//===- ConstantFold.cpp - Pass that does constant folding -----------------===// // // Copyright 2019 The MLIR Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ============================================================================= #include "mlir/IR/Builders.h" #include "mlir/IR/Function.h" #include "mlir/IR/InstVisitor.h" #include "mlir/Pass.h" #include "mlir/Transforms/Passes.h" #include "mlir/Transforms/Utils.h" using namespace mlir; namespace { /// Simple constant folding pass. struct ConstantFold : public FunctionPass, InstWalker { ConstantFold() : FunctionPass(&ConstantFold::passID) {} // All constants in the function post folding. SmallVector existingConstants; // Operations that were folded and that need to be erased. std::vector opInstsToErase; using ConstantFactoryType = std::function; bool foldOperation(OperationInst *op, SmallVectorImpl &existingConstants, ConstantFactoryType constantFactory); void visitOperationInst(OperationInst *inst); void visitForInst(ForInst *inst); PassResult runOnCFGFunction(Function *f) override; PassResult runOnMLFunction(Function *f) override; static char passID; }; } // end anonymous namespace char ConstantFold::passID = 0; /// Attempt to fold the specified operation, updating the IR to match. If /// constants are found, we keep track of them in the existingConstants list. /// /// This returns false if the operation was successfully folded. bool ConstantFold::foldOperation(OperationInst *op, SmallVectorImpl &existingConstants, ConstantFactoryType constantFactory) { // If this operation is already a constant, just remember it for cleanup // later, and don't try to fold it. if (auto constant = op->dyn_cast()) { existingConstants.push_back(constant); return true; } // Check to see if each of the operands is a trivial constant. If so, get // the value. If not, ignore the instruction. SmallVector operandConstants; for (auto *operand : op->getOperands()) { Attribute operandCst = nullptr; if (auto *operandOp = operand->getDefiningInst()) { if (auto operandConstantOp = operandOp->dyn_cast()) operandCst = operandConstantOp->getValue(); } operandConstants.push_back(operandCst); } // Attempt to constant fold the operation. SmallVector resultConstants; if (op->constantFold(operandConstants, resultConstants)) return true; // Ok, if everything succeeded, then we can create constants corresponding // to the result of the call. // TODO: We can try to reuse existing constants if we see them laying // around. assert(resultConstants.size() == op->getNumResults() && "constant folding produced the wrong number of results"); for (unsigned i = 0, e = op->getNumResults(); i != e; ++i) { auto *res = op->getResult(i); if (res->use_empty()) // ignore dead uses. continue; auto *cst = constantFactory(resultConstants[i], res->getType()); existingConstants.push_back(cst); res->replaceAllUsesWith(cst); } return false; } // For now, we do a simple top-down pass over a function folding constants. We // don't handle conditional control flow, constant PHI nodes, folding // conditional branches, or anything else fancy. PassResult ConstantFold::runOnCFGFunction(Function *f) { existingConstants.clear(); FuncBuilder builder(f); for (auto &bb : *f) { for (auto instIt = bb.begin(), e = bb.end(); instIt != e;) { auto *inst = dyn_cast(&*instIt++); if (!inst) continue; auto constantFactory = [&](Attribute value, Type type) -> Value * { builder.setInsertionPoint(inst); return builder.create(inst->getLoc(), value, type); }; if (!foldOperation(inst, existingConstants, constantFactory)) { // At this point the operation is dead, remove it. // TODO: This is assuming that all constant foldable operations have no // side effects. When we have side effect modeling, we should verify // that the operation is effect-free before we remove it. Until then // this is close enough. inst->erase(); } } } // By the time we are done, we may have simplified a bunch of code, leaving // around dead constants. Check for them now and remove them. for (auto *cst : existingConstants) { if (cst->use_empty()) cst->getDefiningInst()->erase(); } return success(); } // Override the walker's operation visiter for constant folding. void ConstantFold::visitOperationInst(OperationInst *inst) { auto constantFactory = [&](Attribute value, Type type) -> Value * { FuncBuilder builder(inst); return builder.create(inst->getLoc(), value, type); }; if (!ConstantFold::foldOperation(inst, existingConstants, constantFactory)) { opInstsToErase.push_back(inst); } } // Override the walker's 'for' instruction visit for constant folding. void ConstantFold::visitForInst(ForInst *forInst) { constantFoldBounds(forInst); } PassResult ConstantFold::runOnMLFunction(Function *f) { existingConstants.clear(); opInstsToErase.clear(); walk(f); // At this point, these operations are dead, remove them. // TODO: This is assuming that all constant foldable operations have no // side effects. When we have side effect modeling, we should verify that // the operation is effect-free before we remove it. Until then this is // close enough. for (auto *inst : opInstsToErase) { inst->erase(); } // By the time we are done, we may have simplified a bunch of code, leaving // around dead constants. Check for them now and remove them. for (auto *cst : existingConstants) { if (cst->use_empty()) cst->getDefiningInst()->erase(); } return success(); } /// Creates a constant folding pass. FunctionPass *mlir::createConstantFoldPass() { return new ConstantFold(); } static PassRegistration pass("constant-fold", "Constant fold operations in functions");