From d35f706cc2849c82e6095ce93c400809771d5001 Mon Sep 17 00:00:00 2001 From: Justin Lebar Date: Tue, 12 Jul 2016 23:23:01 +0000 Subject: [CUDA] Don't assume that destructors can't be overloaded. Summary: You can overload a destructor in CUDA, and SemaOverload needs to be tweaked not to crash when it sees an explicit call to an overloaded destructor. Reviewers: rsmith Subscribers: cfe-commits, tra Differential Revision: http://reviews.llvm.org/D21912 llvm-svn: 275231 --- clang/test/SemaCUDA/call-overloaded-destructor.cu | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 clang/test/SemaCUDA/call-overloaded-destructor.cu (limited to 'clang/test') diff --git a/clang/test/SemaCUDA/call-overloaded-destructor.cu b/clang/test/SemaCUDA/call-overloaded-destructor.cu new file mode 100644 index 00000000000..24b0e7d330e --- /dev/null +++ b/clang/test/SemaCUDA/call-overloaded-destructor.cu @@ -0,0 +1,17 @@ +// expected-no-diagnostics + +// RUN: %clang_cc1 -triple x86_64-unknown-linux-gnu -fsyntax-only -verify %s +// RUN: %clang_cc1 -triple nvptx64-nvidia-cuda -fsyntax-only -fcuda-is-device -verify %s + +#include "Inputs/cuda.h" + +struct S { + __host__ ~S() {} + __device__ ~S() {} +}; + +__host__ __device__ void test() { + S s; + // This should not crash clang. + s.~S(); +} -- cgit v1.2.3