//===--- CodeComplete.h ------------------------------------------*- C++-*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Code completion provides suggestions for what the user might type next. // After "std::string S; S." we might suggest members of std::string. // Signature help describes the parameters of a function as you type them. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_CODECOMPLETE_H #define LLVM_CLANG_TOOLS_EXTRA_CLANGD_CODECOMPLETE_H #include "Headers.h" #include "Logger.h" #include "Path.h" #include "Protocol.h" #include "index/Index.h" #include "clang/Frontend/PrecompiledPreamble.h" #include "clang/Sema/CodeCompleteConsumer.h" #include "clang/Sema/CodeCompleteOptions.h" #include "clang/Tooling/CompilationDatabase.h" namespace clang { class NamedDecl; class PCHContainerOperations; namespace clangd { struct CodeCompleteOptions { /// Returns options that can be passed to clang's completion engine. clang::CodeCompleteOptions getClangCompleteOpts() const; /// When true, completion items will contain expandable code snippets in /// completion (e.g. `return ${1:expression}` or `foo(${1:int a}, ${2:int /// b})). bool EnableSnippets = false; /// Add code patterns to completion results. /// If EnableSnippets is false, this options is ignored and code patterns will /// always be omitted. bool IncludeCodePatterns = true; /// Add macros to code completion results. bool IncludeMacros = true; /// Add comments to code completion results, if available. bool IncludeComments = true; /// Include results that are not legal completions in the current context. /// For example, private members are usually inaccessible. bool IncludeIneligibleResults = false; /// Combine overloads into a single completion item where possible. bool BundleOverloads = false; /// Limit the number of results returned (0 means no limit). /// If more results are available, we set CompletionList.isIncomplete. size_t Limit = 0; /// A visual indicator to prepend to the completion label to indicate whether /// completion result would trigger an #include insertion or not. struct IncludeInsertionIndicator { std::string Insert = "•"; std::string NoInsert = " "; } IncludeIndicator; /// Expose origins of completion items in the label (for debugging). bool ShowOrigins = false; // Populated internally by clangd, do not set. /// If `Index` is set, it is used to augment the code completion /// results. /// FIXME(ioeric): we might want a better way to pass the index around inside /// clangd. const SymbolIndex *Index = nullptr; /// Include completions that require small corrections, e.g. change '.' to /// '->' on member access etc. bool IncludeFixIts = false; /// Whether to generate snippets for function arguments on code-completion. /// Needs snippets to be enabled as well. bool EnableFunctionArgSnippets = true; }; // Semi-structured representation of a code-complete suggestion for our C++ API. // We don't use the LSP structures here (unlike most features) as we want // to expose more data to allow for more precise testing and evaluation. struct CodeCompletion { // The unqualified name of the symbol or other completion item. std::string Name; // The scope qualifier for the symbol name. e.g. "ns1::ns2::" // Empty for non-symbol completions. Not inserted, but may be displayed. std::string Scope; // Text that must be inserted before the name, and displayed (e.g. base::). std::string RequiredQualifier; // Details to be displayed following the name. Not inserted. std::string Signature; // Text to be inserted following the name, in snippet format. std::string SnippetSuffix; // Type to be displayed for this completion. std::string ReturnType; std::string Documentation; CompletionItemKind Kind = CompletionItemKind::Missing; // This completion item may represent several symbols that can be inserted in // the same way, such as function overloads. In this case BundleSize > 1, and // the following fields are summaries: // - Signature is e.g. "(...)" for functions. // - SnippetSuffix is similarly e.g. "(${0})". // - ReturnType may be empty // - Documentation may be from one symbol, or a combination of several // Other fields should apply equally to all bundled completions. unsigned BundleSize = 1; SymbolOrigin Origin = SymbolOrigin::Unknown; // The header through which this symbol could be included. // Quoted string as expected by an #include directive, e.g. "". // Empty for non-symbol completions, or when not known. std::string Header; // Present if Header is set and should be inserted to use this item. llvm::Optional HeaderInsertion; /// Holds information about small corrections that needs to be done. Like /// converting '->' to '.' on member access. std::vector FixIts; /// Holds the range of the token we are going to replace with this completion. Range CompletionTokenRange; // Scores are used to rank completion items. struct Scores { // The score that items are ranked by. float Total = 0.f; // The finalScore with the fuzzy name match score excluded. // When filtering client-side, editors should calculate the new fuzzy score, // whose scale is 0-1 (with 1 = prefix match, special case 2 = exact match), // and recompute finalScore = fuzzyScore * symbolScore. float ExcludingName = 0.f; // Component scores that contributed to the final score: // Quality describes how important we think this candidate is, // independent of the query. // e.g. symbols with lots of incoming references have higher quality. float Quality = 0.f; // Relevance describes how well this candidate matched the query. // e.g. symbols from nearby files have higher relevance. float Relevance = 0.f; }; Scores Score; // Serialize this to an LSP completion item. This is a lossy operation. CompletionItem render(const CodeCompleteOptions &) const; }; raw_ostream &operator<<(raw_ostream &, const CodeCompletion &); struct CodeCompleteResult { std::vector Completions; bool HasMore = false; CodeCompletionContext::Kind Context = CodeCompletionContext::CCC_Other; }; raw_ostream &operator<<(raw_ostream &, const CodeCompleteResult &); /// Get code completions at a specified \p Pos in \p FileName. CodeCompleteResult codeComplete(PathRef FileName, const tooling::CompileCommand &Command, PrecompiledPreamble const *Preamble, const IncludeStructure &PreambleInclusions, StringRef Contents, Position Pos, IntrusiveRefCntPtr VFS, std::shared_ptr PCHs, CodeCompleteOptions Opts); /// Get signature help at a specified \p Pos in \p FileName. SignatureHelp signatureHelp(PathRef FileName, const tooling::CompileCommand &Command, PrecompiledPreamble const *Preamble, StringRef Contents, Position Pos, IntrusiveRefCntPtr VFS, std::shared_ptr PCHs, SymbolIndex *Index); // For index-based completion, we only consider: // * symbols in namespaces or translation unit scopes (e.g. no class // members, no locals) // * enum constants in unscoped enum decl (e.g. "red" in "enum {red};") // * primary templates (no specializations) // For the other cases, we let Clang do the completion because it does not // need any non-local information and it will be much better at following // lookup rules. Other symbols still appear in the index for other purposes, // like workspace/symbols or textDocument/definition, but are not used for code // completion. bool isIndexedForCodeCompletion(const NamedDecl &ND, ASTContext &ASTCtx); } // namespace clangd } // namespace clang #endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_CODECOMPLETE_H