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path: root/llvm/lib/MC/MCExternalSymbolizer.cpp
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* Add to the disassembler C API output reference types forKevin Enderby2013-11-011-3/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Objective-C data structures. This is allows tools such as darwin's otool(1) that uses the LLVM disassembler take a pointer value being loaded by an instruction and add a comment to what it is being referenced to make following disassembly of Objective-C programs more readable. For example disassembling the Mac OS X TextEdit app one will see comments like the following: movq 0x20684(%rip), %rsi ## Objc selector ref: standardUserDefaults movq 0x21985(%rip), %rdi ## Objc class ref: _OBJC_CLASS_$_NSUserDefaults movq 0x1d156(%rip), %r14 ## Objc message: +[NSUserDefaults standardUserDefaults] leaq 0x23615(%rip), %rdx ## Objc cfstring ref: @"SelectLinePanel" callq 0x10001386c ## Objc message: -[[%rdi super] initWithWindowNibName:] These diffs also include putting quotes around C strings in literal pools and uses "symbol address" in the comment when adding a symbol name to the comment to tell these types of references apart: leaq 0x4f(%rip), %rax ## literal pool for: "Hello world" movq 0x1c3ea(%rip), %rax ## literal pool symbol address: ___stack_chk_guard Of course the easy changes are in the LLVM disassembler and the hard work is up to the implementer of the SymbolLookUp() call back. rdar://10602439 llvm-svn: 193833
* Follow up of the introduction of MCSymbolizer.Quentin Colombet2013-05-241-0/+14
| | | | | | | - Ressurect old MCDisassemble API to soften transition. - Extend MCTargetDesc to set target specific symbolizer. llvm-svn: 182688
* Add MCSymbolizer for symbolic/annotated disassembly.Ahmed Bougacha2013-05-241-0/+146
This is a basic first step towards symbolization of disassembled instructions. This used to be done using externally provided (C API) callbacks. This patch introduces: - the MCSymbolizer class, that mimics the same functions that were used in the X86 and ARM disassemblers to symbolize immediate operands and to annotate loads based off PC (for things like c string literals). - the MCExternalSymbolizer class, which implements the old C API. - the MCRelocationInfo class, which provides a way for targets to translate relocations (either object::RelocationRef, or disassembler C API VariantKinds) to MCExprs. - the MCObjectSymbolizer class, which does symbolization using what it finds in an object::ObjectFile. This makes simple symbolization (with no fancy relocation stuff) work for all object formats! - x86-64 Mach-O and ELF MCRelocationInfos. - A basic ARM Mach-O MCRelocationInfo, that provides just enough to support the C API VariantKinds. Most of what works in otool (the only user of the old symbolization API that I know of) for x86-64 symbolic disassembly (-tvV) works, namely: - symbol references: call _foo; jmp 15 <_foo+50> - relocations: call _foo-_bar; call _foo-4 - __cf?string: leaq 193(%rip), %rax ## literal pool for "hello" Stub support is the main missing part (because libObject doesn't know, among other things, about mach-o indirect symbols). As for the MCSymbolizer API, instead of relying on the disassemblers to call the tryAdding* methods, maybe this could be done automagically using InstrInfo? For instance, even though PC-relative LEAs are used to get the address of string literals in a typical Mach-O file, a MOV would be used in an ELF file. And right now, the explicit symbolization only recognizes PC-relative LEAs. InstrInfo should have already have most of what is needed to know what to symbolize, so this can definitely be improved. I'd also like to remove object::RelocationRef::getValueString (it seems only used by relocation printing in objdump), as simply printing the created MCExpr is definitely enough (and cleaner than string concats). llvm-svn: 182625
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