//===--- FileIndex.h - Index for files. ---------------------------- C++-*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // FileIndex implements SymbolIndex for symbols from a set of files. Symbols are // maintained at source-file granularity (e.g. with ASTs), and files can be // updated dynamically. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_INDEX_FILEINDEX_H #define LLVM_CLANG_TOOLS_EXTRA_CLANGD_INDEX_FILEINDEX_H #include "Index.h" #include "MemIndex.h" #include "Merge.h" #include "Path.h" #include "index/CanonicalIncludes.h" #include "index/Symbol.h" #include "clang/Lex/Preprocessor.h" #include namespace clang { class ASTContext; namespace clangd { class ParsedAST; /// Select between in-memory index implementations, which have tradeoffs. enum class IndexType { // MemIndex is trivially cheap to build, but has poor query performance. Light, // Dex is relatively expensive to build and uses more memory, but is fast. Heavy, }; /// How to handle duplicated symbols across multiple files. enum class DuplicateHandling { // Pick a random symbol. Less accurate but faster. PickOne, // Merge symbols. More accurate but slower. Merge, }; /// A container of Symbols from several source files. It can be updated /// at source-file granularity, replacing all symbols from one file with a new /// set. /// /// This implements a snapshot semantics for symbols in a file. Each update to a /// file will create a new snapshot for all symbols in the file. Snapshots are /// managed with shared pointers that are shared between this class and the /// users. For each file, this class only stores a pointer pointing to the /// newest snapshot, and an outdated snapshot is deleted by the last owner of /// the snapshot, either this class or the symbol index. /// /// The snapshot semantics keeps critical sections minimal since we only need /// locking when we swap or obtain references to snapshots. class FileSymbols { public: /// Updates all symbols and refs in a file. /// If either is nullptr, corresponding data for \p Path will be removed. /// If CountReferences is true, \p Refs will be used for counting References /// during merging. void update(PathRef Path, std::unique_ptr Slab, std::unique_ptr Refs, std::unique_ptr Relations, bool CountReferences); /// The index keeps the symbols alive. /// Will count Symbol::References based on number of references in the main /// files, while building the index with DuplicateHandling::Merge option. std::unique_ptr buildIndex(IndexType, DuplicateHandling DuplicateHandle = DuplicateHandling::PickOne); private: struct RefSlabAndCountReferences { std::shared_ptr Slab; bool CountReferences = false; }; mutable std::mutex Mutex; /// Stores the latest symbol snapshots for all active files. llvm::StringMap> FileToSymbols; /// Stores the latest ref snapshots for all active files. llvm::StringMap FileToRefs; /// Stores the latest relation snapshots for all active files. llvm::StringMap> FileToRelations; }; /// This manages symbols from files and an in-memory index on all symbols. /// FIXME: Expose an interface to remove files that are closed. class FileIndex : public MergedIndex { public: FileIndex(bool UseDex = true); /// Update preamble symbols of file \p Path with all declarations in \p AST /// and macros in \p PP. void updatePreamble(PathRef Path, ASTContext &AST, std::shared_ptr PP, const CanonicalIncludes &Includes); /// Update symbols and references from main file \p Path with /// `indexMainDecls`. void updateMain(PathRef Path, ParsedAST &AST); private: bool UseDex; // FIXME: this should be always on. // Contains information from each file's preamble only. // These are large, but update fairly infrequently (preambles are stable). // Missing information: // - symbol refs (these are always "from the main file") // - definition locations in the main file // // FIXME: Because the preambles for different TUs have large overlap and // FileIndex doesn't deduplicate, this uses lots of extra RAM. // The biggest obstacle in fixing this: the obvious approach of partitioning // by declaring file (rather than main file) fails if headers provide // different symbols based on preprocessor state. FileSymbols PreambleSymbols; SwapIndex PreambleIndex; // Contains information from each file's main AST. // These are updated frequently (on file change), but are relatively small. // Mostly contains: // - refs to symbols declared in the preamble and referenced from main // - symbols declared both in the main file and the preamble // (Note that symbols *only* in the main file are not indexed). FileSymbols MainFileSymbols; SwapIndex MainFileIndex; }; using SlabTuple = std::tuple; /// Retrieves symbols and refs of local top level decls in \p AST (i.e. /// `AST.getLocalTopLevelDecls()`). /// Exposed to assist in unit tests. SlabTuple indexMainDecls(ParsedAST &AST); /// Index declarations from \p AST and macros from \p PP that are declared in /// included headers. SlabTuple indexHeaderSymbols(ASTContext &AST, std::shared_ptr PP, const CanonicalIncludes &Includes); } // namespace clangd } // namespace clang #endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_INDEX_FILEINDEX_H