/* * crt0 - C-runtime startup Code for AArch64 U-Boot * * (C) Copyright 2013 * David Feng * * (C) Copyright 2012 * Albert ARIBAUD * * SPDX-License-Identifier: GPL-2.0+ */ #include #include #include #include /* * This file handles the target-independent stages of the U-Boot * start-up where a C runtime environment is needed. Its entry point * is _main and is branched into from the target's start.S file. * * _main execution sequence is: * * 1. Set up initial environment for calling board_init_f(). * This environment only provides a stack and a place to store * the GD ('global data') structure, both located in some readily * available RAM (SRAM, locked cache...). In this context, VARIABLE * global data, initialized or not (BSS), are UNAVAILABLE; only * CONSTANT initialized data are available. * * 2. Call board_init_f(). This function prepares the hardware for * execution from system RAM (DRAM, DDR...) As system RAM may not * be available yet, , board_init_f() must use the current GD to * store any data which must be passed on to later stages. These * data include the relocation destination, the future stack, and * the future GD location. * * (the following applies only to non-SPL builds) * * 3. Set up intermediate environment where the stack and GD are the * ones allocated by board_init_f() in system RAM, but BSS and * initialized non-const data are still not available. * * 4. Call relocate_code(). This function relocates U-Boot from its * current location into the relocation destination computed by * board_init_f(). * * 5. Set up final environment for calling board_init_r(). This * environment has BSS (initialized to 0), initialized non-const * data (initialized to their intended value), and stack in system * RAM. GD has retained values set by board_init_f(). Some CPUs * have some work left to do at this point regarding memory, so * call c_runtime_cpu_setup. * * 6. Branch to board_init_r(). */ ENTRY(_main) /* * Set up initial C runtime environment and call board_init_f(0). */ ldr x0, =(CONFIG_SYS_INIT_SP_ADDR) sub x0, x0, #GD_SIZE /* allocate one GD above SP */ bic sp, x0, #0xf /* 16-byte alignment for ABI compliance */ mov x18, sp /* GD is above SP */ mov x0, #0 bl board_init_f /* * Set up intermediate environment (new sp and gd) and call * relocate_code(addr_moni). Trick here is that we'll return * 'here' but relocated. */ ldr x0, [x18, #GD_START_ADDR_SP] /* x0 <- gd->start_addr_sp */ bic sp, x0, #0xf /* 16-byte alignment for ABI compliance */ ldr x18, [x18, #GD_BD] /* x18 <- gd->bd */ sub x18, x18, #GD_SIZE /* new GD is below bd */ adr lr, relocation_return ldr x9, [x18, #GD_RELOC_OFF] /* x9 <- gd->reloc_off */ add lr, lr, x9 /* new return address after relocation */ ldr x0, [x18, #GD_RELOCADDR] /* x0 <- gd->relocaddr */ b relocate_code relocation_return: /* * Set up final (full) environment */ bl c_runtime_cpu_setup /* still call old routine */ /* * Clear BSS section */ ldr x0, =__bss_start /* this is auto-relocated! */ ldr x1, =__bss_end /* this is auto-relocated! */ mov x2, #0 clear_loop: str x2, [x0] add x0, x0, #8 cmp x0, x1 b.lo clear_loop /* call board_init_r(gd_t *id, ulong dest_addr) */ mov x0, x18 /* gd_t */ ldr x1, [x18, #GD_RELOCADDR] /* dest_addr */ b board_init_r /* PC relative jump */ /* NOTREACHED - board_init_r() does not return */ ENDPROC(_main)