From c0196b1b4094aeb27fd91466e0c4c1185a492daa Mon Sep 17 00:00:00 2001 From: Craig Topper Date: Mon, 14 Apr 2014 00:51:57 +0000 Subject: [C++11] More 'nullptr' conversion. In some cases just using a boolean check instead of comparing to nullptr. llvm-svn: 206142 --- llvm/lib/CodeGen/PrologEpilogInserter.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'llvm/lib/CodeGen/PrologEpilogInserter.cpp') diff --git a/llvm/lib/CodeGen/PrologEpilogInserter.cpp b/llvm/lib/CodeGen/PrologEpilogInserter.cpp index 6b23b52ec5f..f52294786f4 100644 --- a/llvm/lib/CodeGen/PrologEpilogInserter.cpp +++ b/llvm/lib/CodeGen/PrologEpilogInserter.cpp @@ -114,7 +114,7 @@ bool PEI::runOnMachineFunction(MachineFunction &Fn) { assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs"); - RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; + RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr; FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); // Calculate the MaxCallFrameSize and AdjustsStack variables for the @@ -250,7 +250,7 @@ void PEI::calculateCalleeSavedRegisters(MachineFunction &F) { MaxCSFrameIndex = 0; // Early exit for targets which have no callee saved registers. - if (CSRegs == 0 || CSRegs[0] == 0) + if (!CSRegs || CSRegs[0] == 0) return; // In Naked functions we aren't going to save any registers. @@ -805,7 +805,7 @@ void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, // use that target machine register info object to eliminate // it. TRI.eliminateFrameIndex(MI, SPAdj, i, - FrameIndexVirtualScavenging ? NULL : RS); + FrameIndexVirtualScavenging ? nullptr : RS); // Reset the iterator if we were at the beginning of the BB. if (AtBeginning) { @@ -813,7 +813,7 @@ void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, DoIncr = false; } - MI = 0; + MI = nullptr; break; } @@ -845,13 +845,14 @@ void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { // We might end up here again with a NULL iterator if we scavenged a // register for which we inserted spill code for definition by what was // originally the first instruction in BB. - if (I == MachineBasicBlock::iterator(NULL)) + if (I == MachineBasicBlock::iterator(nullptr)) I = BB->begin(); MachineInstr *MI = I; MachineBasicBlock::iterator J = std::next(I); MachineBasicBlock::iterator P = - I == BB->begin() ? MachineBasicBlock::iterator(NULL) : std::prev(I); + I == BB->begin() ? MachineBasicBlock::iterator(nullptr) + : std::prev(I); // RS should process this instruction before we might scavenge at this // location. This is because we might be replacing a virtual register -- cgit v1.2.3