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authorMatt Roper <matthew.d.roper@intel.com>2014-12-02 07:45:25 -0800
committerDaniel Vetter <daniel.vetter@ffwll.ch>2014-12-06 01:46:24 +0100
commit38f3ce3af5742eb5a3e9b01997f5ab85109c5762 (patch)
tree648044c772c841d916f1a4cc191ba823b6dbc08d /drivers/gpu/drm/i915/intel_sprite.c
parent6beb8c23ebcc3d3287d8a247d11b73d7d0eaa475 (diff)
downloadblackbird-op-linux-38f3ce3af5742eb5a3e9b01997f5ab85109c5762.tar.gz
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drm/i915: Consolidate plane 'cleanup' operations (v3)
All plane update functions need to unpin the old framebuffer when flipping to a new one. Pull this logic into a separate function to ease the integration with atomic plane helpers. v2: Don't wait for vblank if we don't have an old fb to cleanup (Ander) v3: Really don't wait for vblank if we don't have an old fb to cleanup. Previous version only handled this for primary planes; we need the same change on cursors/sprites too! (Ander) Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Reviewed-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/i915/intel_sprite.c')
-rw-r--r--drivers/gpu/drm/i915/intel_sprite.c26
1 files changed, 8 insertions, 18 deletions
diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
index 5d8c2e07f986..031f95e259fb 100644
--- a/drivers/gpu/drm/i915/intel_sprite.c
+++ b/drivers/gpu/drm/i915/intel_sprite.c
@@ -1268,7 +1268,6 @@ intel_commit_sprite_plane(struct drm_plane *plane,
enum pipe pipe = intel_crtc->pipe;
struct drm_framebuffer *fb = state->base.fb;
struct drm_i915_gem_object *obj = intel_fb_obj(fb);
- struct drm_i915_gem_object *old_obj = intel_plane->obj;
int crtc_x, crtc_y;
unsigned int crtc_w, crtc_h;
uint32_t src_x, src_y, src_w, src_h;
@@ -1326,23 +1325,6 @@ intel_commit_sprite_plane(struct drm_plane *plane,
if (!primary_was_enabled && primary_enabled)
intel_post_enable_primary(crtc);
}
-
- /* Unpin old obj after new one is active to avoid ugliness */
- if (old_obj && old_obj != obj) {
-
- /*
- * It's fairly common to simply update the position of
- * an existing object. In that case, we don't need to
- * wait for vblank to avoid ugliness, we only need to
- * do the pin & ref bookkeeping.
- */
- if (intel_crtc->active)
- intel_wait_for_vblank(dev, intel_crtc->pipe);
-
- mutex_lock(&dev->struct_mutex);
- intel_unpin_fb_obj(old_obj);
- mutex_unlock(&dev->struct_mutex);
- }
}
static int
@@ -1352,6 +1334,7 @@ intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc,
uint32_t src_x, uint32_t src_y,
uint32_t src_w, uint32_t src_h)
{
+ struct drm_device *dev = plane->dev;
struct drm_framebuffer *old_fb = plane->fb;
struct intel_plane_state state;
struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
@@ -1390,6 +1373,13 @@ intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc,
}
intel_commit_sprite_plane(plane, &state);
+
+ if (fb != old_fb && old_fb) {
+ if (intel_crtc->active)
+ intel_wait_for_vblank(dev, intel_crtc->pipe);
+ intel_cleanup_plane_fb(plane, old_fb);
+ }
+
return 0;
}
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