//===-- main.cpp ------------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include #include #include using namespace lldb; //---------------------------------------------------------------------- // This quick sample code shows how to create a debugger instance and // create an executable target without adding dependent shared // libraries. It will then set a regular expression breakpoint to get // breakpoint locations for all functions in the module, and use the // locations to extract the symbol context for each location. Then it // dumps all // information about the function: its name, file address // range, the return type (if any), and all argument types. // // To build the program, type (while in this directory): // // $ make // // then to run this on MacOSX, specify the path to your LLDB.framework // library using the DYLD_FRAMEWORK_PATH option and run the executable // // $ DYLD_FRAMEWORK_PATH=/Volumes/data/lldb/tot/build/Debug ./a.out executable_path1 [executable_path2 ...] //---------------------------------------------------------------------- class LLDBSentry { public: LLDBSentry() { // Initialize LLDB SBDebugger::Initialize(); } ~LLDBSentry() { // Terminate LLDB SBDebugger::Terminate(); } }; int main (int argc, char const *argv[]) { // Use a sentry object to properly initialize/terminate LLDB. LLDBSentry sentry; if (argc < 2) exit (1); const char *arch = NULL; // Fill this in with "x86_64" or "i386" as needed const char *platform = NULL; // Leave NULL for native platform, set to a valid other platform name if required const bool add_dependent_libs = false; SBError error; for (int arg_idx = 1; arg_idx < argc; ++arg_idx) { // The first argument is the file path we want to look something up in const char *exe_file_path = argv[arg_idx]; // Create a debugger instance so we can create a target SBDebugger debugger (SBDebugger::Create()); if (debugger.IsValid()) { // Create a target using the executable. SBTarget target = debugger.CreateTarget (exe_file_path, arch, platform, add_dependent_libs, error); if (error.Success()) { if (target.IsValid()) { SBFileSpec exe_file_spec (exe_file_path, true); SBModule module (target.FindModule (exe_file_spec)); SBFileSpecList comp_unit_list; if (module.IsValid()) { char command[1024]; lldb::SBCommandReturnObject command_result; snprintf (command, sizeof(command), "add-dsym --uuid %s", module.GetUUIDString()); debugger.GetCommandInterpreter().HandleCommand (command, command_result); if (!command_result.Succeeded()) { fprintf (stderr, "error: couldn't locate debug symbols for '%s'\n", exe_file_path); exit(1); } SBFileSpecList module_list; module_list.Append(exe_file_spec); SBBreakpoint bp = target.BreakpointCreateByRegex (".", module_list, comp_unit_list); const size_t num_locations = bp.GetNumLocations(); for (uint32_t bp_loc_idx=0; bp_loc_idx\n"); } SBTypeList function_args = function_type.GetFunctionArgumentTypes(); const size_t num_function_args = function_args.GetSize(); for (uint32_t function_arg_idx = 0; function_arg_idx < num_function_args; ++function_arg_idx) { SBType function_arg_type = function_args.GetTypeAtIndex(function_arg_idx); if (function_arg_type.IsValid()) { printf ("arg[%u] type: %s\n", function_arg_idx, function_arg_type.GetName()); } else { printf ("arg[%u] type: \n", function_arg_idx); } } } } } } } } else { fprintf (stderr, "error: %s\n", error.GetCString()); exit(1); } } } return 0; }