// RUN: mlir-opt %s -pass-pipeline='func(canonicalize)' -split-input-file | FileCheck %s // ----- // CHECK-LABEL: create_vector_mask_to_constant_mask func @create_vector_mask_to_constant_mask() -> (vector<4x3xi1>) { %c2 = constant 2 : index %c3 = constant 3 : index // CHECK: vector.constant_mask [3, 2] : vector<4x3xi1> %0 = vector.create_mask %c3, %c2 : vector<4x3xi1> return %0 : vector<4x3xi1> } // ----- func @strided_slice_of_constant_mask() -> (vector<2x2xi1>) { %0 = vector.constant_mask [2, 2] : vector<4x3xi1> %1 = vector.strided_slice %0 {offsets = [0, 0], sizes = [2, 2], strides = [1, 1]} : vector<4x3xi1> to vector<2x2xi1> // CHECK: vector.constant_mask [2, 2] : vector<2x2xi1> return %1 : vector<2x2xi1> } // ----- func @strided_slice_of_constant_mask() -> (vector<2x2xi1>) { %0 = vector.constant_mask [2, 2] : vector<4x3xi1> %1 = vector.strided_slice %0 {offsets = [1, 0], sizes = [2, 2], strides = [1, 1]} : vector<4x3xi1> to vector<2x2xi1> // CHECK: vector.constant_mask [1, 2] : vector<2x2xi1> return %1 : vector<2x2xi1> } // ----- func @strided_slice_of_constant_mask() -> (vector<2x2xi1>) { %0 = vector.constant_mask [2, 2] : vector<4x3xi1> %1 = vector.strided_slice %0 {offsets = [0, 1], sizes = [2, 2], strides = [1, 1]} : vector<4x3xi1> to vector<2x2xi1> // CHECK: vector.constant_mask [2, 1] : vector<2x2xi1> return %1 : vector<2x2xi1> } // ----- func @strided_slice_of_constant_mask() -> (vector<2x2xi1>) { %0 = vector.constant_mask [2, 2] : vector<4x3xi1> %1 = vector.strided_slice %0 {offsets = [2, 0], sizes = [2, 2], strides = [1, 1]} : vector<4x3xi1> to vector<2x2xi1> // CHECK: vector.constant_mask [0, 0] : vector<2x2xi1> return %1 : vector<2x2xi1> } // ----- func @strided_slice_of_constant_mask() -> (vector<2x1xi1>) { %0 = vector.constant_mask [2, 2] : vector<4x3xi1> %1 = vector.strided_slice %0 {offsets = [0, 2], sizes = [2, 1], strides = [1, 1]} : vector<4x3xi1> to vector<2x1xi1> // CHECK: vector.constant_mask [0, 0] : vector<2x1xi1> return %1 : vector<2x1xi1> } // ----- func @strided_slice_of_constant_mask() -> (vector<2x1xi1>) { %0 = vector.constant_mask [2, 2] : vector<4x3xi1> %1 = vector.strided_slice %0 {offsets = [0, 1], sizes = [2, 1], strides = [1, 1]} : vector<4x3xi1> to vector<2x1xi1> // CHECK: vector.constant_mask [2, 1] : vector<2x1xi1> return %1 : vector<2x1xi1> } // ----- func @strided_slice_of_constant_mask() -> (vector<2x1xi1>) { %0 = vector.constant_mask [2, 2] : vector<4x3xi1> %1 = vector.strided_slice %0 {offsets = [1, 1], sizes = [2, 1], strides = [1, 1]} : vector<4x3xi1> to vector<2x1xi1> // CHECK: vector.constant_mask [1, 1] : vector<2x1xi1> return %1 : vector<2x1xi1> }