From df3a20cd8068c732a0b26bdf8c1857c7d97104b4 Mon Sep 17 00:00:00 2001 From: Nicolai Haehnle Date: Wed, 6 Apr 2016 19:40:20 +0000 Subject: AMDGPU: Add a shader calling convention This makes it possible to distinguish between mesa shaders and other kernels even in the presence of compute shaders. Patch By: Bas Nieuwenhuizen Differential Revision: http://reviews.llvm.org/D18559 llvm-svn: 265589 --- llvm/test/CodeGen/AMDGPU/large-alloca-graphics.ll | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'llvm/test/CodeGen/AMDGPU/large-alloca-graphics.ll') diff --git a/llvm/test/CodeGen/AMDGPU/large-alloca-graphics.ll b/llvm/test/CodeGen/AMDGPU/large-alloca-graphics.ll index 7e48b16e523..cec16250315 100644 --- a/llvm/test/CodeGen/AMDGPU/large-alloca-graphics.ll +++ b/llvm/test/CodeGen/AMDGPU/large-alloca-graphics.ll @@ -12,7 +12,7 @@ ; GCN: buffer_load_dword {{v[0-9]+}}, {{v[0-9]+}}, s[8:11], s1 offen ; ALL: ; ScratchSize: 32772 -define void @large_alloca_pixel_shader(i32 %x, i32 %y) #1 { +define amdgpu_ps void @large_alloca_pixel_shader(i32 %x, i32 %y) #0 { %large = alloca [8192 x i32], align 4 %gep = getelementptr [8192 x i32], [8192 x i32]* %large, i32 0, i32 8191 store volatile i32 %x, i32* %gep @@ -33,7 +33,7 @@ define void @large_alloca_pixel_shader(i32 %x, i32 %y) #1 { ; GCN: buffer_load_dword {{v[0-9]+}}, {{v[0-9]+}}, s[8:11], s1 offen ; ALL: ; ScratchSize: 32772 -define void @large_alloca_pixel_shader_inreg(i32 inreg %x, i32 inreg %y) #1 { +define amdgpu_ps void @large_alloca_pixel_shader_inreg(i32 inreg %x, i32 inreg %y) #0 { %large = alloca [8192 x i32], align 4 %gep = getelementptr [8192 x i32], [8192 x i32]* %large, i32 0, i32 8191 store volatile i32 %x, i32* %gep @@ -44,4 +44,3 @@ define void @large_alloca_pixel_shader_inreg(i32 inreg %x, i32 inreg %y) #1 { } attributes #0 = { nounwind } -attributes #1 = { nounwind "ShaderType"="0" } -- cgit v1.2.3