;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s ;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s ;CHECK-LABEL: {{^}}buffer_load: ;CHECK: buffer_load_format_xyzw v[0:3], s[0:3], s4 ;CHECK: buffer_load_format_xyzw v[4:7], s[0:3], s4 glc ;CHECK: buffer_load_format_xyzw v[8:11], s[0:3], s4 slc ;CHECK: s_waitcnt define {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg, i32 inreg) #0 { main_body: %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 %1, i32 0, i32 0, i32 0, i1 0, i1 0) %data_glc = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 %1, i32 0, i32 0, i32 0, i1 1, i1 0) %data_slc = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 %1, i32 0, i32 0, i32 0, i1 0, i1 1) %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} undef, <4 x float> %data, 0 %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1 %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2 ret {<4 x float>, <4 x float>, <4 x float>} %r2 } ;CHECK-LABEL: {{^}}buffer_load_immoffs: ;CHECK: buffer_load_format_xyzw v[0:3], s[0:3], s4 offset:42 ;CHECK: s_waitcnt define <4 x float> @buffer_load_immoffs(<4 x i32> inreg, i32 inreg) #0 { main_body: %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 %1, i32 42, i32 0, i32 0, i1 0, i1 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_idx: ;CHECK: buffer_load_format_xyzw v[0:3], v0, s[0:3], 0 idxen ;CHECK: s_waitcnt define <4 x float> @buffer_load_idx(<4 x i32> inreg, i32) #0 { main_body: %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 0, i32 0, i32 %1, i32 0, i1 0, i1 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_ofs: ;CHECK: buffer_load_format_xyzw v[0:3], v0, s[0:3], 0 offen ;CHECK: s_waitcnt define <4 x float> @buffer_load_ofs(<4 x i32> inreg, i32) #0 { main_body: %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 0, i32 0, i32 0, i32 %1, i1 0, i1 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_both: ;CHECK: buffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 idxen offen ;CHECK: s_waitcnt define <4 x float> @buffer_load_both(<4 x i32> inreg, i32, i32) #0 { main_body: %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 0, i32 0, i32 %1, i32 %2, i1 0, i1 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_both_reversed: ;CHECK: v_mov_b32_e32 v2, v0 ;CHECK: buffer_load_format_xyzw v[0:3], v[1:2], s[0:3], 0 idxen offen ;CHECK: s_waitcnt define <4 x float> @buffer_load_both_reversed(<4 x i32> inreg, i32, i32) #0 { main_body: %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 0, i32 0, i32 %2, i32 %1, i1 0, i1 0) ret <4 x float> %data } declare <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32>, i32, i32, i32, i32, i1, i1) #1 attributes #0 = { "ShaderType"="0" } attributes #1 = { nounwind readonly }