; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -instcombine -S | FileCheck %s define <4 x float> @test1(<4 x float> %v1) { ; CHECK-LABEL: @test1( ; CHECK-NEXT: ret <4 x float> [[V1:%.*]] ; %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> ret <4 x float> %v2 } define <4 x float> @test2(<4 x float> %v1) { ; CHECK-LABEL: @test2( ; CHECK-NEXT: ret <4 x float> [[V1:%.*]] ; %v2 = shufflevector <4 x float> %v1, <4 x float> %v1, <4 x i32> ret <4 x float> %v2 } define float @test3(<4 x float> %A, <4 x float> %B, float %f) { ; CHECK-LABEL: @test3( ; CHECK-NEXT: ret float [[F:%.*]] ; %C = insertelement <4 x float> %A, float %f, i32 0 %D = shufflevector <4 x float> %C, <4 x float> %B, <4 x i32> %E = extractelement <4 x float> %D, i32 1 ret float %E } define i32 @test4(<4 x i32> %X) { ; CHECK-LABEL: @test4( ; CHECK-NEXT: [[R:%.*]] = extractelement <4 x i32> [[X:%.*]], i32 0 ; CHECK-NEXT: ret i32 [[R]] ; %t = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> zeroinitializer %r = extractelement <4 x i32> %t, i32 0 ret i32 %r } define i32 @test5(<4 x i32> %X) { ; CHECK-LABEL: @test5( ; CHECK-NEXT: [[R:%.*]] = extractelement <4 x i32> [[X:%.*]], i32 3 ; CHECK-NEXT: ret i32 [[R]] ; %t = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> %r = extractelement <4 x i32> %t, i32 0 ret i32 %r } define float @test6(<4 x float> %X) { ; CHECK-LABEL: @test6( ; CHECK-NEXT: [[R:%.*]] = extractelement <4 x float> [[X:%.*]], i32 0 ; CHECK-NEXT: ret float [[R]] ; %X1 = bitcast <4 x float> %X to <4 x i32> %t = shufflevector <4 x i32> %X1, <4 x i32> undef, <4 x i32> zeroinitializer %t2 = bitcast <4 x i32> %t to <4 x float> %r = extractelement <4 x float> %t2, i32 0 ret float %r } define <4 x float> @test7(<4 x float> %x) { ; CHECK-LABEL: @test7( ; CHECK-NEXT: ret <4 x float> [[X:%.*]] ; %r = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> < i32 0, i32 1, i32 6, i32 7 > ret <4 x float> %r } ; This should turn into a single shuffle. define <4 x float> @test8(<4 x float> %x, <4 x float> %y) { ; CHECK-LABEL: @test8( ; CHECK-NEXT: [[T134:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> [[Y:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[T134]] ; %t4 = extractelement <4 x float> %x, i32 1 %t2 = extractelement <4 x float> %x, i32 3 %t1 = extractelement <4 x float> %y, i32 0 %t128 = insertelement <4 x float> undef, float %t4, i32 0 %t130 = insertelement <4 x float> %t128, float undef, i32 1 %t132 = insertelement <4 x float> %t130, float %t2, i32 2 %t134 = insertelement <4 x float> %t132, float %t1, i32 3 ret <4 x float> %t134 } ; Test fold of two shuffles where the first shuffle vectors inputs are a ; different length then the second. define <4 x i8> @test9(<16 x i8> %t6) { ; CHECK-LABEL: @test9( ; CHECK-NEXT: [[T9:%.*]] = shufflevector <16 x i8> [[T6:%.*]], <16 x i8> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i8> [[T9]] ; %t7 = shufflevector <16 x i8> %t6, <16 x i8> undef, <4 x i32> < i32 13, i32 9, i32 4, i32 13 > %t9 = shufflevector <4 x i8> %t7, <4 x i8> undef, <4 x i32> < i32 3, i32 1, i32 2, i32 0 > ret <4 x i8> %t9 } ; Same as test9, but make sure that "undef" mask values are not confused with ; mask values of 2*N, where N is the mask length. These shuffles should not ; be folded (because [8,9,4,8] may not be a mask supported by the target). define <4 x i8> @test9a(<16 x i8> %t6) { ; CHECK-LABEL: @test9a( ; CHECK-NEXT: [[T7:%.*]] = shufflevector <16 x i8> [[T6:%.*]], <16 x i8> undef, <4 x i32> ; CHECK-NEXT: [[T9:%.*]] = shufflevector <4 x i8> [[T7]], <4 x i8> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i8> [[T9]] ; %t7 = shufflevector <16 x i8> %t6, <16 x i8> undef, <4 x i32> < i32 undef, i32 9, i32 4, i32 8 > %t9 = shufflevector <4 x i8> %t7, <4 x i8> undef, <4 x i32> < i32 3, i32 1, i32 2, i32 0 > ret <4 x i8> %t9 } ; Test fold of two shuffles where the first shuffle vectors inputs are a ; different length then the second. define <4 x i8> @test9b(<4 x i8> %t6, <4 x i8> %t7) { ; CHECK-LABEL: @test9b( ; CHECK-NEXT: [[T9:%.*]] = shufflevector <4 x i8> [[T6:%.*]], <4 x i8> [[T7:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x i8> [[T9]] ; %t1 = shufflevector <4 x i8> %t6, <4 x i8> %t7, <8 x i32> %t9 = shufflevector <8 x i8> %t1, <8 x i8> undef, <4 x i32> ret <4 x i8> %t9 } ; Redundant vector splats should be removed. Radar 8597790. define <4 x i32> @test10(<4 x i32> %t5) { ; CHECK-LABEL: @test10( ; CHECK-NEXT: [[T7:%.*]] = shufflevector <4 x i32> [[T5:%.*]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i32> [[T7]] ; %t6 = shufflevector <4 x i32> %t5, <4 x i32> undef, <4 x i32> %t7 = shufflevector <4 x i32> %t6, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %t7 } ; Test fold of two shuffles where the two shufflevector inputs's op1 are ; the same define <8 x i8> @test11(<16 x i8> %t6) { ; CHECK-LABEL: @test11( ; CHECK-NEXT: [[T3:%.*]] = shufflevector <16 x i8> [[T6:%.*]], <16 x i8> undef, <8 x i32> ; CHECK-NEXT: ret <8 x i8> [[T3]] ; %t1 = shufflevector <16 x i8> %t6, <16 x i8> undef, <4 x i32> %t2 = shufflevector <16 x i8> %t6, <16 x i8> undef, <4 x i32> %t3 = shufflevector <4 x i8> %t1, <4 x i8> %t2, <8 x i32> ret <8 x i8> %t3 } ; Test fold of two shuffles where the first shufflevector's inputs are ; the same as the second define <8 x i8> @test12(<8 x i8> %t6, <8 x i8> %t2) { ; CHECK-LABEL: @test12( ; CHECK-NEXT: [[T3:%.*]] = shufflevector <8 x i8> [[T6:%.*]], <8 x i8> [[T2:%.*]], <8 x i32> ; CHECK-NEXT: ret <8 x i8> [[T3]] ; %t1 = shufflevector <8 x i8> %t6, <8 x i8> undef, <8 x i32> %t3 = shufflevector <8 x i8> %t1, <8 x i8> %t2, <8 x i32> ret <8 x i8> %t3 } ; Test fold of two shuffles where the first shufflevector's inputs are ; the same as the second define <8 x i8> @test12a(<8 x i8> %t6, <8 x i8> %t2) { ; CHECK-LABEL: @test12a( ; CHECK-NEXT: [[T3:%.*]] = shufflevector <8 x i8> [[T2:%.*]], <8 x i8> [[T6:%.*]], <8 x i32> ; CHECK-NEXT: ret <8 x i8> [[T3]] ; %t1 = shufflevector <8 x i8> %t6, <8 x i8> undef, <8 x i32> %t3 = shufflevector <8 x i8> %t2, <8 x i8> %t1, <8 x i32> ret <8 x i8> %t3 } define <2 x i8> @test13a(i8 %x1, i8 %x2) { ; CHECK-LABEL: @test13a( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 [[X1:%.*]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i8> [[TMP1]], i8 [[X2:%.*]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = add <2 x i8> [[TMP2]], ; CHECK-NEXT: ret <2 x i8> [[TMP3]] ; %A = insertelement <2 x i8> undef, i8 %x1, i32 0 %B = insertelement <2 x i8> %A, i8 %x2, i32 1 %C = add <2 x i8> %B, %D = shufflevector <2 x i8> %C, <2 x i8> undef, <2 x i32> ret <2 x i8> %D } define <2 x i8> @test13b(i8 %x) { ; CHECK-LABEL: @test13b( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 [[X:%.*]], i32 1 ; CHECK-NEXT: ret <2 x i8> [[TMP1]] ; %A = insertelement <2 x i8> undef, i8 %x, i32 0 %B = shufflevector <2 x i8> %A, <2 x i8> undef, <2 x i32> ret <2 x i8> %B } define <2 x i8> @test13c(i8 %x1, i8 %x2) { ; CHECK-LABEL: @test13c( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 [[X1:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i8> [[TMP1]], i8 [[X2:%.*]], i32 1 ; CHECK-NEXT: ret <2 x i8> [[TMP2]] ; %A = insertelement <4 x i8> undef, i8 %x1, i32 0 %B = insertelement <4 x i8> %A, i8 %x2, i32 2 %C = shufflevector <4 x i8> %B, <4 x i8> undef, <2 x i32> ret <2 x i8> %C } define void @test14(i16 %conv10) { ; CHECK-LABEL: @test14( ; CHECK-NEXT: store <4 x i16> , <4 x i16>* undef, align 8 ; CHECK-NEXT: ret void ; %t = alloca <4 x i16>, align 8 %vecinit6 = insertelement <4 x i16> undef, i16 23, i32 3 store <4 x i16> %vecinit6, <4 x i16>* undef %t1 = load <4 x i16>, <4 x i16>* undef %vecinit11 = insertelement <4 x i16> undef, i16 %conv10, i32 3 %div = udiv <4 x i16> %t1, %vecinit11 store <4 x i16> %div, <4 x i16>* %t %t4 = load <4 x i16>, <4 x i16>* %t %t5 = shufflevector <4 x i16> %t4, <4 x i16> undef, <2 x i32> %cmp = icmp ule <2 x i16> %t5, undef %sext = sext <2 x i1> %cmp to <2 x i16> ret void } ; Check that sequences of insert/extract element are ; collapsed into valid shuffle instruction with correct shuffle indexes. define <4 x float> @test15a(<4 x float> %LHS, <4 x float> %RHS) { ; CHECK-LABEL: @test15a( ; CHECK-NEXT: [[T4:%.*]] = shufflevector <4 x float> [[LHS:%.*]], <4 x float> [[RHS:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[T4]] ; %t1 = extractelement <4 x float> %LHS, i32 0 %t2 = insertelement <4 x float> %RHS, float %t1, i32 1 %t3 = extractelement <4 x float> %RHS, i32 2 %t4 = insertelement <4 x float> %t2, float %t3, i32 3 ret <4 x float> %t4 } define <4 x float> @test15b(<4 x float> %LHS, <4 x float> %RHS) { ; CHECK-LABEL: @test15b( ; CHECK-NEXT: [[T5:%.*]] = shufflevector <4 x float> [[LHS:%.*]], <4 x float> [[RHS:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[T5]] ; %t0 = extractelement <4 x float> %LHS, i32 3 %t1 = insertelement <4 x float> %RHS, float %t0, i32 0 %t2 = extractelement <4 x float> %t1, i32 0 %t3 = insertelement <4 x float> %RHS, float %t2, i32 1 %t4 = extractelement <4 x float> %RHS, i32 2 %t5 = insertelement <4 x float> %t3, float %t4, i32 3 ret <4 x float> %t5 } define <1 x i32> @test16a(i32 %ele) { ; CHECK-LABEL: @test16a( ; CHECK-NEXT: ret <1 x i32> ; %t0 = insertelement <2 x i32> , i32 %ele, i32 1 %t1 = shl <2 x i32> %t0, %t2 = shufflevector <2 x i32> %t1, <2 x i32> undef, <1 x i32> ret <1 x i32> %t2 } define <4 x i8> @test16b(i8 %ele) { ; CHECK-LABEL: @test16b( ; CHECK-NEXT: ret <4 x i8> ; %t0 = insertelement <8 x i8> , i8 %ele, i32 6 %t1 = shl <8 x i8> %t0, %t2 = shufflevector <8 x i8> %t1, <8 x i8> undef, <4 x i32> ret <4 x i8> %t2 } ; If composition of two shuffles is identity, shuffles can be removed. define <4 x i32> @shuffle_17ident(<4 x i32> %v) { ; CHECK-LABEL: @shuffle_17ident( ; CHECK-NEXT: ret <4 x i32> [[V:%.*]] ; %shuffle = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> %shuffle2 = shufflevector <4 x i32> %shuffle, <4 x i32> zeroinitializer, <4 x i32> ret <4 x i32> %shuffle2 } ; swizzle can be put after operation define <4 x i32> @shuffle_17and(<4 x i32> %v1, <4 x i32> %v2) { ; CHECK-LABEL: @shuffle_17and( ; CHECK-NEXT: [[TMP1:%.*]] = and <4 x i32> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v1, <4 x i32> zeroinitializer, <4 x i32> %t2 = shufflevector <4 x i32> %v2, <4 x i32> zeroinitializer, <4 x i32> %r = and <4 x i32> %t1, %t2 ret <4 x i32> %r } declare void @use(<2 x float>) ; One extra use is ok to transform. define <2 x float> @shuffle_fadd_multiuse(<2 x float> %v1, <2 x float> %v2) { ; CHECK-LABEL: @shuffle_fadd_multiuse( ; CHECK-NEXT: [[T1:%.*]] = shufflevector <2 x float> [[V1:%.*]], <2 x float> undef, <2 x i32> ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[V1]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> ; CHECK-NEXT: call void @use(<2 x float> [[T1]]) ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v1, <2 x float> undef, <2 x i32> %t2 = shufflevector <2 x float> %v2, <2 x float> undef, <2 x i32> %r = fadd <2 x float> %t1, %t2 call void @use(<2 x float> %t1) ret <2 x float> %r } define <2 x float> @shuffle_fdiv_multiuse(<2 x float> %v1, <2 x float> %v2) { ; CHECK-LABEL: @shuffle_fdiv_multiuse( ; CHECK-NEXT: [[T2:%.*]] = shufflevector <2 x float> [[V2:%.*]], <2 x float> undef, <2 x i32> ; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> [[V1:%.*]], [[V2]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> ; CHECK-NEXT: call void @use(<2 x float> [[T2]]) ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v1, <2 x float> undef, <2 x i32> %t2 = shufflevector <2 x float> %v2, <2 x float> undef, <2 x i32> %r = fdiv <2 x float> %t1, %t2 call void @use(<2 x float> %t2) ret <2 x float> %r } ; But 2 extra uses would require an extra instruction. define <2 x float> @shuffle_fsub_multiuse(<2 x float> %v1, <2 x float> %v2) { ; CHECK-LABEL: @shuffle_fsub_multiuse( ; CHECK-NEXT: [[T1:%.*]] = shufflevector <2 x float> [[V1:%.*]], <2 x float> undef, <2 x i32> ; CHECK-NEXT: [[T2:%.*]] = shufflevector <2 x float> [[V2:%.*]], <2 x float> undef, <2 x i32> ; CHECK-NEXT: [[R:%.*]] = fsub <2 x float> [[T1]], [[T2]] ; CHECK-NEXT: call void @use(<2 x float> [[T1]]) ; CHECK-NEXT: call void @use(<2 x float> [[T2]]) ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v1, <2 x float> undef, <2 x i32> %t2 = shufflevector <2 x float> %v2, <2 x float> undef, <2 x i32> %r = fsub <2 x float> %t1, %t2 call void @use(<2 x float> %t1) call void @use(<2 x float> %t2) ret <2 x float> %r } define <4 x i32> @shuffle_17add(<4 x i32> %v1, <4 x i32> %v2) { ; CHECK-LABEL: @shuffle_17add( ; CHECK-NEXT: [[TMP1:%.*]] = add <4 x i32> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v1, <4 x i32> zeroinitializer, <4 x i32> %t2 = shufflevector <4 x i32> %v2, <4 x i32> zeroinitializer, <4 x i32> %r = add <4 x i32> %t1, %t2 ret <4 x i32> %r } define <4 x i32> @shuffle_17addnsw(<4 x i32> %v1, <4 x i32> %v2) { ; CHECK-LABEL: @shuffle_17addnsw( ; CHECK-NEXT: [[TMP1:%.*]] = add nsw <4 x i32> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v1, <4 x i32> zeroinitializer, <4 x i32> %t2 = shufflevector <4 x i32> %v2, <4 x i32> zeroinitializer, <4 x i32> %r = add nsw <4 x i32> %t1, %t2 ret <4 x i32> %r } define <4 x i32> @shuffle_17addnuw(<4 x i32> %v1, <4 x i32> %v2) { ; CHECK-LABEL: @shuffle_17addnuw( ; CHECK-NEXT: [[TMP1:%.*]] = add nuw <4 x i32> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v1, <4 x i32> zeroinitializer, <4 x i32> %t2 = shufflevector <4 x i32> %v2, <4 x i32> zeroinitializer, <4 x i32> %r = add nuw <4 x i32> %t1, %t2 ret <4 x i32> %r } define <4 x float> @shuffle_17fsub_fast(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @shuffle_17fsub_fast( ; CHECK-NEXT: [[TMP1:%.*]] = fsub fast <4 x float> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> ; CHECK-NEXT: ret <4 x float> [[R]] ; %t1 = shufflevector <4 x float> %v1, <4 x float> zeroinitializer, <4 x i32> %t2 = shufflevector <4 x float> %v2, <4 x float> zeroinitializer, <4 x i32> %r = fsub fast <4 x float> %t1, %t2 ret <4 x float> %r } define <4 x i32> @add_const(<4 x i32> %v) { ; CHECK-LABEL: @add_const( ; CHECK-NEXT: [[TMP1:%.*]] = add <4 x i32> [[V:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> undef, <4 x i32> %r = add <4 x i32> %t1, ret <4 x i32> %r } define <4 x i32> @sub_const(<4 x i32> %v) { ; CHECK-LABEL: @sub_const( ; CHECK-NEXT: [[TMP1:%.*]] = sub <4 x i32> , [[V:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> undef, <4 x i32> %r = sub <4 x i32> , %t1 ret <4 x i32> %r } ; Math before shuffle requires an extra shuffle. define <2 x float> @fadd_const_multiuse(<2 x float> %v) { ; CHECK-LABEL: @fadd_const_multiuse( ; CHECK-NEXT: [[T1:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> undef, <2 x i32> ; CHECK-NEXT: [[R:%.*]] = fadd <2 x float> [[T1]], ; CHECK-NEXT: call void @use(<2 x float> [[T1]]) ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v, <2 x float> undef, <2 x i32> %r = fadd <2 x float> %t1, call void @use(<2 x float> %t1) ret <2 x float> %r } ; Math before splat allows replacing constant elements with undef lanes. define <4 x i32> @mul_const_splat(<4 x i32> %v) { ; CHECK-LABEL: @mul_const_splat( ; CHECK-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[V:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> undef, <4 x i32> %r = mul <4 x i32> , %t1 ret <4 x i32> %r } ; Take 2 elements of a vector and shift each of those by a different amount define <4 x i32> @lshr_const_half_splat(<4 x i32> %v) { ; CHECK-LABEL: @lshr_const_half_splat( ; CHECK-NEXT: [[TMP1:%.*]] = lshr <4 x i32> , [[V:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> undef, <4 x i32> %r = lshr <4 x i32> , %t1 ret <4 x i32> %r } ; We can't change this because there's no pre-shuffle version of the fmul constant. define <2 x float> @fmul_const_invalid_constant(<2 x float> %v) { ; CHECK-LABEL: @fmul_const_invalid_constant( ; CHECK-NEXT: [[T1:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = fmul <2 x float> [[T1]], ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v, <2 x float> undef, <2 x i32> %r = fmul <2 x float> %t1, ret <2 x float> %r } define <4 x i32> @shuffle_17add2(<4 x i32> %v) { ; CHECK-LABEL: @shuffle_17add2( ; CHECK-NEXT: [[TMP1:%.*]] = shl <4 x i32> [[V:%.*]], ; CHECK-NEXT: ret <4 x i32> [[TMP1]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> %t2 = add <4 x i32> %t1, %t1 %r = shufflevector <4 x i32> %t2, <4 x i32> zeroinitializer, <4 x i32> ret <4 x i32> %r } define <4 x i32> @shuffle_17mulsplat(<4 x i32> %v) { ; CHECK-LABEL: @shuffle_17mulsplat( ; CHECK-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[V:%.*]], [[V]] ; CHECK-NEXT: [[M1:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> zeroinitializer ; CHECK-NEXT: ret <4 x i32> [[M1]] ; %s1 = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer %m1 = mul <4 x i32> %s1, %s1 %s2 = shufflevector <4 x i32> %m1, <4 x i32> zeroinitializer, <4 x i32> ret <4 x i32> %s2 } ; Do not reorder shuffle and binop if LHS of shuffles are of different size define <2 x i32> @pr19717(<4 x i32> %in0, <2 x i32> %in1) { ; CHECK-LABEL: @pr19717( ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[IN0:%.*]], <4 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[SHUFFLE4:%.*]] = shufflevector <2 x i32> [[IN1:%.*]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[SHUFFLE]], [[SHUFFLE4]] ; CHECK-NEXT: ret <2 x i32> [[MUL]] ; %shuffle = shufflevector <4 x i32> %in0, <4 x i32> %in0, <2 x i32> zeroinitializer %shuffle4 = shufflevector <2 x i32> %in1, <2 x i32> %in1, <2 x i32> zeroinitializer %mul = mul <2 x i32> %shuffle, %shuffle4 ret <2 x i32> %mul } define <4 x i16> @pr19717a(<8 x i16> %in0, <8 x i16> %in1) { ; CHECK-LABEL: @pr19717a( ; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i16> [[IN0:%.*]], [[IN1:%.*]] ; CHECK-NEXT: [[MUL:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> undef, <4 x i32> ; CHECK-NEXT: ret <4 x i16> [[MUL]] ; %shuffle = shufflevector <8 x i16> %in0, <8 x i16> %in0, <4 x i32> %shuffle1 = shufflevector <8 x i16> %in1, <8 x i16> %in1, <4 x i32> %mul = mul <4 x i16> %shuffle, %shuffle1 ret <4 x i16> %mul } define <8 x i8> @pr19730(<16 x i8> %in0) { ; CHECK-LABEL: @pr19730( ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <16 x i8> [[IN0:%.*]], <16 x i8> undef, <8 x i32> ; CHECK-NEXT: [[SHUFFLE1:%.*]] = shufflevector <8 x i8> [[SHUFFLE]], <8 x i8> undef, <8 x i32> ; CHECK-NEXT: ret <8 x i8> [[SHUFFLE1]] ; %shuffle = shufflevector <16 x i8> %in0, <16 x i8> undef, <8 x i32> %shuffle1 = shufflevector <8 x i8> %shuffle, <8 x i8> undef, <8 x i32> ret <8 x i8> %shuffle1 } define i32 @pr19737(<4 x i32> %in0) { ; CHECK-LABEL: @pr19737( ; CHECK-NEXT: [[RV_RHS:%.*]] = extractelement <4 x i32> [[IN0:%.*]], i32 0 ; CHECK-NEXT: ret i32 [[RV_RHS]] ; %shuffle.i = shufflevector <4 x i32> zeroinitializer, <4 x i32> %in0, <4 x i32> %neg.i = xor <4 x i32> %shuffle.i, %and.i = and <4 x i32> %in0, %neg.i %rv = extractelement <4 x i32> %and.i, i32 0 ret i32 %rv } ; In PR20059 ( http://llvm.org/pr20059 ), shufflevector operations are reordered/removed ; for an srem operation. This is not a valid optimization because it may cause a trap ; on div-by-zero. define <4 x i32> @pr20059(<4 x i32> %p1, <4 x i32> %p2) { ; CHECK-LABEL: @pr20059( ; CHECK-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[P1:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer ; CHECK-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[P2:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer ; CHECK-NEXT: [[RETVAL:%.*]] = srem <4 x i32> [[SPLAT1]], [[SPLAT2]] ; CHECK-NEXT: ret <4 x i32> [[RETVAL]] ; %splat1 = shufflevector <4 x i32> %p1, <4 x i32> undef, <4 x i32> zeroinitializer %splat2 = shufflevector <4 x i32> %p2, <4 x i32> undef, <4 x i32> zeroinitializer %retval = srem <4 x i32> %splat1, %splat2 ret <4 x i32> %retval } define <4 x i32> @pr20114(<4 x i32> %__mask) { ; CHECK-LABEL: @pr20114( ; CHECK-NEXT: [[MASK01_I:%.*]] = shufflevector <4 x i32> [[__MASK:%.*]], <4 x i32> undef, <4 x i32> ; CHECK-NEXT: [[MASKED_NEW_I_I_I:%.*]] = and <4 x i32> [[MASK01_I]], bitcast (<2 x i64> (<4 x i32>)* @pr20114 to i64), i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64)> to <4 x i32>) ; CHECK-NEXT: ret <4 x i32> [[MASKED_NEW_I_I_I]] ; %mask01.i = shufflevector <4 x i32> %__mask, <4 x i32> undef, <4 x i32> %masked_new.i.i.i = and <4 x i32> bitcast (<2 x i64> (<4 x i32>)* @pr20114 to i64), i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64)> to <4 x i32>), %mask01.i ret <4 x i32> %masked_new.i.i.i } define <2 x i32*> @pr23113(<4 x i32*> %A) { ; CHECK-LABEL: @pr23113( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32*> [[A:%.*]], <4 x i32*> undef, <2 x i32> ; CHECK-NEXT: ret <2 x i32*> [[TMP1]] ; %1 = shufflevector <4 x i32*> %A, <4 x i32*> undef, <2 x i32> ret <2 x i32*> %1 } ; Unused lanes in the new binop should not kill the entire op (although it may simplify anyway as shown here). define <2 x i32> @PR37648(<2 x i32> %x) { ; CHECK-LABEL: @PR37648( ; CHECK-NEXT: ret <2 x i32> zeroinitializer ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = urem <2 x i32> %splat, ret <2 x i32> %r } ; Test shuffle followed by binop with splat constant for all 18 binop opcodes. ; Test with constant as operand 0 and operand 1 for non-commutative opcodes. define <2 x i32> @add_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @add_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = add <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = add <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @sub_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @sub_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = sub <2 x i32> , [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = sub <2 x i32> , %splat ret <2 x i32> %r } define <2 x i32> @sub_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @sub_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = add <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = sub <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @mul_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @mul_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = mul <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = mul <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @shl_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @shl_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i32> , [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = shl <2 x i32> , %splat ret <2 x i32> %r } define <2 x i32> @shl_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @shl_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = shl <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @ashr_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @ashr_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = ashr <2 x i32> , [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = ashr <2 x i32> , %splat ret <2 x i32> %r } define <2 x i32> @ashr_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @ashr_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = ashr <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = ashr <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @lshr_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @lshr_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = lshr <2 x i32> , [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = lshr <2 x i32> , %splat ret <2 x i32> %r } define <2 x i32> @lshr_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @lshr_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = lshr <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = lshr <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @urem_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @urem_splat_constant0( ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <2 x i32> [[X:%.*]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = urem <2 x i32> , [[SPLAT]] ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = urem <2 x i32> , %splat ret <2 x i32> %r } define <2 x i32> @urem_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @urem_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = urem <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = urem <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @srem_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @srem_splat_constant0( ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <2 x i32> [[X:%.*]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = srem <2 x i32> , [[SPLAT]] ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = srem <2 x i32> , %splat ret <2 x i32> %r } define <2 x i32> @srem_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @srem_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = srem <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = srem <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @udiv_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @udiv_splat_constant0( ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <2 x i32> [[X:%.*]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = udiv <2 x i32> , [[SPLAT]] ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = udiv <2 x i32> , %splat ret <2 x i32> %r } define <2 x i32> @udiv_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @udiv_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = udiv <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = udiv <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @sdiv_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @sdiv_splat_constant0( ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <2 x i32> [[X:%.*]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = sdiv <2 x i32> , [[SPLAT]] ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = sdiv <2 x i32> , %splat ret <2 x i32> %r } define <2 x i32> @sdiv_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @sdiv_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = sdiv <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = sdiv <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @and_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @and_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = and <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = and <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @or_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @or_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = or <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = or <2 x i32> %splat, ret <2 x i32> %r } define <2 x i32> @xor_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @xor_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = xor <2 x i32> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> undef, <2 x i32> zeroinitializer %r = xor <2 x i32> %splat, ret <2 x i32> %r } define <2 x float> @fadd_splat_constant(<2 x float> %x) { ; CHECK-LABEL: @fadd_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> undef, <2 x i32> zeroinitializer %r = fadd <2 x float> %splat, ret <2 x float> %r } define <2 x float> @fsub_splat_constant0(<2 x float> %x) { ; CHECK-LABEL: @fsub_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = fsub <2 x float> , [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> undef, <2 x i32> zeroinitializer %r = fsub <2 x float> , %splat ret <2 x float> %r } define <2 x float> @fsub_splat_constant1(<2 x float> %x) { ; CHECK-LABEL: @fsub_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> undef, <2 x i32> zeroinitializer %r = fsub <2 x float> %splat, ret <2 x float> %r } define <2 x float> @fmul_splat_constant(<2 x float> %x) { ; CHECK-LABEL: @fmul_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = fmul <2 x float> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> undef, <2 x i32> zeroinitializer %r = fmul <2 x float> %splat, ret <2 x float> %r } define <2 x float> @fdiv_splat_constant0(<2 x float> %x) { ; CHECK-LABEL: @fdiv_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> , [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> undef, <2 x i32> zeroinitializer %r = fdiv <2 x float> , %splat ret <2 x float> %r } define <2 x float> @fdiv_splat_constant1(<2 x float> %x) { ; CHECK-LABEL: @fdiv_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> undef, <2 x i32> zeroinitializer %r = fdiv <2 x float> %splat, ret <2 x float> %r } define <2 x float> @frem_splat_constant0(<2 x float> %x) { ; CHECK-LABEL: @frem_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = frem <2 x float> , [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> undef, <2 x i32> zeroinitializer %r = frem <2 x float> , %splat ret <2 x float> %r } define <2 x float> @frem_splat_constant1(<2 x float> %x) { ; CHECK-LABEL: @frem_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = frem <2 x float> [[X:%.*]], ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> undef, <2 x i32> zeroinitializer %r = frem <2 x float> %splat, ret <2 x float> %r }