From 05097246f352eca76207c9ebb08656c88bdf751a Mon Sep 17 00:00:00 2001 From: Adrian Prantl Date: Mon, 30 Apr 2018 16:49:04 +0000 Subject: Reflow paragraphs in comments. This is intended as a clean up after the big clang-format commit (r280751), which unfortunately resulted in many of the comment paragraphs in LLDB being very hard to read. FYI, the script I used was: import textwrap import commands import os import sys import re tmp = "%s.tmp"%sys.argv[1] out = open(tmp, "w+") with open(sys.argv[1], "r") as f: header = "" text = "" comment = re.compile(r'^( *//) ([^ ].*)$') special = re.compile(r'^((([A-Z]+[: ])|([0-9]+ )).*)|(.*;)$') for line in f: match = comment.match(line) if match and not special.match(match.group(2)): # skip intentionally short comments. if not text and len(match.group(2)) < 40: out.write(line) continue if text: text += " " + match.group(2) else: header = match.group(1) text = match.group(2) continue if text: filled = textwrap.wrap(text, width=(78-len(header)), break_long_words=False) for l in filled: out.write(header+" "+l+'\n') text = "" out.write(line) os.rename(tmp, sys.argv[1]) Differential Revision: https://reviews.llvm.org/D46144 llvm-svn: 331197 --- lldb/source/Core/Communication.cpp | 23 +++++++++++------------ 1 file changed, 11 insertions(+), 12 deletions(-) (limited to 'lldb/source/Core/Communication.cpp') diff --git a/lldb/source/Core/Communication.cpp b/lldb/source/Core/Communication.cpp index 38ab902ab4b..da554ba40f0 100644 --- a/lldb/source/Core/Communication.cpp +++ b/lldb/source/Core/Communication.cpp @@ -97,15 +97,15 @@ ConnectionStatus Communication::Disconnect(Status *error_ptr) { lldb::ConnectionSP connection_sp(m_connection_sp); if (connection_sp) { ConnectionStatus status = connection_sp->Disconnect(error_ptr); - // We currently don't protect connection_sp with any mutex for - // multi-threaded environments. So lets not nuke our connection class - // without putting some multi-threaded protections in. We also probably - // don't want to pay for the overhead it might cause if every time we - // access the connection we have to take a lock. + // We currently don't protect connection_sp with any mutex for multi- + // threaded environments. So lets not nuke our connection class without + // putting some multi-threaded protections in. We also probably don't want + // to pay for the overhead it might cause if every time we access the + // connection we have to take a lock. // - // This unique pointer will cleanup after itself when this object goes away, - // so there is no need to currently have it destroy itself immediately - // upon disconnnect. + // This unique pointer will cleanup after itself when this object goes + // away, so there is no need to currently have it destroy itself + // immediately upon disconnnect. // connection_sp.reset(); return status; } @@ -240,8 +240,8 @@ bool Communication::JoinReadThread(Status *error_ptr) { size_t Communication::GetCachedBytes(void *dst, size_t dst_len) { std::lock_guard guard(m_bytes_mutex); if (!m_bytes.empty()) { - // If DST is nullptr and we have a thread, then return the number - // of bytes that are available so the caller can call again + // If DST is nullptr and we have a thread, then return the number of bytes + // that are available so the caller can call again if (dst == nullptr) return m_bytes.size(); @@ -337,8 +337,7 @@ lldb::thread_result_t Communication::ReadThread(lldb::thread_arg_t p) { case eConnectionStatusInterrupted: // Synchronization signal from // SynchronizeWithReadThread() // The connection returns eConnectionStatusInterrupted only when there is - // no - // input pending to be read, so we can signal that. + // no input pending to be read, so we can signal that. comm->BroadcastEvent(eBroadcastBitNoMorePendingInput); break; case eConnectionStatusNoConnection: // No connection -- cgit v1.2.3