// RUN: grep -Ev "// *[A-Z-]+:" %s > %t.cpp // RUN: cpp11-migrate -loop-convert %t.cpp -- -I %S/Inputs // RUN: FileCheck -input-file=%t.cpp %s // RUN: cpp11-migrate -loop-convert %t.cpp -risk=risky -- -I %S/Inputs // RUN: FileCheck -check-prefix=RISKY -input-file=%t.cpp %s #include "structures.h" void f() { /// begin()/end() - based for loops here: T t; for (T::iterator it = t.begin(), e = t.end(); it != e; ++it) { printf("I found %d\n", *it); } // CHECK: for ({{[a-zA-Z_ ]+&? ?}}[[VAR:[a-z_]+]] : t) // CHECK-NEXT: printf("I found %d\n", [[VAR]]); T *pt; for (T::iterator it = pt->begin(), e = pt->end(); it != e; ++it) { printf("I found %d\n", *it); } // CHECK: for ({{[a-zA-Z_ ]+&? ?}}[[VAR:[a-z_]+]] : *pt) // CHECK-NEXT: printf("I found %d\n", [[VAR]]); S s; for (S::const_iterator it = s.begin(), e = s.end(); it != e; ++it) { printf("s has value %d\n", (*it).x); } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : s) // CHECK-NEXT: printf("s has value %d\n", ([[VAR]]).x); S *ps; for (S::const_iterator it = ps->begin(), e = ps->end(); it != e; ++it) { printf("s has value %d\n", (*it).x); } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : *ps) // CHECK-NEXT: printf("s has value %d\n", ([[VAR]]).x); for (S::const_iterator it = s.begin(), e = s.end(); it != e; ++it) { printf("s has value %d\n", it->x); } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : s) // CHECK-NEXT: printf("s has value %d\n", [[VAR]].x); for (S::iterator it = s.begin(), e = s.end(); it != e; ++it) { it->x = 3; } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : s) // CHECK-NEXT: [[VAR]].x = 3; for (S::iterator it = s.begin(), e = s.end(); it != e; ++it) { (*it).x = 3; } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : s) // CHECK-NEXT: ([[VAR]]).x = 3; for (S::iterator it = s.begin(), e = s.end(); it != e; ++it) { it->nonConstFun(4, 5); } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : s) // CHECK-NEXT: [[VAR]].nonConstFun(4, 5); U u; for (U::iterator it = u.begin(), e = u.end(); it != e; ++it) { printf("s has value %d\n", it->x); } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : u) // CHECK-NEXT: printf("s has value %d\n", [[VAR]].x); for (U::iterator it = u.begin(), e = u.end(); it != e; ++it) { printf("s has value %d\n", (*it).x); } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : u) // CHECK-NEXT: printf("s has value %d\n", ([[VAR]]).x); U::iterator A; for (U::iterator i = u.begin(), e = u.end(); i != e; ++i) int k = A->x + i->x; // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : u) // CHECK-NEXT: int k = A->x + [[VAR]].x; dependent v; for (dependent::const_iterator it = v.begin(), e = v.end(); it != e; ++it) { printf("Fibonacci number is %d\n", *it); } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : v) // CHECK-NEXT: printf("Fibonacci number is %d\n", [[VAR]]); for (dependent::const_iterator it(v.begin()), e = v.end(); it != e; ++it) { printf("Fibonacci number is %d\n", *it); } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : v) // CHECK-NEXT: printf("Fibonacci number is %d\n", [[VAR]]); doublyDependent intmap; for (doublyDependent::iterator it = intmap.begin(), e = intmap.end(); it != e; ++it) { printf("intmap[%d] = %d", it->first, it->second); } // CHECK: for ({{[a-zA-Z_ ]*&? ?}}[[VAR:[a-z_]+]] : intmap) // CHECK-NEXT: printf("intmap[%d] = %d", [[VAR]].first, [[VAR]].second); } // Tests to ensure that an implicit 'this' is picked up as the container. // If member calls are made to 'this' within the loop, the transform becomes // risky as these calls may affect state that affects the loop. class C { public: typedef MutableVal *iterator; typedef const MutableVal *const_iterator; iterator begin(); iterator end(); const_iterator begin() const; const_iterator end() const; void doSomething(); void doSomething() const; void doLoop() { for (iterator I = begin(), E = end(); I != E; ++I) { // CHECK: for (auto & elem : *this) { } for (iterator I = C::begin(), E = C::end(); I != E; ++I) { // CHECK: for (auto & elem : *this) { } for (iterator I = begin(), E = end(); I != E; ++I) { // CHECK: for (iterator I = begin(), E = end(); I != E; ++I) { // RISKY: for (auto & elem : *this) { doSomething(); } for (iterator I = begin(); I != end(); ++I) { // CHECK: for (auto & elem : *this) { } for (iterator I = begin(); I != end(); ++I) { // CHECK: for (iterator I = begin(); I != end(); ++I) { // RISKY: for (auto & elem : *this) { doSomething(); } } void doLoop() const { for (const_iterator I = begin(), E = end(); I != E; ++I) { // CHECK: for (auto & elem : *this) { } for (const_iterator I = C::begin(), E = C::end(); I != E; ++I) { // CHECK: for (auto & elem : *this) { } for (const_iterator I = begin(), E = end(); I != E; ++I) { // CHECK: for (const_iterator I = begin(), E = end(); I != E; ++I) { // RISKY: for (auto & elem : *this) { doSomething(); } } }; class C2 { public: typedef MutableVal *iterator; iterator begin() const; iterator end() const; void doLoop() { // The implicit 'this' will have an Implicit cast to const C2* wrapped // around it. Make sure the replacement still happens. for (iterator I = begin(), E = end(); I != E; ++I) { // CHECK: for (auto & elem : *this) { } } };