
+ { 0x08004564, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000055, 0x00000008 },
+ { 0x00802061, 0x00000010 },
+ { 0x00202000, 0x00000004 },
+ { 0x001b00ff, 0x00000004 },
+ { 0x01000064, 0x00000010 },
+ { 0x001f2000, 0x00000004 },
+ { 0x001c00ff, 0x00000004 },
+ { 0000000000, 0x0000000c },
+ { 0x00000072, 0x00000030 },
+ { 0x00000055, 0x00000008 },
+ { 0x0000e576, 0x00000004 },
+ { 0x0000e577, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x0000e50f, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000069, 0x00000018 },
+ { 0x00c0e5f9, 0x000000c2 },
+ { 0x00000069, 0x00000008 },
+ { 0x0014e50e, 0x00000004 },
+ { 0x0040e50f, 0x00000004 },
+ { 0x00c0006c, 0x00000008 },
+ { 0x0000e570, 0x00000004 },
+ { 0x0000e571, 0x00000004 },
+ { 0x0000e572, 0x0000000c },
+ { 0x0000a000, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x0000e568, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00000076, 0x00000018 },
+ { 0x000b0000, 0x00000004 },
+ { 0x18c0e562, 0x00000004 },
+ { 0x00000078, 0x00000008 },
+ { 0x00c00077, 0x00000008 },
+ { 0x000700c7, 0x00000004 },
+ { 0x00000080, 0x00000038 },
+ { 0x0000e5bb, 0x00000004 },
+ { 0x0000e5bc, 0000000000 },
+ { 0x0000a000, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e800, 0000000000 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e82e, 0000000000 },
+ { 0x02cca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000ce1cc, 0x00000004 },
+ { 0x050de1cd, 0x00000004 },
+ { 0x00400000, 0x00000004 },
+ { 0x0000008f, 0x00000018 },
+ { 0x00c0a000, 0x00000004 },
+ { 0x0000008c, 0x00000008 },
+ { 0x00000091, 0x00000020 },
+ { 0x4200e000, 0000000000 },
+ { 0x00000098, 0x00000038 },
+ { 0x000ca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00160000, 0x00000004 },
+ { 0x700ce000, 0x00000004 },
+ { 0x00140094, 0x00000008 },
+ { 0x4000e000, 0000000000 },
+ { 0x02400000, 0x00000004 },
+ { 0x400ee000, 0x00000004 },
+ { 0x02400000, 0x00000004 },
+ { 0x4000e000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0240e51b, 0x00000004 },
+ { 0x0080e50a, 0x00000005 },
+ { 0x0080e50b, 0x00000005 },
+ { 0x00220000, 0x00000004 },
+ { 0x000700c7, 0x00000004 },
+ { 0x000000a4, 0x00000038 },
+ { 0x0080e5bd, 0x00000005 },
+ { 0x0000e5bb, 0x00000005 },
+ { 0x0080e5bc, 0x00000005 },
+ { 0x00210000, 0x00000004 },
+ { 0x02800000, 0x00000004 },
+ { 0x00c000ab, 0x00000018 },
+ { 0x4180e000, 0x00000040 },
+ { 0x000000ad, 0x00000024 },
+ { 0x01000000, 0x0000000c },
+ { 0x0100e51d, 0x0000000c },
+ { 0x000045bb, 0x00000004 },
+ { 0x000080a7, 0x00000008 },
+ { 0x0000f3ce, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c053cf, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x0000f3d2, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c053d3, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x0000f39d, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c0539e, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x03c00830, 0x00000004 },
+ { 0x4200e000, 0000000000 },
+ { 0x0000a000, 0x00000004 },
+ { 0x200045e0, 0x00000004 },
+ { 0x0000e5e1, 0000000000 },
+ { 0x00000001, 0000000000 },
+ { 0x000700c4, 0x00000004 },
+ { 0x0800e394, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x0000e8c4, 0x00000004 },
+ { 0x0000e8c5, 0x00000004 },
+ { 0x0000e8c6, 0x00000004 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000c8, 0x00000008 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000cf, 0x00000008 },
+ { 0x02c02000, 0x00000004 },
+ { 0x00060000, 0x00000004 },
+ { 0x000000d7, 0x00000034 },
+ { 0x000000d4, 0x00000008 },
+ { 0x00008000, 0x00000004 },
+ { 0xc000e000, 0000000000 },
+ { 0x0000e1cc, 0x00000004 },
+ { 0x0500e1cd, 0x00000004 },
+ { 0x000ca000, 0x00000004 },
+ { 0x000000de, 0x00000034 },
+ { 0x000000da, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x0019e1cc, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x0500a000, 0x00000004 },
+ { 0x080041cd, 0x00000004 },
+ { 0x000ca000, 0x00000004 },
+ { 0x000000fb, 0x00000034 },
+ { 0x0000004a, 0x00000008 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x001d0018, 0x00000004 },
+ { 0x001a0001, 0x00000004 },
+ { 0x000000fb, 0x00000034 },
+ { 0x0000004a, 0x00000008 },
+ { 0x0500a04a, 0x00000008 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+};
+
+static const u32 RS600_cp_microcode[][2] = {
+ { 0x4200e000, 0000000000 },
+ { 0x4000e000, 0000000000 },
+ { 0x000000a0, 0x00000008 },
+ { 0x000000a4, 0x00000008 },
+ { 0x4a554b4a, 0000000000 },
+ { 0x4a4a4467, 0000000000 },
+ { 0x55526f75, 0000000000 },
+ { 0x4a7e7d65, 0000000000 },
+ { 0x4ae74af6, 0000000000 },
+ { 0x4ad34a4a, 0000000000 },
+ { 0xd6898989, 0000000000 },
+ { 0xcd4addcf, 0000000000 },
+ { 0x8ebe4ae2, 0000000000 },
+ { 0xc38a8a8a, 0000000000 },
+ { 0x4a0f8cc8, 0000000000 },
+ { 0x000ca000, 0x00000004 },
+ { 0x000d0012, 0x00000038 },
+ { 0x0000e8b4, 0x00000004 },
+ { 0x000d0014, 0x00000038 },
+ { 0x0000e8b6, 0x00000004 },
+ { 0x000d0016, 0x00000038 },
+ { 0x0000e854, 0x00000004 },
+ { 0x000d0018, 0x00000038 },
+ { 0x0000e855, 0x00000004 },
+ { 0x000d001a, 0x00000038 },
+ { 0x0000e856, 0x00000004 },
+ { 0x000d001c, 0x00000038 },
+ { 0x0000e857, 0x00000004 },
+ { 0x000d001e, 0x00000038 },
+ { 0x0000e824, 0x00000004 },
+ { 0x000d0020, 0x00000038 },
+ { 0x0000e825, 0x00000004 },
+ { 0x000d0022, 0x00000038 },
+ { 0x0000e830, 0x00000004 },
+ { 0x000d0024, 0x00000038 },
+ { 0x0000f0c0, 0x00000004 },
+ { 0x000d0026, 0x00000038 },
+ { 0x0000f0c1, 0x00000004 },
+ { 0x000d0028, 0x00000038 },
+ { 0x0000f041, 0x00000004 },
+ { 0x000d002a, 0x00000038 },
+ { 0x0000f184, 0x00000004 },
+ { 0x000d002c, 0x00000038 },
+ { 0x0000f185, 0x00000004 },
+ { 0x000d002e, 0x00000038 },
+ { 0x0000f186, 0x00000004 },
+ { 0x000d0030, 0x00000038 },
+ { 0x0000f187, 0x00000004 },
+ { 0x000d0032, 0x00000038 },
+ { 0x0000f180, 0x00000004 },
+ { 0x000d0034, 0x00000038 },
+ { 0x0000f393, 0x00000004 },
+ { 0x000d0036, 0x00000038 },
+ { 0x0000f38a, 0x00000004 },
+ { 0x000d0038, 0x00000038 },
+ { 0x0000f38e, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000043, 0x00000018 },
+ { 0x00cce800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x0000003a, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x2000451d, 0x00000004 },
+ { 0x0000e580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x08004580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x00000047, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x00032000, 0x00000004 },
+ { 0x00022051, 0x00000028 },
+ { 0x00000051, 0x00000024 },
+ { 0x0800450f, 0x00000004 },
+ { 0x0000a04b, 0x00000008 },
+ { 0x0000e565, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000052, 0x00000008 },
+ { 0x03cca5b4, 0x00000004 },
+ { 0x05432000, 0x00000004 },
+ { 0x00022000, 0x00000004 },
+ { 0x4ccce05e, 0x00000030 },
+ { 0x08274565, 0x00000004 },
+ { 0x0000005e, 0x00000030 },
+ { 0x08004564, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000055, 0x00000008 },
+ { 0x00802061, 0x00000010 },
+ { 0x00202000, 0x00000004 },
+ { 0x001b00ff, 0x00000004 },
+ { 0x01000064, 0x00000010 },
+ { 0x001f2000, 0x00000004 },
+ { 0x001c00ff, 0x00000004 },
+ { 0000000000, 0x0000000c },
+ { 0x00000072, 0x00000030 },
+ { 0x00000055, 0x00000008 },
+ { 0x0000e576, 0x00000004 },
+ { 0x0000e577, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x0000e50f, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000069, 0x00000018 },
+ { 0x00c0e5f9, 0x000000c2 },
+ { 0x00000069, 0x00000008 },
+ { 0x0014e50e, 0x00000004 },
+ { 0x0040e50f, 0x00000004 },
+ { 0x00c0006c, 0x00000008 },
+ { 0x0000e570, 0x00000004 },
+ { 0x0000e571, 0x00000004 },
+ { 0x0000e572, 0x0000000c },
+ { 0x0000a000, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x0000e568, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00000076, 0x00000018 },
+ { 0x000b0000, 0x00000004 },
+ { 0x18c0e562, 0x00000004 },
+ { 0x00000078, 0x00000008 },
+ { 0x00c00077, 0x00000008 },
+ { 0x000700d5, 0x00000004 },
+ { 0x00000084, 0x00000038 },
+ { 0x000ca086, 0x00000030 },
+ { 0x080045bb, 0x00000004 },
+ { 0x000c2087, 0x00000030 },
+ { 0x0800e5bc, 0000000000 },
+ { 0x0000e5bb, 0x00000004 },
+ { 0x0000e5bc, 0000000000 },
+ { 0x00120000, 0x0000000c },
+ { 0x00120000, 0x00000004 },
+ { 0x001b0002, 0x0000000c },
+ { 0x0000a000, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e800, 0000000000 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e82e, 0000000000 },
+ { 0x02cca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000ce1cc, 0x00000004 },
+ { 0x050de1cd, 0x00000004 },
+ { 0x00400000, 0x00000004 },
+ { 0x00000096, 0x00000018 },
+ { 0x00c0a000, 0x00000004 },
+ { 0x00000093, 0x00000008 },
+ { 0x00000098, 0x00000020 },
+ { 0x4200e000, 0000000000 },
+ { 0x0000009f, 0x00000038 },
+ { 0x000ca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00160000, 0x00000004 },
+ { 0x700ce000, 0x00000004 },
+ { 0x0014009b, 0x00000008 },
+ { 0x4000e000, 0000000000 },
+ { 0x02400000, 0x00000004 },
+ { 0x400ee000, 0x00000004 },
+ { 0x02400000, 0x00000004 },
+ { 0x4000e000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0240e51b, 0x00000004 },
+ { 0x0080e50a, 0x00000005 },
+ { 0x0080e50b, 0x00000005 },
+ { 0x00220000, 0x00000004 },
+ { 0x000700d5, 0x00000004 },
+ { 0x000000b2, 0x00000038 },
+ { 0x000c2087, 0x00000030 },
+ { 0x0880e5bd, 0x00000005 },
+ { 0x000c2086, 0x00000030 },
+ { 0x0800e5bb, 0x00000005 },
+ { 0x000c2087, 0x00000030 },
+ { 0x0880e5bc, 0x00000005 },
+ { 0x000000b5, 0x00000008 },
+ { 0x0080e5bd, 0x00000005 },
+ { 0x0000e5bb, 0x00000005 },
+ { 0x0080e5bc, 0x00000005 },
+ { 0x00210000, 0x00000004 },
+ { 0x02800000, 0x00000004 },
+ { 0x00c000b9, 0x00000018 },
+ { 0x4180e000, 0x00000040 },
+ { 0x000000bb, 0x00000024 },
+ { 0x01000000, 0x0000000c },
+ { 0x0100e51d, 0x0000000c },
+ { 0x000045bb, 0x00000004 },
+ { 0x000080b5, 0x00000008 },
+ { 0x0000f3ce, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c053cf, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x0000f3d2, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c053d3, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x0000f39d, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c0539e, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x03c00830, 0x00000004 },
+ { 0x4200e000, 0000000000 },
+ { 0x0000a000, 0x00000004 },
+ { 0x200045e0, 0x00000004 },
+ { 0x0000e5e1, 0000000000 },
+ { 0x00000001, 0000000000 },
+ { 0x000700d2, 0x00000004 },
+ { 0x0800e394, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x0000e8c4, 0x00000004 },
+ { 0x0000e8c5, 0x00000004 },
+ { 0x0000e8c6, 0x00000004 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000d6, 0x00000008 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000dd, 0x00000008 },
+ { 0x00e00116, 0000000000 },
+ { 0x000700e1, 0x00000004 },
+ { 0x0800401c, 0x00000004 },
+ { 0x200050e7, 0x00000004 },
+ { 0x0000e01d, 0x00000004 },
+ { 0x000000e4, 0x00000008 },
+ { 0x02c02000, 0x00000004 },
+ { 0x00060000, 0x00000004 },
+ { 0x000000eb, 0x00000034 },
+ { 0x000000e8, 0x00000008 },
+ { 0x00008000, 0x00000004 },
+ { 0xc000e000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x001d0018, 0x00000004 },
+ { 0x001a0001, 0x00000004 },
+ { 0x000000fb, 0x00000034 },
+ { 0x0000004a, 0x00000008 },
+ { 0x0500a04a, 0x00000008 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+};
+
+static const u32 RS690_cp_microcode[][2] = {
+ { 0x000000dd, 0x00000008 },
+ { 0x000000df, 0x00000008 },
+ { 0x000000a0, 0x00000008 },
+ { 0x000000a4, 0x00000008 },
+ { 0x4a554b4a, 0000000000 },
+ { 0x4a4a4467, 0000000000 },
+ { 0x55526f75, 0000000000 },
+ { 0x4a7e7d65, 0000000000 },
+ { 0x4ad74af6, 0000000000 },
+ { 0x4ac94a4a, 0000000000 },
+ { 0xcc898989, 0000000000 },
+ { 0xc34ad3c5, 0000000000 },
+ { 0x8e4a4a4a, 0000000000 },
+ { 0x4a8a8a8a, 0000000000 },
+ { 0x4a0f8c4a, 0000000000 },
+ { 0x000ca000, 0x00000004 },
+ { 0x000d0012, 0x00000038 },
+ { 0x0000e8b4, 0x00000004 },
+ { 0x000d0014, 0x00000038 },
+ { 0x0000e8b6, 0x00000004 },
+ { 0x000d0016, 0x00000038 },
+ { 0x0000e854, 0x00000004 },
+ { 0x000d0018, 0x00000038 },
+ { 0x0000e855, 0x00000004 },
+ { 0x000d001a, 0x00000038 },
+ { 0x0000e856, 0x00000004 },
+ { 0x000d001c, 0x00000038 },
+ { 0x0000e857, 0x00000004 },
+ { 0x000d001e, 0x00000038 },
+ { 0x0000e824, 0x00000004 },
+ { 0x000d0020, 0x00000038 },
+ { 0x0000e825, 0x00000004 },
+ { 0x000d0022, 0x00000038 },
+ { 0x0000e830, 0x00000004 },
+ { 0x000d0024, 0x00000038 },
+ { 0x0000f0c0, 0x00000004 },
+ { 0x000d0026, 0x00000038 },
+ { 0x0000f0c1, 0x00000004 },
+ { 0x000d0028, 0x00000038 },
+ { 0x0000f041, 0x00000004 },
+ { 0x000d002a, 0x00000038 },
+ { 0x0000f184, 0x00000004 },
+ { 0x000d002c, 0x00000038 },
+ { 0x0000f185, 0x00000004 },
+ { 0x000d002e, 0x00000038 },
+ { 0x0000f186, 0x00000004 },
+ { 0x000d0030, 0x00000038 },
+ { 0x0000f187, 0x00000004 },
+ { 0x000d0032, 0x00000038 },
+ { 0x0000f180, 0x00000004 },
+ { 0x000d0034, 0x00000038 },
+ { 0x0000f393, 0x00000004 },
+ { 0x000d0036, 0x00000038 },
+ { 0x0000f38a, 0x00000004 },
+ { 0x000d0038, 0x00000038 },
+ { 0x0000f38e, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000043, 0x00000018 },
+ { 0x00cce800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x0000003a, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x2000451d, 0x00000004 },
+ { 0x0000e580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x08004580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x00000047, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x00032000, 0x00000004 },
+ { 0x00022051, 0x00000028 },
+ { 0x00000051, 0x00000024 },
+ { 0x0800450f, 0x00000004 },
+ { 0x0000a04b, 0x00000008 },
+ { 0x0000e565, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000052, 0x00000008 },
+ { 0x03cca5b4, 0x00000004 },
+ { 0x05432000, 0x00000004 },
+ { 0x00022000, 0x00000004 },
+ { 0x4ccce05e, 0x00000030 },
+ { 0x08274565, 0x00000004 },
+ { 0x0000005e, 0x00000030 },
+ { 0x08004564, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000055, 0x00000008 },
+ { 0x00802061, 0x00000010 },
+ { 0x00202000, 0x00000004 },
+ { 0x001b00ff, 0x00000004 },
+ { 0x01000064, 0x00000010 },
+ { 0x001f2000, 0x00000004 },
+ { 0x001c00ff, 0x00000004 },
+ { 0000000000, 0x0000000c },
+ { 0x00000072, 0x00000030 },
+ { 0x00000055, 0x00000008 },
+ { 0x0000e576, 0x00000004 },
+ { 0x0000e577, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x0000e50f, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000069, 0x00000018 },
+ { 0x00c0e5f9, 0x000000c2 },
+ { 0x00000069, 0x00000008 },
+ { 0x0014e50e, 0x00000004 },
+ { 0x0040e50f, 0x00000004 },
+ { 0x00c0006c, 0x00000008 },
+ { 0x0000e570, 0x00000004 },
+ { 0x0000e571, 0x00000004 },
+ { 0x0000e572, 0x0000000c },
+ { 0x0000a000, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x0000e568, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00000076, 0x00000018 },
+ { 0x000b0000, 0x00000004 },
+ { 0x18c0e562, 0x00000004 },
+ { 0x00000078, 0x00000008 },
+ { 0x00c00077, 0x00000008 },
+ { 0x000700cb, 0x00000004 },
+ { 0x00000084, 0x00000038 },
+ { 0x000ca086, 0x00000030 },
+ { 0x080045bb, 0x00000004 },
+ { 0x000c2087, 0x00000030 },
+ { 0x0800e5bc, 0000000000 },
+ { 0x0000e5bb, 0x00000004 },
+ { 0x0000e5bc, 0000000000 },
+ { 0x00120000, 0x0000000c },
+ { 0x00120000, 0x00000004 },
+ { 0x001b0002, 0x0000000c },
+ { 0x0000a000, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e800, 0000000000 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e82e, 0000000000 },
+ { 0x02cca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000ce1cc, 0x00000004 },
+ { 0x050de1cd, 0x00000004 },
+ { 0x00400000, 0x00000004 },
+ { 0x00000096, 0x00000018 },
+ { 0x00c0a000, 0x00000004 },
+ { 0x00000093, 0x00000008 },
+ { 0x00000098, 0x00000020 },
+ { 0x4200e000, 0000000000 },
+ { 0x0000009f, 0x00000038 },
+ { 0x000ca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00160000, 0x00000004 },
+ { 0x700ce000, 0x00000004 },
+ { 0x0014009b, 0x00000008 },
+ { 0x4000e000, 0000000000 },
+ { 0x02400000, 0x00000004 },
+ { 0x400ee000, 0x00000004 },
+ { 0x02400000, 0x00000004 },
+ { 0x4000e000, 0000000000 },
+ { 0x00100000, 0x0000002c },
+ { 0x00004000, 0000000000 },
+ { 0x080045c8, 0x00000004 },
+ { 0x00240005, 0x00000004 },
+ { 0x08004d0b, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0240e51b, 0x00000004 },
+ { 0x0080e50a, 0x00000005 },
+ { 0x0080e50b, 0x00000005 },
+ { 0x00220000, 0x00000004 },
+ { 0x000700cb, 0x00000004 },
+ { 0x000000b7, 0x00000038 },
+ { 0x000c2087, 0x00000030 },
+ { 0x0880e5bd, 0x00000005 },
+ { 0x000c2086, 0x00000030 },
+ { 0x0800e5bb, 0x00000005 },
+ { 0x000c2087, 0x00000030 },
+ { 0x0880e5bc, 0x00000005 },
+ { 0x000000ba, 0x00000008 },
+ { 0x0080e5bd, 0x00000005 },
+ { 0x0000e5bb, 0x00000005 },
+ { 0x0080e5bc, 0x00000005 },
+ { 0x00210000, 0x00000004 },
+ { 0x02800000, 0x00000004 },
+ { 0x00c000be, 0x00000018 },
+ { 0x4180e000, 0x00000040 },
+ { 0x000000c0, 0x00000024 },
+ { 0x01000000, 0x0000000c },
+ { 0x0100e51d, 0x0000000c },
+ { 0x000045bb, 0x00000004 },
+ { 0x000080ba, 0x00000008 },
+ { 0x03c00830, 0x00000004 },
+ { 0x4200e000, 0000000000 },
+ { 0x0000a000, 0x00000004 },
+ { 0x200045e0, 0x00000004 },
+ { 0x0000e5e1, 0000000000 },
+ { 0x00000001, 0000000000 },
+ { 0x000700c8, 0x00000004 },
+ { 0x0800e394, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x0000e8c4, 0x00000004 },
+ { 0x0000e8c5, 0x00000004 },
+ { 0x0000e8c6, 0x00000004 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000cc, 0x00000008 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000d3, 0x00000008 },
+ { 0x02c02000, 0x00000004 },
+ { 0x00060000, 0x00000004 },
+ { 0x000000db, 0x00000034 },
+ { 0x000000d8, 0x00000008 },
+ { 0x00008000, 0x00000004 },
+ { 0xc000e000, 0000000000 },
+ { 0x000000e1, 0x00000030 },
+ { 0x4200e000, 0000000000 },
+ { 0x000000e1, 0x00000030 },
+ { 0x4000e000, 0000000000 },
+ { 0x0025001b, 0x00000004 },
+ { 0x00230000, 0x00000004 },
+ { 0x00250005, 0x00000004 },
+ { 0x000000e6, 0x00000034 },
+ { 0000000000, 0x0000000c },
+ { 0x00244000, 0x00000004 },
+ { 0x080045c8, 0x00000004 },
+ { 0x00240005, 0x00000004 },
+ { 0x08004d0b, 0x0000000c },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x001d0018, 0x00000004 },
+ { 0x001a0001, 0x00000004 },
+ { 0x000000fb, 0x00000034 },
+ { 0x0000004a, 0x00000008 },
+ { 0x0500a04a, 0x00000008 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+};
+
+static const u32 R520_cp_microcode[][2] = {
+ { 0x4200e000, 0000000000 },
+ { 0x4000e000, 0000000000 },
+ { 0x00000099, 0x00000008 },
+ { 0x0000009d, 0x00000008 },
+ { 0x4a554b4a, 0000000000 },
+ { 0x4a4a4467, 0000000000 },
+ { 0x55526f75, 0000000000 },
+ { 0x4a7e7d65, 0000000000 },
+ { 0xe0dae6f6, 0000000000 },
+ { 0x4ac54a4a, 0000000000 },
+ { 0xc8828282, 0000000000 },
+ { 0xbf4acfc1, 0000000000 },
+ { 0x87b04ad5, 0000000000 },
+ { 0xb5838383, 0000000000 },
+ { 0x4a0f85ba, 0000000000 },
+ { 0x000ca000, 0x00000004 },
+ { 0x000d0012, 0x00000038 },
+ { 0x0000e8b4, 0x00000004 },
+ { 0x000d0014, 0x00000038 },
+ { 0x0000e8b6, 0x00000004 },
+ { 0x000d0016, 0x00000038 },
+ { 0x0000e854, 0x00000004 },
+ { 0x000d0018, 0x00000038 },
+ { 0x0000e855, 0x00000004 },
+ { 0x000d001a, 0x00000038 },
+ { 0x0000e856, 0x00000004 },
+ { 0x000d001c, 0x00000038 },
+ { 0x0000e857, 0x00000004 },
+ { 0x000d001e, 0x00000038 },
+ { 0x0000e824, 0x00000004 },
+ { 0x000d0020, 0x00000038 },
+ { 0x0000e825, 0x00000004 },
+ { 0x000d0022, 0x00000038 },
+ { 0x0000e830, 0x00000004 },
+ { 0x000d0024, 0x00000038 },
+ { 0x0000f0c0, 0x00000004 },
+ { 0x000d0026, 0x00000038 },
+ { 0x0000f0c1, 0x00000004 },
+ { 0x000d0028, 0x00000038 },
+ { 0x0000e000, 0x00000004 },
+ { 0x000d002a, 0x00000038 },
+ { 0x0000e000, 0x00000004 },
+ { 0x000d002c, 0x00000038 },
+ { 0x0000e000, 0x00000004 },
+ { 0x000d002e, 0x00000038 },
+ { 0x0000e000, 0x00000004 },
+ { 0x000d0030, 0x00000038 },
+ { 0x0000e000, 0x00000004 },
+ { 0x000d0032, 0x00000038 },
+ { 0x0000f180, 0x00000004 },
+ { 0x000d0034, 0x00000038 },
+ { 0x0000f393, 0x00000004 },
+ { 0x000d0036, 0x00000038 },
+ { 0x0000f38a, 0x00000004 },
+ { 0x000d0038, 0x00000038 },
+ { 0x0000f38e, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000043, 0x00000018 },
+ { 0x00cce800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x08004800, 0x00000004 },
+ { 0x0000003a, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x2000451d, 0x00000004 },
+ { 0x0000e580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x08004580, 0x00000004 },
+ { 0x000ce581, 0x00000004 },
+ { 0x00000047, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x00032000, 0x00000004 },
+ { 0x00022051, 0x00000028 },
+ { 0x00000051, 0x00000024 },
+ { 0x0800450f, 0x00000004 },
+ { 0x0000a04b, 0x00000008 },
+ { 0x0000e565, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000052, 0x00000008 },
+ { 0x03cca5b4, 0x00000004 },
+ { 0x05432000, 0x00000004 },
+ { 0x00022000, 0x00000004 },
+ { 0x4ccce05e, 0x00000030 },
+ { 0x08274565, 0x00000004 },
+ { 0x0000005e, 0x00000030 },
+ { 0x08004564, 0x00000004 },
+ { 0x0000e566, 0x00000004 },
+ { 0x00000055, 0x00000008 },
+ { 0x00802061, 0x00000010 },
+ { 0x00202000, 0x00000004 },
+ { 0x001b00ff, 0x00000004 },
+ { 0x01000064, 0x00000010 },
+ { 0x001f2000, 0x00000004 },
+ { 0x001c00ff, 0x00000004 },
+ { 0000000000, 0x0000000c },
+ { 0x00000072, 0x00000030 },
+ { 0x00000055, 0x00000008 },
+ { 0x0000e576, 0x00000004 },
+ { 0x0000e577, 0x00000004 },
+ { 0x0000e50e, 0x00000004 },
+ { 0x0000e50f, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00000069, 0x00000018 },
+ { 0x00c0e5f9, 0x000000c2 },
+ { 0x00000069, 0x00000008 },
+ { 0x0014e50e, 0x00000004 },
+ { 0x0040e50f, 0x00000004 },
+ { 0x00c0006c, 0x00000008 },
+ { 0x0000e570, 0x00000004 },
+ { 0x0000e571, 0x00000004 },
+ { 0x0000e572, 0x0000000c },
+ { 0x0000a000, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x0000e568, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00000076, 0x00000018 },
+ { 0x000b0000, 0x00000004 },
+ { 0x18c0e562, 0x00000004 },
+ { 0x00000078, 0x00000008 },
+ { 0x00c00077, 0x00000008 },
+ { 0x000700c7, 0x00000004 },
+ { 0x00000080, 0x00000038 },
+ { 0x0000e5bb, 0x00000004 },
+ { 0x0000e5bc, 0000000000 },
+ { 0x0000a000, 0x00000004 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e800, 0000000000 },
+ { 0x0000e821, 0x00000004 },
+ { 0x0000e82e, 0000000000 },
+ { 0x02cca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000ce1cc, 0x00000004 },
+ { 0x050de1cd, 0x00000004 },
+ { 0x00400000, 0x00000004 },
+ { 0x0000008f, 0x00000018 },
+ { 0x00c0a000, 0x00000004 },
+ { 0x0000008c, 0x00000008 },
+ { 0x00000091, 0x00000020 },
+ { 0x4200e000, 0000000000 },
+ { 0x00000098, 0x00000038 },
+ { 0x000ca000, 0x00000004 },
+ { 0x00140000, 0x00000004 },
+ { 0x000c2000, 0x00000004 },
+ { 0x00160000, 0x00000004 },
+ { 0x700ce000, 0x00000004 },
+ { 0x00140094, 0x00000008 },
+ { 0x4000e000, 0000000000 },
+ { 0x02400000, 0x00000004 },
+ { 0x400ee000, 0x00000004 },
+ { 0x02400000, 0x00000004 },
+ { 0x4000e000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x0240e51b, 0x00000004 },
+ { 0x0080e50a, 0x00000005 },
+ { 0x0080e50b, 0x00000005 },
+ { 0x00220000, 0x00000004 },
+ { 0x000700c7, 0x00000004 },
+ { 0x000000a4, 0x00000038 },
+ { 0x0080e5bd, 0x00000005 },
+ { 0x0000e5bb, 0x00000005 },
+ { 0x0080e5bc, 0x00000005 },
+ { 0x00210000, 0x00000004 },
+ { 0x02800000, 0x00000004 },
+ { 0x00c000ab, 0x00000018 },
+ { 0x4180e000, 0x00000040 },
+ { 0x000000ad, 0x00000024 },
+ { 0x01000000, 0x0000000c },
+ { 0x0100e51d, 0x0000000c },
+ { 0x000045bb, 0x00000004 },
+ { 0x000080a7, 0x00000008 },
+ { 0x0000f3ce, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c053cf, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x0000f3d2, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c053d3, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x0000f39d, 0x00000004 },
+ { 0x0140a000, 0x00000004 },
+ { 0x00cc2000, 0x00000004 },
+ { 0x08c0539e, 0x00000040 },
+ { 0x00008000, 0000000000 },
+ { 0x03c00830, 0x00000004 },
+ { 0x4200e000, 0000000000 },
+ { 0x0000a000, 0x00000004 },
+ { 0x200045e0, 0x00000004 },
+ { 0x0000e5e1, 0000000000 },
+ { 0x00000001, 0000000000 },
+ { 0x000700c4, 0x00000004 },
+ { 0x0800e394, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x0000e8c4, 0x00000004 },
+ { 0x0000e8c5, 0x00000004 },
+ { 0x0000e8c6, 0x00000004 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000c8, 0x00000008 },
+ { 0x0000e928, 0x00000004 },
+ { 0x0000e929, 0x00000004 },
+ { 0x0000e92a, 0x00000004 },
+ { 0x000000cf, 0x00000008 },
+ { 0xdeadbeef, 0000000000 },
+ { 0x00000116, 0000000000 },
+ { 0x000700d3, 0x00000004 },
+ { 0x080050e7, 0x00000004 },
+ { 0x000700d4, 0x00000004 },
+ { 0x0800401c, 0x00000004 },
+ { 0x0000e01d, 0000000000 },
+ { 0x02c02000, 0x00000004 },
+ { 0x00060000, 0x00000004 },
+ { 0x000000de, 0x00000034 },
+ { 0x000000db, 0x00000008 },
+ { 0x00008000, 0x00000004 },
+ { 0xc000e000, 0000000000 },
+ { 0x0000e1cc, 0x00000004 },
+ { 0x0500e1cd, 0x00000004 },
+ { 0x000ca000, 0x00000004 },
+ { 0x000000e5, 0x00000034 },
+ { 0x000000e1, 0x00000008 },
+ { 0x0000a000, 0000000000 },
+ { 0x0019e1cc, 0x00000004 },
+ { 0x001b0001, 0x00000004 },
+ { 0x0500a000, 0x00000004 },
+ { 0x080041cd, 0x00000004 },
+ { 0x000ca000, 0x00000004 },
+ { 0x000000fb, 0x00000034 },
+ { 0x0000004a, 0x00000008 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x000c2000, 0x00000004 },
+ { 0x001d0018, 0x00000004 },
+ { 0x001a0001, 0x00000004 },
+ { 0x000000fb, 0x00000034 },
+ { 0x0000004a, 0x00000008 },
+ { 0x0500a04a, 0x00000008 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+};
+
+
+#endif
diff --git a/drivers/gpu/drm/radeon/radeon_state.c b/drivers/gpu/drm/radeon/radeon_state.c
new file mode 100644
index 000000000000..11c146b49211
--- /dev/null
+++ b/drivers/gpu/drm/radeon/radeon_state.c
@@ -0,0 +1,3203 @@
+/* radeon_state.c -- State support for Radeon -*- linux-c -*- */
+/*
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
+ */
+
+#include "drmP.h"
+#include "drm.h"
+#include "drm_sarea.h"
+#include "radeon_drm.h"
+#include "radeon_drv.h"
+
+/* ================================================================
+ * Helper functions for client state checking and fixup
+ */
+
+static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
+ dev_priv,
+ struct drm_file * file_priv,
+ u32 *offset)
+{
+ u64 off = *offset;
+ u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1;
+ struct drm_radeon_driver_file_fields *radeon_priv;
+
+ /* Hrm ... the story of the offset ... So this function converts
+ * the various ideas of what userland clients might have for an
+ * offset in the card address space into an offset into the card
+ * address space :) So with a sane client, it should just keep
+ * the value intact and just do some boundary checking. However,
+ * not all clients are sane. Some older clients pass us 0 based
+ * offsets relative to the start of the framebuffer and some may
+ * assume the AGP aperture it appended to the framebuffer, so we
+ * try to detect those cases and fix them up.
+ *
+ * Note: It might be a good idea here to make sure the offset lands
+ * in some "allowed" area to protect things like the PCIE GART...
+ */
+
+ /* First, the best case, the offset already lands in either the
+ * framebuffer or the GART mapped space
+ */
+ if (radeon_check_offset(dev_priv, off))
+ return 0;
+
+ /* Ok, that didn't happen... now check if we have a zero based
+ * offset that fits in the framebuffer + gart space, apply the
+ * magic offset we get from SETPARAM or calculated from fb_location
+ */
+ if (off < (dev_priv->fb_size + dev_priv->gart_size)) {
+ radeon_priv = file_priv->driver_priv;
+ off += radeon_priv->radeon_fb_delta;
+ }
+
+ /* Finally, assume we aimed at a GART offset if beyond the fb */
+ if (off > fb_end)
+ off = off - fb_end - 1 + dev_priv->gart_vm_start;
+
+ /* Now recheck and fail if out of bounds */
+ if (radeon_check_offset(dev_priv, off)) {
+ DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
+ *offset = off;
+ return 0;
+ }
+ return -EINVAL;
+}
+
+static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t *
+ dev_priv,
+ struct drm_file *file_priv,
+ int id, u32 *data)
+{
+ switch (id) {
+
+ case RADEON_EMIT_PP_MISC:
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) {
+ DRM_ERROR("Invalid depth buffer offset\n");
+ return -EINVAL;
+ }
+ break;
+
+ case RADEON_EMIT_PP_CNTL:
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) {
+ DRM_ERROR("Invalid colour buffer offset\n");
+ return -EINVAL;
+ }
+ break;
+
+ case R200_EMIT_PP_TXOFFSET_0:
+ case R200_EMIT_PP_TXOFFSET_1:
+ case R200_EMIT_PP_TXOFFSET_2:
+ case R200_EMIT_PP_TXOFFSET_3:
+ case R200_EMIT_PP_TXOFFSET_4:
+ case R200_EMIT_PP_TXOFFSET_5:
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &data[0])) {
+ DRM_ERROR("Invalid R200 texture offset\n");
+ return -EINVAL;
+ }
+ break;
+
+ case RADEON_EMIT_PP_TXFILTER_0:
+ case RADEON_EMIT_PP_TXFILTER_1:
+ case RADEON_EMIT_PP_TXFILTER_2:
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) {
+ DRM_ERROR("Invalid R100 texture offset\n");
+ return -EINVAL;
+ }
+ break;
+
+ case R200_EMIT_PP_CUBIC_OFFSETS_0:
+ case R200_EMIT_PP_CUBIC_OFFSETS_1:
+ case R200_EMIT_PP_CUBIC_OFFSETS_2:
+ case R200_EMIT_PP_CUBIC_OFFSETS_3:
+ case R200_EMIT_PP_CUBIC_OFFSETS_4:
+ case R200_EMIT_PP_CUBIC_OFFSETS_5:{
+ int i;
+ for (i = 0; i < 5; i++) {
+ if (radeon_check_and_fixup_offset(dev_priv,
+ file_priv,
+ &data[i])) {
+ DRM_ERROR
+ ("Invalid R200 cubic texture offset\n");
+ return -EINVAL;
+ }
+ }
+ break;
+ }
+
+ case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
+ case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
+ case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
+ int i;
+ for (i = 0; i < 5; i++) {
+ if (radeon_check_and_fixup_offset(dev_priv,
+ file_priv,
+ &data[i])) {
+ DRM_ERROR
+ ("Invalid R100 cubic texture offset\n");
+ return -EINVAL;
+ }
+ }
+ }
+ break;
+
+ case R200_EMIT_VAP_CTL:{
+ RING_LOCALS;
+ BEGIN_RING(2);
+ OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
+ ADVANCE_RING();
+ }
+ break;
+
+ case RADEON_EMIT_RB3D_COLORPITCH:
+ case RADEON_EMIT_RE_LINE_PATTERN:
+ case RADEON_EMIT_SE_LINE_WIDTH:
+ case RADEON_EMIT_PP_LUM_MATRIX:
+ case RADEON_EMIT_PP_ROT_MATRIX_0:
+ case RADEON_EMIT_RB3D_STENCILREFMASK:
+ case RADEON_EMIT_SE_VPORT_XSCALE:
+ case RADEON_EMIT_SE_CNTL:
+ case RADEON_EMIT_SE_CNTL_STATUS:
+ case RADEON_EMIT_RE_MISC:
+ case RADEON_EMIT_PP_BORDER_COLOR_0:
+ case RADEON_EMIT_PP_BORDER_COLOR_1:
+ case RADEON_EMIT_PP_BORDER_COLOR_2:
+ case RADEON_EMIT_SE_ZBIAS_FACTOR:
+ case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
+ case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
+ case R200_EMIT_PP_TXCBLEND_0:
+ case R200_EMIT_PP_TXCBLEND_1:
+ case R200_EMIT_PP_TXCBLEND_2:
+ case R200_EMIT_PP_TXCBLEND_3:
+ case R200_EMIT_PP_TXCBLEND_4:
+ case R200_EMIT_PP_TXCBLEND_5:
+ case R200_EMIT_PP_TXCBLEND_6:
+ case R200_EMIT_PP_TXCBLEND_7:
+ case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
+ case R200_EMIT_TFACTOR_0:
+ case R200_EMIT_VTX_FMT_0:
+ case R200_EMIT_MATRIX_SELECT_0:
+ case R200_EMIT_TEX_PROC_CTL_2:
+ case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
+ case R200_EMIT_PP_TXFILTER_0:
+ case R200_EMIT_PP_TXFILTER_1:
+ case R200_EMIT_PP_TXFILTER_2:
+ case R200_EMIT_PP_TXFILTER_3:
+ case R200_EMIT_PP_TXFILTER_4:
+ case R200_EMIT_PP_TXFILTER_5:
+ case R200_EMIT_VTE_CNTL:
+ case R200_EMIT_OUTPUT_VTX_COMP_SEL:
+ case R200_EMIT_PP_TAM_DEBUG3:
+ case R200_EMIT_PP_CNTL_X:
+ case R200_EMIT_RB3D_DEPTHXY_OFFSET:
+ case R200_EMIT_RE_AUX_SCISSOR_CNTL:
+ case R200_EMIT_RE_SCISSOR_TL_0:
+ case R200_EMIT_RE_SCISSOR_TL_1:
+ case R200_EMIT_RE_SCISSOR_TL_2:
+ case R200_EMIT_SE_VAP_CNTL_STATUS:
+ case R200_EMIT_SE_VTX_STATE_CNTL:
+ case R200_EMIT_RE_POINTSIZE:
+ case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
+ case R200_EMIT_PP_CUBIC_FACES_0:
+ case R200_EMIT_PP_CUBIC_FACES_1:
+ case R200_EMIT_PP_CUBIC_FACES_2:
+ case R200_EMIT_PP_CUBIC_FACES_3:
+ case R200_EMIT_PP_CUBIC_FACES_4:
+ case R200_EMIT_PP_CUBIC_FACES_5:
+ case RADEON_EMIT_PP_TEX_SIZE_0:
+ case RADEON_EMIT_PP_TEX_SIZE_1:
+ case RADEON_EMIT_PP_TEX_SIZE_2:
+ case R200_EMIT_RB3D_BLENDCOLOR:
+ case R200_EMIT_TCL_POINT_SPRITE_CNTL:
+ case RADEON_EMIT_PP_CUBIC_FACES_0:
+ case RADEON_EMIT_PP_CUBIC_FACES_1:
+ case RADEON_EMIT_PP_CUBIC_FACES_2:
+ case R200_EMIT_PP_TRI_PERF_CNTL:
+ case R200_EMIT_PP_AFS_0:
+ case R200_EMIT_PP_AFS_1:
+ case R200_EMIT_ATF_TFACTOR:
+ case R200_EMIT_PP_TXCTLALL_0:
+ case R200_EMIT_PP_TXCTLALL_1:
+ case R200_EMIT_PP_TXCTLALL_2:
+ case R200_EMIT_PP_TXCTLALL_3:
+ case R200_EMIT_PP_TXCTLALL_4:
+ case R200_EMIT_PP_TXCTLALL_5:
+ case R200_EMIT_VAP_PVS_CNTL:
+ /* These packets don't contain memory offsets */
+ break;
+
+ default:
+ DRM_ERROR("Unknown state packet ID %d\n", id);
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t *
+ dev_priv,
+ struct drm_file *file_priv,
+ drm_radeon_kcmd_buffer_t *
+ cmdbuf,
+ unsigned int *cmdsz)
+{
+ u32 *cmd = (u32 *) cmdbuf->buf;
+ u32 offset, narrays;
+ int count, i, k;
+
+ *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);
+
+ if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) {
+ DRM_ERROR("Not a type 3 packet\n");
+ return -EINVAL;
+ }
+
+ if (4 * *cmdsz > cmdbuf->bufsz) {
+ DRM_ERROR("Packet size larger than size of data provided\n");
+ return -EINVAL;
+ }
+
+ switch(cmd[0] & 0xff00) {
+ /* XXX Are there old drivers needing other packets? */
+
+ case RADEON_3D_DRAW_IMMD:
+ case RADEON_3D_DRAW_VBUF:
+ case RADEON_3D_DRAW_INDX:
+ case RADEON_WAIT_FOR_IDLE:
+ case RADEON_CP_NOP:
+ case RADEON_3D_CLEAR_ZMASK:
+/* case RADEON_CP_NEXT_CHAR:
+ case RADEON_CP_PLY_NEXTSCAN:
+ case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
+ /* these packets are safe */
+ break;
+
+ case RADEON_CP_3D_DRAW_IMMD_2:
+ case RADEON_CP_3D_DRAW_VBUF_2:
+ case RADEON_CP_3D_DRAW_INDX_2:
+ case RADEON_3D_CLEAR_HIZ:
+ /* safe but r200 only */
+ if (dev_priv->microcode_version != UCODE_R200) {
+ DRM_ERROR("Invalid 3d packet for r100-class chip\n");
+ return -EINVAL;
+ }
+ break;
+
+ case RADEON_3D_LOAD_VBPNTR:
+ count = (cmd[0] >> 16) & 0x3fff;
+
+ if (count > 18) { /* 12 arrays max */
+ DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
+ count);
+ return -EINVAL;
+ }
+
+ /* carefully check packet contents */
+ narrays = cmd[1] & ~0xc000;
+ k = 0;
+ i = 2;
+ while ((k < narrays) && (i < (count + 2))) {
+ i++; /* skip attribute field */
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &cmd[i])) {
+ DRM_ERROR
+ ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
+ k, i);
+ return -EINVAL;
+ }
+ k++;
+ i++;
+ if (k == narrays)
+ break;
+ /* have one more to process, they come in pairs */
+ if (radeon_check_and_fixup_offset(dev_priv,
+ file_priv, &cmd[i]))
+ {
+ DRM_ERROR
+ ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
+ k, i);
+ return -EINVAL;
+ }
+ k++;
+ i++;
+ }
+ /* do the counts match what we expect ? */
+ if ((k != narrays) || (i != (count + 2))) {
+ DRM_ERROR
+ ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
+ k, i, narrays, count + 1);
+ return -EINVAL;
+ }
+ break;
+
+ case RADEON_3D_RNDR_GEN_INDX_PRIM:
+ if (dev_priv->microcode_version != UCODE_R100) {
+ DRM_ERROR("Invalid 3d packet for r200-class chip\n");
+ return -EINVAL;
+ }
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[1])) {
+ DRM_ERROR("Invalid rndr_gen_indx offset\n");
+ return -EINVAL;
+ }
+ break;
+
+ case RADEON_CP_INDX_BUFFER:
+ if (dev_priv->microcode_version != UCODE_R200) {
+ DRM_ERROR("Invalid 3d packet for r100-class chip\n");
+ return -EINVAL;
+ }
+ if ((cmd[1] & 0x8000ffff) != 0x80000810) {
+ DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
+ return -EINVAL;
+ }
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[2])) {
+ DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
+ return -EINVAL;
+ }
+ break;
+
+ case RADEON_CNTL_HOSTDATA_BLT:
+ case RADEON_CNTL_PAINT_MULTI:
+ case RADEON_CNTL_BITBLT_MULTI:
+ /* MSB of opcode: next DWORD GUI_CNTL */
+ if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
+ | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
+ offset = cmd[2] << 10;
+ if (radeon_check_and_fixup_offset
+ (dev_priv, file_priv, &offset)) {
+ DRM_ERROR("Invalid first packet offset\n");
+ return -EINVAL;
+ }
+ cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10;
+ }
+
+ if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
+ (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
+ offset = cmd[3] << 10;
+ if (radeon_check_and_fixup_offset
+ (dev_priv, file_priv, &offset)) {
+ DRM_ERROR("Invalid second packet offset\n");
+ return -EINVAL;
+ }
+ cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10;
+ }
+ break;
+
+ default:
+ DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00);
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+/* ================================================================
+ * CP hardware state programming functions
+ */
+
+static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv,
+ struct drm_clip_rect * box)
+{
+ RING_LOCALS;
+
+ DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n",
+ box->x1, box->y1, box->x2, box->y2);
+
+ BEGIN_RING(4);
+ OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
+ OUT_RING((box->y1 << 16) | box->x1);
+ OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
+ OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1));
+ ADVANCE_RING();
+}
+
+/* Emit 1.1 state
+ */
+static int radeon_emit_state(drm_radeon_private_t * dev_priv,
+ struct drm_file *file_priv,
+ drm_radeon_context_regs_t * ctx,
+ drm_radeon_texture_regs_t * tex,
+ unsigned int dirty)
+{
+ RING_LOCALS;
+ DRM_DEBUG("dirty=0x%08x\n", dirty);
+
+ if (dirty & RADEON_UPLOAD_CONTEXT) {
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &ctx->rb3d_depthoffset)) {
+ DRM_ERROR("Invalid depth buffer offset\n");
+ return -EINVAL;
+ }
+
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &ctx->rb3d_coloroffset)) {
+ DRM_ERROR("Invalid depth buffer offset\n");
+ return -EINVAL;
+ }
+
+ BEGIN_RING(14);
+ OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6));
+ OUT_RING(ctx->pp_misc);
+ OUT_RING(ctx->pp_fog_color);
+ OUT_RING(ctx->re_solid_color);
+ OUT_RING(ctx->rb3d_blendcntl);
+ OUT_RING(ctx->rb3d_depthoffset);
+ OUT_RING(ctx->rb3d_depthpitch);
+ OUT_RING(ctx->rb3d_zstencilcntl);
+ OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2));
+ OUT_RING(ctx->pp_cntl);
+ OUT_RING(ctx->rb3d_cntl);
+ OUT_RING(ctx->rb3d_coloroffset);
+ OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
+ OUT_RING(ctx->rb3d_colorpitch);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_VERTFMT) {
+ BEGIN_RING(2);
+ OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0));
+ OUT_RING(ctx->se_coord_fmt);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_LINE) {
+ BEGIN_RING(5);
+ OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1));
+ OUT_RING(ctx->re_line_pattern);
+ OUT_RING(ctx->re_line_state);
+ OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0));
+ OUT_RING(ctx->se_line_width);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_BUMPMAP) {
+ BEGIN_RING(5);
+ OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0));
+ OUT_RING(ctx->pp_lum_matrix);
+ OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1));
+ OUT_RING(ctx->pp_rot_matrix_0);
+ OUT_RING(ctx->pp_rot_matrix_1);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_MASKS) {
+ BEGIN_RING(4);
+ OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2));
+ OUT_RING(ctx->rb3d_stencilrefmask);
+ OUT_RING(ctx->rb3d_ropcntl);
+ OUT_RING(ctx->rb3d_planemask);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_VIEWPORT) {
+ BEGIN_RING(7);
+ OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5));
+ OUT_RING(ctx->se_vport_xscale);
+ OUT_RING(ctx->se_vport_xoffset);
+ OUT_RING(ctx->se_vport_yscale);
+ OUT_RING(ctx->se_vport_yoffset);
+ OUT_RING(ctx->se_vport_zscale);
+ OUT_RING(ctx->se_vport_zoffset);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_SETUP) {
+ BEGIN_RING(4);
+ OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0));
+ OUT_RING(ctx->se_cntl);
+ OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0));
+ OUT_RING(ctx->se_cntl_status);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_MISC) {
+ BEGIN_RING(2);
+ OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0));
+ OUT_RING(ctx->re_misc);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_TEX0) {
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &tex[0].pp_txoffset)) {
+ DRM_ERROR("Invalid texture offset for unit 0\n");
+ return -EINVAL;
+ }
+
+ BEGIN_RING(9);
+ OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5));
+ OUT_RING(tex[0].pp_txfilter);
+ OUT_RING(tex[0].pp_txformat);
+ OUT_RING(tex[0].pp_txoffset);
+ OUT_RING(tex[0].pp_txcblend);
+ OUT_RING(tex[0].pp_txablend);
+ OUT_RING(tex[0].pp_tfactor);
+ OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0));
+ OUT_RING(tex[0].pp_border_color);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_TEX1) {
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &tex[1].pp_txoffset)) {
+ DRM_ERROR("Invalid texture offset for unit 1\n");
+ return -EINVAL;
+ }
+
+ BEGIN_RING(9);
+ OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5));
+ OUT_RING(tex[1].pp_txfilter);
+ OUT_RING(tex[1].pp_txformat);
+ OUT_RING(tex[1].pp_txoffset);
+ OUT_RING(tex[1].pp_txcblend);
+ OUT_RING(tex[1].pp_txablend);
+ OUT_RING(tex[1].pp_tfactor);
+ OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0));
+ OUT_RING(tex[1].pp_border_color);
+ ADVANCE_RING();
+ }
+
+ if (dirty & RADEON_UPLOAD_TEX2) {
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv,
+ &tex[2].pp_txoffset)) {
+ DRM_ERROR("Invalid texture offset for unit 2\n");
+ return -EINVAL;
+ }
+
+ BEGIN_RING(9);
+ OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5));
+ OUT_RING(tex[2].pp_txfilter);
+ OUT_RING(tex[2].pp_txformat);
+ OUT_RING(tex[2].pp_txoffset);
+ OUT_RING(tex[2].pp_txcblend);
+ OUT_RING(tex[2].pp_txablend);
+ OUT_RING(tex[2].pp_tfactor);
+ OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0));
+ OUT_RING(tex[2].pp_border_color);
+ ADVANCE_RING();
+ }
+
+ return 0;
+}
+
+/* Emit 1.2 state
+ */
+static int radeon_emit_state2(drm_radeon_private_t * dev_priv,
+ struct drm_file *file_priv,
+ drm_radeon_state_t * state)
+{
+ RING_LOCALS;
+
+ if (state->dirty & RADEON_UPLOAD_ZBIAS) {
+ BEGIN_RING(3);
+ OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1));
+ OUT_RING(state->context2.se_zbias_factor);
+ OUT_RING(state->context2.se_zbias_constant);
+ ADVANCE_RING();
+ }
+
+ return radeon_emit_state(dev_priv, file_priv, &state->context,
+ state->tex, state->dirty);
+}
+
+/* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
+ * 1.3 cmdbuffers allow all previous state to be updated as well as
+ * the tcl scalar and vector areas.
+ */
+static struct {
+ int start;
+ int len;
+ const char *name;
+} packet[RADEON_MAX_STATE_PACKETS] = {
+ {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
+ {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
+ {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
+ {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
+ {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
+ {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
+ {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
+ {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
+ {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
+ {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
+ {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
+ {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
+ {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
+ {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
+ {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
+ {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
+ {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
+ {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
+ {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
+ {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
+ {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
+ "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
+ {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
+ {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
+ {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
+ {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
+ {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
+ {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
+ {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
+ {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
+ {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
+ {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
+ {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
+ {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
+ {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
+ {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
+ {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
+ {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
+ {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
+ {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
+ {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
+ {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
+ {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
+ {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
+ {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
+ {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
+ {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
+ {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
+ {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
+ {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
+ {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
+ "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
+ {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
+ {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
+ {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
+ {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
+ {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
+ {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
+ {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
+ {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
+ {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
+ {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
+ {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
+ "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
+ {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
+ {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
+ {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
+ {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
+ {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
+ {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
+ {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
+ {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
+ {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
+ {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
+ {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
+ {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
+ {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
+ {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
+ {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
+ {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
+ {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
+ {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
+ {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
+ {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
+ {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
+ {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
+ {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
+ {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
+ {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */
+ {R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
+ {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
+ {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
+ {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
+ {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
+ {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
+ {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
+ {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
+ {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
+};
+
+/* ================================================================
+ * Performance monitoring functions
+ */
+
+static void radeon_clear_box(drm_radeon_private_t * dev_priv,
+ int x, int y, int w, int h, int r, int g, int b)
+{
+ u32 color;
+ RING_LOCALS;
+
+ x += dev_priv->sarea_priv->boxes[0].x1;
+ y += dev_priv->sarea_priv->boxes[0].y1;
+
+ switch (dev_priv->color_fmt) {
+ case RADEON_COLOR_FORMAT_RGB565:
+ color = (((r & 0xf8) << 8) |
+ ((g & 0xfc) << 3) | ((b & 0xf8) >> 3));
+ break;
+ case RADEON_COLOR_FORMAT_ARGB8888:
+ default:
+ color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
+ break;
+ }
+
+ BEGIN_RING(4);
+ RADEON_WAIT_UNTIL_3D_IDLE();
+ OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
+ OUT_RING(0xffffffff);
+ ADVANCE_RING();
+
+ BEGIN_RING(6);
+
+ OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4));
+ OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_SOLID_COLOR |
+ (dev_priv->color_fmt << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS);
+
+ if (dev_priv->sarea_priv->pfCurrentPage == 1) {
+ OUT_RING(dev_priv->front_pitch_offset);
+ } else {
+ OUT_RING(dev_priv->back_pitch_offset);
+ }
+
+ OUT_RING(color);
+
+ OUT_RING((x << 16) | y);
+ OUT_RING((w << 16) | h);
+
+ ADVANCE_RING();
+}
+
+static void radeon_cp_performance_boxes(drm_radeon_private_t * dev_priv)
+{
+ /* Collapse various things into a wait flag -- trying to
+ * guess if userspase slept -- better just to have them tell us.
+ */
+ if (dev_priv->stats.last_frame_reads > 1 ||
+ dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
+ dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
+ }
+
+ if (dev_priv->stats.freelist_loops) {
+ dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
+ }
+
+ /* Purple box for page flipping
+ */
+ if (dev_priv->stats.boxes & RADEON_BOX_FLIP)
+ radeon_clear_box(dev_priv, 4, 4, 8, 8, 255, 0, 255);
+
+ /* Red box if we have to wait for idle at any point
+ */
+ if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE)
+ radeon_clear_box(dev_priv, 16, 4, 8, 8, 255, 0, 0);
+
+ /* Blue box: lost context?
+ */
+
+ /* Yellow box for texture swaps
+ */
+ if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD)
+ radeon_clear_box(dev_priv, 40, 4, 8, 8, 255, 255, 0);
+
+ /* Green box if hardware never idles (as far as we can tell)
+ */
+ if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE))
+ radeon_clear_box(dev_priv, 64, 4, 8, 8, 0, 255, 0);
+
+ /* Draw bars indicating number of buffers allocated
+ * (not a great measure, easily confused)
+ */
+ if (dev_priv->stats.requested_bufs) {
+ if (dev_priv->stats.requested_bufs > 100)
+ dev_priv->stats.requested_bufs = 100;
+
+ radeon_clear_box(dev_priv, 4, 16,
+ dev_priv->stats.requested_bufs, 4,
+ 196, 128, 128);
+ }
+
+ memset(&dev_priv->stats, 0, sizeof(dev_priv->stats));
+
+}
+
+/* ================================================================
+ * CP command dispatch functions
+ */
+
+static void radeon_cp_dispatch_clear(struct drm_device * dev,
+ drm_radeon_clear_t * clear,
+ drm_radeon_clear_rect_t * depth_boxes)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
+ int nbox = sarea_priv->nbox;
+ struct drm_clip_rect *pbox = sarea_priv->boxes;
+ unsigned int flags = clear->flags;
+ u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0;
+ int i;
+ RING_LOCALS;
+ DRM_DEBUG("flags = 0x%x\n", flags);
+
+ dev_priv->stats.clears++;
+
+ if (dev_priv->sarea_priv->pfCurrentPage == 1) {
+ unsigned int tmp = flags;
+
+ flags &= ~(RADEON_FRONT | RADEON_BACK);
+ if (tmp & RADEON_FRONT)
+ flags |= RADEON_BACK;
+ if (tmp & RADEON_BACK)
+ flags |= RADEON_FRONT;
+ }
+
+ if (flags & (RADEON_FRONT | RADEON_BACK)) {
+
+ BEGIN_RING(4);
+
+ /* Ensure the 3D stream is idle before doing a
+ * 2D fill to clear the front or back buffer.
+ */
+ RADEON_WAIT_UNTIL_3D_IDLE();
+
+ OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
+ OUT_RING(clear->color_mask);
+
+ ADVANCE_RING();
+
+ /* Make sure we restore the 3D state next time.
+ */
+ dev_priv->sarea_priv->ctx_owner = 0;
+
+ for (i = 0; i < nbox; i++) {
+ int x = pbox[i].x1;
+ int y = pbox[i].y1;
+ int w = pbox[i].x2 - x;
+ int h = pbox[i].y2 - y;
+
+ DRM_DEBUG("%d,%d-%d,%d flags 0x%x\n",
+ x, y, w, h, flags);
+
+ if (flags & RADEON_FRONT) {
+ BEGIN_RING(6);
+
+ OUT_RING(CP_PACKET3
+ (RADEON_CNTL_PAINT_MULTI, 4));
+ OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_SOLID_COLOR |
+ (dev_priv->
+ color_fmt << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_P |
+ RADEON_GMC_CLR_CMP_CNTL_DIS);
+
+ OUT_RING(dev_priv->front_pitch_offset);
+ OUT_RING(clear->clear_color);
+
+ OUT_RING((x << 16) | y);
+ OUT_RING((w << 16) | h);
+
+ ADVANCE_RING();
+ }
+
+ if (flags & RADEON_BACK) {
+ BEGIN_RING(6);
+
+ OUT_RING(CP_PACKET3
+ (RADEON_CNTL_PAINT_MULTI, 4));
+ OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_SOLID_COLOR |
+ (dev_priv->
+ color_fmt << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_P |
+ RADEON_GMC_CLR_CMP_CNTL_DIS);
+
+ OUT_RING(dev_priv->back_pitch_offset);
+ OUT_RING(clear->clear_color);
+
+ OUT_RING((x << 16) | y);
+ OUT_RING((w << 16) | h);
+
+ ADVANCE_RING();
+ }
+ }
+ }
+
+ /* hyper z clear */
+ /* no docs available, based on reverse engeneering by Stephane Marchesin */
+ if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
+ && (flags & RADEON_CLEAR_FASTZ)) {
+
+ int i;
+ int depthpixperline =
+ dev_priv->depth_fmt ==
+ RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch /
+ 2) : (dev_priv->
+ depth_pitch / 4);
+
+ u32 clearmask;
+
+ u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
+ ((clear->depth_mask & 0xff) << 24);
+
+ /* Make sure we restore the 3D state next time.
+ * we haven't touched any "normal" state - still need this?
+ */
+ dev_priv->sarea_priv->ctx_owner = 0;
+
+ if ((dev_priv->flags & RADEON_HAS_HIERZ)
+ && (flags & RADEON_USE_HIERZ)) {
+ /* FIXME : reverse engineer that for Rx00 cards */
+ /* FIXME : the mask supposedly contains low-res z values. So can't set
+ just to the max (0xff? or actually 0x3fff?), need to take z clear
+ value into account? */
+ /* pattern seems to work for r100, though get slight
+ rendering errors with glxgears. If hierz is not enabled for r100,
+ only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
+ other ones are ignored, and the same clear mask can be used. That's
+ very different behaviour than R200 which needs different clear mask
+ and different number of tiles to clear if hierz is enabled or not !?!
+ */
+ clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f;
+ } else {
+ /* clear mask : chooses the clearing pattern.
+ rv250: could be used to clear only parts of macrotiles
+ (but that would get really complicated...)?
+ bit 0 and 1 (either or both of them ?!?!) are used to
+ not clear tile (or maybe one of the bits indicates if the tile is
+ compressed or not), bit 2 and 3 to not clear tile 1,...,.
+ Pattern is as follows:
+ | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
+ bits -------------------------------------------------
+ | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
+ rv100: clearmask covers 2x8 4x1 tiles, but one clear still
+ covers 256 pixels ?!?
+ */
+ clearmask = 0x0;
+ }
+
+ BEGIN_RING(8);
+ RADEON_WAIT_UNTIL_2D_IDLE();
+ OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE,
+ tempRB3D_DEPTHCLEARVALUE);
+ /* what offset is this exactly ? */
+ OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0);
+ /* need ctlstat, otherwise get some strange black flickering */
+ OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT,
+ RADEON_RB3D_ZC_FLUSH_ALL);
+ ADVANCE_RING();
+
+ for (i = 0; i < nbox; i++) {
+ int tileoffset, nrtilesx, nrtilesy, j;
+ /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
+ if ((dev_priv->flags & RADEON_HAS_HIERZ)
+ && !(dev_priv->microcode_version == UCODE_R200)) {
+ /* FIXME : figure this out for r200 (when hierz is enabled). Or
+ maybe r200 actually doesn't need to put the low-res z value into
+ the tile cache like r100, but just needs to clear the hi-level z-buffer?
+ Works for R100, both with hierz and without.
+ R100 seems to operate on 2x1 8x8 tiles, but...
+ odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
+ problematic with resolutions which are not 64 pix aligned? */
+ tileoffset =
+ ((pbox[i].y1 >> 3) * depthpixperline +
+ pbox[i].x1) >> 6;
+ nrtilesx =
+ ((pbox[i].x2 & ~63) -
+ (pbox[i].x1 & ~63)) >> 4;
+ nrtilesy =
+ (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
+ for (j = 0; j <= nrtilesy; j++) {
+ BEGIN_RING(4);
+ OUT_RING(CP_PACKET3
+ (RADEON_3D_CLEAR_ZMASK, 2));
+ /* first tile */
+ OUT_RING(tileoffset * 8);
+ /* the number of tiles to clear */
+ OUT_RING(nrtilesx + 4);
+ /* clear mask : chooses the clearing pattern. */
+ OUT_RING(clearmask);
+ ADVANCE_RING();
+ tileoffset += depthpixperline >> 6;
+ }
+ } else if (dev_priv->microcode_version == UCODE_R200) {
+ /* works for rv250. */
+ /* find first macro tile (8x2 4x4 z-pixels on rv250) */
+ tileoffset =
+ ((pbox[i].y1 >> 3) * depthpixperline +
+ pbox[i].x1) >> 5;
+ nrtilesx =
+ (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
+ nrtilesy =
+ (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
+ for (j = 0; j <= nrtilesy; j++) {
+ BEGIN_RING(4);
+ OUT_RING(CP_PACKET3
+ (RADEON_3D_CLEAR_ZMASK, 2));
+ /* first tile */
+ /* judging by the first tile offset needed, could possibly
+ directly address/clear 4x4 tiles instead of 8x2 * 4x4
+ macro tiles, though would still need clear mask for
+ right/bottom if truely 4x4 granularity is desired ? */
+ OUT_RING(tileoffset * 16);
+ /* the number of tiles to clear */
+ OUT_RING(nrtilesx + 1);
+ /* clear mask : chooses the clearing pattern. */
+ OUT_RING(clearmask);
+ ADVANCE_RING();
+ tileoffset += depthpixperline >> 5;
+ }
+ } else { /* rv 100 */
+ /* rv100 might not need 64 pix alignment, who knows */
+ /* offsets are, hmm, weird */
+ tileoffset =
+ ((pbox[i].y1 >> 4) * depthpixperline +
+ pbox[i].x1) >> 6;
+ nrtilesx =
+ ((pbox[i].x2 & ~63) -
+ (pbox[i].x1 & ~63)) >> 4;
+ nrtilesy =
+ (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
+ for (j = 0; j <= nrtilesy; j++) {
+ BEGIN_RING(4);
+ OUT_RING(CP_PACKET3
+ (RADEON_3D_CLEAR_ZMASK, 2));
+ OUT_RING(tileoffset * 128);
+ /* the number of tiles to clear */
+ OUT_RING(nrtilesx + 4);
+ /* clear mask : chooses the clearing pattern. */
+ OUT_RING(clearmask);
+ ADVANCE_RING();
+ tileoffset += depthpixperline >> 6;
+ }
+ }
+ }
+
+ /* TODO don't always clear all hi-level z tiles */
+ if ((dev_priv->flags & RADEON_HAS_HIERZ)
+ && (dev_priv->microcode_version == UCODE_R200)
+ && (flags & RADEON_USE_HIERZ))
+ /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
+ /* FIXME : the mask supposedly contains low-res z values. So can't set
+ just to the max (0xff? or actually 0x3fff?), need to take z clear
+ value into account? */
+ {
+ BEGIN_RING(4);
+ OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2));
+ OUT_RING(0x0); /* First tile */
+ OUT_RING(0x3cc0);
+ OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
+ ADVANCE_RING();
+ }
+ }
+
+ /* We have to clear the depth and/or stencil buffers by
+ * rendering a quad into just those buffers. Thus, we have to
+ * make sure the 3D engine is configured correctly.
+ */
+ else if ((dev_priv->microcode_version == UCODE_R200) &&
+ (flags & (RADEON_DEPTH | RADEON_STENCIL))) {
+
+ int tempPP_CNTL;
+ int tempRE_CNTL;
+ int tempRB3D_CNTL;
+ int tempRB3D_ZSTENCILCNTL;
+ int tempRB3D_STENCILREFMASK;
+ int tempRB3D_PLANEMASK;
+ int tempSE_CNTL;
+ int tempSE_VTE_CNTL;
+ int tempSE_VTX_FMT_0;
+ int tempSE_VTX_FMT_1;
+ int tempSE_VAP_CNTL;
+ int tempRE_AUX_SCISSOR_CNTL;
+
+ tempPP_CNTL = 0;
+ tempRE_CNTL = 0;
+
+ tempRB3D_CNTL = depth_clear->rb3d_cntl;
+
+ tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
+ tempRB3D_STENCILREFMASK = 0x0;
+
+ tempSE_CNTL = depth_clear->se_cntl;
+
+ /* Disable TCL */
+
+ tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */
+ (0x9 <<
+ SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));
+
+ tempRB3D_PLANEMASK = 0x0;
+
+ tempRE_AUX_SCISSOR_CNTL = 0x0;
+
+ tempSE_VTE_CNTL =
+ SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK;
+
+ /* Vertex format (X, Y, Z, W) */
+ tempSE_VTX_FMT_0 =
+ SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
+ SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
+ tempSE_VTX_FMT_1 = 0x0;
+
+ /*
+ * Depth buffer specific enables
+ */
+ if (flags & RADEON_DEPTH) {
+ /* Enable depth buffer */
+ tempRB3D_CNTL |= RADEON_Z_ENABLE;
+ } else {
+ /* Disable depth buffer */
+ tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
+ }
+
+ /*
+ * Stencil buffer specific enables
+ */
+ if (flags & RADEON_STENCIL) {
+ tempRB3D_CNTL |= RADEON_STENCIL_ENABLE;
+ tempRB3D_STENCILREFMASK = clear->depth_mask;
+ } else {
+ tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
+ tempRB3D_STENCILREFMASK = 0x00000000;
+ }
+
+ if (flags & RADEON_USE_COMP_ZBUF) {
+ tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
+ RADEON_Z_DECOMPRESSION_ENABLE;
+ }
+ if (flags & RADEON_USE_HIERZ) {
+ tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
+ }
+
+ BEGIN_RING(26);
+ RADEON_WAIT_UNTIL_2D_IDLE();
+
+ OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL);
+ OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL);
+ OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL);
+ OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
+ OUT_RING_REG(RADEON_RB3D_STENCILREFMASK,
+ tempRB3D_STENCILREFMASK);
+ OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK);
+ OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL);
+ OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL);
+ OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0);
+ OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1);
+ OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL);
+ OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL);
+ ADVANCE_RING();
+
+ /* Make sure we restore the 3D state next time.
+ */
+ dev_priv->sarea_priv->ctx_owner = 0;
+
+ for (i = 0; i < nbox; i++) {
+
+ /* Funny that this should be required --
+ * sets top-left?
+ */
+ radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
+
+ BEGIN_RING(14);
+ OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12));
+ OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
+ RADEON_PRIM_WALK_RING |
+ (3 << RADEON_NUM_VERTICES_SHIFT)));
+ OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
+ OUT_RING(0x3f800000);
+ OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
+ OUT_RING(0x3f800000);
+ OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
+ OUT_RING(0x3f800000);
+ ADVANCE_RING();
+ }
+ } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) {
+
+ int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
+
+ rb3d_cntl = depth_clear->rb3d_cntl;
+
+ if (flags & RADEON_DEPTH) {
+ rb3d_cntl |= RADEON_Z_ENABLE;
+ } else {
+ rb3d_cntl &= ~RADEON_Z_ENABLE;
+ }
+
+ if (flags & RADEON_STENCIL) {
+ rb3d_cntl |= RADEON_STENCIL_ENABLE;
+ rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */
+ } else {
+ rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
+ rb3d_stencilrefmask = 0x00000000;
+ }
+
+ if (flags & RADEON_USE_COMP_ZBUF) {
+ tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
+ RADEON_Z_DECOMPRESSION_ENABLE;
+ }
+ if (flags & RADEON_USE_HIERZ) {
+ tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
+ }
+
+ BEGIN_RING(13);
+ RADEON_WAIT_UNTIL_2D_IDLE();
+
+ OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1));
+ OUT_RING(0x00000000);
+ OUT_RING(rb3d_cntl);
+
+ OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
+ OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask);
+ OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000);
+ OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl);
+ ADVANCE_RING();
+
+ /* Make sure we restore the 3D state next time.
+ */
+ dev_priv->sarea_priv->ctx_owner = 0;
+
+ for (i = 0; i < nbox; i++) {
+
+ /* Funny that this should be required --
+ * sets top-left?
+ */
+ radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
+
+ BEGIN_RING(15);
+
+ OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13));
+ OUT_RING(RADEON_VTX_Z_PRESENT |
+ RADEON_VTX_PKCOLOR_PRESENT);
+ OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
+ RADEON_PRIM_WALK_RING |
+ RADEON_MAOS_ENABLE |
+ RADEON_VTX_FMT_RADEON_MODE |
+ (3 << RADEON_NUM_VERTICES_SHIFT)));
+
+ OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
+ OUT_RING(0x0);
+
+ OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
+ OUT_RING(0x0);
+
+ OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
+ OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
+ OUT_RING(0x0);
+
+ ADVANCE_RING();
+ }
+ }
+
+ /* Increment the clear counter. The client-side 3D driver must
+ * wait on this value before performing the clear ioctl. We
+ * need this because the card's so damned fast...
+ */
+ dev_priv->sarea_priv->last_clear++;
+
+ BEGIN_RING(4);
+
+ RADEON_CLEAR_AGE(dev_priv->sarea_priv->last_clear);
+ RADEON_WAIT_UNTIL_IDLE();
+
+ ADVANCE_RING();
+}
+
+static void radeon_cp_dispatch_swap(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ int nbox = sarea_priv->nbox;
+ struct drm_clip_rect *pbox = sarea_priv->boxes;
+ int i;
+ RING_LOCALS;
+ DRM_DEBUG("\n");
+
+ /* Do some trivial performance monitoring...
+ */
+ if (dev_priv->do_boxes)
+ radeon_cp_performance_boxes(dev_priv);
+
+ /* Wait for the 3D stream to idle before dispatching the bitblt.
+ * This will prevent data corruption between the two streams.
+ */
+ BEGIN_RING(2);
+
+ RADEON_WAIT_UNTIL_3D_IDLE();
+
+ ADVANCE_RING();
+
+ for (i = 0; i < nbox; i++) {
+ int x = pbox[i].x1;
+ int y = pbox[i].y1;
+ int w = pbox[i].x2 - x;
+ int h = pbox[i].y2 - y;
+
+ DRM_DEBUG("%d,%d-%d,%d\n", x, y, w, h);
+
+ BEGIN_RING(9);
+
+ OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0));
+ OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
+ RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_NONE |
+ (dev_priv->color_fmt << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_S |
+ RADEON_DP_SRC_SOURCE_MEMORY |
+ RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
+
+ /* Make this work even if front & back are flipped:
+ */
+ OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1));
+ if (dev_priv->sarea_priv->pfCurrentPage == 0) {
+ OUT_RING(dev_priv->back_pitch_offset);
+ OUT_RING(dev_priv->front_pitch_offset);
+ } else {
+ OUT_RING(dev_priv->front_pitch_offset);
+ OUT_RING(dev_priv->back_pitch_offset);
+ }
+
+ OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2));
+ OUT_RING((x << 16) | y);
+ OUT_RING((x << 16) | y);
+ OUT_RING((w << 16) | h);
+
+ ADVANCE_RING();
+ }
+
+ /* Increment the frame counter. The client-side 3D driver must
+ * throttle the framerate by waiting for this value before
+ * performing the swapbuffer ioctl.
+ */
+ dev_priv->sarea_priv->last_frame++;
+
+ BEGIN_RING(4);
+
+ RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
+ RADEON_WAIT_UNTIL_2D_IDLE();
+
+ ADVANCE_RING();
+}
+
+static void radeon_cp_dispatch_flip(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ struct drm_sarea *sarea = (struct drm_sarea *) dev_priv->sarea->handle;
+ int offset = (dev_priv->sarea_priv->pfCurrentPage == 1)
+ ? dev_priv->front_offset : dev_priv->back_offset;
+ RING_LOCALS;
+ DRM_DEBUG("pfCurrentPage=%d\n",
+ dev_priv->sarea_priv->pfCurrentPage);
+
+ /* Do some trivial performance monitoring...
+ */
+ if (dev_priv->do_boxes) {
+ dev_priv->stats.boxes |= RADEON_BOX_FLIP;
+ radeon_cp_performance_boxes(dev_priv);
+ }
+
+ /* Update the frame offsets for both CRTCs
+ */
+ BEGIN_RING(6);
+
+ RADEON_WAIT_UNTIL_3D_IDLE();
+ OUT_RING_REG(RADEON_CRTC_OFFSET,
+ ((sarea->frame.y * dev_priv->front_pitch +
+ sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7)
+ + offset);
+ OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base
+ + offset);
+
+ ADVANCE_RING();
+
+ /* Increment the frame counter. The client-side 3D driver must
+ * throttle the framerate by waiting for this value before
+ * performing the swapbuffer ioctl.
+ */
+ dev_priv->sarea_priv->last_frame++;
+ dev_priv->sarea_priv->pfCurrentPage =
+ 1 - dev_priv->sarea_priv->pfCurrentPage;
+
+ BEGIN_RING(2);
+
+ RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
+
+ ADVANCE_RING();
+}
+
+static int bad_prim_vertex_nr(int primitive, int nr)
+{
+ switch (primitive & RADEON_PRIM_TYPE_MASK) {
+ case RADEON_PRIM_TYPE_NONE:
+ case RADEON_PRIM_TYPE_POINT:
+ return nr < 1;
+ case RADEON_PRIM_TYPE_LINE:
+ return (nr & 1) || nr == 0;
+ case RADEON_PRIM_TYPE_LINE_STRIP:
+ return nr < 2;
+ case RADEON_PRIM_TYPE_TRI_LIST:
+ case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
+ case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
+ case RADEON_PRIM_TYPE_RECT_LIST:
+ return nr % 3 || nr == 0;
+ case RADEON_PRIM_TYPE_TRI_FAN:
+ case RADEON_PRIM_TYPE_TRI_STRIP:
+ return nr < 3;
+ default:
+ return 1;
+ }
+}
+
+typedef struct {
+ unsigned int start;
+ unsigned int finish;
+ unsigned int prim;
+ unsigned int numverts;
+ unsigned int offset;
+ unsigned int vc_format;
+} drm_radeon_tcl_prim_t;
+
+static void radeon_cp_dispatch_vertex(struct drm_device * dev,
+ struct drm_buf * buf,
+ drm_radeon_tcl_prim_t * prim)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
+ int numverts = (int)prim->numverts;
+ int nbox = sarea_priv->nbox;
+ int i = 0;
+ RING_LOCALS;
+
+ DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
+ prim->prim,
+ prim->vc_format, prim->start, prim->finish, prim->numverts);
+
+ if (bad_prim_vertex_nr(prim->prim, prim->numverts)) {
+ DRM_ERROR("bad prim %x numverts %d\n",
+ prim->prim, prim->numverts);
+ return;
+ }
+
+ do {
+ /* Emit the next cliprect */
+ if (i < nbox) {
+ radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
+ }
+
+ /* Emit the vertex buffer rendering commands */
+ BEGIN_RING(5);
+
+ OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3));
+ OUT_RING(offset);
+ OUT_RING(numverts);
+ OUT_RING(prim->vc_format);
+ OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST |
+ RADEON_COLOR_ORDER_RGBA |
+ RADEON_VTX_FMT_RADEON_MODE |
+ (numverts << RADEON_NUM_VERTICES_SHIFT));
+
+ ADVANCE_RING();
+
+ i++;
+ } while (i < nbox);
+}
+
+static void radeon_cp_discard_buffer(struct drm_device * dev, struct drm_buf * buf)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
+ RING_LOCALS;
+
+ buf_priv->age = ++dev_priv->sarea_priv->last_dispatch;
+
+ /* Emit the vertex buffer age */
+ BEGIN_RING(2);
+ RADEON_DISPATCH_AGE(buf_priv->age);
+ ADVANCE_RING();
+
+ buf->pending = 1;
+ buf->used = 0;
+}
+
+static void radeon_cp_dispatch_indirect(struct drm_device * dev,
+ struct drm_buf * buf, int start, int end)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ RING_LOCALS;
+ DRM_DEBUG("buf=%d s=0x%x e=0x%x\n", buf->idx, start, end);
+
+ if (start != end) {
+ int offset = (dev_priv->gart_buffers_offset
+ + buf->offset + start);
+ int dwords = (end - start + 3) / sizeof(u32);
+
+ /* Indirect buffer data must be an even number of
+ * dwords, so if we've been given an odd number we must
+ * pad the data with a Type-2 CP packet.
+ */
+ if (dwords & 1) {
+ u32 *data = (u32 *)
+ ((char *)dev->agp_buffer_map->handle
+ + buf->offset + start);
+ data[dwords++] = RADEON_CP_PACKET2;
+ }
+
+ /* Fire off the indirect buffer */
+ BEGIN_RING(3);
+
+ OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1));
+ OUT_RING(offset);
+ OUT_RING(dwords);
+
+ ADVANCE_RING();
+ }
+}
+
+static void radeon_cp_dispatch_indices(struct drm_device * dev,
+ struct drm_buf * elt_buf,
+ drm_radeon_tcl_prim_t * prim)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ int offset = dev_priv->gart_buffers_offset + prim->offset;
+ u32 *data;
+ int dwords;
+ int i = 0;
+ int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
+ int count = (prim->finish - start) / sizeof(u16);
+ int nbox = sarea_priv->nbox;
+
+ DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
+ prim->prim,
+ prim->vc_format,
+ prim->start, prim->finish, prim->offset, prim->numverts);
+
+ if (bad_prim_vertex_nr(prim->prim, count)) {
+ DRM_ERROR("bad prim %x count %d\n", prim->prim, count);
+ return;
+ }
+
+ if (start >= prim->finish || (prim->start & 0x7)) {
+ DRM_ERROR("buffer prim %d\n", prim->prim);
+ return;
+ }
+
+ dwords = (prim->finish - prim->start + 3) / sizeof(u32);
+
+ data = (u32 *) ((char *)dev->agp_buffer_map->handle +
+ elt_buf->offset + prim->start);
+
+ data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2);
+ data[1] = offset;
+ data[2] = prim->numverts;
+ data[3] = prim->vc_format;
+ data[4] = (prim->prim |
+ RADEON_PRIM_WALK_IND |
+ RADEON_COLOR_ORDER_RGBA |
+ RADEON_VTX_FMT_RADEON_MODE |
+ (count << RADEON_NUM_VERTICES_SHIFT));
+
+ do {
+ if (i < nbox)
+ radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
+
+ radeon_cp_dispatch_indirect(dev, elt_buf,
+ prim->start, prim->finish);
+
+ i++;
+ } while (i < nbox);
+
+}
+
+#define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
+
+static int radeon_cp_dispatch_texture(struct drm_device * dev,
+ struct drm_file *file_priv,
+ drm_radeon_texture_t * tex,
+ drm_radeon_tex_image_t * image)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ struct drm_buf *buf;
+ u32 format;
+ u32 *buffer;
+ const u8 __user *data;
+ int size, dwords, tex_width, blit_width, spitch;
+ u32 height;
+ int i;
+ u32 texpitch, microtile;
+ u32 offset, byte_offset;
+ RING_LOCALS;
+
+ if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) {
+ DRM_ERROR("Invalid destination offset\n");
+ return -EINVAL;
+ }
+
+ dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;
+
+ /* Flush the pixel cache. This ensures no pixel data gets mixed
+ * up with the texture data from the host data blit, otherwise
+ * part of the texture image may be corrupted.
+ */
+ BEGIN_RING(4);
+ RADEON_FLUSH_CACHE();
+ RADEON_WAIT_UNTIL_IDLE();
+ ADVANCE_RING();
+
+ /* The compiler won't optimize away a division by a variable,
+ * even if the only legal values are powers of two. Thus, we'll
+ * use a shift instead.
+ */
+ switch (tex->format) {
+ case RADEON_TXFORMAT_ARGB8888:
+ case RADEON_TXFORMAT_RGBA8888:
+ format = RADEON_COLOR_FORMAT_ARGB8888;
+ tex_width = tex->width * 4;
+ blit_width = image->width * 4;
+ break;
+ case RADEON_TXFORMAT_AI88:
+ case RADEON_TXFORMAT_ARGB1555:
+ case RADEON_TXFORMAT_RGB565:
+ case RADEON_TXFORMAT_ARGB4444:
+ case RADEON_TXFORMAT_VYUY422:
+ case RADEON_TXFORMAT_YVYU422:
+ format = RADEON_COLOR_FORMAT_RGB565;
+ tex_width = tex->width * 2;
+ blit_width = image->width * 2;
+ break;
+ case RADEON_TXFORMAT_I8:
+ case RADEON_TXFORMAT_RGB332:
+ format = RADEON_COLOR_FORMAT_CI8;
+ tex_width = tex->width * 1;
+ blit_width = image->width * 1;
+ break;
+ default:
+ DRM_ERROR("invalid texture format %d\n", tex->format);
+ return -EINVAL;
+ }
+ spitch = blit_width >> 6;
+ if (spitch == 0 && image->height > 1)
+ return -EINVAL;
+
+ texpitch = tex->pitch;
+ if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
+ microtile = 1;
+ if (tex_width < 64) {
+ texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
+ /* we got tiled coordinates, untile them */
+ image->x *= 2;
+ }
+ } else
+ microtile = 0;
+
+ /* this might fail for zero-sized uploads - are those illegal? */
+ if (!radeon_check_offset(dev_priv, tex->offset + image->height *
+ blit_width - 1)) {
+ DRM_ERROR("Invalid final destination offset\n");
+ return -EINVAL;
+ }
+
+ DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);
+
+ do {
+ DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
+ tex->offset >> 10, tex->pitch, tex->format,
+ image->x, image->y, image->width, image->height);
+
+ /* Make a copy of some parameters in case we have to
+ * update them for a multi-pass texture blit.
+ */
+ height = image->height;
+ data = (const u8 __user *)image->data;
+
+ size = height * blit_width;
+
+ if (size > RADEON_MAX_TEXTURE_SIZE) {
+ height = RADEON_MAX_TEXTURE_SIZE / blit_width;
+ size = height * blit_width;
+ } else if (size < 4 && size > 0) {
+ size = 4;
+ } else if (size == 0) {
+ return 0;
+ }
+
+ buf = radeon_freelist_get(dev);
+ if (0 && !buf) {
+ radeon_do_cp_idle(dev_priv);
+ buf = radeon_freelist_get(dev);
+ }
+ if (!buf) {
+ DRM_DEBUG("EAGAIN\n");
+ if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image)))
+ return -EFAULT;
+ return -EAGAIN;
+ }
+
+ /* Dispatch the indirect buffer.
+ */
+ buffer =
+ (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset);
+ dwords = size / 4;
+
+#define RADEON_COPY_MT(_buf, _data, _width) \
+ do { \
+ if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
+ DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
+ return -EFAULT; \
+ } \
+ } while(0)
+
+ if (microtile) {
+ /* texture micro tiling in use, minimum texture width is thus 16 bytes.
+ however, we cannot use blitter directly for texture width < 64 bytes,
+ since minimum tex pitch is 64 bytes and we need this to match
+ the texture width, otherwise the blitter will tile it wrong.
+ Thus, tiling manually in this case. Additionally, need to special
+ case tex height = 1, since our actual image will have height 2
+ and we need to ensure we don't read beyond the texture size
+ from user space. */
+ if (tex->height == 1) {
+ if (tex_width >= 64 || tex_width <= 16) {
+ RADEON_COPY_MT(buffer, data,
+ (int)(tex_width * sizeof(u32)));
+ } else if (tex_width == 32) {
+ RADEON_COPY_MT(buffer, data, 16);
+ RADEON_COPY_MT(buffer + 8,
+ data + 16, 16);
+ }
+ } else if (tex_width >= 64 || tex_width == 16) {
+ RADEON_COPY_MT(buffer, data,
+ (int)(dwords * sizeof(u32)));
+ } else if (tex_width < 16) {
+ for (i = 0; i < tex->height; i++) {
+ RADEON_COPY_MT(buffer, data, tex_width);
+ buffer += 4;
+ data += tex_width;
+ }
+ } else if (tex_width == 32) {
+ /* TODO: make sure this works when not fitting in one buffer
+ (i.e. 32bytes x 2048...) */
+ for (i = 0; i < tex->height; i += 2) {
+ RADEON_COPY_MT(buffer, data, 16);
+ data += 16;
+ RADEON_COPY_MT(buffer + 8, data, 16);
+ data += 16;
+ RADEON_COPY_MT(buffer + 4, data, 16);
+ data += 16;
+ RADEON_COPY_MT(buffer + 12, data, 16);
+ data += 16;
+ buffer += 16;
+ }
+ }
+ } else {
+ if (tex_width >= 32) {
+ /* Texture image width is larger than the minimum, so we
+ * can upload it directly.
+ */
+ RADEON_COPY_MT(buffer, data,
+ (int)(dwords * sizeof(u32)));
+ } else {
+ /* Texture image width is less than the minimum, so we
+ * need to pad out each image scanline to the minimum
+ * width.
+ */
+ for (i = 0; i < tex->height; i++) {
+ RADEON_COPY_MT(buffer, data, tex_width);
+ buffer += 8;
+ data += tex_width;
+ }
+ }
+ }
+
+#undef RADEON_COPY_MT
+ byte_offset = (image->y & ~2047) * blit_width;
+ buf->file_priv = file_priv;
+ buf->used = size;
+ offset = dev_priv->gart_buffers_offset + buf->offset;
+ BEGIN_RING(9);
+ OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
+ OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
+ RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_NONE |
+ (format << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_S |
+ RADEON_DP_SRC_SOURCE_MEMORY |
+ RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
+ OUT_RING((spitch << 22) | (offset >> 10));
+ OUT_RING((texpitch << 22) | ((tex->offset >> 10) + (byte_offset >> 10)));
+ OUT_RING(0);
+ OUT_RING((image->x << 16) | (image->y % 2048));
+ OUT_RING((image->width << 16) | height);
+ RADEON_WAIT_UNTIL_2D_IDLE();
+ ADVANCE_RING();
+ COMMIT_RING();
+
+ radeon_cp_discard_buffer(dev, buf);
+
+ /* Update the input parameters for next time */
+ image->y += height;
+ image->height -= height;
+ image->data = (const u8 __user *)image->data + size;
+ } while (image->height > 0);
+
+ /* Flush the pixel cache after the blit completes. This ensures
+ * the texture data is written out to memory before rendering
+ * continues.
+ */
+ BEGIN_RING(4);
+ RADEON_FLUSH_CACHE();
+ RADEON_WAIT_UNTIL_2D_IDLE();
+ ADVANCE_RING();
+ COMMIT_RING();
+
+ return 0;
+}
+
+static void radeon_cp_dispatch_stipple(struct drm_device * dev, u32 * stipple)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ int i;
+ RING_LOCALS;
+ DRM_DEBUG("\n");
+
+ BEGIN_RING(35);
+
+ OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
+ OUT_RING(0x00000000);
+
+ OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31));
+ for (i = 0; i < 32; i++) {
+ OUT_RING(stipple[i]);
+ }
+
+ ADVANCE_RING();
+}
+
+static void radeon_apply_surface_regs(int surf_index,
+ drm_radeon_private_t *dev_priv)
+{
+ if (!dev_priv->mmio)
+ return;
+
+ radeon_do_cp_idle(dev_priv);
+
+ RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index,
+ dev_priv->surfaces[surf_index].flags);
+ RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index,
+ dev_priv->surfaces[surf_index].lower);
+ RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index,
+ dev_priv->surfaces[surf_index].upper);
+}
+
+/* Allocates a virtual surface
+ * doesn't always allocate a real surface, will stretch an existing
+ * surface when possible.
+ *
+ * Note that refcount can be at most 2, since during a free refcount=3
+ * might mean we have to allocate a new surface which might not always
+ * be available.
+ * For example : we allocate three contigous surfaces ABC. If B is
+ * freed, we suddenly need two surfaces to store A and C, which might
+ * not always be available.
+ */
+static int alloc_surface(drm_radeon_surface_alloc_t *new,
+ drm_radeon_private_t *dev_priv,
+ struct drm_file *file_priv)
+{
+ struct radeon_virt_surface *s;
+ int i;
+ int virt_surface_index;
+ uint32_t new_upper, new_lower;
+
+ new_lower = new->address;
+ new_upper = new_lower + new->size - 1;
+
+ /* sanity check */
+ if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
+ ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) !=
+ RADEON_SURF_ADDRESS_FIXED_MASK)
+ || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
+ return -1;
+
+ /* make sure there is no overlap with existing surfaces */
+ for (i = 0; i < RADEON_MAX_SURFACES; i++) {
+ if ((dev_priv->surfaces[i].refcount != 0) &&
+ (((new_lower >= dev_priv->surfaces[i].lower) &&
+ (new_lower < dev_priv->surfaces[i].upper)) ||
+ ((new_lower < dev_priv->surfaces[i].lower) &&
+ (new_upper > dev_priv->surfaces[i].lower)))) {
+ return -1;
+ }
+ }
+
+ /* find a virtual surface */
+ for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++)
+ if (dev_priv->virt_surfaces[i].file_priv == 0)
+ break;
+ if (i == 2 * RADEON_MAX_SURFACES) {
+ return -1;
+ }
+ virt_surface_index = i;
+
+ /* try to reuse an existing surface */
+ for (i = 0; i < RADEON_MAX_SURFACES; i++) {
+ /* extend before */
+ if ((dev_priv->surfaces[i].refcount == 1) &&
+ (new->flags == dev_priv->surfaces[i].flags) &&
+ (new_upper + 1 == dev_priv->surfaces[i].lower)) {
+ s = &(dev_priv->virt_surfaces[virt_surface_index]);
+ s->surface_index = i;
+ s->lower = new_lower;
+ s->upper = new_upper;
+ s->flags = new->flags;
+ s->file_priv = file_priv;
+ dev_priv->surfaces[i].refcount++;
+ dev_priv->surfaces[i].lower = s->lower;
+ radeon_apply_surface_regs(s->surface_index, dev_priv);
+ return virt_surface_index;
+ }
+
+ /* extend after */
+ if ((dev_priv->surfaces[i].refcount == 1) &&
+ (new->flags == dev_priv->surfaces[i].flags) &&
+ (new_lower == dev_priv->surfaces[i].upper + 1)) {
+ s = &(dev_priv->virt_surfaces[virt_surface_index]);
+ s->surface_index = i;
+ s->lower = new_lower;
+ s->upper = new_upper;
+ s->flags = new->flags;
+ s->file_priv = file_priv;
+ dev_priv->surfaces[i].refcount++;
+ dev_priv->surfaces[i].upper = s->upper;
+ radeon_apply_surface_regs(s->surface_index, dev_priv);
+ return virt_surface_index;
+ }
+ }
+
+ /* okay, we need a new one */
+ for (i = 0; i < RADEON_MAX_SURFACES; i++) {
+ if (dev_priv->surfaces[i].refcount == 0) {
+ s = &(dev_priv->virt_surfaces[virt_surface_index]);
+ s->surface_index = i;
+ s->lower = new_lower;
+ s->upper = new_upper;
+ s->flags = new->flags;
+ s->file_priv = file_priv;
+ dev_priv->surfaces[i].refcount = 1;
+ dev_priv->surfaces[i].lower = s->lower;
+ dev_priv->surfaces[i].upper = s->upper;
+ dev_priv->surfaces[i].flags = s->flags;
+ radeon_apply_surface_regs(s->surface_index, dev_priv);
+ return virt_surface_index;
+ }
+ }
+
+ /* we didn't find anything */
+ return -1;
+}
+
+static int free_surface(struct drm_file *file_priv,
+ drm_radeon_private_t * dev_priv,
+ int lower)
+{
+ struct radeon_virt_surface *s;
+ int i;
+ /* find the virtual surface */
+ for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
+ s = &(dev_priv->virt_surfaces[i]);
+ if (s->file_priv) {
+ if ((lower == s->lower) && (file_priv == s->file_priv))
+ {
+ if (dev_priv->surfaces[s->surface_index].
+ lower == s->lower)
+ dev_priv->surfaces[s->surface_index].
+ lower = s->upper;
+
+ if (dev_priv->surfaces[s->surface_index].
+ upper == s->upper)
+ dev_priv->surfaces[s->surface_index].
+ upper = s->lower;
+
+ dev_priv->surfaces[s->surface_index].refcount--;
+ if (dev_priv->surfaces[s->surface_index].
+ refcount == 0)
+ dev_priv->surfaces[s->surface_index].
+ flags = 0;
+ s->file_priv = NULL;
+ radeon_apply_surface_regs(s->surface_index,
+ dev_priv);
+ return 0;
+ }
+ }
+ }
+ return 1;
+}
+
+static void radeon_surfaces_release(struct drm_file *file_priv,
+ drm_radeon_private_t * dev_priv)
+{
+ int i;
+ for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
+ if (dev_priv->virt_surfaces[i].file_priv == file_priv)
+ free_surface(file_priv, dev_priv,
+ dev_priv->virt_surfaces[i].lower);
+ }
+}
+
+/* ================================================================
+ * IOCTL functions
+ */
+static int radeon_surface_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_surface_alloc_t *alloc = data;
+
+ if (alloc_surface(alloc, dev_priv, file_priv) == -1)
+ return -EINVAL;
+ else
+ return 0;
+}
+
+static int radeon_surface_free(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_surface_free_t *memfree = data;
+
+ if (free_surface(file_priv, dev_priv, memfree->address))
+ return -EINVAL;
+ else
+ return 0;
+}
+
+static int radeon_cp_clear(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_clear_t *clear = data;
+ drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
+ DRM_DEBUG("\n");
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+
+ if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
+ sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
+
+ if (DRM_COPY_FROM_USER(&depth_boxes, clear->depth_boxes,
+ sarea_priv->nbox * sizeof(depth_boxes[0])))
+ return -EFAULT;
+
+ radeon_cp_dispatch_clear(dev, clear, depth_boxes);
+
+ COMMIT_RING();
+ return 0;
+}
+
+/* Not sure why this isn't set all the time:
+ */
+static int radeon_do_init_pageflip(struct drm_device * dev)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ RING_LOCALS;
+
+ DRM_DEBUG("\n");
+
+ BEGIN_RING(6);
+ RADEON_WAIT_UNTIL_3D_IDLE();
+ OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0));
+ OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) |
+ RADEON_CRTC_OFFSET_FLIP_CNTL);
+ OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0));
+ OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) |
+ RADEON_CRTC_OFFSET_FLIP_CNTL);
+ ADVANCE_RING();
+
+ dev_priv->page_flipping = 1;
+
+ if (dev_priv->sarea_priv->pfCurrentPage != 1)
+ dev_priv->sarea_priv->pfCurrentPage = 0;
+
+ return 0;
+}
+
+/* Swapping and flipping are different operations, need different ioctls.
+ * They can & should be intermixed to support multiple 3d windows.
+ */
+static int radeon_cp_flip(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG("\n");
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+
+ if (!dev_priv->page_flipping)
+ radeon_do_init_pageflip(dev);
+
+ radeon_cp_dispatch_flip(dev);
+
+ COMMIT_RING();
+ return 0;
+}
+
+static int radeon_cp_swap(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ DRM_DEBUG("\n");
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+
+ if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
+ sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
+
+ radeon_cp_dispatch_swap(dev);
+ dev_priv->sarea_priv->ctx_owner = 0;
+
+ COMMIT_RING();
+ return 0;
+}
+
+static int radeon_cp_vertex(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ struct drm_device_dma *dma = dev->dma;
+ struct drm_buf *buf;
+ drm_radeon_vertex_t *vertex = data;
+ drm_radeon_tcl_prim_t prim;
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n",
+ DRM_CURRENTPID, vertex->idx, vertex->count, vertex->discard);
+
+ if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
+ DRM_ERROR("buffer index %d (of %d max)\n",
+ vertex->idx, dma->buf_count - 1);
+ return -EINVAL;
+ }
+ if (vertex->prim < 0 || vertex->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
+ DRM_ERROR("buffer prim %d\n", vertex->prim);
+ return -EINVAL;
+ }
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+ VB_AGE_TEST_WITH_RETURN(dev_priv);
+
+ buf = dma->buflist[vertex->idx];
+
+ if (buf->file_priv != file_priv) {
+ DRM_ERROR("process %d using buffer owned by %p\n",
+ DRM_CURRENTPID, buf->file_priv);
+ return -EINVAL;
+ }
+ if (buf->pending) {
+ DRM_ERROR("sending pending buffer %d\n", vertex->idx);
+ return -EINVAL;
+ }
+
+ /* Build up a prim_t record:
+ */
+ if (vertex->count) {
+ buf->used = vertex->count; /* not used? */
+
+ if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
+ if (radeon_emit_state(dev_priv, file_priv,
+ &sarea_priv->context_state,
+ sarea_priv->tex_state,
+ sarea_priv->dirty)) {
+ DRM_ERROR("radeon_emit_state failed\n");
+ return -EINVAL;
+ }
+
+ sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
+ RADEON_UPLOAD_TEX1IMAGES |
+ RADEON_UPLOAD_TEX2IMAGES |
+ RADEON_REQUIRE_QUIESCENCE);
+ }
+
+ prim.start = 0;
+ prim.finish = vertex->count; /* unused */
+ prim.prim = vertex->prim;
+ prim.numverts = vertex->count;
+ prim.vc_format = dev_priv->sarea_priv->vc_format;
+
+ radeon_cp_dispatch_vertex(dev, buf, &prim);
+ }
+
+ if (vertex->discard) {
+ radeon_cp_discard_buffer(dev, buf);
+ }
+
+ COMMIT_RING();
+ return 0;
+}
+
+static int radeon_cp_indices(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ struct drm_device_dma *dma = dev->dma;
+ struct drm_buf *buf;
+ drm_radeon_indices_t *elts = data;
+ drm_radeon_tcl_prim_t prim;
+ int count;
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n",
+ DRM_CURRENTPID, elts->idx, elts->start, elts->end,
+ elts->discard);
+
+ if (elts->idx < 0 || elts->idx >= dma->buf_count) {
+ DRM_ERROR("buffer index %d (of %d max)\n",
+ elts->idx, dma->buf_count - 1);
+ return -EINVAL;
+ }
+ if (elts->prim < 0 || elts->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
+ DRM_ERROR("buffer prim %d\n", elts->prim);
+ return -EINVAL;
+ }
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+ VB_AGE_TEST_WITH_RETURN(dev_priv);
+
+ buf = dma->buflist[elts->idx];
+
+ if (buf->file_priv != file_priv) {
+ DRM_ERROR("process %d using buffer owned by %p\n",
+ DRM_CURRENTPID, buf->file_priv);
+ return -EINVAL;
+ }
+ if (buf->pending) {
+ DRM_ERROR("sending pending buffer %d\n", elts->idx);
+ return -EINVAL;
+ }
+
+ count = (elts->end - elts->start) / sizeof(u16);
+ elts->start -= RADEON_INDEX_PRIM_OFFSET;
+
+ if (elts->start & 0x7) {
+ DRM_ERROR("misaligned buffer 0x%x\n", elts->start);
+ return -EINVAL;
+ }
+ if (elts->start < buf->used) {
+ DRM_ERROR("no header 0x%x - 0x%x\n", elts->start, buf->used);
+ return -EINVAL;
+ }
+
+ buf->used = elts->end;
+
+ if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
+ if (radeon_emit_state(dev_priv, file_priv,
+ &sarea_priv->context_state,
+ sarea_priv->tex_state,
+ sarea_priv->dirty)) {
+ DRM_ERROR("radeon_emit_state failed\n");
+ return -EINVAL;
+ }
+
+ sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
+ RADEON_UPLOAD_TEX1IMAGES |
+ RADEON_UPLOAD_TEX2IMAGES |
+ RADEON_REQUIRE_QUIESCENCE);
+ }
+
+ /* Build up a prim_t record:
+ */
+ prim.start = elts->start;
+ prim.finish = elts->end;
+ prim.prim = elts->prim;
+ prim.offset = 0; /* offset from start of dma buffers */
+ prim.numverts = RADEON_MAX_VB_VERTS; /* duh */
+ prim.vc_format = dev_priv->sarea_priv->vc_format;
+
+ radeon_cp_dispatch_indices(dev, buf, &prim);
+ if (elts->discard) {
+ radeon_cp_discard_buffer(dev, buf);
+ }
+
+ COMMIT_RING();
+ return 0;
+}
+
+static int radeon_cp_texture(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_texture_t *tex = data;
+ drm_radeon_tex_image_t image;
+ int ret;
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ if (tex->image == NULL) {
+ DRM_ERROR("null texture image!\n");
+ return -EINVAL;
+ }
+
+ if (DRM_COPY_FROM_USER(&image,
+ (drm_radeon_tex_image_t __user *) tex->image,
+ sizeof(image)))
+ return -EFAULT;
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+ VB_AGE_TEST_WITH_RETURN(dev_priv);
+
+ ret = radeon_cp_dispatch_texture(dev, file_priv, tex, &image);
+
+ return ret;
+}
+
+static int radeon_cp_stipple(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_stipple_t *stipple = data;
+ u32 mask[32];
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ if (DRM_COPY_FROM_USER(&mask, stipple->mask, 32 * sizeof(u32)))
+ return -EFAULT;
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+
+ radeon_cp_dispatch_stipple(dev, mask);
+
+ COMMIT_RING();
+ return 0;
+}
+
+static int radeon_cp_indirect(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ struct drm_device_dma *dma = dev->dma;
+ struct drm_buf *buf;
+ drm_radeon_indirect_t *indirect = data;
+ RING_LOCALS;
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ DRM_DEBUG("idx=%d s=%d e=%d d=%d\n",
+ indirect->idx, indirect->start, indirect->end,
+ indirect->discard);
+
+ if (indirect->idx < 0 || indirect->idx >= dma->buf_count) {
+ DRM_ERROR("buffer index %d (of %d max)\n",
+ indirect->idx, dma->buf_count - 1);
+ return -EINVAL;
+ }
+
+ buf = dma->buflist[indirect->idx];
+
+ if (buf->file_priv != file_priv) {
+ DRM_ERROR("process %d using buffer owned by %p\n",
+ DRM_CURRENTPID, buf->file_priv);
+ return -EINVAL;
+ }
+ if (buf->pending) {
+ DRM_ERROR("sending pending buffer %d\n", indirect->idx);
+ return -EINVAL;
+ }
+
+ if (indirect->start < buf->used) {
+ DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n",
+ indirect->start, buf->used);
+ return -EINVAL;
+ }
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+ VB_AGE_TEST_WITH_RETURN(dev_priv);
+
+ buf->used = indirect->end;
+
+ /* Wait for the 3D stream to idle before the indirect buffer
+ * containing 2D acceleration commands is processed.
+ */
+ BEGIN_RING(2);
+
+ RADEON_WAIT_UNTIL_3D_IDLE();
+
+ ADVANCE_RING();
+
+ /* Dispatch the indirect buffer full of commands from the
+ * X server. This is insecure and is thus only available to
+ * privileged clients.
+ */
+ radeon_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end);
+ if (indirect->discard) {
+ radeon_cp_discard_buffer(dev, buf);
+ }
+
+ COMMIT_RING();
+ return 0;
+}
+
+static int radeon_cp_vertex2(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ struct drm_device_dma *dma = dev->dma;
+ struct drm_buf *buf;
+ drm_radeon_vertex2_t *vertex = data;
+ int i;
+ unsigned char laststate;
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ DRM_DEBUG("pid=%d index=%d discard=%d\n",
+ DRM_CURRENTPID, vertex->idx, vertex->discard);
+
+ if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
+ DRM_ERROR("buffer index %d (of %d max)\n",
+ vertex->idx, dma->buf_count - 1);
+ return -EINVAL;
+ }
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+ VB_AGE_TEST_WITH_RETURN(dev_priv);
+
+ buf = dma->buflist[vertex->idx];
+
+ if (buf->file_priv != file_priv) {
+ DRM_ERROR("process %d using buffer owned by %p\n",
+ DRM_CURRENTPID, buf->file_priv);
+ return -EINVAL;
+ }
+
+ if (buf->pending) {
+ DRM_ERROR("sending pending buffer %d\n", vertex->idx);
+ return -EINVAL;
+ }
+
+ if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
+ return -EINVAL;
+
+ for (laststate = 0xff, i = 0; i < vertex->nr_prims; i++) {
+ drm_radeon_prim_t prim;
+ drm_radeon_tcl_prim_t tclprim;
+
+ if (DRM_COPY_FROM_USER(&prim, &vertex->prim[i], sizeof(prim)))
+ return -EFAULT;
+
+ if (prim.stateidx != laststate) {
+ drm_radeon_state_t state;
+
+ if (DRM_COPY_FROM_USER(&state,
+ &vertex->state[prim.stateidx],
+ sizeof(state)))
+ return -EFAULT;
+
+ if (radeon_emit_state2(dev_priv, file_priv, &state)) {
+ DRM_ERROR("radeon_emit_state2 failed\n");
+ return -EINVAL;
+ }
+
+ laststate = prim.stateidx;
+ }
+
+ tclprim.start = prim.start;
+ tclprim.finish = prim.finish;
+ tclprim.prim = prim.prim;
+ tclprim.vc_format = prim.vc_format;
+
+ if (prim.prim & RADEON_PRIM_WALK_IND) {
+ tclprim.offset = prim.numverts * 64;
+ tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */
+
+ radeon_cp_dispatch_indices(dev, buf, &tclprim);
+ } else {
+ tclprim.numverts = prim.numverts;
+ tclprim.offset = 0; /* not used */
+
+ radeon_cp_dispatch_vertex(dev, buf, &tclprim);
+ }
+
+ if (sarea_priv->nbox == 1)
+ sarea_priv->nbox = 0;
+ }
+
+ if (vertex->discard) {
+ radeon_cp_discard_buffer(dev, buf);
+ }
+
+ COMMIT_RING();
+ return 0;
+}
+
+static int radeon_emit_packets(drm_radeon_private_t * dev_priv,
+ struct drm_file *file_priv,
+ drm_radeon_cmd_header_t header,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ int id = (int)header.packet.packet_id;
+ int sz, reg;
+ int *data = (int *)cmdbuf->buf;
+ RING_LOCALS;
+
+ if (id >= RADEON_MAX_STATE_PACKETS)
+ return -EINVAL;
+
+ sz = packet[id].len;
+ reg = packet[id].start;
+
+ if (sz * sizeof(int) > cmdbuf->bufsz) {
+ DRM_ERROR("Packet size provided larger than data provided\n");
+ return -EINVAL;
+ }
+
+ if (radeon_check_and_fixup_packets(dev_priv, file_priv, id, data)) {
+ DRM_ERROR("Packet verification failed\n");
+ return -EINVAL;
+ }
+
+ BEGIN_RING(sz + 1);
+ OUT_RING(CP_PACKET0(reg, (sz - 1)));
+ OUT_RING_TABLE(data, sz);
+ ADVANCE_RING();
+
+ cmdbuf->buf += sz * sizeof(int);
+ cmdbuf->bufsz -= sz * sizeof(int);
+ return 0;
+}
+
+static __inline__ int radeon_emit_scalars(drm_radeon_private_t *dev_priv,
+ drm_radeon_cmd_header_t header,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ int sz = header.scalars.count;
+ int start = header.scalars.offset;
+ int stride = header.scalars.stride;
+ RING_LOCALS;
+
+ BEGIN_RING(3 + sz);
+ OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
+ OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
+ OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
+ OUT_RING_TABLE(cmdbuf->buf, sz);
+ ADVANCE_RING();
+ cmdbuf->buf += sz * sizeof(int);
+ cmdbuf->bufsz -= sz * sizeof(int);
+ return 0;
+}
+
+/* God this is ugly
+ */
+static __inline__ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv,
+ drm_radeon_cmd_header_t header,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ int sz = header.scalars.count;
+ int start = ((unsigned int)header.scalars.offset) + 0x100;
+ int stride = header.scalars.stride;
+ RING_LOCALS;
+
+ BEGIN_RING(3 + sz);
+ OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
+ OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
+ OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
+ OUT_RING_TABLE(cmdbuf->buf, sz);
+ ADVANCE_RING();
+ cmdbuf->buf += sz * sizeof(int);
+ cmdbuf->bufsz -= sz * sizeof(int);
+ return 0;
+}
+
+static __inline__ int radeon_emit_vectors(drm_radeon_private_t *dev_priv,
+ drm_radeon_cmd_header_t header,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ int sz = header.vectors.count;
+ int start = header.vectors.offset;
+ int stride = header.vectors.stride;
+ RING_LOCALS;
+
+ BEGIN_RING(5 + sz);
+ OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
+ OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
+ OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
+ OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
+ OUT_RING_TABLE(cmdbuf->buf, sz);
+ ADVANCE_RING();
+
+ cmdbuf->buf += sz * sizeof(int);
+ cmdbuf->bufsz -= sz * sizeof(int);
+ return 0;
+}
+
+static __inline__ int radeon_emit_veclinear(drm_radeon_private_t *dev_priv,
+ drm_radeon_cmd_header_t header,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ int sz = header.veclinear.count * 4;
+ int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8);
+ RING_LOCALS;
+
+ if (!sz)
+ return 0;
+ if (sz * 4 > cmdbuf->bufsz)
+ return -EINVAL;
+
+ BEGIN_RING(5 + sz);
+ OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
+ OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
+ OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
+ OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
+ OUT_RING_TABLE(cmdbuf->buf, sz);
+ ADVANCE_RING();
+
+ cmdbuf->buf += sz * sizeof(int);
+ cmdbuf->bufsz -= sz * sizeof(int);
+ return 0;
+}
+
+static int radeon_emit_packet3(struct drm_device * dev,
+ struct drm_file *file_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ unsigned int cmdsz;
+ int ret;
+ RING_LOCALS;
+
+ DRM_DEBUG("\n");
+
+ if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
+ cmdbuf, &cmdsz))) {
+ DRM_ERROR("Packet verification failed\n");
+ return ret;
+ }
+
+ BEGIN_RING(cmdsz);
+ OUT_RING_TABLE(cmdbuf->buf, cmdsz);
+ ADVANCE_RING();
+
+ cmdbuf->buf += cmdsz * 4;
+ cmdbuf->bufsz -= cmdsz * 4;
+ return 0;
+}
+
+static int radeon_emit_packet3_cliprect(struct drm_device *dev,
+ struct drm_file *file_priv,
+ drm_radeon_kcmd_buffer_t *cmdbuf,
+ int orig_nbox)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ struct drm_clip_rect box;
+ unsigned int cmdsz;
+ int ret;
+ struct drm_clip_rect __user *boxes = cmdbuf->boxes;
+ int i = 0;
+ RING_LOCALS;
+
+ DRM_DEBUG("\n");
+
+ if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
+ cmdbuf, &cmdsz))) {
+ DRM_ERROR("Packet verification failed\n");
+ return ret;
+ }
+
+ if (!orig_nbox)
+ goto out;
+
+ do {
+ if (i < cmdbuf->nbox) {
+ if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box)))
+ return -EFAULT;
+ /* FIXME The second and subsequent times round
+ * this loop, send a WAIT_UNTIL_3D_IDLE before
+ * calling emit_clip_rect(). This fixes a
+ * lockup on fast machines when sending
+ * several cliprects with a cmdbuf, as when
+ * waving a 2D window over a 3D
+ * window. Something in the commands from user
+ * space seems to hang the card when they're
+ * sent several times in a row. That would be
+ * the correct place to fix it but this works
+ * around it until I can figure that out - Tim
+ * Smith */
+ if (i) {
+ BEGIN_RING(2);
+ RADEON_WAIT_UNTIL_3D_IDLE();
+ ADVANCE_RING();
+ }
+ radeon_emit_clip_rect(dev_priv, &box);
+ }
+
+ BEGIN_RING(cmdsz);
+ OUT_RING_TABLE(cmdbuf->buf, cmdsz);
+ ADVANCE_RING();
+
+ } while (++i < cmdbuf->nbox);
+ if (cmdbuf->nbox == 1)
+ cmdbuf->nbox = 0;
+
+ out:
+ cmdbuf->buf += cmdsz * 4;
+ cmdbuf->bufsz -= cmdsz * 4;
+ return 0;
+}
+
+static int radeon_emit_wait(struct drm_device * dev, int flags)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ RING_LOCALS;
+
+ DRM_DEBUG("%x\n", flags);
+ switch (flags) {
+ case RADEON_WAIT_2D:
+ BEGIN_RING(2);
+ RADEON_WAIT_UNTIL_2D_IDLE();
+ ADVANCE_RING();
+ break;
+ case RADEON_WAIT_3D:
+ BEGIN_RING(2);
+ RADEON_WAIT_UNTIL_3D_IDLE();
+ ADVANCE_RING();
+ break;
+ case RADEON_WAIT_2D | RADEON_WAIT_3D:
+ BEGIN_RING(2);
+ RADEON_WAIT_UNTIL_IDLE();
+ ADVANCE_RING();
+ break;
+ default:
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+static int radeon_cp_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ struct drm_device_dma *dma = dev->dma;
+ struct drm_buf *buf = NULL;
+ int idx;
+ drm_radeon_kcmd_buffer_t *cmdbuf = data;
+ drm_radeon_cmd_header_t header;
+ int orig_nbox, orig_bufsz;
+ char *kbuf = NULL;
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ RING_SPACE_TEST_WITH_RETURN(dev_priv);
+ VB_AGE_TEST_WITH_RETURN(dev_priv);
+
+ if (cmdbuf->bufsz > 64 * 1024 || cmdbuf->bufsz < 0) {
+ return -EINVAL;
+ }
+
+ /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid
+ * races between checking values and using those values in other code,
+ * and simply to avoid a lot of function calls to copy in data.
+ */
+ orig_bufsz = cmdbuf->bufsz;
+ if (orig_bufsz != 0) {
+ kbuf = drm_alloc(cmdbuf->bufsz, DRM_MEM_DRIVER);
+ if (kbuf == NULL)
+ return -ENOMEM;
+ if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf->buf,
+ cmdbuf->bufsz)) {
+ drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
+ return -EFAULT;
+ }
+ cmdbuf->buf = kbuf;
+ }
+
+ orig_nbox = cmdbuf->nbox;
+
+ if (dev_priv->microcode_version == UCODE_R300) {
+ int temp;
+ temp = r300_do_cp_cmdbuf(dev, file_priv, cmdbuf);
+
+ if (orig_bufsz != 0)
+ drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
+
+ return temp;
+ }
+
+ /* microcode_version != r300 */
+ while (cmdbuf->bufsz >= sizeof(header)) {
+
+ header.i = *(int *)cmdbuf->buf;
+ cmdbuf->buf += sizeof(header);
+ cmdbuf->bufsz -= sizeof(header);
+
+ switch (header.header.cmd_type) {
+ case RADEON_CMD_PACKET:
+ DRM_DEBUG("RADEON_CMD_PACKET\n");
+ if (radeon_emit_packets
+ (dev_priv, file_priv, header, cmdbuf)) {
+ DRM_ERROR("radeon_emit_packets failed\n");
+ goto err;
+ }
+ break;
+
+ case RADEON_CMD_SCALARS:
+ DRM_DEBUG("RADEON_CMD_SCALARS\n");
+ if (radeon_emit_scalars(dev_priv, header, cmdbuf)) {
+ DRM_ERROR("radeon_emit_scalars failed\n");
+ goto err;
+ }
+ break;
+
+ case RADEON_CMD_VECTORS:
+ DRM_DEBUG("RADEON_CMD_VECTORS\n");
+ if (radeon_emit_vectors(dev_priv, header, cmdbuf)) {
+ DRM_ERROR("radeon_emit_vectors failed\n");
+ goto err;
+ }
+ break;
+
+ case RADEON_CMD_DMA_DISCARD:
+ DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
+ idx = header.dma.buf_idx;
+ if (idx < 0 || idx >= dma->buf_count) {
+ DRM_ERROR("buffer index %d (of %d max)\n",
+ idx, dma->buf_count - 1);
+ goto err;
+ }
+
+ buf = dma->buflist[idx];
+ if (buf->file_priv != file_priv || buf->pending) {
+ DRM_ERROR("bad buffer %p %p %d\n",
+ buf->file_priv, file_priv,
+ buf->pending);
+ goto err;
+ }
+
+ radeon_cp_discard_buffer(dev, buf);
+ break;
+
+ case RADEON_CMD_PACKET3:
+ DRM_DEBUG("RADEON_CMD_PACKET3\n");
+ if (radeon_emit_packet3(dev, file_priv, cmdbuf)) {
+ DRM_ERROR("radeon_emit_packet3 failed\n");
+ goto err;
+ }
+ break;
+
+ case RADEON_CMD_PACKET3_CLIP:
+ DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
+ if (radeon_emit_packet3_cliprect
+ (dev, file_priv, cmdbuf, orig_nbox)) {
+ DRM_ERROR("radeon_emit_packet3_clip failed\n");
+ goto err;
+ }
+ break;
+
+ case RADEON_CMD_SCALARS2:
+ DRM_DEBUG("RADEON_CMD_SCALARS2\n");
+ if (radeon_emit_scalars2(dev_priv, header, cmdbuf)) {
+ DRM_ERROR("radeon_emit_scalars2 failed\n");
+ goto err;
+ }
+ break;
+
+ case RADEON_CMD_WAIT:
+ DRM_DEBUG("RADEON_CMD_WAIT\n");
+ if (radeon_emit_wait(dev, header.wait.flags)) {
+ DRM_ERROR("radeon_emit_wait failed\n");
+ goto err;
+ }
+ break;
+ case RADEON_CMD_VECLINEAR:
+ DRM_DEBUG("RADEON_CMD_VECLINEAR\n");
+ if (radeon_emit_veclinear(dev_priv, header, cmdbuf)) {
+ DRM_ERROR("radeon_emit_veclinear failed\n");
+ goto err;
+ }
+ break;
+
+ default:
+ DRM_ERROR("bad cmd_type %d at %p\n",
+ header.header.cmd_type,
+ cmdbuf->buf - sizeof(header));
+ goto err;
+ }
+ }
+
+ if (orig_bufsz != 0)
+ drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
+
+ DRM_DEBUG("DONE\n");
+ COMMIT_RING();
+ return 0;
+
+ err:
+ if (orig_bufsz != 0)
+ drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
+ return -EINVAL;
+}
+
+static int radeon_cp_getparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_getparam_t *param = data;
+ int value;
+
+ DRM_DEBUG("pid=%d\n", DRM_CURRENTPID);
+
+ switch (param->param) {
+ case RADEON_PARAM_GART_BUFFER_OFFSET:
+ value = dev_priv->gart_buffers_offset;
+ break;
+ case RADEON_PARAM_LAST_FRAME:
+ dev_priv->stats.last_frame_reads++;
+ value = GET_SCRATCH(0);
+ break;
+ case RADEON_PARAM_LAST_DISPATCH:
+ value = GET_SCRATCH(1);
+ break;
+ case RADEON_PARAM_LAST_CLEAR:
+ dev_priv->stats.last_clear_reads++;
+ value = GET_SCRATCH(2);
+ break;
+ case RADEON_PARAM_IRQ_NR:
+ value = dev->irq;
+ break;
+ case RADEON_PARAM_GART_BASE:
+ value = dev_priv->gart_vm_start;
+ break;
+ case RADEON_PARAM_REGISTER_HANDLE:
+ value = dev_priv->mmio->offset;
+ break;
+ case RADEON_PARAM_STATUS_HANDLE:
+ value = dev_priv->ring_rptr_offset;
+ break;
+#if BITS_PER_LONG == 32
+ /*
+ * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
+ * pointer which can't fit into an int-sized variable. According to
+ * Michel Dänzer, the ioctl() is only used on embedded platforms, so
+ * not supporting it shouldn't be a problem. If the same functionality
+ * is needed on 64-bit platforms, a new ioctl() would have to be added,
+ * so backwards-compatibility for the embedded platforms can be
+ * maintained. --davidm 4-Feb-2004.
+ */
+ case RADEON_PARAM_SAREA_HANDLE:
+ /* The lock is the first dword in the sarea. */
+ value = (long)dev->lock.hw_lock;
+ break;
+#endif
+ case RADEON_PARAM_GART_TEX_HANDLE:
+ value = dev_priv->gart_textures_offset;
+ break;
+ case RADEON_PARAM_SCRATCH_OFFSET:
+ if (!dev_priv->writeback_works)
+ return -EINVAL;
+ value = RADEON_SCRATCH_REG_OFFSET;
+ break;
+ case RADEON_PARAM_CARD_TYPE:
+ if (dev_priv->flags & RADEON_IS_PCIE)
+ value = RADEON_CARD_PCIE;
+ else if (dev_priv->flags & RADEON_IS_AGP)
+ value = RADEON_CARD_AGP;
+ else
+ value = RADEON_CARD_PCI;
+ break;
+ case RADEON_PARAM_VBLANK_CRTC:
+ value = radeon_vblank_crtc_get(dev);
+ break;
+ case RADEON_PARAM_FB_LOCATION:
+ value = radeon_read_fb_location(dev_priv);
+ break;
+ case RADEON_PARAM_NUM_GB_PIPES:
+ value = dev_priv->num_gb_pipes;
+ break;
+ default:
+ DRM_DEBUG("Invalid parameter %d\n", param->param);
+ return -EINVAL;
+ }
+
+ if (DRM_COPY_TO_USER(param->value, &value, sizeof(int))) {
+ DRM_ERROR("copy_to_user\n");
+ return -EFAULT;
+ }
+
+ return 0;
+}
+
+static int radeon_cp_setparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_setparam_t *sp = data;
+ struct drm_radeon_driver_file_fields *radeon_priv;
+
+ switch (sp->param) {
+ case RADEON_SETPARAM_FB_LOCATION:
+ radeon_priv = file_priv->driver_priv;
+ radeon_priv->radeon_fb_delta = dev_priv->fb_location -
+ sp->value;
+ break;
+ case RADEON_SETPARAM_SWITCH_TILING:
+ if (sp->value == 0) {
+ DRM_DEBUG("color tiling disabled\n");
+ dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO;
+ dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO;
+ dev_priv->sarea_priv->tiling_enabled = 0;
+ } else if (sp->value == 1) {
+ DRM_DEBUG("color tiling enabled\n");
+ dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO;
+ dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO;
+ dev_priv->sarea_priv->tiling_enabled = 1;
+ }
+ break;
+ case RADEON_SETPARAM_PCIGART_LOCATION:
+ dev_priv->pcigart_offset = sp->value;
+ dev_priv->pcigart_offset_set = 1;
+ break;
+ case RADEON_SETPARAM_NEW_MEMMAP:
+ dev_priv->new_memmap = sp->value;
+ break;
+ case RADEON_SETPARAM_PCIGART_TABLE_SIZE:
+ dev_priv->gart_info.table_size = sp->value;
+ if (dev_priv->gart_info.table_size < RADEON_PCIGART_TABLE_SIZE)
+ dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE;
+ break;
+ case RADEON_SETPARAM_VBLANK_CRTC:
+ return radeon_vblank_crtc_set(dev, sp->value);
+ break;
+ default:
+ DRM_DEBUG("Invalid parameter %d\n", sp->param);
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+/* When a client dies:
+ * - Check for and clean up flipped page state
+ * - Free any alloced GART memory.
+ * - Free any alloced radeon surfaces.
+ *
+ * DRM infrastructure takes care of reclaiming dma buffers.
+ */
+void radeon_driver_preclose(struct drm_device *dev, struct drm_file *file_priv)
+{
+ if (dev->dev_private) {
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ dev_priv->page_flipping = 0;
+ radeon_mem_release(file_priv, dev_priv->gart_heap);
+ radeon_mem_release(file_priv, dev_priv->fb_heap);
+ radeon_surfaces_release(file_priv, dev_priv);
+ }
+}
+
+void radeon_driver_lastclose(struct drm_device *dev)
+{
+ if (dev->dev_private) {
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+
+ if (dev_priv->sarea_priv &&
+ dev_priv->sarea_priv->pfCurrentPage != 0)
+ radeon_cp_dispatch_flip(dev);
+ }
+
+ radeon_do_release(dev);
+}
+
+int radeon_driver_open(struct drm_device *dev, struct drm_file *file_priv)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ struct drm_radeon_driver_file_fields *radeon_priv;
+
+ DRM_DEBUG("\n");
+ radeon_priv =
+ (struct drm_radeon_driver_file_fields *)
+ drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES);
+
+ if (!radeon_priv)
+ return -ENOMEM;
+
+ file_priv->driver_priv = radeon_priv;
+
+ if (dev_priv)
+ radeon_priv->radeon_fb_delta = dev_priv->fb_location;
+ else
+ radeon_priv->radeon_fb_delta = 0;
+ return 0;
+}
+
+void radeon_driver_postclose(struct drm_device *dev, struct drm_file *file_priv)
+{
+ struct drm_radeon_driver_file_fields *radeon_priv =
+ file_priv->driver_priv;
+
+ drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES);
+}
+
+struct drm_ioctl_desc radeon_ioctls[] = {
+ DRM_IOCTL_DEF(DRM_RADEON_CP_INIT, radeon_cp_init, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
+ DRM_IOCTL_DEF(DRM_RADEON_CP_START, radeon_cp_start, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
+ DRM_IOCTL_DEF(DRM_RADEON_CP_STOP, radeon_cp_stop, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
+ DRM_IOCTL_DEF(DRM_RADEON_CP_RESET, radeon_cp_reset, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
+ DRM_IOCTL_DEF(DRM_RADEON_CP_IDLE, radeon_cp_idle, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_CP_RESUME, radeon_cp_resume, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_RESET, radeon_engine_reset, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_FULLSCREEN, radeon_fullscreen, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_SWAP, radeon_cp_swap, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_CLEAR, radeon_cp_clear, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_VERTEX, radeon_cp_vertex, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_INDICES, radeon_cp_indices, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_TEXTURE, radeon_cp_texture, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_STIPPLE, radeon_cp_stipple, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_INDIRECT, radeon_cp_indirect, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
+ DRM_IOCTL_DEF(DRM_RADEON_VERTEX2, radeon_cp_vertex2, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_CMDBUF, radeon_cp_cmdbuf, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_GETPARAM, radeon_cp_getparam, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_FLIP, radeon_cp_flip, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_ALLOC, radeon_mem_alloc, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_FREE, radeon_mem_free, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_INIT_HEAP, radeon_mem_init_heap, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
+ DRM_IOCTL_DEF(DRM_RADEON_IRQ_EMIT, radeon_irq_emit, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_IRQ_WAIT, radeon_irq_wait, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_SETPARAM, radeon_cp_setparam, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_SURF_ALLOC, radeon_surface_alloc, DRM_AUTH),
+ DRM_IOCTL_DEF(DRM_RADEON_SURF_FREE, radeon_surface_free, DRM_AUTH)
+};
+
+int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls);
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