//===-- sanitizer_allocator.h -----------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Specialized memory allocator for ThreadSanitizer, MemorySanitizer, etc. // //===----------------------------------------------------------------------===// #ifndef SANITIZER_ALLOCATOR_H #define SANITIZER_ALLOCATOR_H #include "sanitizer_internal_defs.h" #include "sanitizer_common.h" #include "sanitizer_libc.h" #include "sanitizer_list.h" #include "sanitizer_mutex.h" namespace __sanitizer { // Maps size class id to size and back. template class SplineSizeClassMap { private: // Here we use a spline composed of 5 polynomials of oder 1. // The first size class is l0, then the classes go with step s0 // untill they reach l1, after which they go with step s1 and so on. // Steps should be powers of two for cheap division. // The size of the last size class should be a power of two. // There should be at most 256 size classes. static const uptr u0 = 0 + (l1 - l0) / s0; static const uptr u1 = u0 + (l2 - l1) / s1; static const uptr u2 = u1 + (l3 - l2) / s2; static const uptr u3 = u2 + (l4 - l3) / s3; static const uptr u4 = u3 + (l5 - l4) / s4; public: // The number of size classes should be a power of two for fast division. static const uptr kNumClasses = u4 + 1; static const uptr kMaxSize = l5; static const uptr kMinSize = l0; COMPILER_CHECK(kNumClasses <= 256); COMPILER_CHECK((kNumClasses & (kNumClasses - 1)) == 0); COMPILER_CHECK((kMaxSize & (kMaxSize - 1)) == 0); static uptr Size(uptr class_id) { if (class_id <= u0) return l0 + s0 * (class_id - 0); if (class_id <= u1) return l1 + s1 * (class_id - u0); if (class_id <= u2) return l2 + s2 * (class_id - u1); if (class_id <= u3) return l3 + s3 * (class_id - u2); if (class_id <= u4) return l4 + s4 * (class_id - u3); return 0; } static uptr ClassID(uptr size) { if (size <= l1) return 0 + (size - l0 + s0 - 1) / s0; if (size <= l2) return u0 + (size - l1 + s1 - 1) / s1; if (size <= l3) return u1 + (size - l2 + s2 - 1) / s2; if (size <= l4) return u2 + (size - l3 + s3 - 1) / s3; if (size <= l5) return u3 + (size - l4 + s4 - 1) / s4; return 0; } static uptr MaxCached(uptr class_id) { if (class_id <= u0) return c0; if (class_id <= u1) return c1; if (class_id <= u2) return c2; if (class_id <= u3) return c3; if (class_id <= u4) return c4; return 0; } }; class DefaultSizeClassMap: public SplineSizeClassMap< /* l: */1 << 4, 1 << 9, 1 << 12, 1 << 15, 1 << 18, 1 << 21, /* s: */1 << 4, 1 << 6, 1 << 9, 1 << 12, 1 << 15, /* c: */256, 64, 16, 4, 1> { private: COMPILER_CHECK(kNumClasses == 256); }; class CompactSizeClassMap: public SplineSizeClassMap< /* l: */1 << 3, 1 << 4, 1 << 7, 1 << 8, 1 << 12, 1 << 15, /* s: */1 << 3, 1 << 4, 1 << 7, 1 << 8, 1 << 12, /* c: */256, 64, 16, 4, 1> { private: COMPILER_CHECK(kNumClasses <= 32); }; struct AllocatorListNode { AllocatorListNode *next; }; typedef IntrusiveList AllocatorFreeList; // Move at most max_count chunks from allocate_from to allocate_to. // This function is better be a method of AllocatorFreeList, but we can't // inherit it from IntrusiveList as the ancient gcc complains about non-PODness. static inline void BulkMove(uptr max_count, AllocatorFreeList *allocate_from, AllocatorFreeList *allocate_to) { CHECK(!allocate_from->empty()); CHECK(allocate_to->empty()); if (allocate_from->size() <= max_count) { allocate_to->append_front(allocate_from); CHECK(allocate_from->empty()); } else { for (uptr i = 0; i < max_count; i++) { AllocatorListNode *node = allocate_from->front(); allocate_from->pop_front(); allocate_to->push_front(node); } CHECK(!allocate_from->empty()); } CHECK(!allocate_to->empty()); } // SizeClassAllocator64 -- allocator for 64-bit address space. // // Space: a portion of address space of kSpaceSize bytes starting at // a fixed address (kSpaceBeg). Both constants are powers of two and // kSpaceBeg is kSpaceSize-aligned. // // Region: a part of Space dedicated to a single size class. // There are kNumClasses Regions of equal size. // // UserChunk: a piece of memory returned to user. // MetaChunk: kMetadataSize bytes of metadata associated with a UserChunk. // // A Region looks like this: // UserChunk1 ... UserChunkN MetaChunkN ... MetaChunk1 template class SizeClassAllocator64 { public: void Init() { CHECK_EQ(AllocBeg(), reinterpret_cast(MmapFixedNoReserve( AllocBeg(), AllocSize()))); } bool CanAllocate(uptr size, uptr alignment) { return size <= SizeClassMap::kMaxSize && alignment <= SizeClassMap::kMaxSize; } void *Allocate(uptr size, uptr alignment) { if (size < alignment) size = alignment; CHECK(CanAllocate(size, alignment)); return AllocateBySizeClass(ClassID(size)); } void Deallocate(void *p) { CHECK(PointerIsMine(p)); DeallocateBySizeClass(p, GetSizeClass(p)); } // Allocate several chunks of the given class_id. void BulkAllocate(uptr class_id, AllocatorFreeList *free_list) { CHECK_LT(class_id, kNumClasses); RegionInfo *region = GetRegionInfo(class_id); SpinMutexLock l(®ion->mutex); if (region->free_list.empty()) { PopulateFreeList(class_id, region); } BulkMove(SizeClassMap::MaxCached(class_id), ®ion->free_list, free_list); } // Swallow the entire free_list for the given class_id. void BulkDeallocate(uptr class_id, AllocatorFreeList *free_list) { CHECK_LT(class_id, kNumClasses); RegionInfo *region = GetRegionInfo(class_id); SpinMutexLock l(®ion->mutex); region->free_list.append_front(free_list); } static bool PointerIsMine(void *p) { return reinterpret_cast(p) / kSpaceSize == kSpaceBeg / kSpaceSize; } static uptr GetSizeClass(void *p) { return (reinterpret_cast(p) / kRegionSize) % kNumClasses; } static void *GetBlockBegin(void *p) { uptr class_id = GetSizeClass(p); uptr size = SizeClassMap::Size(class_id); uptr chunk_idx = GetChunkIdx((uptr)p, size); uptr reg_beg = (uptr)p & ~(kRegionSize - 1); uptr begin = reg_beg + chunk_idx * size; return reinterpret_cast(begin); } static uptr GetActuallyAllocatedSize(void *p) { CHECK(PointerIsMine(p)); return SizeClassMap::Size(GetSizeClass(p)); } uptr ClassID(uptr size) { return SizeClassMap::ClassID(size); } void *GetMetaData(void *p) { uptr class_id = GetSizeClass(p); uptr size = SizeClassMap::Size(class_id); uptr chunk_idx = GetChunkIdx(reinterpret_cast(p), size); return reinterpret_cast(kSpaceBeg + (kRegionSize * (class_id + 1)) - (1 + chunk_idx) * kMetadataSize); } uptr TotalMemoryUsed() { uptr res = 0; for (uptr i = 0; i < kNumClasses; i++) res += GetRegionInfo(i)->allocated_user; return res; } // Test-only. void TestOnlyUnmap() { UnmapOrDie(reinterpret_cast(AllocBeg()), AllocSize()); } static uptr AllocBeg() { return kSpaceBeg; } static uptr AllocSize() { return kSpaceSize + AdditionalSize(); } typedef SizeClassMap SizeClassMapT; static const uptr kNumClasses = SizeClassMap::kNumClasses; // 2^k <= 256 private: static const uptr kRegionSize = kSpaceSize / kNumClasses; COMPILER_CHECK(kSpaceBeg % kSpaceSize == 0); // kRegionSize must be >= 2^32. COMPILER_CHECK((kRegionSize) >= (1ULL << (SANITIZER_WORDSIZE / 2))); // Populate the free list with at most this number of bytes at once // or with one element if its size is greater. static const uptr kPopulateSize = 1 << 18; struct RegionInfo { SpinMutex mutex; AllocatorFreeList free_list; uptr allocated_user; // Bytes allocated for user memory. uptr allocated_meta; // Bytes allocated for metadata. char padding[kCacheLineSize - 3 * sizeof(uptr) - sizeof(AllocatorFreeList)]; }; COMPILER_CHECK(sizeof(RegionInfo) == kCacheLineSize); static uptr AdditionalSize() { uptr PageSize = GetPageSizeCached(); uptr res = Max(sizeof(RegionInfo) * kNumClasses, PageSize); CHECK_EQ(res % PageSize, 0); return res; } RegionInfo *GetRegionInfo(uptr class_id) { CHECK_LT(class_id, kNumClasses); RegionInfo *regions = reinterpret_cast(kSpaceBeg + kSpaceSize); return ®ions[class_id]; } static uptr GetChunkIdx(uptr chunk, uptr size) { u32 offset = chunk % kRegionSize; // Here we divide by a non-constant. This is costly. // We require that kRegionSize is at least 2^32 so that offset is 32-bit. // We save 2x by using 32-bit div, but may need to use a 256-way switch. return offset / (u32)size; } void PopulateFreeList(uptr class_id, RegionInfo *region) { CHECK(region->free_list.empty()); uptr size = SizeClassMap::Size(class_id); uptr beg_idx = region->allocated_user; uptr end_idx = beg_idx + kPopulateSize; uptr region_beg = kSpaceBeg + kRegionSize * class_id; uptr idx = beg_idx; uptr i = 0; do { // do-while loop because we need to put at least one item. uptr p = region_beg + idx; region->free_list.push_front(reinterpret_cast(p)); idx += size; i++; } while (idx < end_idx); region->allocated_user += idx - beg_idx; region->allocated_meta += i * kMetadataSize; if (region->allocated_user + region->allocated_meta > kRegionSize) { Printf("Out of memory. Dying.\n"); Printf("The process has exhausted %zuMB for size class %zu.\n", kRegionSize / 1024 / 1024, size); Die(); } } void *AllocateBySizeClass(uptr class_id) { CHECK_LT(class_id, kNumClasses); RegionInfo *region = GetRegionInfo(class_id); SpinMutexLock l(®ion->mutex); if (region->free_list.empty()) { PopulateFreeList(class_id, region); } CHECK(!region->free_list.empty()); AllocatorListNode *node = region->free_list.front(); region->free_list.pop_front(); return reinterpret_cast(node); } void DeallocateBySizeClass(void *p, uptr class_id) { RegionInfo *region = GetRegionInfo(class_id); SpinMutexLock l(®ion->mutex); region->free_list.push_front(reinterpret_cast(p)); } }; // SizeClassAllocator32 -- allocator for 32-bit address space. // This allocator can theoretically be used on 64-bit arch, but there it is less // efficient than SizeClassAllocator64. // // [kSpaceBeg, kSpaceBeg + kSpaceSize) is the range of addresses which can // be returned by MmapOrDie(). // // Region: // a result of a single call to MmapAlignedOrDie(kRegionSize, kRegionSize). // Since the regions are aligned by kRegionSize, there are exactly // kNumPossibleRegions possible regions in the address space and so we keep // an u8 array possible_regions_[kNumPossibleRegions] to store the size classes. // 0 size class means the region is not used by the allocator. // // One Region is used to allocate chunks of a single size class. // A Region looks like this: // UserChunk1 .. UserChunkN MetaChunkN .. MetaChunk1 // // In order to avoid false sharing the objects of this class should be // chache-line aligned. template class SizeClassAllocator32 { public: // Don't need to call Init if the object is a global (i.e. zero-initialized). void Init() { internal_memset(this, 0, sizeof(*this)); } bool CanAllocate(uptr size, uptr alignment) { return size <= SizeClassMap::kMaxSize && alignment <= SizeClassMap::kMaxSize; } void *Allocate(uptr size, uptr alignment) { if (size < alignment) size = alignment; CHECK(CanAllocate(size, alignment)); return AllocateBySizeClass(ClassID(size)); } void Deallocate(void *p) { CHECK(PointerIsMine(p)); DeallocateBySizeClass(p, GetSizeClass(p)); } void *GetMetaData(void *p) { CHECK(PointerIsMine(p)); uptr mem = reinterpret_cast(p); uptr beg = ComputeRegionBeg(mem); uptr size = SizeClassMap::Size(GetSizeClass(p)); u32 offset = mem - beg; uptr n = offset / (u32)size; // 32-bit division uptr meta = (beg + kRegionSize) - (n + 1) * kMetadataSize; return reinterpret_cast(meta); } // Allocate several chunks of the given class_id. void BulkAllocate(uptr class_id, AllocatorFreeList *free_list) { SizeClassInfo *sci = GetSizeClassInfo(class_id); SpinMutexLock l(&sci->mutex); EnsureSizeClassHasAvailableChunks(sci, class_id); CHECK(!sci->free_list.empty()); BulkMove(SizeClassMap::MaxCached(class_id), &sci->free_list, free_list); } // Swallow the entire free_list for the given class_id. void BulkDeallocate(uptr class_id, AllocatorFreeList *free_list) { SizeClassInfo *sci = GetSizeClassInfo(class_id); SpinMutexLock l(&sci->mutex); sci->free_list.append_front(free_list); } bool PointerIsMine(void *p) { return possible_regions_[ComputeRegionId(reinterpret_cast(p))] != 0; } uptr GetSizeClass(void *p) { return possible_regions_[ComputeRegionId(reinterpret_cast(p))] - 1; } void *GetBlockBegin(void *p) { CHECK(PointerIsMine(p)); uptr mem = reinterpret_cast(p); uptr beg = ComputeRegionBeg(mem); uptr size = SizeClassMap::Size(GetSizeClass(p)); u32 offset = mem - beg; u32 n = offset / (u32)size; // 32-bit division uptr res = beg + (n * (u32)size); return reinterpret_cast(res); } uptr GetActuallyAllocatedSize(void *p) { CHECK(PointerIsMine(p)); return SizeClassMap::Size(GetSizeClass(p)); } uptr ClassID(uptr size) { return SizeClassMap::ClassID(size); } uptr TotalMemoryUsed() { // No need to lock here. uptr res = 0; for (uptr i = 0; i < kNumPossibleRegions; i++) if (possible_regions_[i]) res += kRegionSize; return res; } void TestOnlyUnmap() { for (uptr i = 0; i < kNumPossibleRegions; i++) if (possible_regions_[i]) UnmapOrDie(reinterpret_cast(i * kRegionSize), kRegionSize); } typedef SizeClassMap SizeClassMapT; static const uptr kNumClasses = SizeClassMap::kNumClasses; // 2^k <= 128 private: static const uptr kRegionSizeLog = SANITIZER_WORDSIZE == 64 ? 24 : 20; static const uptr kRegionSize = 1 << kRegionSizeLog; static const uptr kNumPossibleRegions = kSpaceSize / kRegionSize; COMPILER_CHECK(kNumClasses <= 128); struct SizeClassInfo { SpinMutex mutex; AllocatorFreeList free_list; char padding[kCacheLineSize - sizeof(uptr) - sizeof(AllocatorFreeList)]; }; COMPILER_CHECK(sizeof(SizeClassInfo) == kCacheLineSize); uptr ComputeRegionId(uptr mem) { uptr res = mem >> kRegionSizeLog; CHECK_LT(res, kNumPossibleRegions); return res; } uptr ComputeRegionBeg(uptr mem) { return mem & ~(kRegionSize - 1); } uptr AllocateRegion(uptr class_id) { CHECK_LT(class_id, kNumClasses); uptr res = reinterpret_cast(MmapAlignedOrDie(kRegionSize, kRegionSize, "SizeClassAllocator32")); CHECK_EQ(0U, (res & (kRegionSize - 1))); CHECK_EQ(0U, possible_regions_[ComputeRegionId(res)]); possible_regions_[ComputeRegionId(res)] = class_id + 1; return res; } SizeClassInfo *GetSizeClassInfo(uptr class_id) { CHECK_LT(class_id, kNumClasses); return &size_class_info_array_[class_id]; } void EnsureSizeClassHasAvailableChunks(SizeClassInfo *sci, uptr class_id) { if (!sci->free_list.empty()) return; uptr size = SizeClassMap::Size(class_id); uptr reg = AllocateRegion(class_id); uptr n_chunks = kRegionSize / (size + kMetadataSize); for (uptr i = reg; i < reg + n_chunks * size; i += size) sci->free_list.push_back(reinterpret_cast(i)); } void *AllocateBySizeClass(uptr class_id) { CHECK_LT(class_id, kNumClasses); SizeClassInfo *sci = GetSizeClassInfo(class_id); SpinMutexLock l(&sci->mutex); EnsureSizeClassHasAvailableChunks(sci, class_id); CHECK(!sci->free_list.empty()); AllocatorListNode *node = sci->free_list.front(); sci->free_list.pop_front(); return reinterpret_cast(node); } void DeallocateBySizeClass(void *p, uptr class_id) { CHECK_LT(class_id, kNumClasses); SizeClassInfo *sci = GetSizeClassInfo(class_id); SpinMutexLock l(&sci->mutex); sci->free_list.push_front(reinterpret_cast(p)); } u8 possible_regions_[kNumPossibleRegions]; SizeClassInfo size_class_info_array_[kNumClasses]; }; // Objects of this type should be used as local caches for SizeClassAllocator64. // Since the typical use of this class is to have one object per thread in TLS, // is has to be POD. template struct SizeClassAllocatorLocalCache { typedef SizeClassAllocator Allocator; static const uptr kNumClasses = SizeClassAllocator::kNumClasses; // Don't need to call Init if the object is a global (i.e. zero-initialized). void Init() { internal_memset(this, 0, sizeof(*this)); } void *Allocate(SizeClassAllocator *allocator, uptr class_id) { CHECK_LT(class_id, kNumClasses); AllocatorFreeList *free_list = &free_lists_[class_id]; if (free_list->empty()) allocator->BulkAllocate(class_id, free_list); CHECK(!free_list->empty()); void *res = free_list->front(); free_list->pop_front(); return res; } void Deallocate(SizeClassAllocator *allocator, uptr class_id, void *p) { CHECK_LT(class_id, kNumClasses); AllocatorFreeList *free_list = &free_lists_[class_id]; free_list->push_front(reinterpret_cast(p)); if (free_list->size() >= 2 * SizeClassMap::MaxCached(class_id)) DrainHalf(allocator, class_id); } void Drain(SizeClassAllocator *allocator) { for (uptr i = 0; i < kNumClasses; i++) { allocator->BulkDeallocate(i, &free_lists_[i]); CHECK(free_lists_[i].empty()); } } // private: typedef typename SizeClassAllocator::SizeClassMapT SizeClassMap; AllocatorFreeList free_lists_[kNumClasses]; void DrainHalf(SizeClassAllocator *allocator, uptr class_id) { AllocatorFreeList *free_list = &free_lists_[class_id]; AllocatorFreeList half; half.clear(); const uptr count = free_list->size() / 2; for (uptr i = 0; i < count; i++) { AllocatorListNode *node = free_list->front(); free_list->pop_front(); half.push_front(node); } allocator->BulkDeallocate(class_id, &half); } }; // This class can (de)allocate only large chunks of memory using mmap/unmap. // The main purpose of this allocator is to cover large and rare allocation // sizes not covered by more efficient allocators (e.g. SizeClassAllocator64). class LargeMmapAllocator { public: void Init() { internal_memset(this, 0, sizeof(*this)); page_size_ = GetPageSizeCached(); } void *Allocate(uptr size, uptr alignment) { CHECK(IsPowerOfTwo(alignment)); uptr map_size = RoundUpMapSize(size); if (alignment > page_size_) map_size += alignment; if (map_size < size) return 0; // Overflow. uptr map_beg = reinterpret_cast( MmapOrDie(map_size, "LargeMmapAllocator")); uptr map_end = map_beg + map_size; uptr res = map_beg + page_size_; if (res & (alignment - 1)) // Align. res += alignment - (res & (alignment - 1)); CHECK_EQ(0, res & (alignment - 1)); CHECK_LE(res + size, map_end); Header *h = GetHeader(res); h->size = size; h->map_beg = map_beg; h->map_size = map_size; { SpinMutexLock l(&mutex_); h->next = list_; h->prev = 0; if (list_) list_->prev = h; list_ = h; } return reinterpret_cast(res); } void Deallocate(void *p) { Header *h = GetHeader(p); { SpinMutexLock l(&mutex_); Header *prev = h->prev; Header *next = h->next; if (prev) prev->next = next; if (next) next->prev = prev; if (h == list_) list_ = next; } UnmapOrDie(reinterpret_cast(h->map_beg), h->map_size); } uptr TotalMemoryUsed() { SpinMutexLock l(&mutex_); uptr res = 0; for (Header *l = list_; l; l = l->next) { res += RoundUpMapSize(l->size); } return res; } bool PointerIsMine(void *p) { // Fast check. if ((reinterpret_cast(p) & (page_size_ - 1))) return false; SpinMutexLock l(&mutex_); for (Header *l = list_; l; l = l->next) { if (GetUser(l) == p) return true; } return false; } uptr GetActuallyAllocatedSize(void *p) { return RoundUpMapSize(GetHeader(p)->size) - page_size_; } // At least page_size_/2 metadata bytes is available. void *GetMetaData(void *p) { return GetHeader(p) + 1; } void *GetBlockBegin(void *p) { SpinMutexLock l(&mutex_); for (Header *l = list_; l; l = l->next) { void *b = GetUser(l); if (p >= b && p < (u8*)b + l->size) return b; } return 0; } private: struct Header { uptr map_beg; uptr map_size; uptr size; Header *next; Header *prev; }; Header *GetHeader(uptr p) { CHECK_EQ(p % page_size_, 0); return reinterpret_cast(p - page_size_); } Header *GetHeader(void *p) { return GetHeader(reinterpret_cast(p)); } void *GetUser(Header *h) { CHECK_EQ((uptr)h % page_size_, 0); return reinterpret_cast(reinterpret_cast(h) + page_size_); } uptr RoundUpMapSize(uptr size) { return RoundUpTo(size, page_size_) + page_size_; } uptr page_size_; Header *list_; SpinMutex mutex_; }; // This class implements a complete memory allocator by using two // internal allocators: // PrimaryAllocator is efficient, but may not allocate some sizes (alignments). // When allocating 2^x bytes it should return 2^x aligned chunk. // PrimaryAllocator is used via a local AllocatorCache. // SecondaryAllocator can allocate anything, but is not efficient. template // NOLINT class CombinedAllocator { public: void Init() { primary_.Init(); secondary_.Init(); } void *Allocate(AllocatorCache *cache, uptr size, uptr alignment, bool cleared = false) { // Returning 0 on malloc(0) may break a lot of code. if (size == 0) size = 1; if (size + alignment < size) return 0; if (alignment > 8) size = RoundUpTo(size, alignment); void *res; if (primary_.CanAllocate(size, alignment)) res = cache->Allocate(&primary_, primary_.ClassID(size)); else res = secondary_.Allocate(size, alignment); if (alignment > 8) CHECK_EQ(reinterpret_cast(res) & (alignment - 1), 0); if (cleared && res) internal_memset(res, 0, size); return res; } void Deallocate(AllocatorCache *cache, void *p) { if (!p) return; if (primary_.PointerIsMine(p)) cache->Deallocate(&primary_, primary_.GetSizeClass(p), p); else secondary_.Deallocate(p); } void *Reallocate(AllocatorCache *cache, void *p, uptr new_size, uptr alignment) { if (!p) return Allocate(cache, new_size, alignment); if (!new_size) { Deallocate(cache, p); return 0; } CHECK(PointerIsMine(p)); uptr old_size = GetActuallyAllocatedSize(p); uptr memcpy_size = Min(new_size, old_size); void *new_p = Allocate(cache, new_size, alignment); if (new_p) internal_memcpy(new_p, p, memcpy_size); Deallocate(cache, p); return new_p; } bool PointerIsMine(void *p) { if (primary_.PointerIsMine(p)) return true; return secondary_.PointerIsMine(p); } void *GetMetaData(void *p) { if (primary_.PointerIsMine(p)) return primary_.GetMetaData(p); return secondary_.GetMetaData(p); } void *GetBlockBegin(void *p) { if (primary_.PointerIsMine(p)) return primary_.GetBlockBegin(p); return secondary_.GetBlockBegin(p); } uptr GetActuallyAllocatedSize(void *p) { if (primary_.PointerIsMine(p)) return primary_.GetActuallyAllocatedSize(p); return secondary_.GetActuallyAllocatedSize(p); } uptr TotalMemoryUsed() { return primary_.TotalMemoryUsed() + secondary_.TotalMemoryUsed(); } void TestOnlyUnmap() { primary_.TestOnlyUnmap(); } void SwallowCache(AllocatorCache *cache) { cache->Drain(&primary_); } private: PrimaryAllocator primary_; SecondaryAllocator secondary_; }; } // namespace __sanitizer #endif // SANITIZER_ALLOCATOR_H