//===-- PlatformWindows.cpp ---------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "PlatformWindows.h" // C Includes #include #if defined (_WIN32) #include "lldb/Host/windows/Windows.h" #include #endif // C++ Includes // Other libraries and framework includes // Project includes #include "lldb/Core/Error.h" #include "lldb/Core/Debugger.h" #include "lldb/Core/PluginManager.h" #include "lldb/Host/Host.h" #include "lldb/Core/ModuleSpec.h" #include "lldb/Core/Module.h" #include "lldb/Breakpoint/BreakpointLocation.h" using namespace lldb; using namespace lldb_private; static uint32_t g_initialize_count = 0; Platform * PlatformWindows::CreateInstance (bool force, const lldb_private::ArchSpec *arch) { // The only time we create an instance is when we are creating a remote // windows platform const bool is_host = false; bool create = force; if (create == false && arch && arch->IsValid()) { const llvm::Triple &triple = arch->GetTriple(); switch (triple.getVendor()) { case llvm::Triple::PC: create = true; break; case llvm::Triple::UnknownArch: create = !arch->TripleVendorWasSpecified(); break; default: break; } if (create) { switch (triple.getOS()) { case llvm::Triple::Win32: case llvm::Triple::MinGW32: break; case llvm::Triple::UnknownOS: create = arch->TripleOSWasSpecified(); break; default: create = false; break; } } } if (create) return new PlatformWindows (is_host); return NULL; } lldb_private::ConstString PlatformWindows::GetPluginNameStatic(bool is_host) { if (is_host) { static ConstString g_host_name(Platform::GetHostPlatformName ()); return g_host_name; } else { static ConstString g_remote_name("remote-windows"); return g_remote_name; } } const char * PlatformWindows::GetPluginDescriptionStatic(bool is_host) { return is_host ? "Local Windows user platform plug-in." : "Remote Windows user platform plug-in."; } lldb_private::ConstString PlatformWindows::GetPluginName(void) { return GetPluginNameStatic(IsHost()); } void PlatformWindows::Initialize(void) { if (g_initialize_count++ == 0) { #if defined (_WIN32) WSADATA dummy; WSAStartup(MAKEWORD(2,2), &dummy); // Force a host flag to true for the default platform object. PlatformSP default_platform_sp (new PlatformWindows(true)); default_platform_sp->SetSystemArchitecture (Host::GetArchitecture()); Platform::SetDefaultPlatform (default_platform_sp); #endif PluginManager::RegisterPlugin(PlatformWindows::GetPluginNameStatic(false), PlatformWindows::GetPluginDescriptionStatic(false), PlatformWindows::CreateInstance); } } void PlatformWindows::Terminate( void ) { if (g_initialize_count > 0) { if (--g_initialize_count == 0) { #ifdef _WIN32 WSACleanup(); #endif PluginManager::UnregisterPlugin (PlatformWindows::CreateInstance); } } } //------------------------------------------------------------------ /// Default Constructor //------------------------------------------------------------------ PlatformWindows::PlatformWindows (bool is_host) : Platform(is_host) { } //------------------------------------------------------------------ /// Destructor. /// /// The destructor is virtual since this class is designed to be /// inherited from by the plug-in instance. //------------------------------------------------------------------ PlatformWindows::~PlatformWindows() { } Error PlatformWindows::ResolveExecutable (const FileSpec &exe_file, const ArchSpec &exe_arch, lldb::ModuleSP &exe_module_sp, const FileSpecList *module_search_paths_ptr) { Error error; // Nothing special to do here, just use the actual file and architecture char exe_path[PATH_MAX]; FileSpec resolved_exe_file (exe_file); if (IsHost()) { // if we cant resolve the executable loation based on the current path variables if (!resolved_exe_file.Exists()) { exe_file.GetPath(exe_path, sizeof(exe_path)); resolved_exe_file.SetFile(exe_path, true); } if (!resolved_exe_file.Exists()) resolved_exe_file.ResolveExecutableLocation (); if (resolved_exe_file.Exists()) error.Clear(); else { exe_file.GetPath(exe_path, sizeof(exe_path)); error.SetErrorStringWithFormat("unable to find executable for '%s'", exe_path); } } else { if (m_remote_platform_sp) { error = m_remote_platform_sp->ResolveExecutable (exe_file, exe_arch, exe_module_sp, NULL); } else { // We may connect to a process and use the provided executable (Don't use local $PATH). if (resolved_exe_file.Exists()) error.Clear(); else error.SetErrorStringWithFormat("the platform is not currently connected, and '%s' doesn't exist in the system root.", exe_path); } } if (error.Success()) { ModuleSpec module_spec (resolved_exe_file, exe_arch); if (exe_arch.IsValid()) { error = ModuleList::GetSharedModule (module_spec, exe_module_sp, NULL, NULL, NULL); if (!exe_module_sp && exe_module_sp->GetObjectFile() == NULL) { exe_module_sp.reset(); error.SetErrorStringWithFormat ("'%s' doesn't contain the architecture %s", exe_file.GetPath().c_str(), exe_arch.GetArchitectureName()); } } else { // No valid architecture was specified, ask the platform for // the architectures that we should be using (in the correct order) // and see if we can find a match that way StreamString arch_names; for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, module_spec.GetArchitecture()); ++idx) { error = ModuleList::GetSharedModule (module_spec, exe_module_sp, NULL, NULL, NULL); // Did we find an executable using one of the if (error.Success()) { if (exe_module_sp && exe_module_sp->GetObjectFile()) break; else error.SetErrorToGenericError(); } if (idx > 0) arch_names.PutCString (", "); arch_names.PutCString (module_spec.GetArchitecture().GetArchitectureName()); } if (error.Fail() || !exe_module_sp) { error.SetErrorStringWithFormat ("'%s' doesn't contain any '%s' platform architectures: %s", exe_file.GetPath().c_str(), GetPluginName().GetCString(), arch_names.GetString().c_str()); } } } return error; } size_t PlatformWindows::GetSoftwareBreakpointTrapOpcode (Target &target, BreakpointSite *bp_site) { ArchSpec arch = target.GetArchitecture(); const uint8_t *trap_opcode = NULL; size_t trap_opcode_size = 0; switch (arch.GetCore()) { case ArchSpec::eCore_x86_32_i386: case ArchSpec::eCore_x86_64_x86_64: case ArchSpec::eCore_x86_64_x86_64h: { static const uint8_t g_i386_opcode[] = { 0xCC }; trap_opcode = g_i386_opcode; trap_opcode_size = sizeof(g_i386_opcode); } break; default: llvm_unreachable("Unhandled architecture in PlatformWindows::GetSoftwareBreakpointTrapOpcode()"); break; } if (bp_site->SetTrapOpcode(trap_opcode, trap_opcode_size)) return trap_opcode_size; return 0; } bool PlatformWindows::GetRemoteOSVersion () { if (m_remote_platform_sp) return m_remote_platform_sp->GetOSVersion (m_major_os_version, m_minor_os_version, m_update_os_version); return false; } bool PlatformWindows::GetRemoteOSBuildString (std::string &s) { if (m_remote_platform_sp) return m_remote_platform_sp->GetRemoteOSBuildString (s); s.clear(); return false; } bool PlatformWindows::GetRemoteOSKernelDescription (std::string &s) { if (m_remote_platform_sp) return m_remote_platform_sp->GetRemoteOSKernelDescription (s); s.clear(); return false; } // Remote Platform subclasses need to override this function ArchSpec PlatformWindows::GetRemoteSystemArchitecture () { if (m_remote_platform_sp) return m_remote_platform_sp->GetRemoteSystemArchitecture (); return ArchSpec(); } const char * PlatformWindows::GetHostname () { if (IsHost()) return Platform::GetHostname(); if (m_remote_platform_sp) return m_remote_platform_sp->GetHostname (); return NULL; } bool PlatformWindows::IsConnected () const { if (IsHost()) return true; else if (m_remote_platform_sp) return m_remote_platform_sp->IsConnected(); return false; } Error PlatformWindows::ConnectRemote (Args& args) { Error error; if (IsHost()) { error.SetErrorStringWithFormat ("can't connect to the host platform '%s', always connected", GetPluginName().AsCString() ); } else { if (!m_remote_platform_sp) m_remote_platform_sp = Platform::Create ("remote-gdb-server", error); if (m_remote_platform_sp) { if (error.Success()) { if (m_remote_platform_sp) { error = m_remote_platform_sp->ConnectRemote (args); } else { error.SetErrorString ("\"platform connect\" takes a single argument: "); } } } else error.SetErrorString ("failed to create a 'remote-gdb-server' platform"); if (error.Fail()) m_remote_platform_sp.reset(); } return error; } Error PlatformWindows::DisconnectRemote () { Error error; if (IsHost()) { error.SetErrorStringWithFormat ("can't disconnect from the host platform '%s', always connected", GetPluginName().AsCString() ); } else { if (m_remote_platform_sp) error = m_remote_platform_sp->DisconnectRemote (); else error.SetErrorString ("the platform is not currently connected"); } return error; } bool PlatformWindows::GetProcessInfo (lldb::pid_t pid, ProcessInstanceInfo &process_info) { bool success = false; if (IsHost()) { success = Platform::GetProcessInfo (pid, process_info); } else if (m_remote_platform_sp) { success = m_remote_platform_sp->GetProcessInfo (pid, process_info); } return success; } uint32_t PlatformWindows::FindProcesses (const ProcessInstanceInfoMatch &match_info, ProcessInstanceInfoList &process_infos) { uint32_t match_count = 0; if (IsHost()) { // Let the base class figure out the host details match_count = Platform::FindProcesses (match_info, process_infos); } else { // If we are remote, we can only return results if we are connected if (m_remote_platform_sp) match_count = m_remote_platform_sp->FindProcesses (match_info, process_infos); } return match_count; } Error PlatformWindows::LaunchProcess (ProcessLaunchInfo &launch_info) { Error error; if (IsHost()) { error = Platform::LaunchProcess (launch_info); } else { if (m_remote_platform_sp) error = m_remote_platform_sp->LaunchProcess (launch_info); else error.SetErrorString ("the platform is not currently connected"); } return error; } lldb::ProcessSP PlatformWindows::Attach(ProcessAttachInfo &attach_info, Debugger &debugger, Target *target, Listener &listener, Error &error) { lldb::ProcessSP process_sp; if (IsHost()) { if (target == NULL) { TargetSP new_target_sp; FileSpec emptyFileSpec; ArchSpec emptyArchSpec; error = debugger.GetTargetList().CreateTarget (debugger, NULL, NULL, false, NULL, new_target_sp); target = new_target_sp.get(); } else error.Clear(); if (target && error.Success()) { debugger.GetTargetList().SetSelectedTarget(target); // The Windows platform always currently uses the GDB remote debugger plug-in // so even when debugging locally we are debugging remotely! // Just like the darwin plugin. process_sp = target->CreateProcess (listener, "gdb-remote", NULL); if (process_sp) error = process_sp->Attach (attach_info); } } else { if (m_remote_platform_sp) process_sp = m_remote_platform_sp->Attach (attach_info, debugger, target, listener, error); else error.SetErrorString ("the platform is not currently connected"); } return process_sp; } const char * PlatformWindows::GetUserName (uint32_t uid) { // Check the cache in Platform in case we have already looked this uid up const char *user_name = Platform::GetUserName(uid); if (user_name) return user_name; if (IsRemote() && m_remote_platform_sp) return m_remote_platform_sp->GetUserName(uid); return NULL; } const char * PlatformWindows::GetGroupName (uint32_t gid) { const char *group_name = Platform::GetGroupName(gid); if (group_name) return group_name; if (IsRemote() && m_remote_platform_sp) return m_remote_platform_sp->GetGroupName(gid); return NULL; } Error PlatformWindows::GetFileWithUUID (const FileSpec &platform_file, const UUID *uuid_ptr, FileSpec &local_file) { if (IsRemote()) { if (m_remote_platform_sp) return m_remote_platform_sp->GetFileWithUUID (platform_file, uuid_ptr, local_file); } // Default to the local case local_file = platform_file; return Error(); } Error PlatformWindows::GetSharedModule (const ModuleSpec &module_spec, ModuleSP &module_sp, const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr, bool *did_create_ptr) { Error error; module_sp.reset(); if (IsRemote()) { // If we have a remote platform always, let it try and locate // the shared module first. if (m_remote_platform_sp) { error = m_remote_platform_sp->GetSharedModule (module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr, did_create_ptr); } } if (!module_sp) { // Fall back to the local platform and find the file locally error = Platform::GetSharedModule (module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr, did_create_ptr); } if (module_sp) module_sp->SetPlatformFileSpec(module_spec.GetFileSpec()); return error; } bool PlatformWindows::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch) { // From macosx;s plugin code. For FreeBSD we may want to support more archs. if (idx == 0) { arch = Host::GetArchitecture (Host::eSystemDefaultArchitecture); return arch.IsValid(); } else if (idx == 1) { ArchSpec platform_arch (Host::GetArchitecture (Host::eSystemDefaultArchitecture)); ArchSpec platform_arch64 (Host::GetArchitecture (Host::eSystemDefaultArchitecture64)); if (platform_arch.IsExactMatch(platform_arch64)) { // This freebsd platform supports both 32 and 64 bit. Since we already // returned the 64 bit arch for idx == 0, return the 32 bit arch // for idx == 1 arch = Host::GetArchitecture (Host::eSystemDefaultArchitecture32); return arch.IsValid(); } } return false; } void PlatformWindows::GetStatus (Stream &strm) { Platform::GetStatus(strm); #ifdef _WIN32 OSVERSIONINFO info; ZeroMemory(&info, sizeof(OSVERSIONINFO)); info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); if (GetVersionEx(&info) == 0) { strm << "Windows"; return; } strm << "Host: Windows " << (int) info.dwMajorVersion << '.' << (int) info.dwMinorVersion << " Build: " << (int) info.dwBuildNumber << '\n'; #endif }