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* AMDGPU: Always use s33 for global scratch wave offsetMatt Arsenault2019-06-201-4/+4
| | | | | | | | | Every called function could possibly need this to calculate the absolute address of stack objectst, and this avoids inserting a copy around every call site in the kernel. It's also somewhat cleaner to keep this in a callee saved SGPR. llvm-svn: 363990
* AMDGPU: Fix packing undef parts of build_vectorMatt Arsenault2018-08-121-0/+380
llvm-svn: 339511
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