diff options
Diffstat (limited to 'kernel/locking/mutex.c')
-rw-r--r-- | kernel/locking/mutex.c | 165 |
1 files changed, 148 insertions, 17 deletions
diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c index cfe48419b7d0..1a81a1257b3f 100644 --- a/kernel/locking/mutex.c +++ b/kernel/locking/mutex.c @@ -174,6 +174,21 @@ static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_wait } /* + * Add @waiter to a given location in the lock wait_list and set the + * FLAG_WAITERS flag if it's the first waiter. + */ +static void __sched +__mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter, + struct list_head *list) +{ + debug_mutex_add_waiter(lock, waiter, current); + + list_add_tail(&waiter->list, list); + if (__mutex_waiter_is_first(lock, waiter)) + __mutex_set_flag(lock, MUTEX_FLAG_WAITERS); +} + +/* * Give up ownership to a specific task, when @task = NULL, this is equivalent * to a regular unlock. Sets PICKUP on a handoff, clears HANDOF, preserves * WAITERS. Provides RELEASE semantics like a regular unlock, the @@ -249,6 +264,11 @@ EXPORT_SYMBOL(mutex_lock); * The newer transactions are killed when: * It (the new transaction) makes a request for a lock being held * by an older transaction. + * + * Wound-Wait: + * The newer transactions are wounded when: + * An older transaction makes a request for a lock being held by + * the newer transaction. */ /* @@ -320,6 +340,9 @@ static bool __sched __ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter, struct ww_acquire_ctx *ww_ctx) { + if (!ww_ctx->is_wait_die) + return false; + if (waiter->ww_ctx->acquired > 0 && __ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) { debug_mutex_wake_waiter(lock, waiter); @@ -330,12 +353,64 @@ __ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter, } /* + * Wound-Wait; wound a younger @hold_ctx if it holds the lock. + * + * Wound the lock holder if there are waiters with older transactions than + * the lock holders. Even if multiple waiters may wound the lock holder, + * it's sufficient that only one does. + */ +static bool __ww_mutex_wound(struct mutex *lock, + struct ww_acquire_ctx *ww_ctx, + struct ww_acquire_ctx *hold_ctx) +{ + struct task_struct *owner = __mutex_owner(lock); + + lockdep_assert_held(&lock->wait_lock); + + /* + * Possible through __ww_mutex_add_waiter() when we race with + * ww_mutex_set_context_fastpath(). In that case we'll get here again + * through __ww_mutex_check_waiters(). + */ + if (!hold_ctx) + return false; + + /* + * Can have !owner because of __mutex_unlock_slowpath(), but if owner, + * it cannot go away because we'll have FLAG_WAITERS set and hold + * wait_lock. + */ + if (!owner) + return false; + + if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) { + hold_ctx->wounded = 1; + + /* + * wake_up_process() paired with set_current_state() + * inserts sufficient barriers to make sure @owner either sees + * it's wounded in __ww_mutex_lock_check_stamp() or has a + * wakeup pending to re-read the wounded state. + */ + if (owner != current) + wake_up_process(owner); + + return true; + } + + return false; +} + +/* * We just acquired @lock under @ww_ctx, if there are later contexts waiting - * behind us on the wait-list, check if they need to die. + * behind us on the wait-list, check if they need to die, or wound us. * * See __ww_mutex_add_waiter() for the list-order construction; basically the * list is ordered by stamp, smallest (oldest) first. * + * This relies on never mixing wait-die/wound-wait on the same wait-list; + * which is currently ensured by that being a ww_class property. + * * The current task must not be on the wait list. */ static void __sched @@ -349,7 +424,8 @@ __ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) if (!cur->ww_ctx) continue; - if (__ww_mutex_die(lock, cur, ww_ctx)) + if (__ww_mutex_die(lock, cur, ww_ctx) || + __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx)) break; } } @@ -370,17 +446,23 @@ ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) * and keep spinning, or it will acquire wait_lock, add itself * to waiter list and sleep. */ - smp_mb(); /* ^^^ */ + smp_mb(); /* See comments above and below. */ /* - * Check if lock is contended, if not there is nobody to wake up + * [W] ww->ctx = ctx [W] MUTEX_FLAG_WAITERS + * MB MB + * [R] MUTEX_FLAG_WAITERS [R] ww->ctx + * + * The memory barrier above pairs with the memory barrier in + * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx + * and/or !empty list. */ if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS))) return; /* * Uh oh, we raced in fastpath, check if any of the waiters need to - * die. + * die or wound us. */ spin_lock(&lock->base.wait_lock); __ww_mutex_check_waiters(&lock->base, ctx); @@ -682,7 +764,9 @@ __ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) /* - * Check whether we need to kill the transaction for the current lock acquire. + * Check the wound condition for the current lock acquire. + * + * Wound-Wait: If we're wounded, kill ourself. * * Wait-Die: If we're trying to acquire a lock already held by an older * context, kill ourselves. @@ -701,6 +785,13 @@ __ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter, if (ctx->acquired == 0) return 0; + if (!ctx->is_wait_die) { + if (ctx->wounded) + return __ww_mutex_kill(lock, ctx); + + return 0; + } + if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx)) return __ww_mutex_kill(lock, ctx); @@ -727,7 +818,8 @@ __ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter, * Waiters without context are interspersed in FIFO order. * * Furthermore, for Wait-Die kill ourself immediately when possible (there are - * older contexts already waiting) to avoid unnecessary waiting. + * older contexts already waiting) to avoid unnecessary waiting and for + * Wound-Wait ensure we wound the owning context when it is younger. */ static inline int __sched __ww_mutex_add_waiter(struct mutex_waiter *waiter, @@ -736,16 +828,21 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter, { struct mutex_waiter *cur; struct list_head *pos; + bool is_wait_die; if (!ww_ctx) { - list_add_tail(&waiter->list, &lock->wait_list); + __mutex_add_waiter(lock, waiter, &lock->wait_list); return 0; } + is_wait_die = ww_ctx->is_wait_die; + /* * Add the waiter before the first waiter with a higher stamp. * Waiters without a context are skipped to avoid starving - * them. Wait-Die waiters may die here. + * them. Wait-Die waiters may die here. Wound-Wait waiters + * never die here, but they are sorted in stamp order and + * may wound the lock holder. */ pos = &lock->wait_list; list_for_each_entry_reverse(cur, &lock->wait_list, list) { @@ -758,10 +855,12 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter, * is no point in queueing behind it, as we'd have to * die the moment it would acquire the lock. */ - int ret = __ww_mutex_kill(lock, ww_ctx); + if (is_wait_die) { + int ret = __ww_mutex_kill(lock, ww_ctx); - if (ret) - return ret; + if (ret) + return ret; + } break; } @@ -772,7 +871,23 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter, __ww_mutex_die(lock, cur, ww_ctx); } - list_add_tail(&waiter->list, pos); + __mutex_add_waiter(lock, waiter, pos); + + /* + * Wound-Wait: if we're blocking on a mutex owned by a younger context, + * wound that such that we might proceed. + */ + if (!is_wait_die) { + struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); + + /* + * See ww_mutex_set_context_fastpath(). Orders setting + * MUTEX_FLAG_WAITERS vs the ww->ctx load, + * such that either we or the fastpath will wound @ww->ctx. + */ + smp_mb(); + __ww_mutex_wound(lock, ww_ctx, ww->ctx); + } return 0; } @@ -796,6 +911,14 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, if (use_ww_ctx && ww_ctx) { if (unlikely(ww_ctx == READ_ONCE(ww->ctx))) return -EALREADY; + + /* + * Reset the wounded flag after a kill. No other process can + * race and wound us here since they can't have a valid owner + * pointer if we don't have any locks held. + */ + if (ww_ctx->acquired == 0) + ww_ctx->wounded = 0; } preempt_disable(); @@ -829,7 +952,8 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, if (!use_ww_ctx) { /* add waiting tasks to the end of the waitqueue (FIFO): */ - list_add_tail(&waiter.list, &lock->wait_list); + __mutex_add_waiter(lock, &waiter, &lock->wait_list); + #ifdef CONFIG_DEBUG_MUTEXES waiter.ww_ctx = MUTEX_POISON_WW_CTX; @@ -848,9 +972,6 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, waiter.task = current; - if (__mutex_waiter_is_first(lock, &waiter)) - __mutex_set_flag(lock, MUTEX_FLAG_WAITERS); - set_current_state(state); for (;;) { /* @@ -907,6 +1028,16 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, acquired: __set_current_state(TASK_RUNNING); + if (use_ww_ctx && ww_ctx) { + /* + * Wound-Wait; we stole the lock (!first_waiter), check the + * waiters as anyone might want to wound us. + */ + if (!ww_ctx->is_wait_die && + !__mutex_waiter_is_first(lock, &waiter)) + __ww_mutex_check_waiters(lock, ww_ctx); + } + mutex_remove_waiter(lock, &waiter, current); if (likely(list_empty(&lock->wait_list))) __mutex_clear_flag(lock, MUTEX_FLAGS); |