Commit message (Collapse) | Author | Age | Files | Lines | |
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* | AMDGPU/R600: Replace barrier intrinsics | Matt Arsenault | 2016-07-18 | 1 | -25/+22 |
| | | | | llvm-svn: 275870 | ||||
* | AMDGPU: Add a shader calling convention | Nicolai Haehnle | 2016-04-06 | 1 | -3/+1 |
| | | | | | | | | | | | This makes it possible to distinguish between mesa shaders and other kernels even in the presence of compute shaders. Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Differential Revision: http://reviews.llvm.org/D18559 llvm-svn: 265589 | ||||
* | AMDGPU: Switch barrier intrinsics to using convergent | Matt Arsenault | 2015-12-19 | 1 | -1/+1 |
| | | | | | | | | noduplicate prevents unrolling of small loops that happen to have barriers in them. If a loop has a barrier in it, it is OK to duplicate it for the unroll. llvm-svn: 256075 | ||||
* | R600 -> AMDGPU rename | Tom Stellard | 2015-06-13 | 1 | -0/+163 |
llvm-svn: 239657 |