From bd953d1805f92576e555ffdc276f18a47caa5f1b Mon Sep 17 00:00:00 2001 From: Jakob Stoklund Olesen Date: Fri, 9 Jul 2010 17:29:08 +0000 Subject: Change TII::foldMemoryOperand API to require the machine instruction to be inserted in a MBB, and return an already inserted MI. This target API change is necessary to allow foldMemoryOperand to call storeToStackSlot and loadFromStackSlot when folding a COPY to a stack slot reference in a target independent way. The foldMemoryOperandImpl hook is going to change in the same way, but I'll wait until COPY folding is actually implemented. Most targets only fold copies and won't need to specialize this hook at all. llvm-svn: 107991 --- llvm/lib/CodeGen/VirtRegRewriter.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'llvm/lib/CodeGen/VirtRegRewriter.cpp') diff --git a/llvm/lib/CodeGen/VirtRegRewriter.cpp b/llvm/lib/CodeGen/VirtRegRewriter.cpp index d8f02495d40..7d48eac300d 100644 --- a/llvm/lib/CodeGen/VirtRegRewriter.cpp +++ b/llvm/lib/CodeGen/VirtRegRewriter.cpp @@ -1409,25 +1409,25 @@ OptimizeByUnfold(MachineBasicBlock::iterator &MII, if (TII->unfoldMemoryOperand(MF, &MI, UnfoldVR, false, false, NewMIs)) { assert(NewMIs.size() == 1); MachineInstr *NewMI = NewMIs.back(); + MBB->insert(MII, NewMI); NewMIs.clear(); int Idx = NewMI->findRegisterUseOperandIdx(VirtReg, false); assert(Idx != -1); SmallVector Ops; Ops.push_back(Idx); - MachineInstr *FoldedMI = TII->foldMemoryOperand(MF, NewMI, Ops, SS); + MachineInstr *FoldedMI = TII->foldMemoryOperand(NewMI, Ops, SS); + NewMI->eraseFromParent(); if (FoldedMI) { VRM->addSpillSlotUse(SS, FoldedMI); if (!VRM->hasPhys(UnfoldVR)) VRM->assignVirt2Phys(UnfoldVR, UnfoldPR); VRM->virtFolded(VirtReg, FoldedMI, VirtRegMap::isRef); - MII = MBB->insert(MII, FoldedMI); + MII = FoldedMI; InvalidateKills(MI, TRI, RegKills, KillOps); VRM->RemoveMachineInstrFromMaps(&MI); MBB->erase(&MI); - MF.DeleteMachineInstr(NewMI); return true; } - MF.DeleteMachineInstr(NewMI); } } @@ -1479,7 +1479,6 @@ CommuteToFoldReload(MachineBasicBlock::iterator &MII, if (MII == MBB->begin() || !MII->killsRegister(SrcReg)) return false; - MachineFunction &MF = *MBB->getParent(); MachineInstr &MI = *MII; MachineBasicBlock::iterator DefMII = prior(MII); MachineInstr *DefMI = DefMII; @@ -1510,11 +1509,12 @@ CommuteToFoldReload(MachineBasicBlock::iterator &MII, MachineInstr *CommutedMI = TII->commuteInstruction(DefMI, true); if (!CommutedMI) return false; + MBB->insert(MII, CommutedMI); SmallVector Ops; Ops.push_back(NewDstIdx); - MachineInstr *FoldedMI = TII->foldMemoryOperand(MF, CommutedMI, Ops, SS); + MachineInstr *FoldedMI = TII->foldMemoryOperand(CommutedMI, Ops, SS); // Not needed since foldMemoryOperand returns new MI. - MF.DeleteMachineInstr(CommutedMI); + CommutedMI->eraseFromParent(); if (!FoldedMI) return false; @@ -1527,7 +1527,7 @@ CommuteToFoldReload(MachineBasicBlock::iterator &MII, MachineInstr *StoreMI = MII; VRM->addSpillSlotUse(SS, StoreMI); VRM->virtFolded(VirtReg, StoreMI, VirtRegMap::isMod); - MII = MBB->insert(MII, FoldedMI); // Update MII to backtrack. + MII = FoldedMI; // Update MII to backtrack. // Delete all 3 old instructions. InvalidateKills(*ReloadMI, TRI, RegKills, KillOps); -- cgit v1.2.3