//===-- ThreadMemory.cpp ----------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "Plugins/Process/Utility/ThreadMemory.h" #include "lldb/Target/OperatingSystem.h" #include "lldb/Target/RegisterContext.h" #include "lldb/Target/Process.h" #include "lldb/Target/StopInfo.h" #include "lldb/Target/Unwind.h" #include "Plugins/Process/Utility/RegisterContextThreadMemory.h" using namespace lldb; using namespace lldb_private; ThreadMemory::ThreadMemory (Process &process, tid_t tid, const ValueObjectSP &thread_info_valobj_sp) : Thread (process, tid), m_backing_thread_sp (), m_thread_info_valobj_sp (thread_info_valobj_sp), m_name(), m_queue() { } ThreadMemory::ThreadMemory (Process &process, lldb::tid_t tid, const char *name, const char *queue, lldb::addr_t register_data_addr) : Thread (process, tid), m_backing_thread_sp (), m_thread_info_valobj_sp (), m_name(), m_queue(), m_register_data_addr (register_data_addr) { if (name) m_name = name; if (queue) m_queue = queue; } ThreadMemory::~ThreadMemory() { DestroyThread(); } void ThreadMemory::WillResume (StateType resume_state) { if (m_backing_thread_sp) m_backing_thread_sp->WillResume(resume_state); } void ThreadMemory::ClearStackFrames () { if (m_backing_thread_sp) m_backing_thread_sp->ClearStackFrames(); Thread::ClearStackFrames(); } RegisterContextSP ThreadMemory::GetRegisterContext () { if (!m_reg_context_sp) m_reg_context_sp.reset (new RegisterContextThreadMemory (*this, m_register_data_addr)); return m_reg_context_sp; } RegisterContextSP ThreadMemory::CreateRegisterContextForFrame (StackFrame *frame) { RegisterContextSP reg_ctx_sp; uint32_t concrete_frame_idx = 0; if (frame) concrete_frame_idx = frame->GetConcreteFrameIndex (); if (concrete_frame_idx == 0) { reg_ctx_sp = GetRegisterContext (); } else { Unwind *unwinder = GetUnwinder (); if (unwinder) reg_ctx_sp = unwinder->CreateRegisterContextForFrame (frame); } return reg_ctx_sp; } //class StopInfoThreadMemory : public StopInfo //{ //public: // //------------------------------------------------------------------ // // Constructors and Destructors // //------------------------------------------------------------------ // StopInfoThreadMemory (Thread &thread, // uint64_t value, // StopInfoSP &backing_stop_info_sp) : // StopInfo (thread, value), // m_backing_stop_info_sp (backing_stop_info_sp) // { // } // // virtual // ~StopInfoThreadMemory() // { // } // // virtual bool // IsValid () const // { // ThreadSP backing_thread_sp (m_thread.GetBackingThread()); // if (backing_thread_sp) // return backing_thread_sp->IsValid(); // return StopInfo::IsValid(); // } // // virtual Thread & // GetThread() // { // return m_thread; // } // // virtual const Thread & // GetThread() const // { // return m_thread; // } // // virtual uint64_t // GetValue() const // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->GetValue(); // return StopInfo::GetValue(); // } // // virtual lldb::StopReason // GetStopReason () const // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->GetStopReason(); // return eStopReasonNone; // } // // // ShouldStopSynchronous will get called before any thread plans are consulted, and if it says we should // // resume the target, then we will just immediately resume. This should not run any code in or resume the // // target. // // virtual bool // ShouldStopSynchronous (Event *event_ptr) // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->ShouldStopSynchronous(event_ptr); // return StopInfo::ShouldStopSynchronous (event_ptr); // } // // // If should stop returns false, check if we should notify of this event // virtual bool // ShouldNotify (Event *event_ptr) // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->ShouldNotify(event_ptr); // return StopInfo::ShouldNotify (event_ptr); // } // // virtual void // WillResume (lldb::StateType resume_state) // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->WillResume(resume_state); // return StopInfo::WillResume (resume_state); // } // // virtual const char * // GetDescription () // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->GetDescription(); // return StopInfo::GetDescription(); // } // // virtual void // SetDescription (const char *desc_cstr) // { // if (m_backing_stop_info_sp) // m_backing_stop_info_sp->SetDescription(desc_cstr); // StopInfo::SetDescription(desc_cstr); // } // // // Sometimes the thread plan logic will know that it wants a given stop to stop or not, // // regardless of what the ordinary logic for that StopInfo would dictate. The main example // // of this is the ThreadPlanCallFunction, which for instance knows - based on how that particular // // expression was executed - whether it wants all breakpoints to auto-continue or not. // // Use OverrideShouldStop on the StopInfo to implement this. // // virtual void // OverrideShouldStop (bool override_value) // { // if (m_backing_stop_info_sp) // m_backing_stop_info_sp->OverrideShouldStop(override_value); // StopInfo::OverrideShouldStop (override_value); // } // // virtual bool // GetOverrideShouldStop() // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->GetOverrideShouldStop(); // return StopInfo::GetOverrideShouldStop(); // } // // virtual bool // GetOverriddenShouldStopValue () // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->GetOverriddenShouldStopValue(); // return StopInfo::GetOverriddenShouldStopValue(); // } // // virtual void // PerformAction (Event *event_ptr) // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->PerformAction(event_ptr); // return StopInfo::PerformAction(event_ptr); // } // // virtual bool // ShouldStop (Event *event_ptr) // { // if (m_backing_stop_info_sp) // return m_backing_stop_info_sp->ShouldStop(event_ptr); // return StopInfo::ShouldStop(event_ptr); // } // // //protected: // StopInfoSP m_backing_stop_info_sp; // //private: // DISALLOW_COPY_AND_ASSIGN (StopInfoThreadMemory); //}; lldb::StopInfoSP ThreadMemory::GetPrivateStopReason () { if (m_actual_stop_info_sp) return m_actual_stop_info_sp; if (m_backing_thread_sp) { lldb::StopInfoSP backing_stop_info_sp (m_backing_thread_sp->GetPrivateStopReason()); if (backing_stop_info_sp) { m_actual_stop_info_sp = backing_stop_info_sp; m_actual_stop_info_sp->SetThread (shared_from_this()); return m_actual_stop_info_sp; } } ProcessSP process_sp (GetProcess()); if (process_sp) { const uint32_t process_stop_id = process_sp->GetStopID(); if (m_thread_stop_reason_stop_id != process_stop_id || (m_actual_stop_info_sp && !m_actual_stop_info_sp->IsValid())) { if (IsStillAtLastBreakpointHit()) return m_actual_stop_info_sp; // If GetGDBProcess().SetThreadStopInfo() doesn't find a stop reason // for this thread, then m_actual_stop_info_sp will not ever contain // a valid stop reason and the "m_actual_stop_info_sp->IsValid() == false" // check will never be able to tell us if we have the correct stop info // for this thread and we will continually send qThreadStopInfo packets // down to the remote GDB server, so we need to keep our own notion // of the stop ID that m_actual_stop_info_sp is valid for (even if it // contains nothing). We use m_thread_stop_reason_stop_id for this below. m_thread_stop_reason_stop_id = process_stop_id; m_actual_stop_info_sp.reset(); OperatingSystem *os = process_sp->GetOperatingSystem (); if (os) m_actual_stop_info_sp = os->CreateThreadStopReason (this); } } return m_actual_stop_info_sp; } void ThreadMemory::RefreshStateAfterStop() { if (m_backing_thread_sp) return m_backing_thread_sp->RefreshStateAfterStop(); }