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authorLucas De Marchi <lucas.demarchi@profusion.mobi>2011-03-30 22:57:33 -0300
committerLucas De Marchi <lucas.demarchi@profusion.mobi>2011-03-31 11:26:23 -0300
commit25985edcedea6396277003854657b5f3cb31a628 (patch)
treef026e810210a2ee7290caeb737c23cb6472b7c38 /arch/m68k/atari
parent6aba74f2791287ec407e0f92487a725a25908067 (diff)
downloadblackbird-op-linux-25985edcedea6396277003854657b5f3cb31a628.tar.gz
blackbird-op-linux-25985edcedea6396277003854657b5f3cb31a628.zip
Fix common misspellings
Fixes generated by 'codespell' and manually reviewed. Signed-off-by: Lucas De Marchi <lucas.demarchi@profusion.mobi>
Diffstat (limited to 'arch/m68k/atari')
-rw-r--r--arch/m68k/atari/atakeyb.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/m68k/atari/atakeyb.c b/arch/m68k/atari/atakeyb.c
index 5890897d28bf..b995513d527f 100644
--- a/arch/m68k/atari/atakeyb.c
+++ b/arch/m68k/atari/atakeyb.c
@@ -130,7 +130,7 @@ KEYBOARD_STATE kb_state;
* it's really hard to decide whether they're mouse or keyboard bytes. Since
* overruns usually occur when moving the Atari mouse rapidly, they're seen as
* mouse bytes here. If this is wrong, only a make code of the keyboard gets
- * lost, which isn't too bad. Loosing a break code would be disastrous,
+ * lost, which isn't too bad. Losing a break code would be disastrous,
* because then the keyboard repeat strikes...
*/
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