Commit message (Collapse) | Author | Age | Files | Lines | |
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* | AMDGPU: Always use s33 for global scratch wave offset | Matt Arsenault | 2019-06-20 | 1 | -4/+4 |
| | | | | | | | | | Every called function could possibly need this to calculate the absolute address of stack objectst, and this avoids inserting a copy around every call site in the kernel. It's also somewhat cleaner to keep this in a callee saved SGPR. llvm-svn: 363990 | ||||
* | AMDGPU: Fix packing undef parts of build_vector | Matt Arsenault | 2018-08-12 | 1 | -0/+380 |
llvm-svn: 339511 |