; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -mtriple=x86_64-unknown -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" @src64 = common global [4 x i64] zeroinitializer, align 32 @src32 = common global [8 x i32] zeroinitializer, align 32 @src16 = common global [16 x i16] zeroinitializer, align 32 @src8 = common global [32 x i8] zeroinitializer, align 32 @dst64 = common global [4 x double] zeroinitializer, align 32 @dst32 = common global [8 x float] zeroinitializer, align 32 ; ; UITOFP to vXf64 ; define void @uitofp_2i64_2f64() #0 { ; CHECK-LABEL: @uitofp_2i64_2f64( ; CHECK-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 ; CHECK-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 ; CHECK-NEXT: [[CVT0:%.*]] = uitofp i64 [[LD0]] to double ; CHECK-NEXT: [[CVT1:%.*]] = uitofp i64 [[LD1]] to double ; CHECK-NEXT: store double [[CVT0]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 ; CHECK-NEXT: store double [[CVT1]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 %ld1 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 %cvt0 = uitofp i64 %ld0 to double %cvt1 = uitofp i64 %ld1 to double store double %cvt0, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 store double %cvt1, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ret void } define void @uitofp_4i64_4f64() #0 { ; CHECK-LABEL: @uitofp_4i64_4f64( ; CHECK-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 ; CHECK-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 ; CHECK-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 2), align 8 ; CHECK-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 3), align 8 ; CHECK-NEXT: [[CVT0:%.*]] = uitofp i64 [[LD0]] to double ; CHECK-NEXT: [[CVT1:%.*]] = uitofp i64 [[LD1]] to double ; CHECK-NEXT: [[CVT2:%.*]] = uitofp i64 [[LD2]] to double ; CHECK-NEXT: [[CVT3:%.*]] = uitofp i64 [[LD3]] to double ; CHECK-NEXT: store double [[CVT0]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 ; CHECK-NEXT: store double [[CVT1]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ; CHECK-NEXT: store double [[CVT2]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 2), align 8 ; CHECK-NEXT: store double [[CVT3]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 3), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 %ld1 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 %ld2 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 2), align 8 %ld3 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 3), align 8 %cvt0 = uitofp i64 %ld0 to double %cvt1 = uitofp i64 %ld1 to double %cvt2 = uitofp i64 %ld2 to double %cvt3 = uitofp i64 %ld3 to double store double %cvt0, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 store double %cvt1, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 store double %cvt2, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 2), align 8 store double %cvt3, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 3), align 8 ret void } define void @uitofp_2i32_2f64() #0 { ; CHECK-LABEL: @uitofp_2i32_2f64( ; CHECK-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 8 ; CHECK-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 8 ; CHECK-NEXT: [[CVT0:%.*]] = uitofp i32 [[LD0]] to double ; CHECK-NEXT: [[CVT1:%.*]] = uitofp i32 [[LD1]] to double ; CHECK-NEXT: store double [[CVT0]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 ; CHECK-NEXT: store double [[CVT1]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 8 %ld1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 8 %cvt0 = uitofp i32 %ld0 to double %cvt1 = uitofp i32 %ld1 to double store double %cvt0, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 store double %cvt1, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ret void } define void @uitofp_4i32_4f64() #0 { ; SSE-LABEL: @uitofp_4i32_4f64( ; SSE-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 8 ; SSE-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 8 ; SSE-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 8 ; SSE-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 8 ; SSE-NEXT: [[CVT0:%.*]] = uitofp i32 [[LD0]] to double ; SSE-NEXT: [[CVT1:%.*]] = uitofp i32 [[LD1]] to double ; SSE-NEXT: [[CVT2:%.*]] = uitofp i32 [[LD2]] to double ; SSE-NEXT: [[CVT3:%.*]] = uitofp i32 [[LD3]] to double ; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 ; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ; SSE-NEXT: store double [[CVT2]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 2), align 8 ; SSE-NEXT: store double [[CVT3]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 3), align 8 ; SSE-NEXT: ret void ; ; AVX-LABEL: @uitofp_4i32_4f64( ; AVX-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 8 ; AVX-NEXT: [[TMP2:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x double> ; AVX-NEXT: store <4 x double> [[TMP2]], <4 x double>* bitcast ([4 x double]* @dst64 to <4 x double>*), align 8 ; AVX-NEXT: ret void ; %ld0 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 8 %ld1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 8 %ld2 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 8 %ld3 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 8 %cvt0 = uitofp i32 %ld0 to double %cvt1 = uitofp i32 %ld1 to double %cvt2 = uitofp i32 %ld2 to double %cvt3 = uitofp i32 %ld3 to double store double %cvt0, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 store double %cvt1, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 store double %cvt2, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 2), align 8 store double %cvt3, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 3), align 8 ret void } define void @uitofp_2i16_2f64() #0 { ; CHECK-LABEL: @uitofp_2i16_2f64( ; CHECK-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 0), align 8 ; CHECK-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 1), align 8 ; CHECK-NEXT: [[CVT0:%.*]] = uitofp i16 [[LD0]] to double ; CHECK-NEXT: [[CVT1:%.*]] = uitofp i16 [[LD1]] to double ; CHECK-NEXT: store double [[CVT0]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 ; CHECK-NEXT: store double [[CVT1]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 0), align 8 %ld1 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 1), align 8 %cvt0 = uitofp i16 %ld0 to double %cvt1 = uitofp i16 %ld1 to double store double %cvt0, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 store double %cvt1, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ret void } define void @uitofp_4i16_4f64() #0 { ; SSE-LABEL: @uitofp_4i16_4f64( ; SSE-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 0), align 8 ; SSE-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 1), align 8 ; SSE-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 2), align 8 ; SSE-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 3), align 8 ; SSE-NEXT: [[CVT0:%.*]] = uitofp i16 [[LD0]] to double ; SSE-NEXT: [[CVT1:%.*]] = uitofp i16 [[LD1]] to double ; SSE-NEXT: [[CVT2:%.*]] = uitofp i16 [[LD2]] to double ; SSE-NEXT: [[CVT3:%.*]] = uitofp i16 [[LD3]] to double ; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 ; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ; SSE-NEXT: store double [[CVT2]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 2), align 8 ; SSE-NEXT: store double [[CVT3]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 3), align 8 ; SSE-NEXT: ret void ; ; AVX-LABEL: @uitofp_4i16_4f64( ; AVX-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([16 x i16]* @src16 to <4 x i16>*), align 8 ; AVX-NEXT: [[TMP2:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x double> ; AVX-NEXT: store <4 x double> [[TMP2]], <4 x double>* bitcast ([4 x double]* @dst64 to <4 x double>*), align 8 ; AVX-NEXT: ret void ; %ld0 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 0), align 8 %ld1 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 1), align 8 %ld2 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 2), align 8 %ld3 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 3), align 8 %cvt0 = uitofp i16 %ld0 to double %cvt1 = uitofp i16 %ld1 to double %cvt2 = uitofp i16 %ld2 to double %cvt3 = uitofp i16 %ld3 to double store double %cvt0, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 store double %cvt1, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 store double %cvt2, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 2), align 8 store double %cvt3, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 3), align 8 ret void } define void @uitofp_2i8_2f64() #0 { ; CHECK-LABEL: @uitofp_2i8_2f64( ; CHECK-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 0), align 8 ; CHECK-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 1), align 8 ; CHECK-NEXT: [[CVT0:%.*]] = uitofp i8 [[LD0]] to double ; CHECK-NEXT: [[CVT1:%.*]] = uitofp i8 [[LD1]] to double ; CHECK-NEXT: store double [[CVT0]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 ; CHECK-NEXT: store double [[CVT1]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 0), align 8 %ld1 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 1), align 8 %cvt0 = uitofp i8 %ld0 to double %cvt1 = uitofp i8 %ld1 to double store double %cvt0, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 store double %cvt1, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ret void } define void @uitofp_4i8_4f64() #0 { ; SSE-LABEL: @uitofp_4i8_4f64( ; SSE-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 0), align 8 ; SSE-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 1), align 8 ; SSE-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 2), align 8 ; SSE-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 3), align 8 ; SSE-NEXT: [[CVT0:%.*]] = uitofp i8 [[LD0]] to double ; SSE-NEXT: [[CVT1:%.*]] = uitofp i8 [[LD1]] to double ; SSE-NEXT: [[CVT2:%.*]] = uitofp i8 [[LD2]] to double ; SSE-NEXT: [[CVT3:%.*]] = uitofp i8 [[LD3]] to double ; SSE-NEXT: store double [[CVT0]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 ; SSE-NEXT: store double [[CVT1]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 ; SSE-NEXT: store double [[CVT2]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 2), align 8 ; SSE-NEXT: store double [[CVT3]], double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 3), align 8 ; SSE-NEXT: ret void ; ; AVX-LABEL: @uitofp_4i8_4f64( ; AVX-NEXT: [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([32 x i8]* @src8 to <4 x i8>*), align 8 ; AVX-NEXT: [[TMP2:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x double> ; AVX-NEXT: store <4 x double> [[TMP2]], <4 x double>* bitcast ([4 x double]* @dst64 to <4 x double>*), align 8 ; AVX-NEXT: ret void ; %ld0 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 0), align 8 %ld1 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 1), align 8 %ld2 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 2), align 8 %ld3 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 3), align 8 %cvt0 = uitofp i8 %ld0 to double %cvt1 = uitofp i8 %ld1 to double %cvt2 = uitofp i8 %ld2 to double %cvt3 = uitofp i8 %ld3 to double store double %cvt0, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 0), align 8 store double %cvt1, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 1), align 8 store double %cvt2, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 2), align 8 store double %cvt3, double* getelementptr inbounds ([4 x double], [4 x double]* @dst64, i32 0, i64 3), align 8 ret void } ; ; UITOFP to vXf32 ; define void @uitofp_2i64_2f32() #0 { ; CHECK-LABEL: @uitofp_2i64_2f32( ; CHECK-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 ; CHECK-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 ; CHECK-NEXT: [[CVT0:%.*]] = uitofp i64 [[LD0]] to float ; CHECK-NEXT: [[CVT1:%.*]] = uitofp i64 [[LD1]] to float ; CHECK-NEXT: store float [[CVT0]], float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 ; CHECK-NEXT: store float [[CVT1]], float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 %ld1 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 %cvt0 = uitofp i64 %ld0 to float %cvt1 = uitofp i64 %ld1 to float store float %cvt0, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 store float %cvt1, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 ret void } define void @uitofp_4i64_4f32() #0 { ; CHECK-LABEL: @uitofp_4i64_4f32( ; CHECK-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 ; CHECK-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 ; CHECK-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 2), align 8 ; CHECK-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 3), align 8 ; CHECK-NEXT: [[CVT0:%.*]] = uitofp i64 [[LD0]] to float ; CHECK-NEXT: [[CVT1:%.*]] = uitofp i64 [[LD1]] to float ; CHECK-NEXT: [[CVT2:%.*]] = uitofp i64 [[LD2]] to float ; CHECK-NEXT: [[CVT3:%.*]] = uitofp i64 [[LD3]] to float ; CHECK-NEXT: store float [[CVT0]], float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 ; CHECK-NEXT: store float [[CVT1]], float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 ; CHECK-NEXT: store float [[CVT2]], float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 2), align 8 ; CHECK-NEXT: store float [[CVT3]], float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 3), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 %ld1 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 %ld2 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 2), align 8 %ld3 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 3), align 8 %cvt0 = uitofp i64 %ld0 to float %cvt1 = uitofp i64 %ld1 to float %cvt2 = uitofp i64 %ld2 to float %cvt3 = uitofp i64 %ld3 to float store float %cvt0, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 store float %cvt1, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 store float %cvt2, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 2), align 8 store float %cvt3, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 3), align 8 ret void } define void @uitofp_4i32_4f32() #0 { ; CHECK-LABEL: @uitofp_4i32_4f32( ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 8 ; CHECK-NEXT: [[TMP2:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x float> ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* bitcast ([8 x float]* @dst32 to <4 x float>*), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 8 %ld1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 8 %ld2 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 8 %ld3 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 8 %cvt0 = uitofp i32 %ld0 to float %cvt1 = uitofp i32 %ld1 to float %cvt2 = uitofp i32 %ld2 to float %cvt3 = uitofp i32 %ld3 to float store float %cvt0, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 store float %cvt1, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 store float %cvt2, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 2), align 8 store float %cvt3, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 3), align 8 ret void } define void @uitofp_8i32_8f32() #0 { ; SSE-LABEL: @uitofp_8i32_8f32( ; SSE-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 8 ; SSE-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 8 ; SSE-NEXT: [[TMP3:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x float> ; SSE-NEXT: [[TMP4:%.*]] = uitofp <4 x i32> [[TMP2]] to <4 x float> ; SSE-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([8 x float]* @dst32 to <4 x float>*), align 8 ; SSE-NEXT: store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 8 ; SSE-NEXT: ret void ; ; AVX-LABEL: @uitofp_8i32_8f32( ; AVX-NEXT: [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([8 x i32]* @src32 to <8 x i32>*), align 8 ; AVX-NEXT: [[TMP2:%.*]] = uitofp <8 x i32> [[TMP1]] to <8 x float> ; AVX-NEXT: store <8 x float> [[TMP2]], <8 x float>* bitcast ([8 x float]* @dst32 to <8 x float>*), align 8 ; AVX-NEXT: ret void ; %ld0 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 8 %ld1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 8 %ld2 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 8 %ld3 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 8 %ld4 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4), align 8 %ld5 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 5), align 8 %ld6 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 6), align 8 %ld7 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 7), align 8 %cvt0 = uitofp i32 %ld0 to float %cvt1 = uitofp i32 %ld1 to float %cvt2 = uitofp i32 %ld2 to float %cvt3 = uitofp i32 %ld3 to float %cvt4 = uitofp i32 %ld4 to float %cvt5 = uitofp i32 %ld5 to float %cvt6 = uitofp i32 %ld6 to float %cvt7 = uitofp i32 %ld7 to float store float %cvt0, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 store float %cvt1, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 store float %cvt2, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 2), align 8 store float %cvt3, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 3), align 8 store float %cvt4, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 4), align 8 store float %cvt5, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 5), align 8 store float %cvt6, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 6), align 8 store float %cvt7, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 7), align 8 ret void } define void @uitofp_4i16_4f32() #0 { ; CHECK-LABEL: @uitofp_4i16_4f32( ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([16 x i16]* @src16 to <4 x i16>*), align 8 ; CHECK-NEXT: [[TMP2:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x float> ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* bitcast ([8 x float]* @dst32 to <4 x float>*), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 0), align 8 %ld1 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 1), align 8 %ld2 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 2), align 8 %ld3 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 3), align 8 %cvt0 = uitofp i16 %ld0 to float %cvt1 = uitofp i16 %ld1 to float %cvt2 = uitofp i16 %ld2 to float %cvt3 = uitofp i16 %ld3 to float store float %cvt0, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 store float %cvt1, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 store float %cvt2, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 2), align 8 store float %cvt3, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 3), align 8 ret void } define void @uitofp_8i16_8f32() #0 { ; SSE-LABEL: @uitofp_8i16_8f32( ; SSE-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([16 x i16]* @src16 to <4 x i16>*), align 8 ; SSE-NEXT: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8 ; SSE-NEXT: [[TMP3:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x float> ; SSE-NEXT: [[TMP4:%.*]] = uitofp <4 x i16> [[TMP2]] to <4 x float> ; SSE-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([8 x float]* @dst32 to <4 x float>*), align 8 ; SSE-NEXT: store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 8 ; SSE-NEXT: ret void ; ; AVX-LABEL: @uitofp_8i16_8f32( ; AVX-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 8 ; AVX-NEXT: [[TMP2:%.*]] = uitofp <8 x i16> [[TMP1]] to <8 x float> ; AVX-NEXT: store <8 x float> [[TMP2]], <8 x float>* bitcast ([8 x float]* @dst32 to <8 x float>*), align 8 ; AVX-NEXT: ret void ; %ld0 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 0), align 8 %ld1 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 1), align 8 %ld2 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 2), align 8 %ld3 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 3), align 8 %ld4 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 4), align 8 %ld5 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 5), align 8 %ld6 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 6), align 8 %ld7 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i32 0, i64 7), align 8 %cvt0 = uitofp i16 %ld0 to float %cvt1 = uitofp i16 %ld1 to float %cvt2 = uitofp i16 %ld2 to float %cvt3 = uitofp i16 %ld3 to float %cvt4 = uitofp i16 %ld4 to float %cvt5 = uitofp i16 %ld5 to float %cvt6 = uitofp i16 %ld6 to float %cvt7 = uitofp i16 %ld7 to float store float %cvt0, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 store float %cvt1, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 store float %cvt2, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 2), align 8 store float %cvt3, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 3), align 8 store float %cvt4, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 4), align 8 store float %cvt5, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 5), align 8 store float %cvt6, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 6), align 8 store float %cvt7, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 7), align 8 ret void } define void @uitofp_4i8_4f32() #0 { ; CHECK-LABEL: @uitofp_4i8_4f32( ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([32 x i8]* @src8 to <4 x i8>*), align 8 ; CHECK-NEXT: [[TMP2:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x float> ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* bitcast ([8 x float]* @dst32 to <4 x float>*), align 8 ; CHECK-NEXT: ret void ; %ld0 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 0), align 8 %ld1 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 1), align 8 %ld2 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 2), align 8 %ld3 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 3), align 8 %cvt0 = uitofp i8 %ld0 to float %cvt1 = uitofp i8 %ld1 to float %cvt2 = uitofp i8 %ld2 to float %cvt3 = uitofp i8 %ld3 to float store float %cvt0, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 store float %cvt1, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 store float %cvt2, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 2), align 8 store float %cvt3, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 3), align 8 ret void } define void @uitofp_8i8_8f32() #0 { ; SSE-LABEL: @uitofp_8i8_8f32( ; SSE-NEXT: [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([32 x i8]* @src8 to <4 x i8>*), align 8 ; SSE-NEXT: [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 8 ; SSE-NEXT: [[TMP3:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x float> ; SSE-NEXT: [[TMP4:%.*]] = uitofp <4 x i8> [[TMP2]] to <4 x float> ; SSE-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([8 x float]* @dst32 to <4 x float>*), align 8 ; SSE-NEXT: store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 8 ; SSE-NEXT: ret void ; ; AVX-LABEL: @uitofp_8i8_8f32( ; AVX-NEXT: [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* bitcast ([32 x i8]* @src8 to <8 x i8>*), align 8 ; AVX-NEXT: [[TMP2:%.*]] = uitofp <8 x i8> [[TMP1]] to <8 x float> ; AVX-NEXT: store <8 x float> [[TMP2]], <8 x float>* bitcast ([8 x float]* @dst32 to <8 x float>*), align 8 ; AVX-NEXT: ret void ; %ld0 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 0), align 8 %ld1 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 1), align 8 %ld2 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 2), align 8 %ld3 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 3), align 8 %ld4 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 4), align 8 %ld5 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 5), align 8 %ld6 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 6), align 8 %ld7 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i32 0, i64 7), align 8 %cvt0 = uitofp i8 %ld0 to float %cvt1 = uitofp i8 %ld1 to float %cvt2 = uitofp i8 %ld2 to float %cvt3 = uitofp i8 %ld3 to float %cvt4 = uitofp i8 %ld4 to float %cvt5 = uitofp i8 %ld5 to float %cvt6 = uitofp i8 %ld6 to float %cvt7 = uitofp i8 %ld7 to float store float %cvt0, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 0), align 8 store float %cvt1, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 1), align 8 store float %cvt2, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 2), align 8 store float %cvt3, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 3), align 8 store float %cvt4, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 4), align 8 store float %cvt5, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 5), align 8 store float %cvt6, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 6), align 8 store float %cvt7, float* getelementptr inbounds ([8 x float], [8 x float]* @dst32, i32 0, i64 7), align 8 ret void } attributes #0 = { nounwind }