#ifndef _LISTS_H_ #define _LISTS_H_ #define LIST_START -1 /* Handy Constants that substitute for item positions */ #define LIST_END 0 /* END_OF_LIST means one past current length of list when */ /* inserting. Otherwise it refers the last item in the list. */ typedef struct { void *ptr; unsigned int size; } HandleRecord; typedef void **Handle; typedef int (*CompareFunction)(void *data1, void *data2) ; typedef struct ListStructTag { int signature; /* debugging aid */ int percentIncrease; /* %of current size to increase by when list is out of space */ int minNumItemsIncrease; /* fixed number of items to increase by when list is out of space */ int listSize; /* number of items than can fit in the currently allocated memory */ int itemSize; /* the size of each item in the list (same for every item) */ int numItems; /* number of items currently in the list */ unsigned char itemList[1]; /* resizable array of list elements */ } ListStruct; typedef struct ListStructTag **list_t; /* The list abstract data type */ typedef int ( * ListApplicationFunc)(int index, void *ptrToItem, void *callbackData); /* Basic List Operations */ list_t ListCreate(int elementSize); int ListNumItems(list_t list); int ListInsertItem(list_t list, void *ptrToItem, int itemPosition); int ListInsertItems(list_t list, void *ptrToItems, int firstItemPosition, int numItemsToInsert); void ListDispose(list_t list); void *ListGetPtrToItem(list_t list, int itemPosition); void ListRemoveItem(list_t list, void *itemDestination, int itemPosition); void ListRemoveItems(list_t list, void *itemsDestination, int firstItemPosition, int numItemsToRemove); #if 0 /* rarely ever used; kept here for reference just in case ... */ void ListDisposePtrList(list_t list); void ListGetItem(list_t list, void *itemDestination, int itemPosition); void ListReplaceItem(list_t list, void *ptrToItem, int itemPosition); void ListRemoveItem(list_t list, void *itemDestination, int itemPosition); void ListGetItems(list_t list, void *itemsDestination, int firstItemPosition, int numItemsToGet); void ListReplaceItems(list_t list, void *ptrToItems, int firstItemPosition, int numItemsToReplace); void ListRemoveItems(list_t list, void *itemsDestination, int firstItemPosition, int numItemsToRemove); list_t ListCopy(list_t originalList); int ListAppend(list_t list1, list_t list2); void ListClear(list_t list); int ListEqual(list_t list1, list_t list2); int ListInsertInOrder(list_t list, void *ptrToItem, CompareFunction compareFunction); void *ListGetDataPtr(list_t list); int ListApplyToEach(list_t list, int ascending, ListApplicationFunc funcToApply, void *callbackData); /* List Searching and Sorting */ int ListFindItem(list_t list, void *ptrToItem, int startingPosition, CompareFunction compareFunction); void ListRemoveDuplicates(list_t list, CompareFunction compareFunction); int ListBinSearch(list_t list, void *itemPtr, CompareFunction compareFunction); void ListQuickSort(list_t list, CompareFunction compareFunction); void ListHeapSort(list_t list, CompareFunction compareFunction); void ListInsertionSort(list_t list, CompareFunction compareFunction); int ListIsSorted(list_t list, CompareFunction compareFunction); /* Advanced List Functions */ void ListSetAllocationPolicy(list_t list, int minItemsPerAlloc, int percentIncreasePerAlloc); void ListCompact(list_t list); int ListPreAllocate(list_t list, int numItems); int ListGetItemSize(list_t list); int GetIntListFromParmInfo(va_list parmInfo, int numIntegers, list_t *integerList); int ListInsertAfterItem(list_t list, void *ptrToItem, void *ptrToItemToInsertAfter, CompareFunction compareFunction); int ListInsertBeforeItem(list_t list, void *ptrToItem, void *ptrToItemToInsertBefore, CompareFunction compareFunction); #endif /* 0 */ #endif /* _LISTS_H_ */