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* Align end of bss by 4 bytesSelvamuthukumar2008-11-181-1/+1
| | | | | | | | | | Most of the bss initialization loop increments 4 bytes at a time. And the loop end is checked for an 'equal' condition. Make the bss end address aligned by 4, so that the loop will end as expected. Signed-off-by: Selvamuthukumar <selva.muthukumar@e-coninfotech.com> Signed-off-by: Wolfgang Denk <wd@denx.de>
* Fix linker scripts: add NOLOAD atribute to .bss/.sbss sectionsWolfgang Denk2008-01-121-1/+1
| | | | | | | | | | | | | | | | | | | With recent toolchain versions, some boards would not build because or errors like this one (here for ocotea board when building with ELDK 4.2 beta): ppc_4xx-ld: section .bootpg [fffff000 -> fffff23b] overlaps section .bss [fffee900 -> fffff8ab] For many boards, the .bss section is big enough that it wraps around at the end of the address space (0xFFFFFFFF), so the problem will not be visible unless you use a 64 bit tool chain for development. On some boards however, changes to the code size (due to different optimizations) we bail out with section overlaps like above. The fix is to add the NOLOAD attribute to the .bss and .sbss sections, telling the linker that .bss does not consume any space in the image. Signed-off-by: Wolfgang Denk <wd@denx.de>
* Update of new NAND codeWolfgang Denk2005-09-141-0/+55
Patch by Ladislav Michl, 13 Sep 2005
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