; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=1 -march=amdgcn -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVGPR -check-prefix=GCN %s ; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=1 -amdgpu-spill-sgpr-to-smem=0 -march=amdgcn -mcpu=tonga -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVGPR -check-prefix=GCN %s ; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=0 -march=amdgcn -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVMEM -check-prefix=GCN %s ; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=0 -amdgpu-spill-sgpr-to-smem=0 -march=amdgcn -mcpu=tonga -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVMEM -check-prefix=GCN %s ; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=0 -amdgpu-spill-sgpr-to-smem=1 -march=amdgcn -mcpu=tonga -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOSMEM -check-prefix=GCN %s ; XXX - Why does it like to use vcc? ; GCN-LABEL: {{^}}spill_m0: ; TOSMEM: s_mov_b32 s84, SCRATCH_RSRC_DWORD0 ; GCN: s_cmp_lg_u32 ; TOVGPR: s_mov_b32 vcc_hi, m0 ; TOVGPR: v_writelane_b32 [[SPILL_VREG:v[0-9]+]], vcc_hi, 0 ; TOVMEM: v_mov_b32_e32 [[SPILL_VREG:v[0-9]+]], m0 ; TOVMEM: buffer_store_dword [[SPILL_VREG]], off, s{{\[[0-9]+:[0-9]+\]}}, s{{[0-9]+}} ; 4-byte Folded Spill ; TOVMEM: s_waitcnt vmcnt(0) ; TOSMEM: s_mov_b32 vcc_hi, m0 ; TOSMEM: s_mov_b32 m0, s3{{$}} ; TOSMEM-NOT: vcc_hi ; TOSMEM: s_buffer_store_dword vcc_hi, s[84:87], m0 ; 4-byte Folded Spill ; TOSMEM: s_waitcnt lgkmcnt(0) ; GCN: s_cbranch_scc1 [[ENDIF:BB[0-9]+_[0-9]+]] ; GCN: [[ENDIF]]: ; TOVGPR: v_readlane_b32 vcc_hi, [[SPILL_VREG]], 0 ; TOVGPR: s_mov_b32 m0, vcc_hi ; TOVMEM: buffer_load_dword [[RELOAD_VREG:v[0-9]+]], off, s{{\[[0-9]+:[0-9]+\]}}, s{{[0-9]+}} ; 4-byte Folded Reload ; TOVMEM: s_waitcnt vmcnt(0) ; TOVMEM: v_readfirstlane_b32 vcc_hi, [[RELOAD_VREG]] ; TOVMEM: s_mov_b32 m0, vcc_hi ; TOSMEM: s_mov_b32 m0, s3{{$}} ; TOSMEM: s_buffer_load_dword vcc_hi, s[84:87], m0 ; 4-byte Folded Reload ; TOSMEM-NOT: vcc_hi ; TOSMEM: s_mov_b32 m0, vcc_hi ; GCN: s_add_i32 m0, m0, 1 define void @spill_m0(i32 %cond, i32 addrspace(1)* %out) #0 { entry: %m0 = call i32 asm sideeffect "s_mov_b32 m0, 0", "={M0}"() #0 %cmp0 = icmp eq i32 %cond, 0 br i1 %cmp0, label %if, label %endif if: call void asm sideeffect "v_nop", ""() #0 br label %endif endif: %foo = call i32 asm sideeffect "s_add_i32 $0, $1, 1", "=s,{M0}"(i32 %m0) #0 store i32 %foo, i32 addrspace(1)* %out ret void } @lds = internal addrspace(3) global [64 x float] undef ; GCN-LABEL: {{^}}spill_m0_lds: ; GCN-NOT: v_readlane_b32 m0 ; GCN-NOT: s_buffer_store_dword m0 ; GCN-NOT: s_buffer_load_dword m0 define amdgpu_ps void @spill_m0_lds(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg) #0 { main_body: %4 = call float @llvm.SI.fs.constant(i32 0, i32 0, i32 %3) %cmp = fcmp ueq float 0.0, %4 br i1 %cmp, label %if, label %else if: %lds_ptr = getelementptr [64 x float], [64 x float] addrspace(3)* @lds, i32 0, i32 0 %lds_data = load float, float addrspace(3)* %lds_ptr br label %endif else: %interp = call float @llvm.SI.fs.constant(i32 0, i32 0, i32 %3) br label %endif endif: %export = phi float [%lds_data, %if], [%interp, %else] %5 = call i32 @llvm.SI.packf16(float %export, float %export) %6 = bitcast i32 %5 to float call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %6, float %6, float %6, float %6) ret void } declare float @llvm.SI.fs.constant(i32, i32, i32) readnone declare i32 @llvm.SI.packf16(float, float) readnone declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) attributes #0 = { nounwind }