/* * Copyright (c) 2015 Google, Inc * Written by Simon Glass * Copyright (c) 2016, NVIDIA CORPORATION. * * SPDX-License-Identifier: GPL-2.0+ */ #ifndef _CLK_H_ #define _CLK_H_ #include /** * A clock is a hardware signal that oscillates autonomously at a specific * frequency and duty cycle. Most hardware modules require one or more clock * signal to drive their operation. Clock signals are typically generated * externally to the HW module consuming them, by an entity this API calls a * clock provider. This API provides a standard means for drivers to enable and * disable clocks, and to set the rate at which they oscillate. * * A driver that implements UCLASS_CLOCK is a clock provider. A provider will * often implement multiple separate clocks, since the hardware it manages * often has this capability. clock_uclass.h describes the interface which * clock providers must implement. * * Clock consumers/clients are the HW modules driven by the clock signals. This * header file describes the API used by drivers for those HW modules. */ struct udevice; /** * struct clk - A handle to (allowing control of) a single clock. * * Clients provide storage for clock handles. The content of the structure is * managed solely by the clock API and clock drivers. A clock struct is * initialized by "get"ing the clock struct. The clock struct is passed to all * other clock APIs to identify which clock signal to operate upon. * * @dev: The device which implements the clock signal. * @id: The clock signal ID within the provider. * * Currently, the clock API assumes that a single integer ID is enough to * identify and configure any clock signal for any clock provider. If this * assumption becomes invalid in the future, the struct could be expanded to * either (a) add more fields to allow clock providers to store additional * information, or (b) replace the id field with an opaque pointer, which the * provider would dynamically allocated during its .of_xlate op, and process * during is .request op. This may require the addition of an extra op to clean * up the allocation. */ struct clk { struct udevice *dev; /* * Written by of_xlate. We assume a single id is enough for now. In the * future, we might add more fields here. */ unsigned long id; }; #if CONFIG_IS_ENABLED(OF_CONTROL) /** * clock_get_by_index - Get/request a clock by integer index. * * This looks up and requests a clock. The index is relative to the client * device; each device is assumed to have n clocks associated with it somehow, * and this function finds and requests one of them. The mapping of client * device clock indices to provider clocks may be via device-tree properties, * board-provided mapping tables, or some other mechanism. * * @dev: The client device. * @index: The index of the clock to request, within the client's list of * clocks. * @clock A pointer to a clock struct to initialize. * @return 0 if OK, or a negative error code. */ int clk_get_by_index(struct udevice *dev, int index, struct clk *clk); /** * clock_get_by_name - Get/request a clock by name. * * This looks up and requests a clock. The name is relative to the client * device; each device is assumed to have n clocks associated with it somehow, * and this function finds and requests one of them. The mapping of client * device clock names to provider clocks may be via device-tree properties, * board-provided mapping tables, or some other mechanism. * * @dev: The client device. * @name: The name of the clock to request, within the client's list of * clocks. * @clock: A pointer to a clock struct to initialize. * @return 0 if OK, or a negative error code. */ int clk_get_by_name(struct udevice *dev, const char *name, struct clk *clk); #else static inline int clk_get_by_index(struct udevice *dev, int index, struct clk *clk) { return -ENOSYS; } static int clk_get_by_name(struct udevice *dev, const char *name, struct clk *clk) { return -ENOSYS; } #endif /** * clk_request - Request a clock by provider-specific ID. * * This requests a clock using a provider-specific ID. Generally, this function * should not be used, since clk_get_by_index/name() provide an interface that * better separates clients from intimate knowledge of clock providers. * However, this function may be useful in core SoC-specific code. * * @dev: The clock provider device. * @clock: A pointer to a clock struct to initialize. The caller must * have already initialized any field in this struct which the * clock provider uses to identify the clock. * @return 0 if OK, or a negative error code. */ int clk_request(struct udevice *dev, struct clk *clk); /** * clock_free - Free a previously requested clock. * * @clock: A clock struct that was previously successfully requested by * clk_request/get_by_*(). * @return 0 if OK, or a negative error code. */ int clk_free(struct clk *clk); /** * clk_get_rate() - Get current clock rate. * * @clk: A clock struct that was previously successfully requested by * clk_request/get_by_*(). * @return clock rate in Hz, or -ve error code. */ ulong clk_get_rate(struct clk *clk); /** * clk_set_rate() - Set current clock rate. * * @clk: A clock struct that was previously successfully requested by * clk_request/get_by_*(). * @rate: New clock rate in Hz. * @return new rate, or -ve error code. */ ulong clk_set_rate(struct clk *clk, ulong rate); /** * clk_enable() - Enable (turn on) a clock. * * @clk: A clock struct that was previously successfully requested by * clk_request/get_by_*(). * @return zero on success, or -ve error code. */ int clk_enable(struct clk *clk); /** * clk_disable() - Disable (turn off) a clock. * * @clk: A clock struct that was previously successfully requested by * clk_request/get_by_*(). * @return zero on success, or -ve error code. */ int clk_disable(struct clk *clk); int soc_clk_dump(void); #endif