| Commit message (Collapse) | Author | Age | Files | Lines |
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This pass identifies expensive constants to hoist and coalesces them to
better prepare it for SelectionDAG-based code generation. This works around the
limitations of the basic-block-at-a-time approach.
First it scans all instructions for integer constants and calculates its
cost. If the constant can be folded into the instruction (the cost is
TCC_Free) or the cost is just a simple operation (TCC_BASIC), then we don't
consider it expensive and leave it alone. This is the default behavior and
the default implementation of getIntImmCost will always return TCC_Free.
If the cost is more than TCC_BASIC, then the integer constant can't be folded
into the instruction and it might be beneficial to hoist the constant.
Similar constants are coalesced to reduce register pressure and
materialization code.
When a constant is hoisted, it is also hidden behind a bitcast to force it to
be live-out of the basic block. Otherwise the constant would be just
duplicated and each basic block would have its own copy in the SelectionDAG.
The SelectionDAG recognizes such constants as opaque and doesn't perform
certain transformations on them, which would create a new expensive constant.
This optimization is only applied to integer constants in instructions and
simple (this means not nested) constant cast experessions. For example:
%0 = load i64* inttoptr (i64 big_constant to i64*)
Reviewed by Eric
llvm-svn: 200022
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Sweep the codebase for common typos. Includes some changes to visible function
names that were misspelt.
llvm-svn: 200018
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This commit teaches the X86 backend to create the same X86 instructions when it
lowers an sadd/ssub with overflow intrinsic and a conditional branch that uses
that overflow result. This allows SelectionDAG to recognize and remove one of
the redundant operations.
This fixes <rdar://problem/15874016> and <rdar://problem/15661073>.
Reviewed by Nadav
llvm-svn: 199976
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loops. Writing back to the accumulator (231-type) allows the coalescer to
eliminate an extra copy.
llvm-svn: 199933
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they give better sequences than VPERMI
llvm-svn: 199893
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the pointer type is illegal.
This is a horrible bit of code. We're calling a simplification routine *in the middle* of type legalization. We tell the
simplification routine that it's running after legalization, but some of the types it will encounter will be illegal! The
fix is only to invoke the simplification if the types in question were legal, so that none of its invariants will be violated.
llvm-svn: 199847
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llvm-svn: 199831
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because vector compare instruction puts result in mask register.
llvm-svn: 199798
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will remove plain COPYs using eraseFromParent(), but if the COPY has imp-defs/imp-uses it will convert it to a KILL, to keep the imp-def around.
This actually totally breaks and causes the machine verifier to cry in several cases, one of which being:
%RAX<def> = COPY %RCX<kill>
%ECX<def> = COPY %EAX<kill>, %RAX<imp-use,kill>
These subregister copies are together identified as noops, so are both removed. However, the second one as it has an imp-use gets converted into a kill:
%ECX<def> = KILL %EAX<kill>, %RAX<imp-use,kill>
As the original COPY has been removed, the verifier goes into tears at the use of undefined EAX and RAX.
There are several hacky solutions to this hacky problem (which is all to do with imp-use/def weirdnesses), but the least hacky I've come up with is to *always* remove COPYs by converting to KILLs. KILLs are no-ops to the code generator so the generated code doesn't change (which is why they were partially used in the first place), but using them also keeps the def/use and imp-def/imp-use chains alive:
%RAX<def> = KILL %RCX<kill>
%ECX<def> = KILL %EAX<kill>, %RAX<imp-use,kill>
The patch passes all test cases including the ones that check the removal of MOVs in this circumstance, along with an extra test I added to check subregister behaviour (which made the machine verifier fall over before my patch).
The patch also adds some DEBUG() statements because the file hadn't got any.
llvm-svn: 199797
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match the (reasonably prevelant) usage in Clang's test suite and so
seems more "canonical".
llvm-svn: 199767
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Add target specific rules for combining vselect dag nodes into movss/movsd
when possible.
If the vector type of the vselect dag node in input is either MVT::v4i13 or
MVT::v4f32, then try to fold according to rules:
1) fold (vselect (build_vector (0, -1, -1, -1)), A, B) -> (movss A, B)
2) fold (vselect (build_vector (-1, 0, 0, 0)), A, B) -> (movss B, A)
If the vector type of the vselect dag node in input is either MVT::v2i64 or
MVT::v2f64 (and we have SSE2), then try to fold according to rules:
3) fold (vselect (build_vector (0, -1)), A, B) -> (movsd A, B)
4) fold (vselect (build_vector (-1, 0)), A, B) -> (movsd B, A)
llvm-svn: 199683
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Perhaps it needs to be in caps.
llvm-svn: 199661
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-misched=shuffle is NDEBUG only. Maybe we should change that.
llvm-svn: 199659
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The way that stack coloring updated MMOs when merging stack slots, while
correct, is suboptimal, and is incompatible with the use of AA during
instruction scheduling. The solution, which involves the use of const_cast (and
more importantly, updating the IR from within an MI-level pass), obviously
requires some explanation:
When the stack coloring pass was originally committed, the code in
ScheduleDAGInstrs::buildSchedGraph tracked possible alias sets by using
GetUnderlyingObject, and all load/store and store/store memory control
dependencies where added between SUs at the object level (where only one
object, that returned by GetUnderlyingObject, was used to identify the object
associated with each MMO). When stack coloring merged stack slots, it would
replace MMOs derived from the remapped alloca with the alloca with which the
remapped alloca was being replaced. Because ScheduleDAGInstrs only used single
objects, and tracked alias sets at the object level, this was a fine solution.
In r169744, (Andy and) I updated the code in ScheduleDAGInstrs to use
GetUnderlyingObjects, and track alias sets using, potentially, multiple
underlying objects for each MMO. This was done, primarily, to provide the
ability to look through PHIs, and provide better scheduling for
induction-variable-dependent loads and stores inside loops. At this point, the
MMO-updating code in stack coloring became suboptimal, because it would clear
the MMOs for (i.e. completely pessimize) all instructions for which r169744
might help in scheduling. Updating the IR directly is the simplest fix for this
(and the one with, by far, the least compile-time impact), but others are
possible (we could give each MMO a small vector of potential values, or make
use of a remapping table, constructed from MFI, inside ScheduleDAGInstrs).
Unfortunately, replacing all MMO values derived from the remapped alloca with
the base replacement alloca fundamentally breaks our ability to use AA during
instruction scheduling (which is critical to performance on some targets). The
reason is that the original MMO might have had an offset (either constant or
dynamic) from the base remapped alloca, and that offset is not present in the
updated MMO. One possible way around this would be to use
GetPointerBaseWithConstantOffset, and update not only the MMO's value, but also
its offset based on the original offset. Unfortunately, this solution would
only handle constant offsets, and for safety (because AA is not completely
restricted to deducing relationships with constant offsets), we would need to
clear all MMOs without constant offsets over the entire function. This would be
an even worse pessimization than the current single-object restriction. Any
other solution would involve passing around a vector of remapped allocas, and
teaching AA to use it, introducing additional complexity and overhead into AA.
Instead, when remapping an alloca, we replace all IR uses of that alloca as
well (optionally inserting a bitcast as necessary). This is even more efficient
that the old MMO-updating code in the stack coloring pass (because it removes
the need to call GetUnderlyingObject on all MMO values), removes the
single-object pessimization in the default configuration, and enables the
correct use of AA during instruction scheduling (all without any additional
overhead).
LLVM now no longer miscompiles itself on x86_64 when using -enable-misched
-enable-aa-sched-mi -misched-bottomup=0 -misched-topdown=0 -misched=shuffle!
Fixed PR18497.
Because the alloca replacement is now done at the IR level, unless the MMO
directly refers to the remapped alloca, the change cannot be seen at the MI
level. As a result, there is no good way to fix test/CodeGen/X86/pr14090.ll.
llvm-svn: 199658
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This patch adds two new target-independent calling conventions for runtime
calls - PreserveMost and PreserveAll.
The target-specific implementation for X86-64 is defined as following:
- Arguments are passed as for the default C calling convention
- The same applies for the return value(s)
- PreserveMost preserves all GPRs - except R11
- PreserveAll preserves all GPRs and all XMMs/YMMs - except R11
Reviewed by Lang and Philip
llvm-svn: 199508
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llvm-svn: 199366
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llvm-svn: 199355
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Redirect the output of llc to /dev/null.
llvm-svn: 199329
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This fixes a regression intruced by r199135.
Revision 199135 tried to simplify part of the logic in method
DAGCombiner::SimplifyVBinOp introducing calls to method BuildVectorSDNode::isConstant().
However, that revision wrongly changed the check performed by method
SimplifyVBinOp to identify dag nodes that can be folded.
Before revision 199135, that method only tried to simplify vector binary operations
if both operands were build_vector of Constant/ConstantFP/Undef only.
After revision 199135, method SimplifyVBinop tried to
simplify also vector binary operations with only one constant operand.
This fixes the problem restoring the old behavior of SimplifyVBinOp.
llvm-svn: 199328
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llvm-svn: 199219
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Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
llvm-svn: 199218
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removed AVX512SI format, since it is similar to AVX512BI.
llvm-svn: 199217
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immediate count.
This fixes a regression intruced by r198113.
Revision r198113 introduced an algorithm that tries to fold a vector shift
by immediate count into a build_vector if the input vector is a known vector
of constants.
However the algorithm only worked under the assumption that the input vector
type and the shift type are exactly the same.
This patch disables the folding of vector shift by immediate count if the
input vector type and the shift value type are not the same.
llvm-svn: 199213
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Revert this for now until I fix an issue in Clang with it.
This reverts commit r199204.
llvm-svn: 199207
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This reverts commit r199205.
llvm-svn: 199206
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llvm-svn: 199205
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Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
llvm-svn: 199204
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We need to ensure that StackSlotColoring.cpp does not reuse stack
spill slots in functions that call "returns_twice" functions such as
setjmp(), otherwise this can lead to miscompiled code, because a stack
slot would be clobbered when it's still live.
This was already handled correctly for functions that call setjmp()
(though this wasn't covered by a test), but not for functions that
invoke setjmp().
We fix this by changing callsFunctionThatReturnsTwice() to check for
invoke instructions.
This fixes PR18244.
llvm-svn: 199180
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This commit teaches DAG to reassociate vector ops, which in turn enables
constant folding of vector op chains that appear later on during custom lowering
and DAG combine.
Reviewed by Andrea Di Biagio
llvm-svn: 199135
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Changed intrinsics for vrcp14/vrcp28 vrsqrt14/vrsqrt28 - aligned with GCC.
llvm-svn: 199102
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llvm-svn: 199055
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Use intel syntax, or "shl" might hit "pushl".
llvm-svn: 199051
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Reset SelectionDAGBuilder's SDNodeOrder to ensure deterministic code
generation.
llvm-svn: 199050
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llvm-svn: 199016
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XMM(s) are really spilling for targeting Win64.
llvm-svn: 198999
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Use separate callee-save masks for XMM and YMM registers for anyregcc on X86 and
select the proper mask depending on the target cpu we compile for.
llvm-svn: 198985
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In the stackmap format we advertise the constant field as signed.
However, we were determining whether to promote to a 64-bit constant
pool based on an unsigned comparison.
This fix allows -1 to be encoded as a small constant.
llvm-svn: 198816
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MIsNeedChainEdge, which is used by -enable-aa-sched-mi (AA in misched), had an
llvm_unreachable when -enable-aa-sched-mi is enabled and we reach an
instruction with multiple MMOs. Instead, return a conservative answer. This
allows testing -enable-aa-sched-mi on x86.
Also, this moves the check above the isUnsafeMemoryObject checks.
isUnsafeMemoryObject is currently correct only for instructions with one MMO
(as noted in the comment in isUnsafeMemoryObject):
// We purposefully do no check for hasOneMemOperand() here
// in hope to trigger an assert downstream in order to
// finish implementation.
The problem with this is that, had the candidate edge passed the
"!MIa->mayStore() && !MIb->mayStore()" check, the hoped-for assert would never
happen (which could, in theory, lead to incorrect behavior if one of these
secondary MMOs was volatile, for example).
llvm-svn: 198795
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to the following two rules:
1) fold (vselect (build_vector AllOnes), A, B) -> A
2) fold (vselect (build_vector AllZeros), A, B) -> B
llvm-svn: 198777
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I couldn't see how to do this sanely without splitting RETQ from RETL.
Eric says: "sad about the inability to roundtrip them now, but...".
I have no idea what that means, but perhaps it wants preserving in the
commit comment.
llvm-svn: 198756
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llvm-svn: 198745
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support abs-differences.
Modern versions of OSX/Darwin's ld (ld64 > 97.17) have an optimisation present that allows the back end to omit relocations (and replace them with an absolute difference) for FDE some text section refs.
This patch allows a backend to opt-in to this behaviour by setting "DwarfFDESymbolsUseAbsDiff". At present, this is only enabled for modern x86 OSX ports.
test changes by David Fang.
llvm-svn: 198744
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With the gnu objc runtime private strings are used. Since we only need to
produce a unique label, the fix is to just drop the asserts.
llvm-svn: 198701
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InlineSpiller::foldMemoryOperand needs to handle undef call operands.
llvm-svn: 198679
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llvm-svn: 198593
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"hasSideEffects=0", added this property to VMOVSS/VMOVSD;
Optimized a truncate pattern.
llvm-svn: 198562
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Removed vzeroupper from AVX-512 mode - our optimization gude does not recommend to insert vzeroupper at all.
llvm-svn: 198557
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The greedy register allocator tries to split a live-range around each
instruction where it is used or defined to relax the constraints on the entire
live-range (this is a last chance split before falling back to spill).
The goal is to have a big live-range that is unconstrained (i.e., that can use
the largest legal register class) and several small local live-range that carry
the constraints implied by each instruction.
E.g.,
Let csti be the constraints on operation i.
V1=
op1 V1(cst1)
op2 V1(cst2)
V1 live-range is constrained on the intersection of cst1 and cst2.
tryInstructionSplit relaxes those constraints by aggressively splitting each
def/use point:
V1=
V2 = V1
V3 = V2
op1 V3(cst1)
V4 = V2
op2 V4(cst2)
Because of how the coalescer infrastructure works, each new variable (V3, V4)
that is alive at the same time as V1 (or its copy, here V2) interfere with V1.
Thus, we end up with an uncoalescable copy for each split point.
To make tryInstructionSplit less aggressive, we check if the split point
actually relaxes the constraints on the whole live-range. If it does not, we do
not insert it.
Indeed, it will not help the global allocation problem:
- V1 will have the same constraints.
- V1 will have the same interference + possibly the newly added split variable
VS.
- VS will produce an uncoalesceable copy if alive at the same time as V1.
<rdar://problem/15570057>
llvm-svn: 198369
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Printing rounding control.
Enncoding for EVEX_RC (rounding control).
llvm-svn: 198277
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-mtriple=x86_64-unknown-unknown.
llvm-svn: 198114
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