//////////////////////////////////////////////////////////////////////////////// /// /// @file APE_FILTERS3_sim.cpp /// /// @project ape /// /// @brief APE_FILTERS3_sim /// //////////////////////////////////////////////////////////////////////////////// /// //////////////////////////////////////////////////////////////////////////////// /// /// @copyright Copyright (c) 2018, Evan Lojewski /// @cond /// /// All rights reserved. /// /// Redistribution and use in source and binary forms, with or without /// modification, are permitted provided that the following conditions are met: /// 1. Redistributions of source code must retain the above copyright notice, /// this list of conditions and the following disclaimer. /// 2. Redistributions in binary form must reproduce the above copyright notice, /// this list of conditions and the following disclaimer in the documentation /// and/or other materials provided with the distribution. /// 3. Neither the name of the nor the /// names of its contributors may be used to endorse or promote products /// derived from this software without specific prior written permission. /// //////////////////////////////////////////////////////////////////////////////// /// /// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" /// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE /// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE /// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE /// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR /// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF /// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS /// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN /// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) /// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE /// POSSIBILITY OF SUCH DAMAGE. /// @endcond //////////////////////////////////////////////////////////////////////////////// #include #include #include #include static uint32_t loader_read_mem(uint32_t val, uint32_t offset, void *args) { uint32_t addr = (uint32_t)((uint64_t)args); addr += offset; SHM.LoaderArg0.r32 = addr; SHM.LoaderCommand.bits.Command = SHM_LOADER_COMMAND_COMMAND_READ_MEM; // Wait for command to be handled. while(0 != SHM.LoaderCommand.bits.Command); return (uint32_t)SHM.LoaderArg0.r32; } static uint32_t loader_write_mem(uint32_t val, uint32_t offset, void *args) { uint32_t addr = (uint32_t)((uint64_t)args); addr += offset; SHM.LoaderArg0.r32 = addr; SHM.LoaderArg1.r32 = val; SHM.LoaderCommand.bits.Command = SHM_LOADER_COMMAND_COMMAND_WRITE_MEM; // Wait for command to be handled. while(0 != SHM.LoaderCommand.bits.Command); return val; } void init_APE_FILTERS3_sim(void *arg0) { (void)arg0; // unused void* base = (void*)0xa0078000; FILTERS3.mIndexReadCallback = loader_read_mem; FILTERS3.mIndexReadCallbackArgs = base; FILTERS3.mIndexWriteCallback = loader_write_mem; FILTERS3.mIndexWriteCallbackArgs = base; /** @brief Component Registers for @ref FILTERS3. */ /** @brief Bitmap for @ref FILTERS3_t.ElementConfig. */ for(int i = 0; i < 32; i++) { FILTERS3.ElementConfig[i].r32.installReadCallback(loader_read_mem, (uint8_t *)base); FILTERS3.ElementConfig[i].r32.installWriteCallback(loader_write_mem, (uint8_t *)base); } /** @brief Bitmap for @ref FILTERS3_t.ElementPattern. */ for(int i = 0; i < 32; i++) { FILTERS3.ElementPattern[i].r32.installReadCallback(loader_read_mem, (uint8_t *)base); FILTERS3.ElementPattern[i].r32.installWriteCallback(loader_write_mem, (uint8_t *)base); } /** @brief Bitmap for @ref FILTERS3_t.RuleConfiguration. */ FILTERS3.RuleConfiguration.r32.installReadCallback(loader_read_mem, (uint8_t *)base); FILTERS3.RuleConfiguration.r32.installWriteCallback(loader_write_mem, (uint8_t *)base); /** @brief Bitmap for @ref FILTERS3_t.RuleSet. */ for(int i = 0; i < 31; i++) { FILTERS3.RuleSet[i].r32.installReadCallback(loader_read_mem, (uint8_t *)base); FILTERS3.RuleSet[i].r32.installWriteCallback(loader_write_mem, (uint8_t *)base); } /** @brief Bitmap for @ref FILTERS3_t.RuleMask. */ for(int i = 0; i < 31; i++) { FILTERS3.RuleMask[i].r32.installReadCallback(loader_read_mem, (uint8_t *)base); FILTERS3.RuleMask[i].r32.installWriteCallback(loader_write_mem, (uint8_t *)base); } }