From fccabaf57e24e6fad0879c13a5e57887e615f5af Mon Sep 17 00:00:00 2001 From: Marek Olsak Date: Wed, 13 Jan 2016 11:45:36 +0000 Subject: AMDGPU/SI: Add new target attribute InitialPSInputAddr Summary: This allows Mesa to pass initial SPI_PS_INPUT_ADDR to LLVM. The register assigns VGPR locations to PS inputs, while the ENA register determines whether or not they are loaded. Mesa needs to set some inputs as not-movable, so that a pixel shader prolog binary appended at the beginning can assume where some inputs are. v2: Make PSInputAddr private, because there is never enough silly getters and setters for people to read. Reviewers: tstellarAMD, arsenm Subscribers: arsenm Differential Revision: http://reviews.llvm.org/D16030 llvm-svn: 257591 --- llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) (limited to 'llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp') diff --git a/llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp b/llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp index add415e215c..3b4c235c0dc 100644 --- a/llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp +++ b/llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp @@ -106,20 +106,27 @@ bool isReadOnlySegment(const GlobalValue *GV) { return GV->getType()->getAddressSpace() == AMDGPUAS::CONSTANT_ADDRESS; } -static const char ShaderTypeAttribute[] = "ShaderType"; - -unsigned getShaderType(const Function &F) { - Attribute A = F.getFnAttribute(ShaderTypeAttribute); - unsigned ShaderType = ShaderType::COMPUTE; +static unsigned getIntegerAttribute(const Function &F, const char *Name, + unsigned Default) { + Attribute A = F.getFnAttribute(Name); + unsigned Result = Default; if (A.isStringAttribute()) { StringRef Str = A.getValueAsString(); - if (Str.getAsInteger(0, ShaderType)) { + if (Str.getAsInteger(0, Result)) { LLVMContext &Ctx = F.getContext(); Ctx.emitError("can't parse shader type"); } } - return ShaderType; + return Result; +} + +unsigned getShaderType(const Function &F) { + return getIntegerAttribute(F, "ShaderType", ShaderType::COMPUTE); +} + +unsigned getInitialPSInputAddr(const Function &F) { + return getIntegerAttribute(F, "InitialPSInputAddr", 0); } bool isSI(const MCSubtargetInfo &STI) { -- cgit v1.2.3