//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_GDBRemoteCommunication_h_ #define liblldb_GDBRemoteCommunication_h_ // C Includes // C++ Includes #include #include // Other libraries and framework includes // Project includes #include "lldb/lldb-private.h" #include "lldb/Core/Communication.h" #include "lldb/Core/Listener.h" #include "lldb/Host/Mutex.h" #include "lldb/Host/Predicate.h" #include "Utility/StringExtractorGDBRemote.h" class ProcessGDBRemote; class GDBRemoteCommunication : public lldb_private::Communication { public: enum { eBroadcastBitRunPacketSent = kLoUserBroadcastBit }; //------------------------------------------------------------------ // Constructors and Destructors //------------------------------------------------------------------ GDBRemoteCommunication(const char *comm_name, const char *listener_name, bool is_platform); virtual ~GDBRemoteCommunication(); size_t SendPacket (const char *payload); size_t SendPacket (const char *payload, size_t payload_length); size_t SendPacket (lldb_private::StreamString &response); // Wait for a packet within 'nsec' seconds size_t WaitForPacket (StringExtractorGDBRemote &response, uint32_t sec); // Wait for a packet with an absolute timeout time. If 'timeout' is NULL // wait indefinitely. size_t WaitForPacket (StringExtractorGDBRemote &response, const lldb_private::TimeValue* timeout); char GetAck (); size_t SendAck (); size_t SendNack (); char CalculcateChecksum (const char *payload, size_t payload_length); bool GetSequenceMutex(lldb_private::Mutex::Locker& locker); //------------------------------------------------------------------ // Communication overrides //------------------------------------------------------------------ virtual void AppendBytesToCache (const uint8_t *src, size_t src_len, bool broadcast, lldb::ConnectionStatus status); bool IsRunning() const { return m_public_is_running.GetValue(); } bool GetSendAcks () { return m_send_acks; } //------------------------------------------------------------------ // Client and server must implement these pure virtual functions //------------------------------------------------------------------ virtual bool GetThreadSuffixSupported () = 0; //------------------------------------------------------------------ // Set the global packet timeout. // // For clients, this is the timeout that gets used when sending // packets and waiting for responses. For servers, this might not // get used, and if it doesn't this should be moved to the // GDBRemoteCommunicationClient. //------------------------------------------------------------------ uint32_t SetPacketTimeout (uint32_t packet_timeout) { const uint32_t old_packet_timeout = m_packet_timeout; m_packet_timeout = packet_timeout; return old_packet_timeout; } //------------------------------------------------------------------ // Start a debugserver instance on the current host using the // supplied connection URL. //------------------------------------------------------------------ lldb_private::Error StartDebugserverProcess (const char *connect_url, const char *unix_socket_name, lldb_private::ProcessLaunchInfo &launch_info); protected: typedef std::list packet_collection; size_t SendPacketNoLock (const char *payload, size_t payload_length); size_t WaitForPacketNoLock (StringExtractorGDBRemote &response, const lldb_private::TimeValue* timeout_ptr); bool WaitForNotRunningPrivate (const lldb_private::TimeValue *timeout_ptr); //------------------------------------------------------------------ // Classes that inherit from GDBRemoteCommunication can see and modify these //------------------------------------------------------------------ uint32_t m_packet_timeout; lldb_private::Listener m_rx_packet_listener; lldb_private::Mutex m_sequence_mutex; // Restrict access to sending/receiving packets to a single thread at a time lldb_private::Predicate m_public_is_running; lldb_private::Predicate m_private_is_running; bool m_send_acks; bool m_is_platform; // Set to true if this class represents a platform, // false if this class represents a debug session for // a single process private: //------------------------------------------------------------------ // For GDBRemoteCommunication only //------------------------------------------------------------------ DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunication); }; #endif // liblldb_GDBRemoteCommunication_h_