//===--- MicrosoftCXXABI.cpp - Emit LLVM Code from ASTs for a Module ------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This provides C++ code generation targetting the Microsoft Visual C++ ABI. // The class in this file generates structures that follow the Microsoft // Visual C++ ABI, which is actually not very well documented at all outside // of Microsoft. // //===----------------------------------------------------------------------===// #include "CGCXXABI.h" #include "CodeGenModule.h" #include "Mangle.h" #include "clang/AST/ASTContext.h" #include "clang/AST/Decl.h" #include "clang/AST/DeclCXX.h" #include "clang/AST/DeclTemplate.h" #include "clang/AST/ExprCXX.h" #include "CGVTables.h" using namespace clang; using namespace CodeGen; namespace { /// MicrosoftCXXNameMangler - Manage the mangling of a single name for the /// Microsoft Visual C++ ABI. class MicrosoftCXXNameMangler { MangleContext &Context; llvm::raw_svector_ostream Out; ASTContext &getASTContext() const { return Context.getASTContext(); } public: MicrosoftCXXNameMangler(MangleContext &C, llvm::SmallVectorImpl &Res) : Context(C), Out(Res) { } llvm::raw_svector_ostream &getStream() { return Out; } void mangle(const NamedDecl *D, llvm::StringRef Prefix = "?"); void mangleName(const NamedDecl *ND); void mangleVariableEncoding(const VarDecl *VD); void mangleType(QualType T); private: void mangleUnqualifiedName(const NamedDecl *ND) { mangleUnqualifiedName(ND, ND->getDeclName()); } void mangleUnqualifiedName(const NamedDecl *ND, DeclarationName Name); void mangleSourceName(const IdentifierInfo *II); void manglePostfix(const DeclContext *DC, bool NoFunction=false); void mangleQualifiers(Qualifiers Quals, bool IsMember); void mangleObjCMethodName(const ObjCMethodDecl *MD); // Declare manglers for every type class. #define ABSTRACT_TYPE(CLASS, PARENT) #define NON_CANONICAL_TYPE(CLASS, PARENT) #define TYPE(CLASS, PARENT) void mangleType(const CLASS##Type *T); #include "clang/AST/TypeNodes.def" }; /// MicrosoftMangleContext - Overrides the default MangleContext for the /// Microsoft Visual C++ ABI. class MicrosoftMangleContext : public MangleContext { public: MicrosoftMangleContext(ASTContext &Context, Diagnostic &Diags) : MangleContext(Context, Diags) { } virtual bool shouldMangleDeclName(const NamedDecl *D); virtual void mangleName(const NamedDecl *D, llvm::SmallVectorImpl &); virtual void mangleThunk(const CXXMethodDecl *MD, const ThunkInfo &Thunk, llvm::SmallVectorImpl &); virtual void mangleCXXDtorThunk(const CXXDestructorDecl *DD, CXXDtorType Type, const ThisAdjustment &ThisAdjustment, llvm::SmallVectorImpl &); virtual void mangleGuardVariable(const VarDecl *D, llvm::SmallVectorImpl &); virtual void mangleCXXVTable(const CXXRecordDecl *RD, llvm::SmallVectorImpl &); virtual void mangleCXXVTT(const CXXRecordDecl *RD, llvm::SmallVectorImpl &); virtual void mangleCXXCtorVTable(const CXXRecordDecl *RD, int64_t Offset, const CXXRecordDecl *Type, llvm::SmallVectorImpl &); virtual void mangleCXXRTTI(QualType T, llvm::SmallVectorImpl &); virtual void mangleCXXRTTIName(QualType T, llvm::SmallVectorImpl &); virtual void mangleCXXCtor(const CXXConstructorDecl *D, CXXCtorType Type, llvm::SmallVectorImpl &); virtual void mangleCXXDtor(const CXXDestructorDecl *D, CXXDtorType Type, llvm::SmallVectorImpl &); }; class MicrosoftCXXABI : public CXXABI { MicrosoftMangleContext MangleCtx; public: MicrosoftCXXABI(CodeGenModule &CGM) : MangleCtx(CGM.getContext(), CGM.getDiags()) {} MicrosoftMangleContext &getMangleContext() { return MangleCtx; } }; } static bool isInCLinkageSpecification(const Decl *D) { D = D->getCanonicalDecl(); for (const DeclContext *DC = D->getDeclContext(); !DC->isTranslationUnit(); DC = DC->getParent()) { if (const LinkageSpecDecl *Linkage = dyn_cast(DC)) return Linkage->getLanguage() == LinkageSpecDecl::lang_c; } return false; } bool MicrosoftMangleContext::shouldMangleDeclName(const NamedDecl *D) { // In C, functions with no attributes never need to be mangled. Fastpath them. if (!getASTContext().getLangOptions().CPlusPlus && !D->hasAttrs()) return false; // Any decl can be declared with __asm("foo") on it, and this takes precedence // over all other naming in the .o file. if (D->hasAttr()) return true; // Clang's "overloadable" attribute extension to C/C++ implies name mangling // (always) as does passing a C++ member function and a function // whose name is not a simple identifier. const FunctionDecl *FD = dyn_cast(D); if (FD && (FD->hasAttr() || isa(FD) || !FD->getDeclName().isIdentifier())) return true; // Otherwise, no mangling is done outside C++ mode. if (!getASTContext().getLangOptions().CPlusPlus) return false; // Variables at global scope with internal linkage are not mangled. if (!FD) { const DeclContext *DC = D->getDeclContext(); if (DC->isTranslationUnit() && D->getLinkage() == InternalLinkage) return false; } // C functions and "main" are not mangled. if ((FD && FD->isMain()) || isInCLinkageSpecification(D)) return false; return true; } void MicrosoftCXXNameMangler::mangle(const NamedDecl *D, llvm::StringRef Prefix) { // MSVC doesn't mangle C++ names the same way it mangles extern "C" names. // Therefore it's really important that we don't decorate the // name with leading underscores or leading/trailing at signs. So, emit a // asm marker at the start so we get the name right. Out << '\01'; // LLVM IR Marker for __asm("foo") // Any decl can be declared with __asm("foo") on it, and this takes precedence // over all other naming in the .o file. if (const AsmLabelAttr *ALA = D->getAttr()) { // If we have an asm name, then we use it as the mangling. Out << ALA->getLabel(); return; } // ::= ? Out << Prefix; mangleName(D); if (const VarDecl *VD = dyn_cast(D)) mangleVariableEncoding(VD); // TODO: Function types. } void MicrosoftCXXNameMangler::mangleVariableEncoding(const VarDecl *VD) { // ::= // ::= 0 # private static member // ::= 1 # protected static member // ::= 2 # public static member // ::= 3 # global // ::= 4 # static local // The first character in the encoding (after the name) is the storage class. if (VD->isStaticDataMember()) { // If it's a static member, it also encodes the access level. switch (VD->getAccess()) { default: case AS_private: Out << '0'; break; case AS_protected: Out << '1'; break; case AS_public: Out << '2'; break; } } else if (!VD->isStaticLocal()) Out << '3'; else Out << '4'; // Now mangle the type. // ::= QualType Ty = VD->getType(); mangleType(Ty.getLocalUnqualifiedType()); mangleQualifiers(Ty.getLocalQualifiers(), false); } void MicrosoftCXXNameMangler::mangleName(const NamedDecl *ND) { // ::= {[]+ | []}? @ const DeclContext *DC = ND->getDeclContext(); // Always start with the unqualified name. mangleUnqualifiedName(ND); // If this is an extern variable declared locally, the relevant DeclContext // is that of the containing namespace, or the translation unit. if (isa(DC) && ND->hasLinkage()) while (!DC->isNamespace() && !DC->isTranslationUnit()) DC = DC->getParent(); manglePostfix(DC); // Terminate the whole name with an '@'. Out << '@'; } void MicrosoftCXXNameMangler::mangleUnqualifiedName(const NamedDecl *ND, DeclarationName Name) { // ::= // ::= // ::= switch (Name.getNameKind()) { case DeclarationName::Identifier: { if (const IdentifierInfo *II = Name.getAsIdentifierInfo()) { mangleSourceName(II); break; } // Otherwise, an anonymous entity. We must have a declaration. assert(ND && "mangling empty name without declaration"); if (const NamespaceDecl *NS = dyn_cast(ND)) { if (NS->isAnonymousNamespace()) { Out << "?A"; break; } } // We must have an anonymous struct. const TagDecl *TD = cast(ND); if (const TypedefDecl *D = TD->getTypedefForAnonDecl()) { assert(TD->getDeclContext() == D->getDeclContext() && "Typedef should not be in another decl context!"); assert(D->getDeclName().getAsIdentifierInfo() && "Typedef was not named!"); mangleSourceName(D->getDeclName().getAsIdentifierInfo()); break; } // TODO: How does VC mangle anonymous structs? assert(false && "Don't know how to mangle anonymous types yet!"); break; } case DeclarationName::ObjCZeroArgSelector: case DeclarationName::ObjCOneArgSelector: case DeclarationName::ObjCMultiArgSelector: assert(false && "Can't mangle Objective-C selector names here!"); break; case DeclarationName::CXXConstructorName: assert(false && "Can't mangle constructors yet!"); break; case DeclarationName::CXXDestructorName: assert(false && "Can't mangle destructors yet!"); break; case DeclarationName::CXXConversionFunctionName: // ::= ?B # (cast) // The target type is encoded as the return type. Out << "?B"; break; case DeclarationName::CXXOperatorName: assert(false && "Can't mangle operators yet!"); case DeclarationName::CXXLiteralOperatorName: // FIXME: Was this added in VS2010? Does MS even know how to mangle this? assert(false && "Don't know how to mangle literal operators yet!"); break; case DeclarationName::CXXUsingDirective: assert(false && "Can't mangle a using directive name!"); break; } } void MicrosoftCXXNameMangler::manglePostfix(const DeclContext *DC, bool NoFunction) { // ::= [] // ::= [] // ::= // ::= [] if (!DC) return; while (isa(DC)) DC = DC->getParent(); if (DC->isTranslationUnit()) return; if (const BlockDecl *BD = dyn_cast(DC)) { llvm::SmallString<64> Name; Context.mangleBlock(BD, Name); Out << Name << '@'; return manglePostfix(DC->getParent(), NoFunction); } if (NoFunction && (isa(DC) || isa(DC))) return; else if (const ObjCMethodDecl *Method = dyn_cast(DC)) mangleObjCMethodName(Method); else { mangleUnqualifiedName(cast(DC)); manglePostfix(DC->getParent(), NoFunction); } } void MicrosoftCXXNameMangler::mangleSourceName(const IdentifierInfo *II) { // ::= @ Out << II->getName() << '@'; } void MicrosoftCXXNameMangler::mangleObjCMethodName(const ObjCMethodDecl *MD) { llvm::SmallString<64> Buffer; MiscNameMangler(Context, Buffer).mangleObjCMethodName(MD); Out << Buffer; } void MicrosoftCXXNameMangler::mangleQualifiers(Qualifiers Quals, bool IsMember) { // ::= [E] [F] [I] // 'E' means __ptr64 (32-bit only); 'F' means __unaligned (32/64-bit only); // 'I' means __restrict (32/64-bit). // Note that the MSVC __restrict keyword isn't the same as the C99 restrict // keyword! // ::= A # near // ::= B # near const // ::= C # near volatile // ::= D # near const volatile // ::= E # far (16-bit) // ::= F # far const (16-bit) // ::= G # far volatile (16-bit) // ::= H # far const volatile (16-bit) // ::= I # huge (16-bit) // ::= J # huge const (16-bit) // ::= K # huge volatile (16-bit) // ::= L # huge const volatile (16-bit) // ::= M # based // ::= N # based const // ::= O # based volatile // ::= P # based const volatile // ::= Q # near member // ::= R # near const member // ::= S # near volatile member // ::= T # near const volatile member // ::= U # far member (16-bit) // ::= V # far const member (16-bit) // ::= W # far volatile member (16-bit) // ::= X # far const volatile member (16-bit) // ::= Y # huge member (16-bit) // ::= Z # huge const member (16-bit) // ::= 0 # huge volatile member (16-bit) // ::= 1 # huge const volatile member (16-bit) // ::= 2 # based member // ::= 3 # based const member // ::= 4 # based volatile member // ::= 5 # based const volatile member // ::= 6 # near function (pointers only) // ::= 7 # far function (pointers only) // ::= 8 # near method (pointers only) // ::= 9 # far method (pointers only) // ::= _A # based function (pointers only) // ::= _B # based function (far?) (pointers only) // ::= _C # based method (pointers only) // ::= _D # based method (far?) (pointers only) // ::= 0 # __based(void) // ::= 1 # __based(segment)? // ::= 2 # __based(name) // ::= 3 # ? // ::= 4 # ? // ::= 5 # not really based if (!IsMember) { if (!Quals.hasVolatile()) { if (!Quals.hasConst()) Out << 'A'; else Out << 'B'; } else { if (!Quals.hasConst()) Out << 'C'; else Out << 'D'; } } else { if (!Quals.hasVolatile()) { if (!Quals.hasConst()) Out << 'Q'; else Out << 'R'; } else { if (!Quals.hasConst()) Out << 'S'; else Out << 'T'; } } // FIXME: For now, just drop all extension qualifiers on the floor. } void MicrosoftCXXNameMangler::mangleType(QualType T) { // Only operate on the canonical type! T = getASTContext().getCanonicalType(T); switch (T->getTypeClass()) { #define ABSTRACT_TYPE(CLASS, PARENT) #define NON_CANONICAL_TYPE(CLASS, PARENT) \ case Type::CLASS: \ llvm_unreachable("can't mangle non-canonical type " #CLASS "Type"); \ return; #define TYPE(CLASS, PARENT) #include "clang/AST/TypeNodes.def" case Type::Builtin: mangleType(static_cast(T.getTypePtr())); break; default: assert(false && "Don't know how to mangle this type!"); break; } } void MicrosoftCXXNameMangler::mangleType(const BuiltinType *T) { // ::= // ::= X # void // ::= C # signed char // ::= D # char // ::= E # unsigned char // ::= F # short // ::= G # unsigned short (or wchar_t if it's not a builtin) // ::= H # int // ::= I # unsigned int // ::= J # long // ::= K # unsigned long // L # // ::= M # float // ::= N # double // ::= O # long double (__float80 is mangled differently) // ::= _D # __int8 (yup, it's a distinct type in MSVC) // ::= _E # unsigned __int8 // ::= _F # __int16 // ::= _G # unsigned __int16 // ::= _H # __int32 // ::= _I # unsigned __int32 // ::= _J # long long, __int64 // ::= _K # unsigned long long, __int64 // ::= _L # __int128 // ::= _M # unsigned __int128 // ::= _N # bool // _O # // ::= _T # __float80 (Intel) // ::= _W # wchar_t // ::= _Z # __float80 (Digital Mars) switch (T->getKind()) { case BuiltinType::Void: Out << 'X'; break; case BuiltinType::SChar: Out << 'C'; break; case BuiltinType::Char_U: case BuiltinType::Char_S: Out << 'D'; break; case BuiltinType::UChar: Out << 'E'; break; case BuiltinType::Short: Out << 'F'; break; case BuiltinType::UShort: Out << 'G'; break; case BuiltinType::Int: Out << 'H'; break; case BuiltinType::UInt: Out << 'I'; break; case BuiltinType::Long: Out << 'J'; break; case BuiltinType::ULong: Out << 'K'; break; case BuiltinType::Float: Out << 'M'; break; case BuiltinType::Double: Out << 'N'; break; // TODO: Determine size and mangle accordingly case BuiltinType::LongDouble: Out << 'O'; break; // TODO: __int8 and friends case BuiltinType::LongLong: Out << "_J"; break; case BuiltinType::ULongLong: Out << "_K"; break; case BuiltinType::Int128: Out << "_L"; break; case BuiltinType::UInt128: Out << "_M"; break; case BuiltinType::Bool: Out << "_N"; break; case BuiltinType::WChar: Out << "_W"; break; case BuiltinType::Overload: case BuiltinType::Dependent: assert(false && "Overloaded and dependent types shouldn't get to name mangling"); break; case BuiltinType::UndeducedAuto: assert(0 && "Should not see undeduced auto here"); break; case BuiltinType::ObjCId: Out << "PAUobjc_object@@"; break; case BuiltinType::ObjCClass: Out << "PAUobjc_class@@"; break; case BuiltinType::ObjCSel: Out << "PAUobjc_selector@@"; break; case BuiltinType::Char16: case BuiltinType::Char32: case BuiltinType::NullPtr: assert(false && "Don't know how to mangle this type"); break; } } void MicrosoftMangleContext::mangleName(const NamedDecl *D, llvm::SmallVectorImpl &Name) { assert((isa(D) || isa(D)) && "Invalid mangleName() call, argument is not a variable or function!"); assert(!isa(D) && !isa(D) && "Invalid mangleName() call on 'structor decl!"); PrettyStackTraceDecl CrashInfo(D, SourceLocation(), getASTContext().getSourceManager(), "Mangling declaration"); MicrosoftCXXNameMangler Mangler(*this, Name); return Mangler.mangle(D); } void MicrosoftMangleContext::mangleThunk(const CXXMethodDecl *MD, const ThunkInfo &Thunk, llvm::SmallVectorImpl &) { assert(false && "Can't yet mangle thunks!"); } void MicrosoftMangleContext::mangleCXXDtorThunk(const CXXDestructorDecl *DD, CXXDtorType Type, const ThisAdjustment &, llvm::SmallVectorImpl &) { assert(false && "Can't yet mangle destructor thunks!"); } void MicrosoftMangleContext::mangleGuardVariable(const VarDecl *D, llvm::SmallVectorImpl &) { assert(false && "Can't yet mangle guard variables!"); } void MicrosoftMangleContext::mangleCXXVTable(const CXXRecordDecl *RD, llvm::SmallVectorImpl &) { assert(false && "Can't yet mangle virtual tables!"); } void MicrosoftMangleContext::mangleCXXVTT(const CXXRecordDecl *RD, llvm::SmallVectorImpl &) { llvm_unreachable("The MS C++ ABI does not have virtual table tables!"); } void MicrosoftMangleContext::mangleCXXCtorVTable(const CXXRecordDecl *RD, int64_t Offset, const CXXRecordDecl *Type, llvm::SmallVectorImpl &) { llvm_unreachable("The MS C++ ABI does not have constructor vtables!"); } void MicrosoftMangleContext::mangleCXXRTTI(QualType T, llvm::SmallVectorImpl &) { assert(false && "Can't yet mangle RTTI!"); } void MicrosoftMangleContext::mangleCXXRTTIName(QualType T, llvm::SmallVectorImpl &) { assert(false && "Can't yet mangle RTTI names!"); } void MicrosoftMangleContext::mangleCXXCtor(const CXXConstructorDecl *D, CXXCtorType Type, llvm::SmallVectorImpl &) { assert(false && "Can't yet mangle constructors!"); } void MicrosoftMangleContext::mangleCXXDtor(const CXXDestructorDecl *D, CXXDtorType Type, llvm::SmallVectorImpl &) { assert(false && "Can't yet mangle destructors!"); } CXXABI *clang::CodeGen::CreateMicrosoftCXXABI(CodeGenModule &CGM) { return new MicrosoftCXXABI(CGM); }